From 67d5e7973ef72812a87c3f1b84b605e8fbb11838 Mon Sep 17 00:00:00 2001 From: Wurstnase Date: Wed, 1 Apr 2015 20:17:49 +0200 Subject: [PATCH] old bump_divisor for cartesian/corexy-printer some people are starting to ask why homing is so slow. this is the old standard hard-coded value. --- Marlin/Configuration_adv.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Marlin/Configuration_adv.h b/Marlin/Configuration_adv.h index b81e63c8ef..d689ac47f8 100644 --- a/Marlin/Configuration_adv.h +++ b/Marlin/Configuration_adv.h @@ -178,7 +178,7 @@ #define X_HOME_RETRACT_MM 5 #define Y_HOME_RETRACT_MM 5 #define Z_HOME_RETRACT_MM 2 -#define HOMING_BUMP_DIVISOR {10, 10, 20} // Re-Bump Speed Divisor (Divides the Homing Feedrate) +#define HOMING_BUMP_DIVISOR {2, 2, 4} // Re-Bump Speed Divisor (Divides the Homing Feedrate) //#define QUICK_HOME //if this is defined, if both x and y are to be homed, a diagonal move will be performed initially. #define AXIS_RELATIVE_MODES {false, false, false, false}