|
@ -495,7 +495,7 @@ static uint8_t target_extruder; |
|
|
|
|
|
|
|
|
#if ENABLED(AUTO_BED_LEVELING_NONLINEAR) |
|
|
#if ENABLED(AUTO_BED_LEVELING_NONLINEAR) |
|
|
int nonlinear_grid_spacing[2] = { 0 }; |
|
|
int nonlinear_grid_spacing[2] = { 0 }; |
|
|
float bed_level[AUTO_BED_LEVELING_GRID_POINTS][AUTO_BED_LEVELING_GRID_POINTS]; |
|
|
float bed_level_grid[AUTO_BED_LEVELING_GRID_POINTS][AUTO_BED_LEVELING_GRID_POINTS]; |
|
|
#endif |
|
|
#endif |
|
|
|
|
|
|
|
|
#if IS_SCARA |
|
|
#if IS_SCARA |
|
@ -2104,12 +2104,12 @@ static void clean_up_after_endstop_or_probe_move() { |
|
|
* All DELTA leveling in the Marlin uses NONLINEAR_BED_LEVELING |
|
|
* All DELTA leveling in the Marlin uses NONLINEAR_BED_LEVELING |
|
|
*/ |
|
|
*/ |
|
|
static void extrapolate_one_point(int x, int y, int xdir, int ydir) { |
|
|
static void extrapolate_one_point(int x, int y, int xdir, int ydir) { |
|
|
if (bed_level[x][y] != 0.0) { |
|
|
if (bed_level_grid[x][y] != 0.0) { |
|
|
return; // Don't overwrite good values.
|
|
|
return; // Don't overwrite good values.
|
|
|
} |
|
|
} |
|
|
float a = 2 * bed_level[x + xdir][y] - bed_level[x + xdir * 2][y]; // Left to right.
|
|
|
float a = 2 * bed_level_grid[x + xdir][y] - bed_level_grid[x + xdir * 2][y]; // Left to right.
|
|
|
float b = 2 * bed_level[x][y + ydir] - bed_level[x][y + ydir * 2]; // Front to back.
|
|
|
float b = 2 * bed_level_grid[x][y + ydir] - bed_level_grid[x][y + ydir * 2]; // Front to back.
|
|
|
float c = 2 * bed_level[x + xdir][y + ydir] - bed_level[x + xdir * 2][y + ydir * 2]; // Diagonal.
|
|
|
float c = 2 * bed_level_grid[x + xdir][y + ydir] - bed_level_grid[x + xdir * 2][y + ydir * 2]; // Diagonal.
|
|
|
float median = c; // Median is robust (ignores outliers).
|
|
|
float median = c; // Median is robust (ignores outliers).
|
|
|
if (a < b) { |
|
|
if (a < b) { |
|
|
if (b < c) median = b; |
|
|
if (b < c) median = b; |
|
@ -2119,7 +2119,7 @@ static void clean_up_after_endstop_or_probe_move() { |
|
|
if (c < b) median = b; |
|
|
if (c < b) median = b; |
|
|
if (a < c) median = a; |
|
|
if (a < c) median = a; |
|
|
} |
|
|
} |
|
|
bed_level[x][y] = median; |
|
|
bed_level_grid[x][y] = median; |
|
|
} |
|
|
} |
|
|
|
|
|
|
|
|
/**
|
|
|
/**
|
|
@ -2145,7 +2145,7 @@ static void clean_up_after_endstop_or_probe_move() { |
|
|
static void print_bed_level() { |
|
|
static void print_bed_level() { |
|
|
for (int y = 0; y < AUTO_BED_LEVELING_GRID_POINTS; y++) { |
|
|
for (int y = 0; y < AUTO_BED_LEVELING_GRID_POINTS; y++) { |
|
|
for (int x = 0; x < AUTO_BED_LEVELING_GRID_POINTS; x++) { |
|
|
for (int x = 0; x < AUTO_BED_LEVELING_GRID_POINTS; x++) { |
|
|
SERIAL_PROTOCOL_F(bed_level[x][y], 2); |
|
|
SERIAL_PROTOCOL_F(bed_level_grid[x][y], 2); |
|
|
SERIAL_PROTOCOLCHAR(' '); |
|
|
SERIAL_PROTOCOLCHAR(' '); |
|
|
} |
|
|
} |
|
|
SERIAL_EOL; |
|
|
SERIAL_EOL; |
|
@ -2161,7 +2161,7 @@ static void clean_up_after_endstop_or_probe_move() { |
|
|
#endif |
|
|
#endif |
|
|
for (int y = 0; y < AUTO_BED_LEVELING_GRID_POINTS; y++) { |
|
|
for (int y = 0; y < AUTO_BED_LEVELING_GRID_POINTS; y++) { |
|
|
for (int x = 0; x < AUTO_BED_LEVELING_GRID_POINTS; x++) { |
|
|
for (int x = 0; x < AUTO_BED_LEVELING_GRID_POINTS; x++) { |
|
|
bed_level[x][y] = 0.0; |
|
|
bed_level_grid[x][y] = 0.0; |
|
|
} |
|
|
} |
|
|
} |
|
|
} |
|
|
} |
|
|
} |
|
@ -3513,7 +3513,7 @@ inline void gcode_G28() { |
|
|
|
|
|
|
|
|
#elif ENABLED(AUTO_BED_LEVELING_NONLINEAR) |
|
|
#elif ENABLED(AUTO_BED_LEVELING_NONLINEAR) |
|
|
|
|
|
|
|
|
bed_level[xCount][yCount] = measured_z + zoffset; |
|
|
bed_level_grid[xCount][yCount] = measured_z + zoffset; |
|
|
|
|
|
|
|
|
#endif |
|
|
#endif |
|
|
|
|
|
|
|
@ -7807,10 +7807,10 @@ void ok_to_send() { |
|
|
grid_y = max(h1, min(h2, RAW_Y_POSITION(cartesian[Y_AXIS]) / nonlinear_grid_spacing[Y_AXIS])); |
|
|
grid_y = max(h1, min(h2, RAW_Y_POSITION(cartesian[Y_AXIS]) / nonlinear_grid_spacing[Y_AXIS])); |
|
|
int floor_x = floor(grid_x), floor_y = floor(grid_y); |
|
|
int floor_x = floor(grid_x), floor_y = floor(grid_y); |
|
|
float ratio_x = grid_x - floor_x, ratio_y = grid_y - floor_y, |
|
|
float ratio_x = grid_x - floor_x, ratio_y = grid_y - floor_y, |
|
|
z1 = bed_level[floor_x + half][floor_y + half], |
|
|
z1 = bed_level_grid[floor_x + half][floor_y + half], |
|
|
z2 = bed_level[floor_x + half][floor_y + half + 1], |
|
|
z2 = bed_level_grid[floor_x + half][floor_y + half + 1], |
|
|
z3 = bed_level[floor_x + half + 1][floor_y + half], |
|
|
z3 = bed_level_grid[floor_x + half + 1][floor_y + half], |
|
|
z4 = bed_level[floor_x + half + 1][floor_y + half + 1], |
|
|
z4 = bed_level_grid[floor_x + half + 1][floor_y + half + 1], |
|
|
left = (1 - ratio_y) * z1 + ratio_y * z2, |
|
|
left = (1 - ratio_y) * z1 + ratio_y * z2, |
|
|
right = (1 - ratio_y) * z3 + ratio_y * z4, |
|
|
right = (1 - ratio_y) * z3 + ratio_y * z4, |
|
|
offset = (1 - ratio_x) * left + ratio_x * right; |
|
|
offset = (1 - ratio_x) * left + ratio_x * right; |
|
|