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Fix SD progress with Lite Status Screen

Co-Authored-By: Lê Hoàng <icy.lord.love.angel@gmail.com>
pull/1/head
Scott Lahteine 6 years ago
parent
commit
a15e570d3b
  1. 36
      Marlin/src/lcd/dogm/status_screen_lite_ST7920.h

36
Marlin/src/lcd/dogm/status_screen_lite_ST7920.h

@ -876,24 +876,32 @@ void ST7920_Lite_Status_Screen::update_status_or_position(bool forceUpdate) {
}
void ST7920_Lite_Status_Screen::update_progress(const bool forceUpdate) {
#if DISABLED(LCD_SET_PROGRESS_MANUALLY)
uint8_t progress_bar_percent = 0;
#endif
#if ENABLED(LCD_SET_PROGRESS_MANUALLY) || ENABLED(SDSUPPORT)
#if ENABLED(LCD_SET_PROGRESS_MANUALLY) && ENABLED(SDSUPPORT) && (ENABLED(LCD_PROGRESS_BAR) || ENABLED(DOGLCD))
// Progress bar % comes from SD when actively printing
if (IS_SD_PRINTING) progress_bar_percent = card.percentDone();
#endif
#if DISABLED(LCD_SET_PROGRESS_MANUALLY)
uint8_t progress_bar_percent; //=0
#endif
#if ENABLED(SDSUPPORT)
// Progress bar % comes from SD when actively printing
if (IS_SD_PRINTING) progress_bar_percent = card.percentDone();
#endif
// Since the progress bar involves writing
// quite a few bytes to GDRAM, only do this
// when an update is actually necessary.
// Since the progress bar involves writing
// quite a few bytes to GDRAM, only do this
// when an update is actually necessary.
static uint8_t last_progress = 0;
if (!forceUpdate && last_progress == progress_bar_percent) return;
last_progress = progress_bar_percent;
draw_progress_bar(progress_bar_percent);
#else
static uint8_t last_progress = 0;
if (!forceUpdate && last_progress == progress_bar_percent) return;
last_progress = progress_bar_percent;
UNUSED(forceUpdate);
draw_progress_bar(progress_bar_percent);
#endif // LCD_SET_PROGRESS_MANUALLY || SDSUPPORT
}
void ST7920_Lite_Status_Screen::update(const bool forceUpdate) {

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