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@ -672,8 +672,7 @@ void Planner::_buffer_line(const float &a, const float &b, const float &c, const |
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#endif |
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#if ENABLED(LIN_ADVANCE) |
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const float target_float[XYZE] = { a, b, c, e }, |
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mm_D_float = sqrt(sq(target_float[X_AXIS] - position_float[X_AXIS]) + sq(target_float[Y_AXIS] - position_float[Y_AXIS])); |
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const float mm_D_float = sqrt(sq(a - position_float[X_AXIS]) + sq(b - position_float[Y_AXIS])); |
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#endif |
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const long da = target[X_AXIS] - position[X_AXIS], |
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@ -707,13 +706,14 @@ void Planner::_buffer_line(const float &a, const float &b, const float &c, const |
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if (DEBUGGING(DRYRUN)) { |
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position[E_AXIS] = target[E_AXIS]; |
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#if ENABLED(LIN_ADVANCE) |
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position_float[E_AXIS] = target_float[E_AXIS]; |
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position_float[E_AXIS] = e; |
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#endif |
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} |
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long de = target[E_AXIS] - position[E_AXIS]; |
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#if ENABLED(LIN_ADVANCE) |
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float de_float = target_float[E_AXIS] - position_float[E_AXIS]; |
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float de_float = e - position_float[E_AXIS]; |
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#endif |
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#if ENABLED(PREVENT_COLD_EXTRUSION) |
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@ -722,7 +722,7 @@ void Planner::_buffer_line(const float &a, const float &b, const float &c, const |
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position[E_AXIS] = target[E_AXIS]; // Behave as if the move really took place, but ignore E part
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de = 0; // no difference
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#if ENABLED(LIN_ADVANCE) |
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position_float[E_AXIS] = target_float[E_AXIS]; |
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position_float[E_AXIS] = e; |
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de_float = 0; |
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#endif |
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SERIAL_ECHO_START; |
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@ -733,7 +733,7 @@ void Planner::_buffer_line(const float &a, const float &b, const float &c, const |
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position[E_AXIS] = target[E_AXIS]; // Behave as if the move really took place, but ignore E part
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de = 0; // no difference
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#if ENABLED(LIN_ADVANCE) |
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position_float[E_AXIS] = target_float[E_AXIS]; |
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position_float[E_AXIS] = e; |
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de_float = 0; |
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#endif |
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SERIAL_ECHO_START; |
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@ -1356,7 +1356,10 @@ void Planner::_buffer_line(const float &a, const float &b, const float &c, const |
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// Update the position (only when a move was queued)
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memcpy(position, target, sizeof(position)); |
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#if ENABLED(LIN_ADVANCE) |
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memcpy(position_float, target_float, sizeof(position_float)); |
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position_float[X_AXIS] = a; |
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position_float[Y_AXIS] = b; |
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position_float[Z_AXIS] = c; |
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position_float[E_AXIS] = e; |
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#endif |
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recalculate(); |
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