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Require homing to toggle leveling (#13652)

pull/1/head
Robby Candra 6 years ago
committed by Scott Lahteine
parent
commit
9e86fc3831
  1. 2
      Marlin/src/lcd/menu/menu_motion.cpp

2
Marlin/src/lcd/menu/menu_motion.cpp

@ -465,7 +465,7 @@ void menu_motion() {
#if DISABLED(PROBE_MANUALLY) #if DISABLED(PROBE_MANUALLY)
MENU_ITEM(gcode, MSG_LEVEL_BED, PSTR("G28\nG29")); MENU_ITEM(gcode, MSG_LEVEL_BED, PSTR("G28\nG29"));
#endif #endif
if (leveling_is_valid()) { if (all_axes_homed() && leveling_is_valid()) {
bool new_level_state = planner.leveling_active; bool new_level_state = planner.leveling_active;
MENU_ITEM_EDIT_CALLBACK(bool, MSG_BED_LEVELING, &new_level_state, _lcd_toggle_bed_leveling); MENU_ITEM_EDIT_CALLBACK(bool, MSG_BED_LEVELING, &new_level_state, _lcd_toggle_bed_leveling);
} }

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