From 7d4fa9d5046379aaf25ecc73bf8fd5ef581b5cc4 Mon Sep 17 00:00:00 2001 From: ellensp Date: Tue, 4 Feb 2020 13:35:06 +1300 Subject: [PATCH] Fix LCD Z Move character LCD display line (#16772) --- Marlin/src/lcd/menu/menu_motion.cpp | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) diff --git a/Marlin/src/lcd/menu/menu_motion.cpp b/Marlin/src/lcd/menu/menu_motion.cpp index 177acc0797..12cc7a331e 100644 --- a/Marlin/src/lcd/menu/menu_motion.cpp +++ b/Marlin/src/lcd/menu/menu_motion.cpp @@ -250,7 +250,11 @@ void _menu_move_distance(const AxisEnum axis, const screenFunc_t func, const int if (axis == Z_AXIS && (SHORT_MANUAL_Z_MOVE) > 0.0f && (SHORT_MANUAL_Z_MOVE) < 0.1f) { extern const char NUL_STR[]; SUBMENU_P(NUL_STR, []{ _goto_manual_move(float(SHORT_MANUAL_Z_MOVE)); }); - MENU_ITEM_ADDON_START(0); + MENU_ITEM_ADDON_START(0 + #if HAS_CHARACTER_LCD + + 1 + #endif + ); char tmp[20], numstr[10]; // Determine digits needed right of decimal const uint8_t digs = !UNEAR_ZERO((SHORT_MANUAL_Z_MOVE) * 1000 - int((SHORT_MANUAL_Z_MOVE) * 1000)) ? 4 :