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Menu item index followup

vanilla_fb_2.0.x
Scott Lahteine 4 years ago
parent
commit
8aa453d75b
  1. 4
      Marlin/src/lcd/menu/menu_filament.cpp

4
Marlin/src/lcd/menu/menu_filament.cpp

@ -86,20 +86,20 @@ inline PGM_P change_filament_header(const PauseMode mode) {
void _menu_temp_filament_op(const PauseMode mode, const int8_t extruder) {
_change_filament_mode = mode;
_change_filament_extruder = extruder;
const int8_t old_index = MenuItemBase::itemIndex;
START_MENU();
if (LCD_HEIGHT >= 4) STATIC_ITEM_P(change_filament_header(mode), SS_DEFAULT|SS_INVERT);
BACK_ITEM(MSG_BACK);
#if PREHEAT_COUNT
const int8_t old_index = MenuItemBase::itemIndex;
LOOP_L_N(m, PREHEAT_COUNT)
ACTION_ITEM_N_S(m, ui.get_preheat_label(m), MSG_PREHEAT_M, _change_filament_with_preset);
MenuItemBase::itemIndex = old_index;
#endif
EDIT_ITEM_FAST_N(int3, extruder, MSG_PREHEAT_CUSTOM, &thermalManager.temp_hotend[extruder].target,
EXTRUDE_MINTEMP, thermalManager.heater_maxtemp[extruder] - HOTEND_OVERSHOOT,
_change_filament_with_custom
);
END_MENU();
MenuItemBase::itemIndex = old_index;
}
/**

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