Browse Source

Apply SEGMENT_LEVELED_MOVES to example configs

pull/1/head
Scott Lahteine 7 years ago
parent
commit
7c61bcb058
  1. 5
      Marlin/src/config/default/Configuration.h
  2. 5
      Marlin/src/config/examples/AlephObjects/TAZ4/Configuration.h
  3. 5
      Marlin/src/config/examples/AliExpress/CL-260/Configuration.h
  4. 5
      Marlin/src/config/examples/Anet/A6/Configuration.h
  5. 5
      Marlin/src/config/examples/Anet/A8/Configuration.h
  6. 5
      Marlin/src/config/examples/Azteeg/X5GT/Configuration.h
  7. 5
      Marlin/src/config/examples/BQ/Hephestos/Configuration.h
  8. 5
      Marlin/src/config/examples/BQ/Hephestos_2/Configuration.h
  9. 5
      Marlin/src/config/examples/BQ/WITBOX/Configuration.h
  10. 5
      Marlin/src/config/examples/Cartesio/Configuration.h
  11. 5
      Marlin/src/config/examples/Creality/CR-10/Configuration.h
  12. 5
      Marlin/src/config/examples/Felix/Configuration.h
  13. 5
      Marlin/src/config/examples/Felix/DUAL/Configuration.h
  14. 5
      Marlin/src/config/examples/FolgerTech/i3-2020/Configuration.h
  15. 5
      Marlin/src/config/examples/Geeetech/GT2560/Configuration.h
  16. 5
      Marlin/src/config/examples/Geeetech/I3_Pro_X-GT2560/Configuration.h
  17. 5
      Marlin/src/config/examples/Infitary/i3-M508/Configuration.h
  18. 5
      Marlin/src/config/examples/Malyan/M150/Configuration.h
  19. 5
      Marlin/src/config/examples/Micromake/C1/basic/Configuration.h
  20. 5
      Marlin/src/config/examples/Micromake/C1/enhanced/Configuration.h
  21. 5
      Marlin/src/config/examples/Mks/Sbase/Configuration.h
  22. 5
      Marlin/src/config/examples/RepRapWorld/Megatronics/Configuration.h
  23. 5
      Marlin/src/config/examples/RigidBot/Configuration.h
  24. 5
      Marlin/src/config/examples/SCARA/Configuration.h
  25. 5
      Marlin/src/config/examples/STM32F10/Configuration.h
  26. 5
      Marlin/src/config/examples/Sanguinololu/Configuration.h
  27. 5
      Marlin/src/config/examples/TinyBoy2/Configuration.h
  28. 5
      Marlin/src/config/examples/UltiMachine/Archim2/Configuration.h
  29. 5
      Marlin/src/config/examples/Velleman/K8200/Configuration.h
  30. 5
      Marlin/src/config/examples/Velleman/K8400/Configuration.h
  31. 5
      Marlin/src/config/examples/Velleman/K8400/Dual-head/Configuration.h
  32. 5
      Marlin/src/config/examples/adafruit/ST7565/Configuration.h
  33. 5
      Marlin/src/config/examples/delta/FLSUN/auto_calibrate/Configuration.h
  34. 5
      Marlin/src/config/examples/delta/FLSUN/kossel_mini/Configuration.h
  35. 5
      Marlin/src/config/examples/delta/generic/Configuration.h
  36. 5
      Marlin/src/config/examples/delta/kossel_mini/Configuration.h
  37. 5
      Marlin/src/config/examples/delta/kossel_pro/Configuration.h
  38. 5
      Marlin/src/config/examples/delta/kossel_xl/Configuration.h
  39. 5
      Marlin/src/config/examples/gCreate/gMax1.5+/Configuration.h
  40. 5
      Marlin/src/config/examples/makibox/Configuration.h
  41. 5
      Marlin/src/config/examples/tvrrug/Round2/Configuration.h
  42. 5
      Marlin/src/config/examples/wt150/Configuration.h

5
Marlin/src/config/default/Configuration.h

@ -886,6 +886,11 @@
// The height can be set with M420 Z<height>
#define ENABLE_LEVELING_FADE_HEIGHT
// For Cartesian machines, instead of dividing moves on mesh boundaries,
// split up moves into short segments like a Delta.
#define SEGMENT_LEVELED_MOVES
#define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one)
/**
* Enable the G26 Mesh Validation Pattern tool.
*/

5
Marlin/src/config/examples/AlephObjects/TAZ4/Configuration.h

@ -906,6 +906,11 @@
// The height can be set with M420 Z<height>
#define ENABLE_LEVELING_FADE_HEIGHT
// For Cartesian machines, instead of dividing moves on mesh boundaries,
// split up moves into short segments like a Delta.
#define SEGMENT_LEVELED_MOVES
#define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one)
/**
* Enable the G26 Mesh Validation Pattern tool.
*/

5
Marlin/src/config/examples/AliExpress/CL-260/Configuration.h

@ -886,6 +886,11 @@
// The height can be set with M420 Z<height>
#define ENABLE_LEVELING_FADE_HEIGHT
// For Cartesian machines, instead of dividing moves on mesh boundaries,
// split up moves into short segments like a Delta.
#define SEGMENT_LEVELED_MOVES
#define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one)
/**
* Enable the G26 Mesh Validation Pattern tool.
*/

5
Marlin/src/config/examples/Anet/A6/Configuration.h

@ -1005,6 +1005,11 @@
// The height can be set with M420 Z<height>
#define ENABLE_LEVELING_FADE_HEIGHT
// For Cartesian machines, instead of dividing moves on mesh boundaries,
// split up moves into short segments like a Delta.
#define SEGMENT_LEVELED_MOVES
#define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one)
/**
* Enable the G26 Mesh Validation Pattern tool.
*/

5
Marlin/src/config/examples/Anet/A8/Configuration.h

@ -892,6 +892,11 @@
// The height can be set with M420 Z<height>
#define ENABLE_LEVELING_FADE_HEIGHT
// For Cartesian machines, instead of dividing moves on mesh boundaries,
// split up moves into short segments like a Delta.
#define SEGMENT_LEVELED_MOVES
#define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one)
/**
* Enable the G26 Mesh Validation Pattern tool.
*/

5
Marlin/src/config/examples/Azteeg/X5GT/Configuration.h

@ -886,6 +886,11 @@
// The height can be set with M420 Z<height>
#define ENABLE_LEVELING_FADE_HEIGHT
// For Cartesian machines, instead of dividing moves on mesh boundaries,
// split up moves into short segments like a Delta.
#define SEGMENT_LEVELED_MOVES
#define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one)
/**
* Enable the G26 Mesh Validation Pattern tool.
*/

5
Marlin/src/config/examples/BQ/Hephestos/Configuration.h

@ -877,6 +877,11 @@
// The height can be set with M420 Z<height>
#define ENABLE_LEVELING_FADE_HEIGHT
// For Cartesian machines, instead of dividing moves on mesh boundaries,
// split up moves into short segments like a Delta.
#define SEGMENT_LEVELED_MOVES
#define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one)
/**
* Enable the G26 Mesh Validation Pattern tool.
*/

5
Marlin/src/config/examples/BQ/Hephestos_2/Configuration.h

@ -887,6 +887,11 @@
// The height can be set with M420 Z<height>
#define ENABLE_LEVELING_FADE_HEIGHT
// For Cartesian machines, instead of dividing moves on mesh boundaries,
// split up moves into short segments like a Delta.
#define SEGMENT_LEVELED_MOVES
#define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one)
/**
* Enable the G26 Mesh Validation Pattern tool.
*/

5
Marlin/src/config/examples/BQ/WITBOX/Configuration.h

@ -877,6 +877,11 @@
// The height can be set with M420 Z<height>
#define ENABLE_LEVELING_FADE_HEIGHT
// For Cartesian machines, instead of dividing moves on mesh boundaries,
// split up moves into short segments like a Delta.
#define SEGMENT_LEVELED_MOVES
#define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one)
/**
* Enable the G26 Mesh Validation Pattern tool.
*/

5
Marlin/src/config/examples/Cartesio/Configuration.h

@ -885,6 +885,11 @@
// The height can be set with M420 Z<height>
#define ENABLE_LEVELING_FADE_HEIGHT
// For Cartesian machines, instead of dividing moves on mesh boundaries,
// split up moves into short segments like a Delta.
#define SEGMENT_LEVELED_MOVES
#define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one)
/**
* Enable the G26 Mesh Validation Pattern tool.
*/

5
Marlin/src/config/examples/Creality/CR-10/Configuration.h

@ -896,6 +896,11 @@
// The height can be set with M420 Z<height>
#define ENABLE_LEVELING_FADE_HEIGHT
// For Cartesian machines, instead of dividing moves on mesh boundaries,
// split up moves into short segments like a Delta.
#define SEGMENT_LEVELED_MOVES
#define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one)
/**
* Enable the G26 Mesh Validation Pattern tool.
*/

5
Marlin/src/config/examples/Felix/Configuration.h

@ -868,6 +868,11 @@
// The height can be set with M420 Z<height>
#define ENABLE_LEVELING_FADE_HEIGHT
// For Cartesian machines, instead of dividing moves on mesh boundaries,
// split up moves into short segments like a Delta.
#define SEGMENT_LEVELED_MOVES
#define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one)
/**
* Enable the G26 Mesh Validation Pattern tool.
*/

5
Marlin/src/config/examples/Felix/DUAL/Configuration.h

@ -868,6 +868,11 @@
// The height can be set with M420 Z<height>
#define ENABLE_LEVELING_FADE_HEIGHT
// For Cartesian machines, instead of dividing moves on mesh boundaries,
// split up moves into short segments like a Delta.
#define SEGMENT_LEVELED_MOVES
#define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one)
/**
* Enable the G26 Mesh Validation Pattern tool.
*/

5
Marlin/src/config/examples/FolgerTech/i3-2020/Configuration.h

@ -883,6 +883,11 @@
// The height can be set with M420 Z<height>
#define ENABLE_LEVELING_FADE_HEIGHT
// For Cartesian machines, instead of dividing moves on mesh boundaries,
// split up moves into short segments like a Delta.
#define SEGMENT_LEVELED_MOVES
#define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one)
/**
* Enable the G26 Mesh Validation Pattern tool.
*/

5
Marlin/src/config/examples/Geeetech/GT2560/Configuration.h

@ -901,6 +901,11 @@
// The height can be set with M420 Z<height>
#define ENABLE_LEVELING_FADE_HEIGHT
// For Cartesian machines, instead of dividing moves on mesh boundaries,
// split up moves into short segments like a Delta.
#define SEGMENT_LEVELED_MOVES
#define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one)
/**
* Enable the G26 Mesh Validation Pattern tool.
*/

5
Marlin/src/config/examples/Geeetech/I3_Pro_X-GT2560/Configuration.h

@ -886,6 +886,11 @@
// The height can be set with M420 Z<height>
#define ENABLE_LEVELING_FADE_HEIGHT
// For Cartesian machines, instead of dividing moves on mesh boundaries,
// split up moves into short segments like a Delta.
#define SEGMENT_LEVELED_MOVES
#define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one)
/**
* Enable the G26 Mesh Validation Pattern tool.
*/

5
Marlin/src/config/examples/Infitary/i3-M508/Configuration.h

@ -890,6 +890,11 @@
// The height can be set with M420 Z<height>
#define ENABLE_LEVELING_FADE_HEIGHT
// For Cartesian machines, instead of dividing moves on mesh boundaries,
// split up moves into short segments like a Delta.
#define SEGMENT_LEVELED_MOVES
#define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one)
/**
* Enable the G26 Mesh Validation Pattern tool.
*/

5
Marlin/src/config/examples/Malyan/M150/Configuration.h

@ -914,6 +914,11 @@
// The height can be set with M420 Z<height>
#define ENABLE_LEVELING_FADE_HEIGHT
// For Cartesian machines, instead of dividing moves on mesh boundaries,
// split up moves into short segments like a Delta.
#define SEGMENT_LEVELED_MOVES
#define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one)
/**
* Enable the G26 Mesh Validation Pattern tool.
*/

5
Marlin/src/config/examples/Micromake/C1/basic/Configuration.h

@ -890,6 +890,11 @@
// The height can be set with M420 Z<height>
#define ENABLE_LEVELING_FADE_HEIGHT
// For Cartesian machines, instead of dividing moves on mesh boundaries,
// split up moves into short segments like a Delta.
#define SEGMENT_LEVELED_MOVES
#define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one)
/**
* Enable the G26 Mesh Validation Pattern tool.
*/

5
Marlin/src/config/examples/Micromake/C1/enhanced/Configuration.h

@ -890,6 +890,11 @@
// The height can be set with M420 Z<height>
#define ENABLE_LEVELING_FADE_HEIGHT
// For Cartesian machines, instead of dividing moves on mesh boundaries,
// split up moves into short segments like a Delta.
#define SEGMENT_LEVELED_MOVES
#define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one)
/**
* Enable the G26 Mesh Validation Pattern tool.
*/

5
Marlin/src/config/examples/Mks/Sbase/Configuration.h

@ -887,6 +887,11 @@
// The height can be set with M420 Z<height>
#define ENABLE_LEVELING_FADE_HEIGHT
// For Cartesian machines, instead of dividing moves on mesh boundaries,
// split up moves into short segments like a Delta.
#define SEGMENT_LEVELED_MOVES
#define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one)
/**
* Enable the G26 Mesh Validation Pattern tool.
*/

5
Marlin/src/config/examples/RepRapWorld/Megatronics/Configuration.h

@ -886,6 +886,11 @@
// The height can be set with M420 Z<height>
#define ENABLE_LEVELING_FADE_HEIGHT
// For Cartesian machines, instead of dividing moves on mesh boundaries,
// split up moves into short segments like a Delta.
#define SEGMENT_LEVELED_MOVES
#define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one)
/**
* Enable the G26 Mesh Validation Pattern tool.
*/

5
Marlin/src/config/examples/RigidBot/Configuration.h

@ -884,6 +884,11 @@
// The height can be set with M420 Z<height>
#define ENABLE_LEVELING_FADE_HEIGHT
// For Cartesian machines, instead of dividing moves on mesh boundaries,
// split up moves into short segments like a Delta.
#define SEGMENT_LEVELED_MOVES
#define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one)
/**
* Enable the G26 Mesh Validation Pattern tool.
*/

5
Marlin/src/config/examples/SCARA/Configuration.h

@ -898,6 +898,11 @@
// The height can be set with M420 Z<height>
#define ENABLE_LEVELING_FADE_HEIGHT
// For Cartesian machines, instead of dividing moves on mesh boundaries,
// split up moves into short segments like a Delta.
#define SEGMENT_LEVELED_MOVES
#define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one)
/**
* Enable the G26 Mesh Validation Pattern tool.
*/

5
Marlin/src/config/examples/STM32F10/Configuration.h

@ -889,6 +889,11 @@
// The height can be set with M420 Z<height>
#define ENABLE_LEVELING_FADE_HEIGHT
// For Cartesian machines, instead of dividing moves on mesh boundaries,
// split up moves into short segments like a Delta.
#define SEGMENT_LEVELED_MOVES
#define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one)
/**
* Enable the G26 Mesh Validation Pattern tool.
*/

5
Marlin/src/config/examples/Sanguinololu/Configuration.h

@ -917,6 +917,11 @@
// The height can be set with M420 Z<height>
#define ENABLE_LEVELING_FADE_HEIGHT
// For Cartesian machines, instead of dividing moves on mesh boundaries,
// split up moves into short segments like a Delta.
#define SEGMENT_LEVELED_MOVES
#define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one)
/**
* Enable the G26 Mesh Validation Pattern tool.
*/

5
Marlin/src/config/examples/TinyBoy2/Configuration.h

@ -942,6 +942,11 @@
// The height can be set with M420 Z<height>
#define ENABLE_LEVELING_FADE_HEIGHT
// For Cartesian machines, instead of dividing moves on mesh boundaries,
// split up moves into short segments like a Delta.
#define SEGMENT_LEVELED_MOVES
#define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one)
/**
* Enable the G26 Mesh Validation Pattern tool.
*/

5
Marlin/src/config/examples/UltiMachine/Archim2/Configuration.h

@ -886,6 +886,11 @@
// The height can be set with M420 Z<height>
#define ENABLE_LEVELING_FADE_HEIGHT
// For Cartesian machines, instead of dividing moves on mesh boundaries,
// split up moves into short segments like a Delta.
#define SEGMENT_LEVELED_MOVES
#define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one)
/**
* Enable the G26 Mesh Validation Pattern tool.
*/

5
Marlin/src/config/examples/Velleman/K8200/Configuration.h

@ -916,6 +916,11 @@
// The height can be set with M420 Z<height>
#define ENABLE_LEVELING_FADE_HEIGHT
// For Cartesian machines, instead of dividing moves on mesh boundaries,
// split up moves into short segments like a Delta.
#define SEGMENT_LEVELED_MOVES
#define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one)
/**
* Enable the G26 Mesh Validation Pattern tool.
*/

5
Marlin/src/config/examples/Velleman/K8400/Configuration.h

@ -886,6 +886,11 @@
// The height can be set with M420 Z<height>
#define ENABLE_LEVELING_FADE_HEIGHT
// For Cartesian machines, instead of dividing moves on mesh boundaries,
// split up moves into short segments like a Delta.
#define SEGMENT_LEVELED_MOVES
#define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one)
/**
* Enable the G26 Mesh Validation Pattern tool.
*/

5
Marlin/src/config/examples/Velleman/K8400/Dual-head/Configuration.h

@ -886,6 +886,11 @@
// The height can be set with M420 Z<height>
#define ENABLE_LEVELING_FADE_HEIGHT
// For Cartesian machines, instead of dividing moves on mesh boundaries,
// split up moves into short segments like a Delta.
#define SEGMENT_LEVELED_MOVES
#define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one)
/**
* Enable the G26 Mesh Validation Pattern tool.
*/

5
Marlin/src/config/examples/adafruit/ST7565/Configuration.h

@ -886,6 +886,11 @@
// The height can be set with M420 Z<height>
#define ENABLE_LEVELING_FADE_HEIGHT
// For Cartesian machines, instead of dividing moves on mesh boundaries,
// split up moves into short segments like a Delta.
#define SEGMENT_LEVELED_MOVES
#define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one)
/**
* Enable the G26 Mesh Validation Pattern tool.
*/

5
Marlin/src/config/examples/delta/FLSUN/auto_calibrate/Configuration.h

@ -1016,6 +1016,11 @@
// The height can be set with M420 Z<height>
//#define ENABLE_LEVELING_FADE_HEIGHT
// For Cartesian machines, instead of dividing moves on mesh boundaries,
// split up moves into short segments like a Delta.
#define SEGMENT_LEVELED_MOVES
#define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one)
/**
* Enable the G26 Mesh Validation Pattern tool.
*/

5
Marlin/src/config/examples/delta/FLSUN/kossel_mini/Configuration.h

@ -1016,6 +1016,11 @@
// The height can be set with M420 Z<height>
//#define ENABLE_LEVELING_FADE_HEIGHT
// For Cartesian machines, instead of dividing moves on mesh boundaries,
// split up moves into short segments like a Delta.
#define SEGMENT_LEVELED_MOVES
#define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one)
/**
* Enable the G26 Mesh Validation Pattern tool.
*/

5
Marlin/src/config/examples/delta/generic/Configuration.h

@ -1003,6 +1003,11 @@
// The height can be set with M420 Z<height>
//#define ENABLE_LEVELING_FADE_HEIGHT
// For Cartesian machines, instead of dividing moves on mesh boundaries,
// split up moves into short segments like a Delta.
#define SEGMENT_LEVELED_MOVES
#define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one)
/**
* Enable the G26 Mesh Validation Pattern tool.
*/

5
Marlin/src/config/examples/delta/kossel_mini/Configuration.h

@ -1006,6 +1006,11 @@
// The height can be set with M420 Z<height>
//#define ENABLE_LEVELING_FADE_HEIGHT
// For Cartesian machines, instead of dividing moves on mesh boundaries,
// split up moves into short segments like a Delta.
#define SEGMENT_LEVELED_MOVES
#define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one)
/**
* Enable the G26 Mesh Validation Pattern tool.
*/

5
Marlin/src/config/examples/delta/kossel_pro/Configuration.h

@ -1006,6 +1006,11 @@
// The height can be set with M420 Z<height>
//#define ENABLE_LEVELING_FADE_HEIGHT
// For Cartesian machines, instead of dividing moves on mesh boundaries,
// split up moves into short segments like a Delta.
#define SEGMENT_LEVELED_MOVES
#define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one)
/**
* Enable the G26 Mesh Validation Pattern tool.
*/

5
Marlin/src/config/examples/delta/kossel_xl/Configuration.h

@ -1015,6 +1015,11 @@
// The height can be set with M420 Z<height>
//#define ENABLE_LEVELING_FADE_HEIGHT
// For Cartesian machines, instead of dividing moves on mesh boundaries,
// split up moves into short segments like a Delta.
#define SEGMENT_LEVELED_MOVES
#define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one)
/**
* Enable the G26 Mesh Validation Pattern tool.
*/

5
Marlin/src/config/examples/gCreate/gMax1.5+/Configuration.h

@ -900,6 +900,11 @@
// The height can be set with M420 Z<height>
#define ENABLE_LEVELING_FADE_HEIGHT
// For Cartesian machines, instead of dividing moves on mesh boundaries,
// split up moves into short segments like a Delta.
#define SEGMENT_LEVELED_MOVES
#define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one)
/**
* Enable the G26 Mesh Validation Pattern tool.
*/

5
Marlin/src/config/examples/makibox/Configuration.h

@ -889,6 +889,11 @@
// The height can be set with M420 Z<height>
#define ENABLE_LEVELING_FADE_HEIGHT
// For Cartesian machines, instead of dividing moves on mesh boundaries,
// split up moves into short segments like a Delta.
#define SEGMENT_LEVELED_MOVES
#define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one)
/**
* Enable the G26 Mesh Validation Pattern tool.
*/

5
Marlin/src/config/examples/tvrrug/Round2/Configuration.h

@ -881,6 +881,11 @@
// The height can be set with M420 Z<height>
#define ENABLE_LEVELING_FADE_HEIGHT
// For Cartesian machines, instead of dividing moves on mesh boundaries,
// split up moves into short segments like a Delta.
#define SEGMENT_LEVELED_MOVES
#define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one)
/**
* Enable the G26 Mesh Validation Pattern tool.
*/

5
Marlin/src/config/examples/wt150/Configuration.h

@ -891,6 +891,11 @@
// The height can be set with M420 Z<height>
#define ENABLE_LEVELING_FADE_HEIGHT
// For Cartesian machines, instead of dividing moves on mesh boundaries,
// split up moves into short segments like a Delta.
#define SEGMENT_LEVELED_MOVES
#define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one)
/**
* Enable the G26 Mesh Validation Pattern tool.
*/

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