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@ -2717,7 +2717,7 @@ void CrealityDWINClass::Menu_Item_Handler(uint8_t menu, uint8_t item, bool draw/ |
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Draw_Float(ui.brightness, row, false, 1); |
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Draw_Float(ui.brightness, row, false, 1); |
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} |
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} |
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else |
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else |
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Modify_Value(ui.brightness, MIN_LCD_BRIGHTNESS, MAX_LCD_BRIGHTNESS, 1, ui.refresh_brightness); |
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Modify_Value(ui.brightness, LCD_BRIGHTNESS_MIN, LCD_BRIGHTNESS_MAX, 1, ui.refresh_brightness); |
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break; |
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break; |
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case VISUAL_TIME_FORMAT: |
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case VISUAL_TIME_FORMAT: |
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if (draw) { |
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if (draw) { |
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@ -3879,7 +3879,7 @@ void CrealityDWINClass::Menu_Item_Handler(uint8_t menu, uint8_t item, bool draw/ |
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Draw_Float(ui.brightness, row, false, 1); |
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Draw_Float(ui.brightness, row, false, 1); |
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} |
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} |
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else |
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else |
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Modify_Value(ui.brightness, MIN_LCD_BRIGHTNESS, MAX_LCD_BRIGHTNESS, 1, ui.refresh_brightness); |
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Modify_Value(ui.brightness, LCD_BRIGHTNESS_MIN, LCD_BRIGHTNESS_MAX, 1, ui.refresh_brightness); |
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break; |
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break; |
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} |
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} |
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break; |
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break; |
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@ -4800,6 +4800,10 @@ void CrealityDWINClass::Update() { |
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void MarlinUI::update() { CrealityDWIN.Update(); } |
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void MarlinUI::update() { CrealityDWIN.Update(); } |
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#if HAS_LCD_BRIGHTNESS |
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void MarlinUI::_set_brightness() { DWIN_LCD_Brightness(backlight ? brightness : 0); } |
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#endif |
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void CrealityDWINClass::State_Update() { |
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void CrealityDWINClass::State_Update() { |
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if ((print_job_timer.isRunning() || print_job_timer.isPaused()) != printing) { |
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if ((print_job_timer.isRunning() || print_job_timer.isPaused()) != printing) { |
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if (!printing) Start_Print(card.isFileOpen() || TERN0(POWER_LOSS_RECOVERY, recovery.valid())); |
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if (!printing) Start_Print(card.isFileOpen() || TERN0(POWER_LOSS_RECOVERY, recovery.valid())); |
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