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Use 'ui.' where possible

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Scott Lahteine 5 years ago
parent
commit
66f1da762f
  1. 2
      Marlin/src/lcd/extensible_ui/lib/dgus/DGUSDisplayDefinition.cpp

2
Marlin/src/lcd/extensible_ui/lib/dgus/DGUSDisplayDefinition.cpp

@ -200,7 +200,7 @@ const struct DGUS_VP_Variable ListOfVP[] PROGMEM = {
VPHELPER(VP_ZPos, &current_position[2], nullptr, DGUSScreenVariableHandler::DGUSLCD_SendFloatAsLongValueToDisplay<2>),
// Print Progress.
VPHELPER(VP_PrintProgress_Percentage, &MarlinUI::progress_bar_percent, nullptr, DGUSScreenVariableHandler::DGUSLCD_SendWordValueToDisplay ),
VPHELPER(VP_PrintProgress_Percentage, &ui.progress_bar_percent, nullptr, DGUSScreenVariableHandler::DGUSLCD_SendWordValueToDisplay ),
// Print Time
VPHELPER_STR(VP_PrintTime, nullptr, VP_PrintTime_LEN, nullptr, DGUSScreenVariableHandler::DGUSLCD_SendPrintTimeToDisplay ),

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