From d1658eebfc9373e92fcab372a7fe0f3978ef143d Mon Sep 17 00:00:00 2001 From: AnHardt Date: Wed, 18 Mar 2015 01:45:42 +0100 Subject: [PATCH] Decrease KILL_DELAY Users hat to press kill-button for unexpexted lon times. See #1593 --- Marlin/Marlin_main.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Marlin/Marlin_main.cpp b/Marlin/Marlin_main.cpp index 5ad45ef2ec..5ad44e5e24 100644 --- a/Marlin/Marlin_main.cpp +++ b/Marlin/Marlin_main.cpp @@ -5574,7 +5574,7 @@ void manage_inactivity(bool ignore_stepper_queue/*=false*/) //default argument s #if defined(KILL_PIN) && KILL_PIN > -1 static int killCount = 0; // make the inactivity button a bit less responsive - const int KILL_DELAY = 10000; + const int KILL_DELAY = 750; #endif #if defined(FILRUNOUT_PIN) && FILRUNOUT_PIN > -1 @@ -5585,7 +5585,7 @@ void manage_inactivity(bool ignore_stepper_queue/*=false*/) //default argument s #if defined(HOME_PIN) && HOME_PIN > -1 static int homeDebounceCount = 0; // poor man's debouncing count - const int HOME_DEBOUNCE_DELAY = 10000; + const int HOME_DEBOUNCE_DELAY = 750; #endif