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Now the simplycistic solution.

Just and only display splashscreen only once.
pull/1/head
AnHardt 9 years ago
parent
commit
6ae714894e
  1. 6
      Marlin/dogm_lcd_implementation.h

6
Marlin/dogm_lcd_implementation.h

@ -186,7 +186,7 @@ char lcd_printPGM(const char* str) {
return n;
}
static int8_t show_splashscreed = 2;
static bool show_splashscreen = true;
static void lcd_implementation_init()
{
@ -221,7 +221,7 @@ static void lcd_implementation_init()
u8g.firstPage();
do {
if (show_splashscreed) {
if (show_splashscreen) {
u8g.drawBitmapP(offx, offy, START_BMPBYTEWIDTH, START_BMPHEIGHT, start_bmp);
lcd_setFont(FONT_MENU);
#ifndef STRING_SPLASH_LINE2
@ -231,9 +231,9 @@ static void lcd_implementation_init()
u8g.drawStr(txt1X, u8g.getHeight() - DOG_CHAR_HEIGHT*3/2, STRING_SPLASH_LINE1);
u8g.drawStr(txt2X, u8g.getHeight() - DOG_CHAR_HEIGHT*1/2, STRING_SPLASH_LINE2);
#endif
show_splashscreed--;
}
} while (u8g.nextPage());
show_splashscreen = false;
}
static void lcd_implementation_clear() { } // Automatically cleared by Picture Loop

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