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@ -50,45 +50,58 @@ |
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#define CYCLES_PER_MICROSECOND (F_CPU / 1000000L) // 16 or 20 on AVR
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#endif |
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// Highly granular delays for step pulses, etc.
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#define DELAY_0_NOP NOOP |
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#define DELAY_1_NOP __asm__("nop\n\t") |
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#define DELAY_2_NOP do{ DELAY_1_NOP; DELAY_1_NOP; }while(0) |
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#define DELAY_3_NOP do{ DELAY_1_NOP; DELAY_2_NOP; }while(0) |
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#define DELAY_4_NOP do{ DELAY_1_NOP; DELAY_3_NOP; }while(0) |
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#define DELAY_5_NOP do{ DELAY_1_NOP; DELAY_4_NOP; }while(0) |
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// Processor-level delays for hardware interfaces
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#ifndef _NOP |
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#define _NOP() do { __asm__ volatile ("nop"); } while (0) |
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#endif |
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#define DELAY_NOPS(X) \ |
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switch (X) { \ |
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case 20: DELAY_1_NOP; case 19: DELAY_1_NOP; \ |
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case 18: DELAY_1_NOP; case 17: DELAY_1_NOP; \ |
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case 16: DELAY_1_NOP; case 15: DELAY_1_NOP; \ |
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case 14: DELAY_1_NOP; case 13: DELAY_1_NOP; \ |
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case 12: DELAY_1_NOP; case 11: DELAY_1_NOP; \ |
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case 10: DELAY_1_NOP; case 9: DELAY_1_NOP; \ |
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case 8: DELAY_1_NOP; case 7: DELAY_1_NOP; \ |
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case 6: DELAY_1_NOP; case 5: DELAY_1_NOP; \ |
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case 4: DELAY_1_NOP; case 3: DELAY_1_NOP; \ |
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case 2: DELAY_1_NOP; case 1: DELAY_1_NOP; \ |
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case 20: _NOP(); case 19: _NOP(); case 18: _NOP(); case 17: _NOP(); \ |
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case 16: _NOP(); case 15: _NOP(); case 14: _NOP(); case 13: _NOP(); \ |
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case 12: _NOP(); case 11: _NOP(); case 10: _NOP(); case 9: _NOP(); \ |
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case 8: _NOP(); case 7: _NOP(); case 6: _NOP(); case 5: _NOP(); \ |
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case 4: _NOP(); case 3: _NOP(); case 2: _NOP(); case 1: _NOP(); \ |
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} |
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#define DELAY_0_NOP NOOP |
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#define DELAY_1_NOP DELAY_NOPS( 1) |
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#define DELAY_2_NOP DELAY_NOPS( 2) |
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#define DELAY_3_NOP DELAY_NOPS( 3) |
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#define DELAY_4_NOP DELAY_NOPS( 4) |
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#define DELAY_5_NOP DELAY_NOPS( 5) |
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#define DELAY_10_NOP DELAY_NOPS(10) |
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#define DELAY_20_NOP DELAY_NOPS(20) |
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#if CYCLES_PER_MICROSECOND <= 200 |
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#define DELAY_100NS DELAY_NOPS((CYCLES_PER_MICROSECOND + 9) / 10) |
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#else |
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#define DELAY_100NS DELAY_20_NOP |
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#endif |
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#define DELAY_10_NOP do{ DELAY_5_NOP; DELAY_5_NOP; }while(0) |
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#define DELAY_20_NOP do{ DELAY_10_NOP; DELAY_10_NOP; }while(0) |
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#if CYCLES_PER_MICROSECOND == 16 |
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#define DELAY_1US do { DELAY_10_NOP; DELAY_5_NOP; DELAY_1_NOP; }while(0) |
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// Microsecond delays for hardware interfaces
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#if CYCLES_PER_MICROSECOND <= 20 |
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#define DELAY_1US DELAY_NOPS(CYCLES_PER_MICROSECOND) |
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#define DELAY_US(X) \ |
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switch (X) { \ |
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case 20: DELAY_1US; case 19: DELAY_1US; case 18: DELAY_1US; case 17: DELAY_1US; \ |
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case 16: DELAY_1US; case 15: DELAY_1US; case 14: DELAY_1US; case 13: DELAY_1US; \ |
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case 12: DELAY_1US; case 11: DELAY_1US; case 10: DELAY_1US; case 9: DELAY_1US; \ |
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case 8: DELAY_1US; case 7: DELAY_1US; case 6: DELAY_1US; case 5: DELAY_1US; \ |
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case 4: DELAY_1US; case 3: DELAY_1US; case 2: DELAY_1US; case 1: DELAY_1US; \ |
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} |
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#else |
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#define DELAY_1US DELAY_20_NOP |
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#define DELAY_US(X) delayMicroseconds(X) // May not be usable in CRITICAL_SECTION
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#define DELAY_1US DELAY_US(1) |
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#endif |
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#define DELAY_2US do{ DELAY_1US; DELAY_1US; }while(0) |
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#define DELAY_3US do{ DELAY_1US; DELAY_2US; }while(0) |
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#define DELAY_4US do{ DELAY_1US; DELAY_3US; }while(0) |
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#define DELAY_5US do{ DELAY_1US; DELAY_4US; }while(0) |
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#define DELAY_6US do{ DELAY_1US; DELAY_5US; }while(0) |
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#define DELAY_7US do{ DELAY_1US; DELAY_6US; }while(0) |
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#define DELAY_8US do{ DELAY_1US; DELAY_7US; }while(0) |
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#define DELAY_9US do{ DELAY_1US; DELAY_8US; }while(0) |
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#define DELAY_10US do{ DELAY_1US; DELAY_9US; }while(0) |
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#define DELAY_2US DELAY_US( 2) |
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#define DELAY_3US DELAY_US( 3) |
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#define DELAY_4US DELAY_US( 4) |
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#define DELAY_5US DELAY_US( 5) |
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#define DELAY_6US DELAY_US( 6) |
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#define DELAY_7US DELAY_US( 7) |
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#define DELAY_8US DELAY_US( 8) |
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#define DELAY_9US DELAY_US( 9) |
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#define DELAY_10US DELAY_US(10) |
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#define DELAY_20US DELAY_US(20) |
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// Remove compiler warning on an unused variable
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#define UNUSED(x) (void) (x) |
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