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Make G29's Interactive Mesh Editor Work

pull/1/head
Roxy-3D 8 years ago
parent
commit
72f7b14e66
  1. 2
      Marlin/ultralcd.cpp

2
Marlin/ultralcd.cpp

@ -866,10 +866,12 @@ void kill_screen(const char* lcd_msg) {
float lcd_mesh_edit() { float lcd_mesh_edit() {
lcd_goto_screen(_lcd_mesh_edit); lcd_goto_screen(_lcd_mesh_edit);
_lcd_mesh_fine_tune( PSTR("Mesh Editor: "));
defer_return_to_status = true; defer_return_to_status = true;
return Mesh_Edit_Value; return Mesh_Edit_Value;
} }
void lcd_mesh_edit_setup(float inital) { void lcd_mesh_edit_setup(float inital) {
Mesh_Edit_Value = inital; Mesh_Edit_Value = inital;
Mesh_Edit_Accumulator = inital; Mesh_Edit_Accumulator = inital;

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