From aec215aaf3c8f82397607e81225b4aa3a6276d02 Mon Sep 17 00:00:00 2001 From: thinkyhead Date: Fri, 30 Oct 2020 00:10:04 +0000 Subject: [PATCH] Fix bilinear_line_to_destination definition See #19431 --- Marlin/src/feature/bedlevel/abl/abl.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Marlin/src/feature/bedlevel/abl/abl.cpp b/Marlin/src/feature/bedlevel/abl/abl.cpp index a585c1e155..39d8815fad 100644 --- a/Marlin/src/feature/bedlevel/abl/abl.cpp +++ b/Marlin/src/feature/bedlevel/abl/abl.cpp @@ -348,7 +348,7 @@ float bilinear_z_offset(const xy_pos_t &raw) { * Prepare a bilinear-leveled linear move on Cartesian, * splitting the move where it crosses grid borders. */ - void bilinear_line_to_destination(const feedRate_t scaled_fr_mm_s, uint16_t x_splits, uint16_t y_splits) { + void bilinear_line_to_destination(const feedRate_t &scaled_fr_mm_s, uint16_t x_splits, uint16_t y_splits) { // Get current and destination cells for this line xy_int_t c1 { CELL_INDEX(x, current_position.x), CELL_INDEX(y, current_position.y) }, c2 { CELL_INDEX(x, destination.x), CELL_INDEX(y, destination.y) };