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Removed now automatic define of DISPLAY_CHARSET_DOGM + improved description.

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AnHardt 10 years ago
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85385be132
  1. 7
      Marlin/Configuration.h

7
Marlin/Configuration.h

@ -534,10 +534,9 @@ const bool Z_MAX_ENDSTOP_INVERTING = true; // set to true to invert the logic of
//LCD and SD support //LCD and SD support
// Character based displays can have different extended charsets. If you see strange or missing characters on yours - try an other definition below. // Character based displays can have different extended charsets.
#define DISPLAY_CHARSET_HD44870_JAPAN // "ääööüüß°" #define DISPLAY_CHARSET_HD44870_JAPAN // "ääööüüß23°"
//#define DISPLAY_CHARSET_HD44870_WESTERN // with better support for European languages. "ÄäÖöÜüß°" //#define DISPLAY_CHARSET_HD44870_WESTERN // "ÄäÖöÜüß²³°" if you see a '~' instead of a 'arrow_right' at the right of submenuitems - this is the right one.
//#define DISPLAY_CHARSET_DOGM // for full graphics display "ÄäÖÖÜÜß°"
//#define ULTRA_LCD //general LCD support, also 16x2 //#define ULTRA_LCD //general LCD support, also 16x2
//#define DOGLCD // Support for SPI LCD 128x64 (Controller ST7565R graphic Display Family) //#define DOGLCD // Support for SPI LCD 128x64 (Controller ST7565R graphic Display Family)

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