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Touch UI "Leveling" menu, misc. fixes (#19349)

vanilla_fb_2.0.x
Marcio T 4 years ago
committed by GitHub
parent
commit
872516f9f9
No known key found for this signature in database GPG Key ID: 4AEE18F83AFDEB23
  1. 3
      Marlin/src/feature/bedlevel/ubl/ubl_G29.cpp
  2. 41
      Marlin/src/lcd/extui/lib/ftdi_eve_touch_ui/ftdi_eve_lib/extras/poly_ui.h
  3. 3
      Marlin/src/lcd/extui/lib/ftdi_eve_touch_ui/language/language_en.h
  4. 20
      Marlin/src/lcd/extui/lib/ftdi_eve_touch_ui/screens/advanced_settings_menu.cpp
  5. 43
      Marlin/src/lcd/extui/lib/ftdi_eve_touch_ui/screens/bed_mesh_screen.cpp
  6. 35
      Marlin/src/lcd/extui/lib/ftdi_eve_touch_ui/screens/bio_status_screen.cpp
  7. 65
      Marlin/src/lcd/extui/lib/ftdi_eve_touch_ui/screens/filament_menu.cpp
  8. 2
      Marlin/src/lcd/extui/lib/ftdi_eve_touch_ui/screens/files_screen.cpp
  9. 52
      Marlin/src/lcd/extui/lib/ftdi_eve_touch_ui/screens/main_menu.cpp
  10. 1
      Marlin/src/lcd/extui/lib/ftdi_eve_touch_ui/screens/screen_data.h
  11. 15
      Marlin/src/lcd/extui/lib/ftdi_eve_touch_ui/screens/screens.cpp
  12. 177
      Marlin/src/lcd/extui/lib/ftdi_eve_touch_ui/screens/screens.h
  13. 8
      Marlin/src/lcd/extui/lib/ftdi_eve_touch_ui/theme/colors.h
  14. 4
      Marlin/src/lcd/extui/ui_api.cpp
  15. 7
      Marlin/src/lcd/extui/ui_api.h

3
Marlin/src/feature/bedlevel/ubl/ubl_G29.cpp

@ -736,6 +736,7 @@
uint8_t count = GRID_MAX_POINTS; uint8_t count = GRID_MAX_POINTS;
mesh_index_pair best; mesh_index_pair best;
TERN_(EXTENSIBLE_UI, ExtUI::onMeshUpdate(best.pos, ExtUI::MESH_START));
do { do {
if (do_ubl_mesh_map) display_map(g29_map_type); if (do_ubl_mesh_map) display_map(g29_map_type);
@ -775,6 +776,8 @@
} while (best.pos.x >= 0 && --count); } while (best.pos.x >= 0 && --count);
TERN_(EXTENSIBLE_UI, ExtUI::onMeshUpdate(best.pos, ExtUI::MESH_FINISH));
// Release UI during stow to allow for PAUSE_BEFORE_DEPLOY_STOW // Release UI during stow to allow for PAUSE_BEFORE_DEPLOY_STOW
TERN_(HAS_LCD_MENU, ui.release()); TERN_(HAS_LCD_MENU, ui.release());
probe.stow(); probe.stow();

41
Marlin/src/lcd/extui/lib/ftdi_eve_touch_ui/ftdi_eve_lib/extras/poly_ui.h

@ -16,7 +16,7 @@
* GNU General Public License for more details. * * GNU General Public License for more details. *
* * * *
* To view a copy of the GNU General Public License, go to the following * * To view a copy of the GNU General Public License, go to the following *
* location: <https://www.gnu.org/licenses/>. * * location: <https://www.gnu.org/licenses/>. *
****************************************************************************/ ****************************************************************************/
#pragma once #pragma once
@ -36,7 +36,7 @@
* *
* PolyReader r(data, N_ELEMENTS(data)); * PolyReader r(data, N_ELEMENTS(data));
* *
* for(r.start();r.has_more(); r.next()) { * for (r.start();r.has_more(); r.next()) {
* uint16_t x = r.x; * uint16_t x = r.x;
* uint16_t y = r.y; * uint16_t y = r.y;
* *
@ -107,8 +107,8 @@ class PolyReader {
} }
} }
bool has_more() {return p != NULL;} bool has_more() { return p != NULL; }
bool end_of_loop() {return start_x == eol;} bool end_of_loop() { return start_x == eol; }
}; };
/** /**
@ -129,7 +129,7 @@ class TransformedPolyReader : public PolyReader {
*/ */
static constexpr uint8_t fract_bits = 5; static constexpr uint8_t fract_bits = 5;
typedef int16_t fix_t; typedef int16_t fix_t;
fix_t makefix(float f) {return f * (1 << fract_bits);} fix_t makefix(float f) { return f * (1 << fract_bits); }
// First two rows of 3x3 transformation matrix // First two rows of 3x3 transformation matrix
fix_t a, b, c; fix_t a, b, c;
@ -254,6 +254,13 @@ class GenericPolyUI {
draw_mode_t mode; draw_mode_t mode;
public: public:
enum ButtonStyle : uint8_t {
FILL = 1,
STROKE = 2,
SHADOW = 4,
REGULAR = 7
};
typedef POLY_READER poly_reader_t; typedef POLY_READER poly_reader_t;
GenericPolyUI(CommandProcessor &c, draw_mode_t what = BOTH) : cmd(c), mode(what) {} GenericPolyUI(CommandProcessor &c, draw_mode_t what = BOTH) : cmd(c), mode(what) {}
@ -276,7 +283,7 @@ class GenericPolyUI {
Polygon p(cmd); Polygon p(cmd);
p.begin_fill(); p.begin_fill();
p.begin_loop(); p.begin_loop();
for(r.start();r.has_more();r.next()) { for (r.start();r.has_more();r.next()) {
p(r.x * 16, r.y * 16); p(r.x * 16, r.y * 16);
if (r.end_of_loop()) { if (r.end_of_loop()) {
p.end_loop(); p.end_loop();
@ -306,7 +313,7 @@ class GenericPolyUI {
Polygon p(cmd); Polygon p(cmd);
p.begin_stroke(); p.begin_stroke();
p.begin_loop(); p.begin_loop();
for(r.start();r.has_more(); r.next()) { for (r.start();r.has_more(); r.next()) {
p(r.x * 16, r.y * 16); p(r.x * 16, r.y * 16);
if (r.end_of_loop()) { if (r.end_of_loop()) {
p.end_loop(); p.end_loop();
@ -323,7 +330,7 @@ class GenericPolyUI {
int16_t y_min = INT16_MAX; int16_t y_min = INT16_MAX;
int16_t x_max = INT16_MIN; int16_t x_max = INT16_MIN;
int16_t y_max = INT16_MIN; int16_t y_max = INT16_MIN;
for(r.start(); r.has_more(); r.next()) { for (r.start(); r.has_more(); r.next()) {
x_min = min(x_min, int16_t(r.x)); x_min = min(x_min, int16_t(r.x));
x_max = max(x_max, int16_t(r.x)); x_max = max(x_max, int16_t(r.x));
y_min = min(y_min, int16_t(r.y)); y_min = min(y_min, int16_t(r.y));
@ -355,11 +362,11 @@ class GenericPolyUI {
btn_shadow_depth = depth; btn_shadow_depth = depth;
} }
void button(const uint8_t tag, poly_reader_t r) { void button(const uint8_t tag, poly_reader_t r, uint8_t style = REGULAR) {
using namespace FTDI; using namespace FTDI;
// Draw the shadow // Draw the shadow
#if FTDI_API_LEVEL >= 810 #if FTDI_API_LEVEL >= 810
if (mode & BACKGROUND) { if (mode & BACKGROUND && style & SHADOW) {
cmd.cmd(SAVE_CONTEXT()); cmd.cmd(SAVE_CONTEXT());
cmd.cmd(TAG(tag)); cmd.cmd(TAG(tag));
cmd.cmd(VERTEX_TRANSLATE_X(btn_shadow_depth * 16)); cmd.cmd(VERTEX_TRANSLATE_X(btn_shadow_depth * 16));
@ -381,11 +388,15 @@ class GenericPolyUI {
#endif #endif
// Draw the fill and stroke // Draw the fill and stroke
cmd.cmd(TAG(tag)); cmd.cmd(TAG(tag));
cmd.cmd(COLOR_RGB(btn_fill_color)); if (style & FILL) {
fill(r, false); cmd.cmd(COLOR_RGB(btn_fill_color));
cmd.cmd(COLOR_RGB(btn_stroke_color)); fill(r, false);
cmd.cmd(LINE_WIDTH(btn_stroke_width)); }
stroke(r); if (style & STROKE) {
cmd.cmd(COLOR_RGB(btn_stroke_color));
cmd.cmd(LINE_WIDTH(btn_stroke_width));
stroke(r);
}
cmd.cmd(RESTORE_CONTEXT()); cmd.cmd(RESTORE_CONTEXT());
} }
} }

3
Marlin/src/lcd/extui/lib/ftdi_eve_touch_ui/language/language_en.h

@ -145,7 +145,8 @@ namespace Language_en {
PROGMEM Language_Str MSG_TOUCH_CALIBRATION_PROMPT = u8"Touch the dots to calibrate"; PROGMEM Language_Str MSG_TOUCH_CALIBRATION_PROMPT = u8"Touch the dots to calibrate";
PROGMEM Language_Str MSG_AUTOLEVEL_X_AXIS = u8"Level X Axis"; PROGMEM Language_Str MSG_AUTOLEVEL_X_AXIS = u8"Level X Axis";
PROGMEM Language_Str MSG_BED_MAPPING_DONE = u8"Bed mapping finished"; PROGMEM Language_Str MSG_BED_MAPPING_DONE = u8"Bed mapping finished";
PROGMEM Language_Str MSG_RESET_BLTOUCH = u8"Reset BLTouch"; PROGMEM Language_Str MSG_LEVELING = u8"Leveling";
PROGMEM Language_Str MSG_SHOW_MESH = u8"Show Bed Mesh";
#ifdef TOUCH_UI_LULZBOT_BIO #ifdef TOUCH_UI_LULZBOT_BIO
PROGMEM Language_Str MSG_MOVE_TO_HOME = u8"Move to Home"; PROGMEM Language_Str MSG_MOVE_TO_HOME = u8"Move to Home";

20
Marlin/src/lcd/extui/lib/ftdi_eve_touch_ui/screens/advanced_settings_menu.cpp

@ -55,11 +55,11 @@ void AdvancedSettingsMenu::onRedraw(draw_mode_t what) {
#define ACCELERATION_POS BTN_POS(2,5), BTN_SIZE(1,1) #define ACCELERATION_POS BTN_POS(2,5), BTN_SIZE(1,1)
#define ENDSTOPS_POS BTN_POS(1,6), BTN_SIZE(1,1) #define ENDSTOPS_POS BTN_POS(1,6), BTN_SIZE(1,1)
#define JERK_POS BTN_POS(2,6), BTN_SIZE(1,1) #define JERK_POS BTN_POS(2,6), BTN_SIZE(1,1)
#define OFFSETS_POS BTN_POS(1,7), BTN_SIZE(1,1) #define CASE_LIGHT_POS BTN_POS(1,7), BTN_SIZE(1,1)
#define BACKLASH_POS BTN_POS(2,7), BTN_SIZE(1,1) #define BACKLASH_POS BTN_POS(2,7), BTN_SIZE(1,1)
#define CASE_LIGHT_POS BTN_POS(1,8), BTN_SIZE(1,1) #define OFFSETS_POS BTN_POS(1,8), BTN_SIZE(1,1)
#define TMC_HOMING_THRS_POS BTN_POS(2,8), BTN_SIZE(1,1) #define TMC_HOMING_THRS_POS BTN_POS(2,8), BTN_SIZE(1,1)
#if EITHER(CASE_LIGHT_ENABLE, SENSORLESS_HOMING) #if EITHER(HAS_MULTI_HOTEND, SENSORLESS_HOMING)
#define BACK_POS BTN_POS(1,9), BTN_SIZE(2,1) #define BACK_POS BTN_POS(1,9), BTN_SIZE(2,1)
#else #else
#define BACK_POS BTN_POS(1,8), BTN_SIZE(2,1) #define BACK_POS BTN_POS(1,8), BTN_SIZE(2,1)
@ -98,8 +98,8 @@ void AdvancedSettingsMenu::onRedraw(draw_mode_t what) {
.tag(13).button( TMC_CURRENT_POS, GET_TEXT_F(MSG_TMC_CURRENT)) .tag(13).button( TMC_CURRENT_POS, GET_TEXT_F(MSG_TMC_CURRENT))
.enabled(ENABLED(SENSORLESS_HOMING)) .enabled(ENABLED(SENSORLESS_HOMING))
.tag(14).button( TMC_HOMING_THRS_POS, GET_TEXT_F(MSG_TMC_HOMING_THRS)) .tag(14).button( TMC_HOMING_THRS_POS, GET_TEXT_F(MSG_TMC_HOMING_THRS))
.enabled(EITHER(HAS_MULTI_HOTEND, BLTOUCH)) .enabled(ENABLED(HAS_MULTI_HOTEND))
.tag(4) .button( OFFSETS_POS, GET_TEXT_F(TERN(HAS_MULTI_HOTEND, MSG_OFFSETS_MENU, MSG_RESET_BLTOUCH))) .tag(4) .button( OFFSETS_POS, GET_TEXT_F(MSG_OFFSETS_MENU))
.enabled(EITHER(LIN_ADVANCE, FILAMENT_RUNOUT_SENSOR)) .enabled(EITHER(LIN_ADVANCE, FILAMENT_RUNOUT_SENSOR))
.tag(11).button( FILAMENT_POS, GET_TEXT_F(MSG_FILAMENT)) .tag(11).button( FILAMENT_POS, GET_TEXT_F(MSG_FILAMENT))
.tag(12).button( ENDSTOPS_POS, GET_TEXT_F(MSG_LCD_ENDSTOPS)) .tag(12).button( ENDSTOPS_POS, GET_TEXT_F(MSG_LCD_ENDSTOPS))
@ -123,13 +123,9 @@ bool AdvancedSettingsMenu::onTouchEnd(uint8_t tag) {
case 2: GOTO_SCREEN(ZOffsetScreen); break; case 2: GOTO_SCREEN(ZOffsetScreen); break;
#endif #endif
case 3: GOTO_SCREEN(StepsScreen); break; case 3: GOTO_SCREEN(StepsScreen); break;
case 4: #if ENABLED(HAS_MULTI_HOTEND)
#if HAS_MULTI_HOTEND case 4: GOTO_SCREEN(NozzleOffsetScreen); break;
GOTO_SCREEN(NozzleOffsetScreen); #endif
#elif ENABLED(BLTOUCH)
injectCommands_P(PSTR("M280 P0 S60"));
#endif
break;
case 5: GOTO_SCREEN(MaxVelocityScreen); break; case 5: GOTO_SCREEN(MaxVelocityScreen); break;
case 6: GOTO_SCREEN(DefaultAccelerationScreen); break; case 6: GOTO_SCREEN(DefaultAccelerationScreen); break;
case 7: GOTO_SCREEN(TERN(HAS_JUNCTION_DEVIATION, JunctionDeviationScreen, JerkScreen)); break; case 7: GOTO_SCREEN(TERN(HAS_JUNCTION_DEVIATION, JunctionDeviationScreen, JerkScreen)); break;

43
Marlin/src/lcd/extui/lib/ftdi_eve_touch_ui/screens/bed_mesh_screen.cpp

@ -222,7 +222,8 @@ bool BedMeshScreen::tagToPoint(uint8_t tag, uint8_t &x, uint8_t &y) {
void BedMeshScreen::onEntry() { void BedMeshScreen::onEntry() {
screen_data.BedMeshScreen.highlightedTag = 0; screen_data.BedMeshScreen.highlightedTag = 0;
screen_data.BedMeshScreen.count = 0; screen_data.BedMeshScreen.count = GRID_MAX_POINTS;
screen_data.BedMeshScreen.showMappingDone = false;
BaseScreen::onEntry(); BaseScreen::onEntry();
} }
@ -251,6 +252,10 @@ void BedMeshScreen::drawHighlightedPointValue() {
.colors(action_btn) .colors(action_btn)
.tag(1).button( OKAY_POS, GET_TEXT_F(MSG_BUTTON_OKAY)) .tag(1).button( OKAY_POS, GET_TEXT_F(MSG_BUTTON_OKAY))
.tag(0); .tag(0);
if (screen_data.BedMeshScreen.showMappingDone) {
cmd.text(MESSAGE_POS, GET_TEXT_F(MSG_BED_MAPPING_DONE));
}
} }
void BedMeshScreen::onRedraw(draw_mode_t what) { void BedMeshScreen::onRedraw(draw_mode_t what) {
@ -270,17 +275,13 @@ void BedMeshScreen::onRedraw(draw_mode_t what) {
if (what & FOREGROUND) { if (what & FOREGROUND) {
constexpr float autoscale_max_amplitude = 0.03; constexpr float autoscale_max_amplitude = 0.03;
const bool levelingFinished = screen_data.BedMeshScreen.count >= GRID_MAX_POINTS; const bool gotAllPoints = screen_data.BedMeshScreen.count >= GRID_MAX_POINTS;
const float levelingProgress = sq(float(screen_data.BedMeshScreen.count) / GRID_MAX_POINTS); if (gotAllPoints) {
if (levelingFinished) {
drawHighlightedPointValue(); drawHighlightedPointValue();
CommandProcessor cmd;
cmd.font(Theme::font_medium)
.text(MESSAGE_POS, GET_TEXT_F(MSG_BED_MAPPING_DONE));
} }
const float levelingProgress = sq(float(screen_data.BedMeshScreen.count) / GRID_MAX_POINTS);
BedMeshScreen::drawMesh(INSET_POS(MESH_POS), ExtUI::getMeshArray(), BedMeshScreen::drawMesh(INSET_POS(MESH_POS), ExtUI::getMeshArray(),
USE_POINTS | USE_HIGHLIGHT | USE_AUTOSCALE | (levelingFinished ? USE_COLORS : 0), USE_POINTS | USE_HIGHLIGHT | USE_AUTOSCALE | (gotAllPoints ? USE_COLORS : 0),
autoscale_max_amplitude * levelingProgress autoscale_max_amplitude * levelingProgress
); );
} }
@ -307,11 +308,29 @@ void BedMeshScreen::onMeshUpdate(const int8_t, const int8_t, const float) {
} }
void BedMeshScreen::onMeshUpdate(const int8_t x, const int8_t y, const ExtUI::probe_state_t state) { void BedMeshScreen::onMeshUpdate(const int8_t x, const int8_t y, const ExtUI::probe_state_t state) {
if (state == ExtUI::PROBE_FINISH) { switch(state) {
screen_data.BedMeshScreen.highlightedTag = pointToTag(x, y); case ExtUI::MESH_START:
screen_data.BedMeshScreen.count++; screen_data.BedMeshScreen.count = 0;
screen_data.BedMeshScreen.showMappingDone = false;
break;
case ExtUI::MESH_FINISH:
screen_data.BedMeshScreen.count = GRID_MAX_POINTS;
screen_data.BedMeshScreen.showMappingDone = true;
break;
case ExtUI::PROBE_START:
screen_data.BedMeshScreen.highlightedTag = pointToTag(x, y);
break;
case ExtUI::PROBE_FINISH:
screen_data.BedMeshScreen.count++;
break;
} }
BedMeshScreen::onMeshUpdate(x, y, 0); BedMeshScreen::onMeshUpdate(x, y, 0);
} }
void BedMeshScreen::startMeshProbe() {
GOTO_SCREEN(BedMeshScreen);
screen_data.BedMeshScreen.count = 0;
injectCommands_P(PSTR(BED_LEVELING_COMMANDS));
}
#endif // TOUCH_UI_FTDI_EVE && HAS_MESH #endif // TOUCH_UI_FTDI_EVE && HAS_MESH

35
Marlin/src/lcd/extui/lib/ftdi_eve_touch_ui/screens/bio_status_screen.cpp

@ -29,7 +29,9 @@
#include "../ftdi_eve_lib/extras/poly_ui.h" #include "../ftdi_eve_lib/extras/poly_ui.h"
#ifdef TOUCH_UI_PORTRAIT #if ENABLED(TOUCH_UI_COCOA_PRESS)
#include "cocoa_press_ui.h"
#elif ENABLED(TOUCH_UI_PORTRAIT)
#include "bio_printer_ui_portrait.h" #include "bio_printer_ui_portrait.h"
#else #else
#include "bio_printer_ui_landscape.h" #include "bio_printer_ui_landscape.h"
@ -100,7 +102,7 @@ void StatusScreen::draw_temperature(draw_mode_t what) {
// heating zones, but has no bed temperature // heating zones, but has no bed temperature
cmd.cmd(COLOR_RGB(bg_text_enabled)); cmd.cmd(COLOR_RGB(bg_text_enabled));
cmd.font(font_medium); cmd.font(font_xsmall);
ui.bounds(POLY(h0_label), x, y, h, v); ui.bounds(POLY(h0_label), x, y, h, v);
cmd.text(x, y, h, v, GET_TEXT_F(MSG_ZONE_1)); cmd.text(x, y, h, v, GET_TEXT_F(MSG_ZONE_1));
@ -221,7 +223,7 @@ void StatusScreen::draw_syringe(draw_mode_t what) {
ui.color(syringe_rgb); ui.color(syringe_rgb);
ui.fill(POLY(syringe_outline)); ui.fill(POLY(syringe_outline));
ui.color(fill_rgb); ui.color(fluid_rgb);
ui.bounds(POLY(syringe_fluid), x, y, h, v); ui.bounds(POLY(syringe_fluid), x, y, h, v);
cmd.cmd(SAVE_CONTEXT()); cmd.cmd(SAVE_CONTEXT());
cmd.cmd(SCISSOR_XY(x,y + v * (1.0 - fill_level))); cmd.cmd(SCISSOR_XY(x,y + v * (1.0 - fill_level)));
@ -245,23 +247,25 @@ void StatusScreen::draw_arrows(draw_mode_t what) {
ui.button_stroke(stroke_rgb, 28); ui.button_stroke(stroke_rgb, 28);
ui.button_shadow(shadow_rgb, shadow_depth); ui.button_shadow(shadow_rgb, shadow_depth);
constexpr uint8_t style = TERN(TOUCH_UI_COCOA_PRESS, PolyUI::FILL | PolyUI::SHADOW, PolyUI::REGULAR);
if ((what & BACKGROUND) || jog_xy) { if ((what & BACKGROUND) || jog_xy) {
ui.button(1, POLY(x_neg)); ui.button(1, POLY(x_neg), style);
ui.button(2, POLY(x_pos)); ui.button(2, POLY(x_pos), style);
ui.button(3, POLY(y_neg)); ui.button(3, POLY(y_neg), style);
ui.button(4, POLY(y_pos)); ui.button(4, POLY(y_pos), style);
} }
if ((what & BACKGROUND) || z_homed) { if ((what & BACKGROUND) || z_homed) {
ui.button(5, POLY(z_neg)); ui.button(5, POLY(z_neg), style);
ui.button(6, POLY(z_pos)); ui.button(6, POLY(z_pos), style);
} }
if ((what & BACKGROUND) || e_homed) { if ((what & BACKGROUND) || e_homed) {
#if DISABLED(TOUCH_UI_COCOA_PRESS) #if DISABLED(TOUCH_UI_COCOA_PRESS)
ui.button(7, POLY(e_neg)); ui.button(7, POLY(e_neg), style);
#endif #endif
ui.button(8, POLY(e_pos)); ui.button(8, POLY(e_pos), style);
} }
} }
@ -300,13 +304,14 @@ void StatusScreen::draw_overlay_icons(draw_mode_t what) {
PolyUI ui(cmd, what); PolyUI ui(cmd, what);
if (what & FOREGROUND) { if (what & FOREGROUND) {
ui.button_fill (fill_rgb); ui.button_fill (TERN(TOUCH_UI_COCOA_PRESS, stroke_rgb, fill_rgb);
ui.button_stroke(stroke_rgb, 28); ui.button_stroke(stroke_rgb, 28);
ui.button_shadow(shadow_rgb, shadow_depth); ui.button_shadow(shadow_rgb, shadow_depth);
if (!jog_xy) ui.button(12, POLY(padlock)); constexpr uint8_t style = TERN(TOUCH_UI_COCOA_PRESS, PolyUI::FILL | PolyUI::SHADOW, PolyUI::REGULAR);
if (!e_homed) ui.button(13, POLY(home_e)); if (!jog_xy) ui.button(12, POLY(padlock), style);
if (!z_homed) ui.button(14, POLY(home_z)); if (!e_homed) ui.button(13, POLY(home_e), style);
if (!z_homed) ui.button(14, POLY(home_z), style);
} }
} }

65
Marlin/src/lcd/extui/lib/ftdi_eve_touch_ui/screens/filament_menu.cpp

@ -30,6 +30,22 @@ using namespace FTDI;
using namespace ExtUI; using namespace ExtUI;
using namespace Theme; using namespace Theme;
#ifdef TOUCH_UI_PORTRAIT
#define GRID_ROWS 9
#define GRID_COLS 2
#define TITLE_POS BTN_POS(1,1), BTN_SIZE(2,1)
#define RUNOUT_SENSOR_POS BTN_POS(1,2), BTN_SIZE(2,1)
#define LIN_ADVANCE_POS BTN_POS(1,3), BTN_SIZE(2,1)
#define BACK_POS BTN_POS(1,9), BTN_SIZE(2,1)
#else
#define GRID_ROWS 6
#define GRID_COLS 2
#define TITLE_POS BTN_POS(1,1), BTN_SIZE(2,1)
#define RUNOUT_SENSOR_POS BTN_POS(1,2), BTN_SIZE(2,1)
#define LIN_ADVANCE_POS BTN_POS(1,3), BTN_SIZE(2,1)
#define BACK_POS BTN_POS(1,6), BTN_SIZE(2,1)
#endif
void FilamentMenu::onRedraw(draw_mode_t what) { void FilamentMenu::onRedraw(draw_mode_t what) {
if (what & BACKGROUND) { if (what & BACKGROUND) {
CommandProcessor cmd; CommandProcessor cmd;
@ -41,47 +57,14 @@ void FilamentMenu::onRedraw(draw_mode_t what) {
if (what & FOREGROUND) { if (what & FOREGROUND) {
CommandProcessor cmd; CommandProcessor cmd;
cmd.font(font_large) cmd.font(font_large)
#ifdef TOUCH_UI_PORTRAIT .text(TITLE_POS, GET_TEXT_F(MSG_FILAMENT))
#define GRID_ROWS 9 .font(font_medium).colors(normal_btn)
#define GRID_COLS 2 .enabled(ENABLED(FILAMENT_RUNOUT_SENSOR))
.text ( BTN_POS(1,1), BTN_SIZE(2,1), GET_TEXT_F(MSG_FILAMENT)) .tag(2).button(RUNOUT_SENSOR_POS, GET_TEXT_F(MSG_RUNOUT_SENSOR))
.font(font_medium).colors(normal_btn) .enabled(ENABLED(LIN_ADVANCE))
.enabled( .tag(3).button(LIN_ADVANCE_POS, GET_TEXT_F(MSG_LINEAR_ADVANCE))
#if ENABLED(FILAMENT_RUNOUT_SENSOR) .colors(action_btn)
1 .tag(1).button(BACK_POS, GET_TEXT_F(MSG_BACK));
#endif
)
.tag(2).button( BTN_POS(1,2), BTN_SIZE(2,1), GET_TEXT_F(MSG_RUNOUT_SENSOR))
.enabled(
#if ENABLED(LIN_ADVANCE)
1
#endif
)
.tag(3).button( BTN_POS(1,3), BTN_SIZE(2,1), GET_TEXT_F(MSG_LINEAR_ADVANCE))
.colors(action_btn)
.tag(1) .button( BTN_POS(1,9), BTN_SIZE(2,1), GET_TEXT_F(MSG_BACK));
#undef GRID_COLS
#undef GRID_ROWS
#else
#define GRID_ROWS 6
#define GRID_COLS 3
.text ( BTN_POS(1,1), BTN_SIZE(3,1), GET_TEXT_F(MSG_FILAMENT))
.font(font_medium).colors(normal_btn)
.enabled(
#if ENABLED(FILAMENT_RUNOUT_SENSOR)
1
#endif
)
.tag(2).button( BTN_POS(1,2), BTN_SIZE(3,1), GET_TEXT_F(MSG_RUNOUT_SENSOR))
.enabled(
#if ENABLED(LIN_ADVANCE)
1
#endif
)
.tag(3).button( BTN_POS(1,3), BTN_SIZE(3,1), GET_TEXT_F(MSG_LINEAR_ADVANCE))
.colors(action_btn)
.tag(1) .button( BTN_POS(1,6), BTN_SIZE(3,1), GET_TEXT_F(MSG_BACK));
#endif
} }
} }

2
Marlin/src/lcd/extui/lib/ftdi_eve_touch_ui/screens/files_screen.cpp

@ -22,7 +22,7 @@
#include "../config.h" #include "../config.h"
#if ENABLED(TOUCH_UI_FTDI_EVE) #if BOTH(TOUCH_UI_FTDI_EVE, SDSUPPORT)
#include "screens.h" #include "screens.h"
#include "screen_data.h" #include "screen_data.h"

52
Marlin/src/lcd/extui/lib/ftdi_eve_touch_ui/screens/main_menu.cpp

@ -44,15 +44,14 @@ void MainMenu::onRedraw(draw_mode_t what) {
#define ADVANCED_SETTINGS_POS BTN_POS(1,2), BTN_SIZE(2,1) #define ADVANCED_SETTINGS_POS BTN_POS(1,2), BTN_SIZE(2,1)
#define FILAMENTCHANGE_POS BTN_POS(1,3), BTN_SIZE(2,1) #define FILAMENTCHANGE_POS BTN_POS(1,3), BTN_SIZE(2,1)
#define TEMPERATURE_POS BTN_POS(1,4), BTN_SIZE(2,1) #define TEMPERATURE_POS BTN_POS(1,4), BTN_SIZE(2,1)
#define MOVE_AXIS_POS BTN_POS(1,5), BTN_SIZE(1,1) #define DISABLE_STEPPERS_POS BTN_POS(1,5), BTN_SIZE(2,1)
#define DISABLE_STEPPERS_POS BTN_POS(2,5), BTN_SIZE(1,1) #define MOVE_AXIS_POS BTN_POS(1,6), BTN_SIZE(1,1)
#define AUTO_HOME_POS BTN_POS(1,6), BTN_SIZE(1,1) #define LEVELING_POS BTN_POS(2,6), BTN_SIZE(1,1)
#define CLEAN_NOZZLE_POS BTN_POS(2,6), BTN_SIZE(1,1) #define AUTO_HOME_POS BTN_POS(1,7), BTN_SIZE(1,1)
#define LEVEL_BED_POS BTN_POS(1,7), BTN_SIZE(1,1) #define CLEAN_NOZZLE_POS BTN_POS(2,7), BTN_SIZE(1,1)
#define LEVEL_AXIS_POS BTN_POS(2,7), BTN_SIZE(1,1)
#define BACK_POS BTN_POS(1,8), BTN_SIZE(2,1) #define BACK_POS BTN_POS(1,8), BTN_SIZE(2,1)
#else #else
#define GRID_ROWS 6 #define GRID_ROWS 5
#define GRID_COLS 2 #define GRID_COLS 2
#define ADVANCED_SETTINGS_POS BTN_POS(1,1), BTN_SIZE(1,1) #define ADVANCED_SETTINGS_POS BTN_POS(1,1), BTN_SIZE(1,1)
#define ABOUT_PRINTER_POS BTN_POS(2,1), BTN_SIZE(1,1) #define ABOUT_PRINTER_POS BTN_POS(2,1), BTN_SIZE(1,1)
@ -62,9 +61,8 @@ void MainMenu::onRedraw(draw_mode_t what) {
#define DISABLE_STEPPERS_POS BTN_POS(2,3), BTN_SIZE(1,1) #define DISABLE_STEPPERS_POS BTN_POS(2,3), BTN_SIZE(1,1)
#define TEMPERATURE_POS BTN_POS(1,4), BTN_SIZE(1,1) #define TEMPERATURE_POS BTN_POS(1,4), BTN_SIZE(1,1)
#define FILAMENTCHANGE_POS BTN_POS(2,4), BTN_SIZE(1,1) #define FILAMENTCHANGE_POS BTN_POS(2,4), BTN_SIZE(1,1)
#define LEVEL_BED_POS BTN_POS(1,5), BTN_SIZE(1,1) #define LEVELING_POS BTN_POS(1,5), BTN_SIZE(1,1)
#define LEVEL_AXIS_POS BTN_POS(2,5), BTN_SIZE(1,1) #define BACK_POS BTN_POS(2,5), BTN_SIZE(1,1)
#define BACK_POS BTN_POS(1,6), BTN_SIZE(2,1)
#endif #endif
if (what & FOREGROUND) { if (what & FOREGROUND) {
@ -100,24 +98,13 @@ void MainMenu::onRedraw(draw_mode_t what) {
#endif #endif
)) ))
.tag(8).button( ADVANCED_SETTINGS_POS, GET_TEXT_F(MSG_ADVANCED_SETTINGS)) .tag(8).button( ADVANCED_SETTINGS_POS, GET_TEXT_F(MSG_ADVANCED_SETTINGS))
.enabled(
#ifdef PRINTCOUNTER
1
#endif
)
.enabled(
#ifdef AXIS_LEVELING_COMMANDS
1
#endif
)
.tag(9).button( LEVEL_AXIS_POS, GET_TEXT_F(MSG_AUTOLEVEL_X_AXIS))
.enabled( .enabled(
#ifdef HAS_LEVELING #ifdef HAS_LEVELING
1 1
#endif #endif
) )
.tag(10).button( LEVEL_BED_POS, GET_TEXT_F(MSG_LEVEL_BED)) .tag(9).button( LEVELING_POS, GET_TEXT_F(MSG_LEVELING))
.tag(11).button( ABOUT_PRINTER_POS, GET_TEXT_F(MSG_INFO_MENU)) .tag(10).button( ABOUT_PRINTER_POS, GET_TEXT_F(MSG_INFO_MENU))
.colors(action_btn) .colors(action_btn)
.tag(1).button( BACK_POS, GET_TEXT_F(MSG_BACK)); .tag(1).button( BACK_POS, GET_TEXT_F(MSG_BACK));
} }
@ -143,23 +130,10 @@ bool MainMenu::onTouchEnd(uint8_t tag) {
case 7: GOTO_SCREEN(ChangeFilamentScreen); break; case 7: GOTO_SCREEN(ChangeFilamentScreen); break;
#endif #endif
case 8: GOTO_SCREEN(AdvancedSettingsMenu); break; case 8: GOTO_SCREEN(AdvancedSettingsMenu); break;
#ifdef AXIS_LEVELING_COMMANDS #ifdef HAS_LEVELING
case 9: SpinnerDialogBox::enqueueAndWait_P(F(AXIS_LEVELING_COMMANDS)); break; case 9: GOTO_SCREEN(LevelingMenu); break;
#endif
#if HAS_LEVELING
case 10:
#ifndef BED_LEVELING_COMMANDS
#define BED_LEVELING_COMMANDS "G29"
#endif
#if HAS_MESH
GOTO_SCREEN(BedMeshScreen);
injectCommands_P(PSTR(BED_LEVELING_COMMANDS));
#else
SpinnerDialogBox::enqueueAndWait_P(F(BED_LEVELING_COMMANDS));
#endif
break;
#endif #endif
case 11: GOTO_SCREEN(AboutScreen); break; case 10: GOTO_SCREEN(AboutScreen); break;
default: default:
return false; return false;
} }

1
Marlin/src/lcd/extui/lib/ftdi_eve_touch_ui/screens/screen_data.h

@ -62,6 +62,7 @@ union screen_data_t {
} MoveAxisScreen; } MoveAxisScreen;
#if HAS_MESH #if HAS_MESH
struct { struct {
bool showMappingDone;
uint8_t count; uint8_t count;
uint8_t highlightedTag; uint8_t highlightedTag;
} BedMeshScreen; } BedMeshScreen;

15
Marlin/src/lcd/extui/lib/ftdi_eve_touch_ui/screens/screens.cpp

@ -55,9 +55,6 @@ SCREEN_TABLE {
#endif #endif
#if ENABLED(BABYSTEPPING) #if ENABLED(BABYSTEPPING)
DECL_SCREEN(NudgeNozzleScreen), DECL_SCREEN(NudgeNozzleScreen),
#endif
#if HAS_MESH
DECL_SCREEN(BedMeshScreen),
#endif #endif
DECL_SCREEN(MoveAxisScreen), DECL_SCREEN(MoveAxisScreen),
DECL_SCREEN(StepsScreen), DECL_SCREEN(StepsScreen),
@ -65,8 +62,14 @@ SCREEN_TABLE {
DECL_SCREEN(StepperCurrentScreen), DECL_SCREEN(StepperCurrentScreen),
DECL_SCREEN(StepperBumpSensitivityScreen), DECL_SCREEN(StepperBumpSensitivityScreen),
#endif #endif
#if HAS_BED_PROBE #if HAS_LEVELING
DECL_SCREEN(ZOffsetScreen), DECL_SCREEN(LevelingMenu),
#if HAS_BED_PROBE
DECL_SCREEN(ZOffsetScreen),
#endif
#if HAS_MESH
DECL_SCREEN(BedMeshScreen),
#endif
#endif #endif
#if HAS_MULTI_HOTEND #if HAS_MULTI_HOTEND
DECL_SCREEN(NozzleOffsetScreen), DECL_SCREEN(NozzleOffsetScreen),
@ -100,7 +103,9 @@ SCREEN_TABLE {
DECL_SCREEN(InterfaceSettingsScreen), DECL_SCREEN(InterfaceSettingsScreen),
DECL_SCREEN(InterfaceSoundsScreen), DECL_SCREEN(InterfaceSoundsScreen),
DECL_SCREEN(LockScreen), DECL_SCREEN(LockScreen),
#if ENABLED(SDSUPPORT)
DECL_SCREEN(FilesScreen), DECL_SCREEN(FilesScreen),
#endif
DECL_SCREEN(EndstopStatesScreen), DECL_SCREEN(EndstopStatesScreen),
#if ENABLED(TOUCH_UI_LULZBOT_BIO) #if ENABLED(TOUCH_UI_LULZBOT_BIO)
DECL_SCREEN(BioPrintingDialogBox), DECL_SCREEN(BioPrintingDialogBox),

177
Marlin/src/lcd/extui/lib/ftdi_eve_touch_ui/screens/screens.h

@ -39,24 +39,37 @@ enum {
STATUS_SCREEN_CACHE, STATUS_SCREEN_CACHE,
MENU_SCREEN_CACHE, MENU_SCREEN_CACHE,
TUNE_SCREEN_CACHE, TUNE_SCREEN_CACHE,
ADJUST_OFFSETS_SCREEN_CACHE,
ALERT_BOX_CACHE, ALERT_BOX_CACHE,
SPINNER_CACHE, SPINNER_CACHE,
ADVANCED_SETTINGS_SCREEN_CACHE, ADVANCED_SETTINGS_SCREEN_CACHE,
MOVE_AXIS_SCREEN_CACHE, MOVE_AXIS_SCREEN_CACHE,
TEMPERATURE_SCREEN_CACHE, TEMPERATURE_SCREEN_CACHE,
STEPS_SCREEN_CACHE, STEPS_SCREEN_CACHE,
STEPPER_CURRENT_SCREEN_CACHE,
STEPPER_BUMP_SENSITIVITY_SCREEN_CACHE,
ZOFFSET_SCREEN_CACHE,
NOZZLE_OFFSET_SCREEN_CACHE,
BACKLASH_COMPENSATION_SCREEN_CACHE,
MAX_FEEDRATE_SCREEN_CACHE, MAX_FEEDRATE_SCREEN_CACHE,
MAX_VELOCITY_SCREEN_CACHE, MAX_VELOCITY_SCREEN_CACHE,
MAX_ACCELERATION_SCREEN_CACHE, MAX_ACCELERATION_SCREEN_CACHE,
DEFAULT_ACCELERATION_SCREEN_CACHE, DEFAULT_ACCELERATION_SCREEN_CACHE,
#if HAS_MESH #if HAS_LEVELING
BED_MESH_SCREEN_CACHE, LEVELING_SCREEN_CACHE,
#if HAS_BED_PROBE
ZOFFSET_SCREEN_CACHE,
#endif
#if HAS_MESH
BED_MESH_SCREEN_CACHE,
#endif
#endif
#if ENABLED(BABYSTEPPING)
ADJUST_OFFSETS_SCREEN_CACHE,
#endif
#if HAS_TRINAMIC_CONFIG
STEPPER_CURRENT_SCREEN_CACHE,
STEPPER_BUMP_SENSITIVITY_SCREEN_CACHE,
#endif
#if HAS_MULTI_HOTEND
NOZZLE_OFFSET_SCREEN_CACHE,
#endif
#if ENABLED(BACKLASH_GCODE)
BACKLASH_COMPENSATION_SCREEN_CACHE,
#endif #endif
#if HAS_JUNCTION_DEVIATION #if HAS_JUNCTION_DEVIATION
JUNC_DEV_SCREEN_CACHE, JUNC_DEV_SCREEN_CACHE,
@ -81,12 +94,14 @@ enum {
#if ENABLED(TOUCH_UI_COCOA_PRESS) #if ENABLED(TOUCH_UI_COCOA_PRESS)
PREHEAT_MENU_CACHE, PREHEAT_MENU_CACHE,
PREHEAT_TIMER_SCREEN_CACHE, PREHEAT_TIMER_SCREEN_CACHE,
#endif
#if ENABLED(SDSUPPORT)
FILES_SCREEN_CACHE,
#endif #endif
CHANGE_FILAMENT_SCREEN_CACHE, CHANGE_FILAMENT_SCREEN_CACHE,
INTERFACE_SETTINGS_SCREEN_CACHE, INTERFACE_SETTINGS_SCREEN_CACHE,
INTERFACE_SOUNDS_SCREEN_CACHE, INTERFACE_SOUNDS_SCREEN_CACHE,
LOCK_SCREEN_CACHE, LOCK_SCREEN_CACHE,
FILES_SCREEN_CACHE,
DISPLAY_TIMINGS_SCREEN_CACHE DISPLAY_TIMINGS_SCREEN_CACHE
}; };
@ -133,33 +148,6 @@ class AboutScreen : public BaseScreen, public UncachedScreen {
static bool onTouchEnd(uint8_t tag); static bool onTouchEnd(uint8_t tag);
}; };
#if HAS_MESH
class BedMeshScreen : public BaseScreen, public CachedScreen<BED_MESH_SCREEN_CACHE> {
private:
enum MeshOpts {
USE_POINTS = 0x01,
USE_COLORS = 0x02,
USE_TAGS = 0x04,
USE_HIGHLIGHT = 0x08,
USE_AUTOSCALE = 0x10
};
static uint8_t pointToTag(uint8_t x, uint8_t y);
static bool tagToPoint(uint8_t tag, uint8_t &x, uint8_t &y);
static float getHightlightedValue();
static void drawHighlightedPointValue();
static void drawMesh(int16_t x, int16_t y, int16_t w, int16_t h, ExtUI::bed_mesh_t data, uint8_t opts, float autoscale_max = 0.1);
public:
static void onMeshUpdate(const int8_t x, const int8_t y, const float val);
static void onMeshUpdate(const int8_t x, const int8_t y, const ExtUI::probe_state_t);
static void onEntry();
static void onRedraw(draw_mode_t);
static bool onTouchStart(uint8_t tag);
static bool onTouchEnd(uint8_t tag);
};
#endif
#if ENABLED(PRINTCOUNTER) #if ENABLED(PRINTCOUNTER)
class StatisticsScreen : public BaseScreen, public UncachedScreen { class StatisticsScreen : public BaseScreen, public UncachedScreen {
public: public:
@ -505,21 +493,58 @@ class StepsScreen : public BaseNumericAdjustmentScreen, public CachedScreen<STEP
}; };
#endif #endif
#if HAS_BED_PROBE #if HAS_MULTI_HOTEND
class ZOffsetScreen : public BaseNumericAdjustmentScreen, public CachedScreen<ZOFFSET_SCREEN_CACHE> { class NozzleOffsetScreen : public BaseNumericAdjustmentScreen, public CachedScreen<NOZZLE_OFFSET_SCREEN_CACHE> {
public: public:
static void onEntry();
static void onRedraw(draw_mode_t); static void onRedraw(draw_mode_t);
static bool onTouchHeld(uint8_t tag); static bool onTouchHeld(uint8_t tag);
}; };
#endif #endif
#if HAS_MULTI_HOTEND #if HAS_LEVELING
class NozzleOffsetScreen : public BaseNumericAdjustmentScreen, public CachedScreen<NOZZLE_OFFSET_SCREEN_CACHE> { class LevelingMenu : public BaseScreen, public CachedScreen<LEVELING_SCREEN_CACHE> {
public:
static void onRedraw(draw_mode_t);
static bool onTouchEnd(uint8_t tag);
};
#if HAS_BED_PROBE
class ZOffsetScreen : public BaseNumericAdjustmentScreen, public CachedScreen<ZOFFSET_SCREEN_CACHE> {
public:
static void onRedraw(draw_mode_t);
static bool onTouchHeld(uint8_t tag);
};
#endif
#if HAS_MESH
class BedMeshScreen : public BaseScreen, public CachedScreen<BED_MESH_SCREEN_CACHE> {
private:
enum MeshOpts {
USE_POINTS = 0x01,
USE_COLORS = 0x02,
USE_TAGS = 0x04,
USE_HIGHLIGHT = 0x08,
USE_AUTOSCALE = 0x10
};
static uint8_t pointToTag(uint8_t x, uint8_t y);
static bool tagToPoint(uint8_t tag, uint8_t &x, uint8_t &y);
static float getHightlightedValue();
static void drawHighlightedPointValue();
static void drawMesh(int16_t x, int16_t y, int16_t w, int16_t h, ExtUI::bed_mesh_t data, uint8_t opts, float autoscale_max = 0.1);
public: public:
static void onMeshUpdate(const int8_t x, const int8_t y, const float val);
static void onMeshUpdate(const int8_t x, const int8_t y, const ExtUI::probe_state_t);
static void onEntry(); static void onEntry();
static void onRedraw(draw_mode_t); static void onRedraw(draw_mode_t);
static bool onTouchHeld(uint8_t tag); static bool onTouchStart(uint8_t tag);
static bool onTouchEnd(uint8_t tag);
static void startMeshProbe();
}; };
#endif
#endif #endif
#if ENABLED(BABYSTEPPING) #if ENABLED(BABYSTEPPING)
@ -707,40 +732,42 @@ class LockScreen : public BaseScreen, public CachedScreen<LOCK_SCREEN_CACHE> {
static bool onTouchEnd(uint8_t tag); static bool onTouchEnd(uint8_t tag);
}; };
class FilesScreen : public BaseScreen, public CachedScreen<FILES_SCREEN_CACHE, FILE_SCREEN_DL_SIZE> { #if ENABLED(SDSUPPORT)
private: class FilesScreen : public BaseScreen, public CachedScreen<FILES_SCREEN_CACHE, FILE_SCREEN_DL_SIZE> {
#ifdef TOUCH_UI_PORTRAIT private:
static constexpr uint8_t header_h = 2; #ifdef TOUCH_UI_PORTRAIT
static constexpr uint8_t footer_h = 2; static constexpr uint8_t header_h = 2;
static constexpr uint8_t files_per_page = 11; static constexpr uint8_t footer_h = 2;
#else static constexpr uint8_t files_per_page = 11;
static constexpr uint8_t header_h = 1; #else
static constexpr uint8_t footer_h = 1; static constexpr uint8_t header_h = 1;
static constexpr uint8_t files_per_page = 6; static constexpr uint8_t footer_h = 1;
#endif static constexpr uint8_t files_per_page = 6;
#endif
static uint8_t getTagForLine(uint8_t line) {return line + 2;}
static uint8_t getLineForTag(uint8_t tag) {return tag - 2;} static uint8_t getTagForLine(uint8_t line) {return line + 2;}
static uint16_t getFileForTag(uint8_t tag); static uint8_t getLineForTag(uint8_t tag) {return tag - 2;}
static uint16_t getSelectedFileIndex(); static uint16_t getFileForTag(uint8_t tag);
static uint16_t getSelectedFileIndex();
inline static const char *getSelectedShortFilename() {return getSelectedFilename(false);}
inline static const char *getSelectedLongFilename() {return getSelectedFilename(true);} inline static const char *getSelectedShortFilename() {return getSelectedFilename(false);}
static const char *getSelectedFilename(bool longName); inline static const char *getSelectedLongFilename() {return getSelectedFilename(true);}
static const char *getSelectedFilename(bool longName);
static void drawFileButton(const char* filename, uint8_t tag, bool is_dir, bool is_highlighted);
static void drawFileList(); static void drawFileButton(const char* filename, uint8_t tag, bool is_dir, bool is_highlighted);
static void drawHeader(); static void drawFileList();
static void drawFooter(); static void drawHeader();
static void drawSelectedFile(); static void drawFooter();
static void drawSelectedFile();
static void gotoPage(uint8_t);
public: static void gotoPage(uint8_t);
static void onEntry(); public:
static void onRedraw(draw_mode_t); static void onEntry();
static bool onTouchEnd(uint8_t tag); static void onRedraw(draw_mode_t);
static void onIdle(); static bool onTouchEnd(uint8_t tag);
}; static void onIdle();
};
#endif
class EndstopStatesScreen : public BaseScreen, public UncachedScreen { class EndstopStatesScreen : public BaseScreen, public UncachedScreen {
public: public:

8
Marlin/src/lcd/extui/lib/ftdi_eve_touch_ui/theme/colors.h

@ -124,7 +124,13 @@ namespace Theme {
constexpr uint32_t shadow_rgb = gray_color_6; constexpr uint32_t shadow_rgb = gray_color_6;
constexpr uint32_t stroke_rgb = accent_color_1; constexpr uint32_t stroke_rgb = accent_color_1;
constexpr uint32_t fill_rgb = accent_color_3; constexpr uint32_t fill_rgb = accent_color_3;
constexpr uint32_t syringe_rgb = accent_color_5; #if ENABLED(TOUCH_UI_COCOA_PRESS)
constexpr uint32_t syringe_rgb = 0xFFFFFF;
constexpr uint32_t fluid_rgb = accent_color_5;
#else
constexpr uint32_t syringe_rgb = accent_color_5;
constexpr uint32_t fluid_rgb = accent_color_3;
#endif
#if ENABLED(TOUCH_UI_ROYAL_THEME) #if ENABLED(TOUCH_UI_ROYAL_THEME)
constexpr uint32_t x_axis = hsl_to_rgb(0, 1.00, 0.26); constexpr uint32_t x_axis = hsl_to_rgb(0, 1.00, 0.26);

4
Marlin/src/lcd/extui/ui_api.cpp

@ -544,11 +544,13 @@ namespace ExtUI {
void setAxisSteps_per_mm(const float value, const axis_t axis) { void setAxisSteps_per_mm(const float value, const axis_t axis) {
planner.settings.axis_steps_per_mm[axis] = value; planner.settings.axis_steps_per_mm[axis] = value;
planner.refresh_positioning();
} }
void setAxisSteps_per_mm(const float value, const extruder_t extruder) { void setAxisSteps_per_mm(const float value, const extruder_t extruder) {
UNUSED_E(extruder); UNUSED_E(extruder);
planner.settings.axis_steps_per_mm[E_AXIS_N(extruder - E0)] = value; planner.settings.axis_steps_per_mm[E_AXIS_N(extruder - E0)] = value;
planner.refresh_positioning();
} }
feedRate_t getAxisMaxFeedrate_mm_s(const axis_t axis) { feedRate_t getAxisMaxFeedrate_mm_s(const axis_t axis) {
@ -580,11 +582,13 @@ namespace ExtUI {
void setAxisMaxAcceleration_mm_s2(const float value, const axis_t axis) { void setAxisMaxAcceleration_mm_s2(const float value, const axis_t axis) {
planner.set_max_acceleration(axis, value); planner.set_max_acceleration(axis, value);
planner.reset_acceleration_rates();
} }
void setAxisMaxAcceleration_mm_s2(const float value, const extruder_t extruder) { void setAxisMaxAcceleration_mm_s2(const float value, const extruder_t extruder) {
UNUSED_E(extruder); UNUSED_E(extruder);
planner.set_max_acceleration(E_AXIS_N(extruder - E0), value); planner.set_max_acceleration(E_AXIS_N(extruder - E0), value);
planner.reset_acceleration_rates();
} }
#if HAS_FILAMENT_SENSOR #if HAS_FILAMENT_SENSOR

7
Marlin/src/lcd/extui/ui_api.h

@ -143,7 +143,12 @@ namespace ExtUI {
void onMeshUpdate(const int8_t xpos, const int8_t ypos, const float zval); void onMeshUpdate(const int8_t xpos, const int8_t ypos, const float zval);
inline void onMeshUpdate(const xy_int8_t &pos, const float zval) { onMeshUpdate(pos.x, pos.y, zval); } inline void onMeshUpdate(const xy_int8_t &pos, const float zval) { onMeshUpdate(pos.x, pos.y, zval); }
typedef enum : unsigned char { PROBE_START, PROBE_FINISH } probe_state_t; typedef enum : unsigned char {
MESH_START, // Prior to start of probe
MESH_FINISH, // Following probe of all points
PROBE_START, // Beginning probe of grid location
PROBE_FINISH // Finished probe of grid location
} probe_state_t;
void onMeshUpdate(const int8_t xpos, const int8_t ypos, probe_state_t state); void onMeshUpdate(const int8_t xpos, const int8_t ypos, probe_state_t state);
inline void onMeshUpdate(const xy_int8_t &pos, probe_state_t state) { onMeshUpdate(pos.x, pos.y, state); } inline void onMeshUpdate(const xy_int8_t &pos, probe_state_t state) { onMeshUpdate(pos.x, pos.y, state); }
#endif #endif

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