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Merge pull request #3204 from esenapaj/patch-3

Change link to the document
pull/1/head
Scott Lahteine 9 years ago
parent
commit
7112f2e41a
  1. 2
      Marlin/Configuration.h
  2. 2
      Marlin/example_configurations/Felix/Configuration.h
  3. 2
      Marlin/example_configurations/Felix/Configuration_DUAL.h
  4. 2
      Marlin/example_configurations/Hephestos/Configuration.h
  5. 2
      Marlin/example_configurations/Hephestos_2/Configuration.h
  6. 2
      Marlin/example_configurations/K8200/Configuration.h
  7. 2
      Marlin/example_configurations/RepRapWorld/Megatronics/Configuration.h
  8. 2
      Marlin/example_configurations/RigidBot/Configuration.h
  9. 2
      Marlin/example_configurations/SCARA/Configuration.h
  10. 2
      Marlin/example_configurations/TAZ4/Configuration.h
  11. 2
      Marlin/example_configurations/WITBOX/Configuration.h
  12. 2
      Marlin/example_configurations/adafruit/ST7565/Configuration.h
  13. 2
      Marlin/example_configurations/delta/biv2.5/Configuration.h
  14. 2
      Marlin/example_configurations/delta/generic/Configuration.h
  15. 2
      Marlin/example_configurations/delta/kossel_mini/Configuration.h
  16. 2
      Marlin/example_configurations/delta/kossel_pro/Configuration.h
  17. 2
      Marlin/example_configurations/delta/kossel_xl/Configuration.h
  18. 2
      Marlin/example_configurations/makibox/Configuration.h
  19. 2
      Marlin/example_configurations/tvrrug/Round2/Configuration.h
  20. 2
      Marlin/language.h
  21. 2
      Marlin/language_an.h
  22. 2
      Marlin/language_bg.h
  23. 2
      Marlin/language_ca.h
  24. 2
      Marlin/language_cn.h
  25. 2
      Marlin/language_cz.h
  26. 2
      Marlin/language_da.h
  27. 2
      Marlin/language_de.h
  28. 2
      Marlin/language_en.h
  29. 2
      Marlin/language_es.h
  30. 2
      Marlin/language_eu.h
  31. 2
      Marlin/language_fi.h
  32. 2
      Marlin/language_fr.h
  33. 2
      Marlin/language_gl.h
  34. 2
      Marlin/language_it.h
  35. 2
      Marlin/language_kana.h
  36. 2
      Marlin/language_kana_utf8.h
  37. 2
      Marlin/language_nl.h
  38. 2
      Marlin/language_pl.h
  39. 2
      Marlin/language_pt-br.h
  40. 2
      Marlin/language_pt-br_utf8.h
  41. 2
      Marlin/language_pt.h
  42. 2
      Marlin/language_pt_utf8.h
  43. 2
      Marlin/language_ru.h
  44. 2
      Marlin/language_test.h

2
Marlin/Configuration.h

@ -703,7 +703,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
// Choose ONE of these 3 charsets. This has to match your hardware. Ignored for full graphic display. // Choose ONE of these 3 charsets. This has to match your hardware. Ignored for full graphic display.
// To find out what type you have - compile with (test) - upload - click to get the menu. You'll see two typical lines from the upper half of the charset. // To find out what type you have - compile with (test) - upload - click to get the menu. You'll see two typical lines from the upper half of the charset.
// See also documentation/LCDLanguageFont.md // See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
#define DISPLAY_CHARSET_HD44780_JAPAN // this is the most common hardware #define DISPLAY_CHARSET_HD44780_JAPAN // this is the most common hardware
//#define DISPLAY_CHARSET_HD44780_WESTERN //#define DISPLAY_CHARSET_HD44780_WESTERN
//#define DISPLAY_CHARSET_HD44780_CYRILLIC //#define DISPLAY_CHARSET_HD44780_CYRILLIC

2
Marlin/example_configurations/Felix/Configuration.h

@ -687,7 +687,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
// Choose ONE of these 3 charsets. This has to match your hardware. Ignored for full graphic display. // Choose ONE of these 3 charsets. This has to match your hardware. Ignored for full graphic display.
// To find out what type you have - compile with (test) - upload - click to get the menu. You'll see two typical lines from the upper half of the charset. // To find out what type you have - compile with (test) - upload - click to get the menu. You'll see two typical lines from the upper half of the charset.
// See also documentation/LCDLanguageFont.md // See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
#define DISPLAY_CHARSET_HD44780_JAPAN // this is the most common hardware #define DISPLAY_CHARSET_HD44780_JAPAN // this is the most common hardware
//#define DISPLAY_CHARSET_HD44780_WESTERN //#define DISPLAY_CHARSET_HD44780_WESTERN
//#define DISPLAY_CHARSET_HD44780_CYRILLIC //#define DISPLAY_CHARSET_HD44780_CYRILLIC

2
Marlin/example_configurations/Felix/Configuration_DUAL.h

@ -684,7 +684,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
// Choose ONE of these 3 charsets. This has to match your hardware. Ignored for full graphic display. // Choose ONE of these 3 charsets. This has to match your hardware. Ignored for full graphic display.
// To find out what type you have - compile with (test) - upload - click to get the menu. You'll see two typical lines from the upper half of the charset. // To find out what type you have - compile with (test) - upload - click to get the menu. You'll see two typical lines from the upper half of the charset.
// See also documentation/LCDLanguageFont.md // See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
#define DISPLAY_CHARSET_HD44780_JAPAN // this is the most common hardware #define DISPLAY_CHARSET_HD44780_JAPAN // this is the most common hardware
//#define DISPLAY_CHARSET_HD44780_WESTERN //#define DISPLAY_CHARSET_HD44780_WESTERN
//#define DISPLAY_CHARSET_HD44780_CYRILLIC //#define DISPLAY_CHARSET_HD44780_CYRILLIC

2
Marlin/example_configurations/Hephestos/Configuration.h

@ -696,7 +696,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = true; // set to true to invert the lo
// Choose ONE of these 3 charsets. This has to match your hardware. Ignored for full graphic display. // Choose ONE of these 3 charsets. This has to match your hardware. Ignored for full graphic display.
// To find out what type you have - compile with (test) - upload - click to get the menu. You'll see two typical lines from the upper half of the charset. // To find out what type you have - compile with (test) - upload - click to get the menu. You'll see two typical lines from the upper half of the charset.
// See also documentation/LCDLanguageFont.md // See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
#define DISPLAY_CHARSET_HD44780_JAPAN // this is the most common hardware #define DISPLAY_CHARSET_HD44780_JAPAN // this is the most common hardware
//#define DISPLAY_CHARSET_HD44780_WESTERN //#define DISPLAY_CHARSET_HD44780_WESTERN
//#define DISPLAY_CHARSET_HD44780_CYRILLIC //#define DISPLAY_CHARSET_HD44780_CYRILLIC

2
Marlin/example_configurations/Hephestos_2/Configuration.h

@ -699,7 +699,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
// Choose ONE of these 3 charsets. This has to match your hardware. Ignored for full graphic display. // Choose ONE of these 3 charsets. This has to match your hardware. Ignored for full graphic display.
// To find out what type you have - compile with (test) - upload - click to get the menu. You'll see two typical lines from the upper half of the charset. // To find out what type you have - compile with (test) - upload - click to get the menu. You'll see two typical lines from the upper half of the charset.
// See also documentation/LCDLanguageFont.md // See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
#define DISPLAY_CHARSET_HD44780_JAPAN // this is the most common hardware #define DISPLAY_CHARSET_HD44780_JAPAN // this is the most common hardware
//#define DISPLAY_CHARSET_HD44780_WESTERN //#define DISPLAY_CHARSET_HD44780_WESTERN
//#define DISPLAY_CHARSET_HD44780_CYRILLIC //#define DISPLAY_CHARSET_HD44780_CYRILLIC

2
Marlin/example_configurations/K8200/Configuration.h

@ -719,7 +719,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
// Choose ONE of these 3 charsets. This has to match your hardware. Ignored for full graphic display. // Choose ONE of these 3 charsets. This has to match your hardware. Ignored for full graphic display.
// To find out what type you have - compile with (test) - upload - click to get the menu. You'll see two typical lines from the upper half of the charset. // To find out what type you have - compile with (test) - upload - click to get the menu. You'll see two typical lines from the upper half of the charset.
// See also documentation/LCDLanguageFont.md // See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
#define DISPLAY_CHARSET_HD44780_JAPAN // K8200: for Display VM8201 // this is the most common hardware #define DISPLAY_CHARSET_HD44780_JAPAN // K8200: for Display VM8201 // this is the most common hardware
//#define DISPLAY_CHARSET_HD44780_WESTERN //#define DISPLAY_CHARSET_HD44780_WESTERN
//#define DISPLAY_CHARSET_HD44780_CYRILLIC //#define DISPLAY_CHARSET_HD44780_CYRILLIC

2
Marlin/example_configurations/RepRapWorld/Megatronics/Configuration.h

@ -704,7 +704,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
// Choose ONE of these 3 charsets. This has to match your hardware. Ignored for full graphic display. // Choose ONE of these 3 charsets. This has to match your hardware. Ignored for full graphic display.
// To find out what type you have - compile with (test) - upload - click to get the menu. You'll see two typical lines from the upper half of the charset. // To find out what type you have - compile with (test) - upload - click to get the menu. You'll see two typical lines from the upper half of the charset.
// See also documentation/LCDLanguageFont.md // See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
#define DISPLAY_CHARSET_HD44780_JAPAN // this is the most common hardware #define DISPLAY_CHARSET_HD44780_JAPAN // this is the most common hardware
//#define DISPLAY_CHARSET_HD44780_WESTERN //#define DISPLAY_CHARSET_HD44780_WESTERN
//#define DISPLAY_CHARSET_HD44780_CYRILLIC //#define DISPLAY_CHARSET_HD44780_CYRILLIC

2
Marlin/example_configurations/RigidBot/Configuration.h

@ -699,7 +699,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
// Choose ONE of these 3 charsets. This has to match your hardware. Ignored for full graphic display. // Choose ONE of these 3 charsets. This has to match your hardware. Ignored for full graphic display.
// To find out what type you have - compile with (test) - upload - click to get the menu. You'll see two typical lines from the upper half of the charset. // To find out what type you have - compile with (test) - upload - click to get the menu. You'll see two typical lines from the upper half of the charset.
// See also documentation/LCDLanguageFont.md // See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
#define DISPLAY_CHARSET_HD44780_JAPAN // this is the most common hardware #define DISPLAY_CHARSET_HD44780_JAPAN // this is the most common hardware
//#define DISPLAY_CHARSET_HD44780_WESTERN //#define DISPLAY_CHARSET_HD44780_WESTERN
//#define DISPLAY_CHARSET_HD44780_CYRILLIC //#define DISPLAY_CHARSET_HD44780_CYRILLIC

2
Marlin/example_configurations/SCARA/Configuration.h

@ -712,7 +712,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
// Choose ONE of these 3 charsets. This has to match your hardware. Ignored for full graphic display. // Choose ONE of these 3 charsets. This has to match your hardware. Ignored for full graphic display.
// To find out what type you have - compile with (test) - upload - click to get the menu. You'll see two typical lines from the upper half of the charset. // To find out what type you have - compile with (test) - upload - click to get the menu. You'll see two typical lines from the upper half of the charset.
// See also documentation/LCDLanguageFont.md // See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
#define DISPLAY_CHARSET_HD44780_JAPAN // this is the most common hardware #define DISPLAY_CHARSET_HD44780_JAPAN // this is the most common hardware
//#define DISPLAY_CHARSET_HD44780_WESTERN //#define DISPLAY_CHARSET_HD44780_WESTERN
//#define DISPLAY_CHARSET_HD44780_CYRILLIC //#define DISPLAY_CHARSET_HD44780_CYRILLIC

2
Marlin/example_configurations/TAZ4/Configuration.h

@ -755,7 +755,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
// Choose ONE of these 3 charsets. This has to match your hardware. Ignored for full graphic display. // Choose ONE of these 3 charsets. This has to match your hardware. Ignored for full graphic display.
// To find out what type you have - compile with (test) - upload - click to get the menu. You'll see two typical lines from the upper half of the charset. // To find out what type you have - compile with (test) - upload - click to get the menu. You'll see two typical lines from the upper half of the charset.
// See also documentation/LCDLanguageFont.md // See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
#define DISPLAY_CHARSET_HD44780_JAPAN // this is the most common hardware #define DISPLAY_CHARSET_HD44780_JAPAN // this is the most common hardware
//#define DISPLAY_CHARSET_HD44780_WESTERN //#define DISPLAY_CHARSET_HD44780_WESTERN
//#define DISPLAY_CHARSET_HD44780_CYRILLIC //#define DISPLAY_CHARSET_HD44780_CYRILLIC

2
Marlin/example_configurations/WITBOX/Configuration.h

@ -696,7 +696,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = true; // set to true to invert the lo
// Choose ONE of these 3 charsets. This has to match your hardware. Ignored for full graphic display. // Choose ONE of these 3 charsets. This has to match your hardware. Ignored for full graphic display.
// To find out what type you have - compile with (test) - upload - click to get the menu. You'll see two typical lines from the upper half of the charset. // To find out what type you have - compile with (test) - upload - click to get the menu. You'll see two typical lines from the upper half of the charset.
// See also documentation/LCDLanguageFont.md // See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
#define DISPLAY_CHARSET_HD44780_JAPAN // this is the most common hardware #define DISPLAY_CHARSET_HD44780_JAPAN // this is the most common hardware
//#define DISPLAY_CHARSET_HD44780_WESTERN //#define DISPLAY_CHARSET_HD44780_WESTERN
//#define DISPLAY_CHARSET_HD44780_CYRILLIC //#define DISPLAY_CHARSET_HD44780_CYRILLIC

2
Marlin/example_configurations/adafruit/ST7565/Configuration.h

@ -704,7 +704,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
// Choose ONE of these 3 charsets. This has to match your hardware. Ignored for full graphic display. // Choose ONE of these 3 charsets. This has to match your hardware. Ignored for full graphic display.
// To find out what type you have - compile with (test) - upload - click to get the menu. You'll see two typical lines from the upper half of the charset. // To find out what type you have - compile with (test) - upload - click to get the menu. You'll see two typical lines from the upper half of the charset.
// See also documentation/LCDLanguageFont.md // See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
#define DISPLAY_CHARSET_HD44780_JAPAN // this is the most common hardware #define DISPLAY_CHARSET_HD44780_JAPAN // this is the most common hardware
//#define DISPLAY_CHARSET_HD44780_WESTERN //#define DISPLAY_CHARSET_HD44780_WESTERN
//#define DISPLAY_CHARSET_HD44780_CYRILLIC //#define DISPLAY_CHARSET_HD44780_CYRILLIC

2
Marlin/example_configurations/delta/biv2.5/Configuration.h

@ -826,7 +826,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = true; // set to true to invert the lo
// Choose ONE of these 3 charsets. This has to match your hardware. Ignored for full graphic display. // Choose ONE of these 3 charsets. This has to match your hardware. Ignored for full graphic display.
// To find out what type you have - compile with (test) - upload - click to get the menu. You'll see two typical lines from the upper half of the charset. // To find out what type you have - compile with (test) - upload - click to get the menu. You'll see two typical lines from the upper half of the charset.
// See also documentation/LCDLanguageFont.md // See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
#define DISPLAY_CHARSET_HD44780_JAPAN // this is the most common hardware #define DISPLAY_CHARSET_HD44780_JAPAN // this is the most common hardware
//#define DISPLAY_CHARSET_HD44780_WESTERN //#define DISPLAY_CHARSET_HD44780_WESTERN
//#define DISPLAY_CHARSET_HD44780_CYRILLIC //#define DISPLAY_CHARSET_HD44780_CYRILLIC

2
Marlin/example_configurations/delta/generic/Configuration.h

@ -826,7 +826,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = true; // set to true to invert the lo
// Choose ONE of these 3 charsets. This has to match your hardware. Ignored for full graphic display. // Choose ONE of these 3 charsets. This has to match your hardware. Ignored for full graphic display.
// To find out what type you have - compile with (test) - upload - click to get the menu. You'll see two typical lines from the upper half of the charset. // To find out what type you have - compile with (test) - upload - click to get the menu. You'll see two typical lines from the upper half of the charset.
// See also documentation/LCDLanguageFont.md // See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
#define DISPLAY_CHARSET_HD44780_JAPAN // this is the most common hardware #define DISPLAY_CHARSET_HD44780_JAPAN // this is the most common hardware
//#define DISPLAY_CHARSET_HD44780_WESTERN //#define DISPLAY_CHARSET_HD44780_WESTERN
//#define DISPLAY_CHARSET_HD44780_CYRILLIC //#define DISPLAY_CHARSET_HD44780_CYRILLIC

2
Marlin/example_configurations/delta/kossel_mini/Configuration.h

@ -830,7 +830,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
// Choose ONE of these 3 charsets. This has to match your hardware. Ignored for full graphic display. // Choose ONE of these 3 charsets. This has to match your hardware. Ignored for full graphic display.
// To find out what type you have - compile with (test) - upload - click to get the menu. You'll see two typical lines from the upper half of the charset. // To find out what type you have - compile with (test) - upload - click to get the menu. You'll see two typical lines from the upper half of the charset.
// See also documentation/LCDLanguageFont.md // See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
#define DISPLAY_CHARSET_HD44780_JAPAN // this is the most common hardware #define DISPLAY_CHARSET_HD44780_JAPAN // this is the most common hardware
//#define DISPLAY_CHARSET_HD44780_WESTERN //#define DISPLAY_CHARSET_HD44780_WESTERN
//#define DISPLAY_CHARSET_HD44780_CYRILLIC //#define DISPLAY_CHARSET_HD44780_CYRILLIC

2
Marlin/example_configurations/delta/kossel_pro/Configuration.h

@ -821,7 +821,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
// Choose ONE of these 3 charsets. This has to match your hardware. Ignored for full graphic display. // Choose ONE of these 3 charsets. This has to match your hardware. Ignored for full graphic display.
// To find out what type you have - compile with (test) - upload - click to get the menu. You'll see two typical lines from the upper half of the charset. // To find out what type you have - compile with (test) - upload - click to get the menu. You'll see two typical lines from the upper half of the charset.
// See also documentation/LCDLanguageFont.md // See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
#define DISPLAY_CHARSET_HD44780_JAPAN // this is the most common hardware #define DISPLAY_CHARSET_HD44780_JAPAN // this is the most common hardware
//#define DISPLAY_CHARSET_HD44780_WESTERN //#define DISPLAY_CHARSET_HD44780_WESTERN
//#define DISPLAY_CHARSET_HD44780_CYRILLIC //#define DISPLAY_CHARSET_HD44780_CYRILLIC

2
Marlin/example_configurations/delta/kossel_xl/Configuration.h

@ -740,7 +740,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
// Choose ONE of these 3 charsets. This has to match your hardware. Ignored for full graphic display. // Choose ONE of these 3 charsets. This has to match your hardware. Ignored for full graphic display.
// To find out what type you have - compile with (test) - upload - click to get the menu. You'll see two typical lines from the upper half of the charset. // To find out what type you have - compile with (test) - upload - click to get the menu. You'll see two typical lines from the upper half of the charset.
// See also documentation/LCDLanguageFont.md // See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
#define DISPLAY_CHARSET_HD44780_JAPAN // this is the most common hardware #define DISPLAY_CHARSET_HD44780_JAPAN // this is the most common hardware
//#define DISPLAY_CHARSET_HD44780_WESTERN //#define DISPLAY_CHARSET_HD44780_WESTERN
//#define DISPLAY_CHARSET_HD44780_CYRILLIC //#define DISPLAY_CHARSET_HD44780_CYRILLIC

2
Marlin/example_configurations/makibox/Configuration.h

@ -707,7 +707,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
// Choose ONE of these 3 charsets. This has to match your hardware. Ignored for full graphic display. // Choose ONE of these 3 charsets. This has to match your hardware. Ignored for full graphic display.
// To find out what type you have - compile with (test) - upload - click to get the menu. You'll see two typical lines from the upper half of the charset. // To find out what type you have - compile with (test) - upload - click to get the menu. You'll see two typical lines from the upper half of the charset.
// See also documentation/LCDLanguageFont.md // See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
#define DISPLAY_CHARSET_HD44780_JAPAN // this is the most common hardware #define DISPLAY_CHARSET_HD44780_JAPAN // this is the most common hardware
//#define DISPLAY_CHARSET_HD44780_WESTERN //#define DISPLAY_CHARSET_HD44780_WESTERN
//#define DISPLAY_CHARSET_HD44780_CYRILLIC //#define DISPLAY_CHARSET_HD44780_CYRILLIC

2
Marlin/example_configurations/tvrrug/Round2/Configuration.h

@ -698,7 +698,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = true; // set to true to invert the lo
// Choose ONE of these 3 charsets. This has to match your hardware. Ignored for full graphic display. // Choose ONE of these 3 charsets. This has to match your hardware. Ignored for full graphic display.
// To find out what type you have - compile with (test) - upload - click to get the menu. You'll see two typical lines from the upper half of the charset. // To find out what type you have - compile with (test) - upload - click to get the menu. You'll see two typical lines from the upper half of the charset.
// See also documentation/LCDLanguageFont.md // See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
#define DISPLAY_CHARSET_HD44780_JAPAN // this is the most common hardware #define DISPLAY_CHARSET_HD44780_JAPAN // this is the most common hardware
//#define DISPLAY_CHARSET_HD44780_WESTERN //#define DISPLAY_CHARSET_HD44780_WESTERN
//#define DISPLAY_CHARSET_HD44780_CYRILLIC //#define DISPLAY_CHARSET_HD44780_CYRILLIC

2
Marlin/language.h

@ -10,7 +10,7 @@
// //
// ==> ALWAYS TRY TO COMPILE MARLIN WITH/WITHOUT "ULTIPANEL" / "ULTRALCD" / "SDSUPPORT" #define IN "Configuration.h" // ==> ALWAYS TRY TO COMPILE MARLIN WITH/WITHOUT "ULTIPANEL" / "ULTRALCD" / "SDSUPPORT" #define IN "Configuration.h"
// ==> ALSO TRY ALL AVAILABLE LANGUAGE OPTIONS // ==> ALSO TRY ALL AVAILABLE LANGUAGE OPTIONS
// See also documentation/LCDLanguageFont.md // See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
// Languages // Languages
// en English // en English

2
Marlin/language_an.h

@ -2,7 +2,7 @@
* Aragonese * Aragonese
* *
* LCD Menu Messages * LCD Menu Messages
* See also documentation/LCDLanguageFont.md * See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
* *
*/ */
#ifndef LANGUAGE_AN_H #ifndef LANGUAGE_AN_H

2
Marlin/language_bg.h

@ -2,7 +2,7 @@
* Bulgarian * Bulgarian
* *
* LCD Menu Messages * LCD Menu Messages
* See also documentation/LCDLanguageFont.md * See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
* *
*/ */
#ifndef LANGUAGE_BG_H #ifndef LANGUAGE_BG_H

2
Marlin/language_ca.h

@ -2,7 +2,7 @@
* Catalan * Catalan
* *
* LCD Menu Messages * LCD Menu Messages
* See also documentation/LCDLanguageFont.md * See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
* *
*/ */
#ifndef LANGUAGE_CA_H #ifndef LANGUAGE_CA_H

2
Marlin/language_cn.h

@ -2,7 +2,7 @@
* Chinese * Chinese
* *
* LCD Menu Messages * LCD Menu Messages
* Se also documentation/LCDLanguageFont.md * Se also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
* *
*/ */
#ifndef LANGUAGE_CN_H #ifndef LANGUAGE_CN_H

2
Marlin/language_cz.h

@ -2,7 +2,7 @@
* Czech * Czech
* *
* LCD Menu Messages * LCD Menu Messages
* See also documentation/LCDLanguageFont.md * See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
* *
* Translated by Petr Zahradnik, Computer Laboratory * Translated by Petr Zahradnik, Computer Laboratory
* Blog and video blog Zahradnik se bavi * Blog and video blog Zahradnik se bavi

2
Marlin/language_da.h

@ -2,7 +2,7 @@
* Danish * Danish
* *
* LCD Menu Messages * LCD Menu Messages
* See also documentation/LCDLanguageFont.md * See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
* *
*/ */
#ifndef LANGUAGE_DA_H #ifndef LANGUAGE_DA_H

2
Marlin/language_de.h

@ -2,7 +2,7 @@
* German * German
* *
* LCD Menu Messages * LCD Menu Messages
* See also documentation/LCDLanguageFont.md * See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
* *
*/ */
#ifndef LANGUAGE_DE_H #ifndef LANGUAGE_DE_H

2
Marlin/language_en.h

@ -2,7 +2,7 @@
* English * English
* *
* LCD Menu Messages * LCD Menu Messages
* Se also documentation/LCDLanguageFont.md * Se also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
* *
*/ */
#ifndef LANGUAGE_EN_H #ifndef LANGUAGE_EN_H

2
Marlin/language_es.h

@ -2,7 +2,7 @@
* Spanish * Spanish
* *
* LCD Menu Messages * LCD Menu Messages
* See also documentation/LCDLanguageFont.md * See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
* *
*/ */
#ifndef LANGUAGE_ES_H #ifndef LANGUAGE_ES_H

2
Marlin/language_eu.h

@ -2,7 +2,7 @@
* Basque-Euskera * Basque-Euskera
* *
* LCD Menu Messages * LCD Menu Messages
* See also documentation/LCDLanguageFont.md * See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
* *
*/ */
#ifndef LANGUAGE_EU_H #ifndef LANGUAGE_EU_H

2
Marlin/language_fi.h

@ -2,7 +2,7 @@
* Finnish * Finnish
* *
* LCD Menu Messages * LCD Menu Messages
* See also documentation/LCDLanguageFont.md * See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
* *
*/ */
#ifndef LANGUAGE_FI_H #ifndef LANGUAGE_FI_H

2
Marlin/language_fr.h

@ -2,7 +2,7 @@
* French * French
* *
* LCD Menu Messages * LCD Menu Messages
* See also documentation/LCDLanguageFont.md * See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
* *
*/ */
#ifndef LANGUAGE_FR_H #ifndef LANGUAGE_FR_H

2
Marlin/language_gl.h

@ -2,7 +2,7 @@
* Galician language (ISO "gl") * Galician language (ISO "gl")
* *
* LCD Menu Messages * LCD Menu Messages
* Se also documentation/LCDLanguageFont.md * Se also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
* *
*/ */
#ifndef LANGUAGE_GL_H #ifndef LANGUAGE_GL_H

2
Marlin/language_it.h

@ -2,7 +2,7 @@
* Italian * Italian
* *
* LCD Menu Messages * LCD Menu Messages
* See also documentation/LCDLanguageFont.md * See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
* *
*/ */
#ifndef LANGUAGE_IT_H #ifndef LANGUAGE_IT_H

2
Marlin/language_kana.h

@ -2,7 +2,7 @@
* Japanese (Kana) * Japanese (Kana)
* *
* LCD Menu Messages * LCD Menu Messages
* See also documentation/LCDLanguageFont.md * See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
* *
*/ */

2
Marlin/language_kana_utf8.h

@ -2,7 +2,7 @@
* Japanese (Kana UTF8 version) * Japanese (Kana UTF8 version)
* *
* LCD Menu Messages * LCD Menu Messages
* See also documentation/LCDLanguageFont.md * See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
* *
*/ */

2
Marlin/language_nl.h

@ -2,7 +2,7 @@
* Dutch * Dutch
* *
* LCD Menu Messages * LCD Menu Messages
* See also documentation/LCDLanguageFont.md * See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
* *
*/ */
#ifndef LANGUAGE_NL_H #ifndef LANGUAGE_NL_H

2
Marlin/language_pl.h

@ -2,7 +2,7 @@
* Polish * Polish
* *
* LCD Menu Messages * LCD Menu Messages
* See also documentation/LCDLanguageFont.md * See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
* *
*/ */
#ifndef LANGUAGE_PL_H #ifndef LANGUAGE_PL_H

2
Marlin/language_pt-br.h

@ -2,7 +2,7 @@
* Portuguese (Brazil) * Portuguese (Brazil)
* *
* LCD Menu Messages * LCD Menu Messages
* See also documentation/LCDLanguageFont.md * See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
* *
*/ */
#ifndef LANGUAGE_PT_BR_H #ifndef LANGUAGE_PT_BR_H

2
Marlin/language_pt-br_utf8.h

@ -2,7 +2,7 @@
* Portuguese (Brazil) * Portuguese (Brazil)
* *
* LCD Menu Messages * LCD Menu Messages
* See also documentation/LCDLanguageFont.md * See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
* *
*/ */
#ifndef LANGUAGE_PT_BR_UTF_H #ifndef LANGUAGE_PT_BR_UTF_H

2
Marlin/language_pt.h

@ -2,7 +2,7 @@
* Portuguese * Portuguese
* *
* LCD Menu Messages * LCD Menu Messages
* See also documentation/LCDLanguageFont.md * See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
* *
*/ */
#ifndef LANGUAGE_PT_H #ifndef LANGUAGE_PT_H

2
Marlin/language_pt_utf8.h

@ -2,7 +2,7 @@
* Portuguese * Portuguese
* *
* LCD Menu Messages * LCD Menu Messages
* See also documentation/LCDLanguageFont.md * See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
* *
*/ */
#ifndef LANGUAGE_PT_UTF_H #ifndef LANGUAGE_PT_UTF_H

2
Marlin/language_ru.h

@ -2,7 +2,7 @@
* Russian * Russian
* *
* LCD Menu Messages * LCD Menu Messages
* See also documentation/LCDLanguageFont.md * See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
* *
*/ */
#ifndef LANGUAGE_RU_H #ifndef LANGUAGE_RU_H

2
Marlin/language_test.h

@ -2,7 +2,7 @@
* TEST * TEST
* *
* LCD Menu Messages * LCD Menu Messages
* See also documentation/LCDLanguageFont.md * See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
* *
*/ */
#ifndef LANGUAGE_TEST_H #ifndef LANGUAGE_TEST_H

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