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Fix compilation with UBL and Arc/Bézier

Fix #10660
pull/1/head
Scott Lahteine 6 years ago
parent
commit
a225d2e99e
  1. 20
      Marlin/src/module/planner.h

20
Marlin/src/module/planner.h

@ -405,33 +405,25 @@ class Planner {
#endif // SKEW_CORRECTION
#if PLANNER_LEVELING || HAS_UBL_AND_CURVES
/**
* Apply leveling to transform a cartesian position
* as it will be given to the planner and steppers.
*/
static void apply_leveling(float &rx, float &ry, float &rz);
FORCE_INLINE static void apply_leveling(float (&raw)[XYZ]) { apply_leveling(raw[X_AXIS], raw[Y_AXIS], raw[Z_AXIS]); }
#endif
#if PLANNER_LEVELING
#define ARG_X float rx
#define ARG_Y float ry
#define ARG_Z float rz
static void unapply_leveling(float raw[XYZ]);
#endif
#if PLANNER_LEVELING
#define ARG_X float rx
#define ARG_Y float ry
#define ARG_Z float rz
static void unapply_leveling(float raw[XYZ]);
#else
#define ARG_X const float &rx
#define ARG_Y const float &ry
#define ARG_Z const float &rz
#endif
/**
* Planner::get_next_free_block
*

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