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Better animated boot screen

vanilla_fb_2.0.x
Scott Lahteine 4 years ago
parent
commit
9c9113e225
  1. 12
      Marlin/src/lcd/dogm/marlinui_DOGM.cpp
  2. 6
      Marlin/src/lcd/tft/ui_320x240.cpp
  3. 6
      Marlin/src/lcd/tft/ui_480x320.cpp

12
Marlin/src/lcd/dogm/marlinui_DOGM.cpp

@ -144,10 +144,16 @@ bool MarlinUI::detected() { return true; }
constexpr millis_t d = 0;
constexpr uint8_t f = 0;
#else
constexpr millis_t d = CUSTOM_BOOTSCREEN_FRAME_TIME;
#if DISABLED(CUSTOM_BOOTSCREEN_ANIMATED_FRAME_TIME)
constexpr millis_t d = CUSTOM_BOOTSCREEN_FRAME_TIME;
#endif
LOOP_L_N(f, COUNT(custom_bootscreen_animation))
#endif
{
#if ENABLED(CUSTOM_BOOTSCREEN_ANIMATED_FRAME_TIME)
const uint8_t fr = _MIN(f, COUNT(custom_bootscreen_frame_time) - 1);
const millis_t d = custom_bootscreen_frame_time[fr];
#endif
u8g.firstPage();
do { draw_custom_bootscreen(f); } while (u8g.nextPage());
if (d) safe_delay(d);
@ -156,7 +162,9 @@ bool MarlinUI::detected() { return true; }
#ifndef CUSTOM_BOOTSCREEN_TIMEOUT
#define CUSTOM_BOOTSCREEN_TIMEOUT 2500
#endif
safe_delay(CUSTOM_BOOTSCREEN_TIMEOUT);
#if CUSTOM_BOOTSCREEN_TIMEOUT
safe_delay(CUSTOM_BOOTSCREEN_TIMEOUT);
#endif
}
#endif // SHOW_CUSTOM_BOOTSCREEN

6
Marlin/src/lcd/tft/ui_320x240.cpp

@ -88,10 +88,6 @@ void MarlinUI::clear_lcd() {
}
#if ENABLED(SHOW_BOOTSCREEN)
#ifndef BOOTSCREEN_TIMEOUT
#define BOOTSCREEN_TIMEOUT 1500
#endif
void MarlinUI::show_bootscreen() {
tft.queue.reset();
@ -106,7 +102,7 @@ void MarlinUI::clear_lcd() {
safe_delay(BOOTSCREEN_TIMEOUT);
clear_lcd();
}
#endif // SHOW_BOOTSCREEN
#endif
void MarlinUI::draw_kill_screen() {
tft.queue.reset();

6
Marlin/src/lcd/tft/ui_480x320.cpp

@ -90,10 +90,6 @@ void MarlinUI::clear_lcd() {
}
#if ENABLED(SHOW_BOOTSCREEN)
#ifndef BOOTSCREEN_TIMEOUT
#define BOOTSCREEN_TIMEOUT 1500
#endif
#undef BOOTSCREEN_TIMEOUT
#define BOOTSCREEN_TIMEOUT 5000
@ -112,7 +108,7 @@ void MarlinUI::clear_lcd() {
safe_delay(BOOTSCREEN_TIMEOUT);
clear_lcd();
}
#endif // SHOW_BOOTSCREEN
#endif
void MarlinUI::draw_kill_screen() {
tft.queue.reset();

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