Browse Source

Add BEZIER_JERK_CONTROL to example configs

pull/1/head
Scott Lahteine 6 years ago
parent
commit
5932df7ea1
  1. 11
      Marlin/src/config/default/Configuration.h
  2. 11
      Marlin/src/config/examples/AlephObjects/TAZ4/Configuration.h
  3. 11
      Marlin/src/config/examples/AliExpress/CL-260/Configuration.h
  4. 11
      Marlin/src/config/examples/Anet/A6/Configuration.h
  5. 11
      Marlin/src/config/examples/Anet/A8/Configuration.h
  6. 11
      Marlin/src/config/examples/Azteeg/X5GT/Configuration.h
  7. 11
      Marlin/src/config/examples/BIBO/TouchX/cyclops/Configuration.h
  8. 11
      Marlin/src/config/examples/BIBO/TouchX/default/Configuration.h
  9. 11
      Marlin/src/config/examples/BQ/Hephestos/Configuration.h
  10. 11
      Marlin/src/config/examples/BQ/Hephestos_2/Configuration.h
  11. 11
      Marlin/src/config/examples/BQ/WITBOX/Configuration.h
  12. 11
      Marlin/src/config/examples/Cartesio/Configuration.h
  13. 11
      Marlin/src/config/examples/Creality/CR-10/Configuration.h
  14. 11
      Marlin/src/config/examples/Creality/CR-10S/Configuration.h
  15. 11
      Marlin/src/config/examples/Creality/CR-10mini/Configuration.h
  16. 11
      Marlin/src/config/examples/Creality/CR-8/Configuration.h
  17. 11
      Marlin/src/config/examples/Creality/Ender-2/Configuration.h
  18. 11
      Marlin/src/config/examples/Creality/Ender-4/Configuration.h
  19. 11
      Marlin/src/config/examples/Felix/Configuration.h
  20. 11
      Marlin/src/config/examples/Felix/DUAL/Configuration.h
  21. 11
      Marlin/src/config/examples/FolgerTech/i3-2020/Configuration.h
  22. 11
      Marlin/src/config/examples/Geeetech/GT2560/Configuration.h
  23. 11
      Marlin/src/config/examples/Geeetech/I3_Pro_X-GT2560/Configuration.h
  24. 11
      Marlin/src/config/examples/Geeetech/Prusa i3 Pro B/bltouch/Configuration.h
  25. 11
      Marlin/src/config/examples/Geeetech/Prusa i3 Pro B/noprobe/Configuration.h
  26. 11
      Marlin/src/config/examples/Infitary/i3-M508/Configuration.h
  27. 11
      Marlin/src/config/examples/JGAurora/A5/Configuration.h
  28. 11
      Marlin/src/config/examples/MakerParts/Configuration.h
  29. 11
      Marlin/src/config/examples/Malyan/M150/Configuration.h
  30. 11
      Marlin/src/config/examples/Malyan/M200/Configuration.h
  31. 11
      Marlin/src/config/examples/Micromake/C1/basic/Configuration.h
  32. 11
      Marlin/src/config/examples/Micromake/C1/enhanced/Configuration.h
  33. 11
      Marlin/src/config/examples/Mks/Sbase/Configuration.h
  34. 11
      Marlin/src/config/examples/RepRapWorld/Megatronics/Configuration.h
  35. 11
      Marlin/src/config/examples/RigidBot/Configuration.h
  36. 11
      Marlin/src/config/examples/SCARA/Configuration.h
  37. 11
      Marlin/src/config/examples/STM32F10/Configuration.h
  38. 11
      Marlin/src/config/examples/Sanguinololu/Configuration.h
  39. 11
      Marlin/src/config/examples/TheBorg/Configuration.h
  40. 11
      Marlin/src/config/examples/TinyBoy2/Configuration.h
  41. 11
      Marlin/src/config/examples/Tronxy/X1/Configuration.h
  42. 11
      Marlin/src/config/examples/Tronxy/X5S/Configuration.h
  43. 11
      Marlin/src/config/examples/Tronxy/XY100/Configuration.h
  44. 11
      Marlin/src/config/examples/UltiMachine/Archim2/Configuration.h
  45. 11
      Marlin/src/config/examples/Velleman/K8200/Configuration.h
  46. 11
      Marlin/src/config/examples/Velleman/K8400/Configuration.h
  47. 11
      Marlin/src/config/examples/Velleman/K8400/Dual-head/Configuration.h
  48. 11
      Marlin/src/config/examples/Wanhao/Duplicator 6/Configuration.h
  49. 11
      Marlin/src/config/examples/adafruit/ST7565/Configuration.h
  50. 11
      Marlin/src/config/examples/delta/FLSUN/auto_calibrate/Configuration.h
  51. 11
      Marlin/src/config/examples/delta/FLSUN/kossel/Configuration.h
  52. 11
      Marlin/src/config/examples/delta/FLSUN/kossel_mini/Configuration.h
  53. 11
      Marlin/src/config/examples/delta/Hatchbox_Alpha/Configuration.h
  54. 11
      Marlin/src/config/examples/delta/generic/Configuration.h
  55. 11
      Marlin/src/config/examples/delta/kossel_mini/Configuration.h
  56. 11
      Marlin/src/config/examples/delta/kossel_pro/Configuration.h
  57. 11
      Marlin/src/config/examples/delta/kossel_xl/Configuration.h
  58. 11
      Marlin/src/config/examples/gCreate/gMax1.5+/Configuration.h
  59. 11
      Marlin/src/config/examples/makibox/Configuration.h
  60. 11
      Marlin/src/config/examples/stm32f103ret6/Configuration.h
  61. 11
      Marlin/src/config/examples/tvrrug/Round2/Configuration.h
  62. 11
      Marlin/src/config/examples/wt150/Configuration.h

11
Marlin/src/config/default/Configuration.h

@ -608,6 +608,17 @@
#define DEFAULT_ZJERK 0.3
#define DEFAULT_EJERK 5.0
/**
* Realtime Jerk Control
*
* This option eliminates vibration during printing by fitting a Bézier
* curve to move acceleration, producing much smoother direction changes.
* Because this is computationally-intensive, a 32-bit MCU is required.
*
* See https://github.com/synthetos/TinyG/wiki/Jerk-Controlled-Motion-Explained
*/
//#define BEZIER_JERK_CONTROL
//===========================================================================
//============================= Z Probe Options =============================
//===========================================================================

11
Marlin/src/config/examples/AlephObjects/TAZ4/Configuration.h

@ -628,6 +628,17 @@
#define DEFAULT_ZJERK 0.3
#define DEFAULT_EJERK 10.0
/**
* Realtime Jerk Control
*
* This option eliminates vibration during printing by fitting a Bézier
* curve to move acceleration, producing much smoother direction changes.
* Because this is computationally-intensive, a 32-bit MCU is required.
*
* See https://github.com/synthetos/TinyG/wiki/Jerk-Controlled-Motion-Explained
*/
//#define BEZIER_JERK_CONTROL
//===========================================================================
//============================= Z Probe Options =============================
//===========================================================================

11
Marlin/src/config/examples/AliExpress/CL-260/Configuration.h

@ -608,6 +608,17 @@
#define DEFAULT_ZJERK 0.3
#define DEFAULT_EJERK 5.0
/**
* Realtime Jerk Control
*
* This option eliminates vibration during printing by fitting a Bézier
* curve to move acceleration, producing much smoother direction changes.
* Because this is computationally-intensive, a 32-bit MCU is required.
*
* See https://github.com/synthetos/TinyG/wiki/Jerk-Controlled-Motion-Explained
*/
//#define BEZIER_JERK_CONTROL
//===========================================================================
//============================= Z Probe Options =============================
//===========================================================================

11
Marlin/src/config/examples/Anet/A6/Configuration.h

@ -656,6 +656,17 @@
#define DEFAULT_ZJERK 0.3
#define DEFAULT_EJERK 5.0
/**
* Realtime Jerk Control
*
* This option eliminates vibration during printing by fitting a Bézier
* curve to move acceleration, producing much smoother direction changes.
* Because this is computationally-intensive, a 32-bit MCU is required.
*
* See https://github.com/synthetos/TinyG/wiki/Jerk-Controlled-Motion-Explained
*/
//#define BEZIER_JERK_CONTROL
//===========================================================================
//============================= Z Probe Options =============================
//===========================================================================

11
Marlin/src/config/examples/Anet/A8/Configuration.h

@ -615,6 +615,17 @@
#define DEFAULT_ZJERK 0.3
#define DEFAULT_EJERK 5.0
/**
* Realtime Jerk Control
*
* This option eliminates vibration during printing by fitting a Bézier
* curve to move acceleration, producing much smoother direction changes.
* Because this is computationally-intensive, a 32-bit MCU is required.
*
* See https://github.com/synthetos/TinyG/wiki/Jerk-Controlled-Motion-Explained
*/
//#define BEZIER_JERK_CONTROL
//===========================================================================
//============================= Z Probe Options =============================
//===========================================================================

11
Marlin/src/config/examples/Azteeg/X5GT/Configuration.h

@ -608,6 +608,17 @@
#define DEFAULT_ZJERK 0.3
#define DEFAULT_EJERK 5.0
/**
* Realtime Jerk Control
*
* This option eliminates vibration during printing by fitting a Bézier
* curve to move acceleration, producing much smoother direction changes.
* Because this is computationally-intensive, a 32-bit MCU is required.
*
* See https://github.com/synthetos/TinyG/wiki/Jerk-Controlled-Motion-Explained
*/
//#define BEZIER_JERK_CONTROL
//===========================================================================
//============================= Z Probe Options =============================
//===========================================================================

11
Marlin/src/config/examples/BIBO/TouchX/cyclops/Configuration.h

@ -608,6 +608,17 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = true; // set to true to invert the lo
#define DEFAULT_ZJERK 0.65
#define DEFAULT_EJERK 5.0
/**
* Realtime Jerk Control
*
* This option eliminates vibration during printing by fitting a Bézier
* curve to move acceleration, producing much smoother direction changes.
* Because this is computationally-intensive, a 32-bit MCU is required.
*
* See https://github.com/synthetos/TinyG/wiki/Jerk-Controlled-Motion-Explained
*/
//#define BEZIER_JERK_CONTROL
//===========================================================================
//============================= Z Probe Options =============================
//===========================================================================

11
Marlin/src/config/examples/BIBO/TouchX/default/Configuration.h

@ -608,6 +608,17 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = true; // set to true to invert the lo
#define DEFAULT_ZJERK 0.65
#define DEFAULT_EJERK 5.0
/**
* Realtime Jerk Control
*
* This option eliminates vibration during printing by fitting a Bézier
* curve to move acceleration, producing much smoother direction changes.
* Because this is computationally-intensive, a 32-bit MCU is required.
*
* See https://github.com/synthetos/TinyG/wiki/Jerk-Controlled-Motion-Explained
*/
//#define BEZIER_JERK_CONTROL
//===========================================================================
//============================= Z Probe Options =============================
//===========================================================================

11
Marlin/src/config/examples/BQ/Hephestos/Configuration.h

@ -596,6 +596,17 @@
#define DEFAULT_ZJERK 0.3
#define DEFAULT_EJERK 5.0
/**
* Realtime Jerk Control
*
* This option eliminates vibration during printing by fitting a Bézier
* curve to move acceleration, producing much smoother direction changes.
* Because this is computationally-intensive, a 32-bit MCU is required.
*
* See https://github.com/synthetos/TinyG/wiki/Jerk-Controlled-Motion-Explained
*/
//#define BEZIER_JERK_CONTROL
//===========================================================================
//============================= Z Probe Options =============================
//===========================================================================

11
Marlin/src/config/examples/BQ/Hephestos_2/Configuration.h

@ -609,6 +609,17 @@
#define DEFAULT_ZJERK 0.3
#define DEFAULT_EJERK 1.0
/**
* Realtime Jerk Control
*
* This option eliminates vibration during printing by fitting a Bézier
* curve to move acceleration, producing much smoother direction changes.
* Because this is computationally-intensive, a 32-bit MCU is required.
*
* See https://github.com/synthetos/TinyG/wiki/Jerk-Controlled-Motion-Explained
*/
//#define BEZIER_JERK_CONTROL
//===========================================================================
//============================= Z Probe Options =============================
//===========================================================================

11
Marlin/src/config/examples/BQ/WITBOX/Configuration.h

@ -596,6 +596,17 @@
#define DEFAULT_ZJERK 0.3
#define DEFAULT_EJERK 5.0
/**
* Realtime Jerk Control
*
* This option eliminates vibration during printing by fitting a Bézier
* curve to move acceleration, producing much smoother direction changes.
* Because this is computationally-intensive, a 32-bit MCU is required.
*
* See https://github.com/synthetos/TinyG/wiki/Jerk-Controlled-Motion-Explained
*/
//#define BEZIER_JERK_CONTROL
//===========================================================================
//============================= Z Probe Options =============================
//===========================================================================

11
Marlin/src/config/examples/Cartesio/Configuration.h

@ -607,6 +607,17 @@
#define DEFAULT_ZJERK 0.3
#define DEFAULT_EJERK 5.0
/**
* Realtime Jerk Control
*
* This option eliminates vibration during printing by fitting a Bézier
* curve to move acceleration, producing much smoother direction changes.
* Because this is computationally-intensive, a 32-bit MCU is required.
*
* See https://github.com/synthetos/TinyG/wiki/Jerk-Controlled-Motion-Explained
*/
//#define BEZIER_JERK_CONTROL
//===========================================================================
//============================= Z Probe Options =============================
//===========================================================================

11
Marlin/src/config/examples/Creality/CR-10/Configuration.h

@ -618,6 +618,17 @@
#define DEFAULT_ZJERK 2.7
#define DEFAULT_EJERK 5.0
/**
* Realtime Jerk Control
*
* This option eliminates vibration during printing by fitting a Bézier
* curve to move acceleration, producing much smoother direction changes.
* Because this is computationally-intensive, a 32-bit MCU is required.
*
* See https://github.com/synthetos/TinyG/wiki/Jerk-Controlled-Motion-Explained
*/
//#define BEZIER_JERK_CONTROL
//===========================================================================
//============================= Z Probe Options =============================
//===========================================================================

11
Marlin/src/config/examples/Creality/CR-10S/Configuration.h

@ -608,6 +608,17 @@
#define DEFAULT_ZJERK 0.4
#define DEFAULT_EJERK 5.0
/**
* Realtime Jerk Control
*
* This option eliminates vibration during printing by fitting a Bézier
* curve to move acceleration, producing much smoother direction changes.
* Because this is computationally-intensive, a 32-bit MCU is required.
*
* See https://github.com/synthetos/TinyG/wiki/Jerk-Controlled-Motion-Explained
*/
//#define BEZIER_JERK_CONTROL
//===========================================================================
//============================= Z Probe Options =============================
//===========================================================================

11
Marlin/src/config/examples/Creality/CR-10mini/Configuration.h

@ -627,6 +627,17 @@
#define DEFAULT_ZJERK 0.3
#define DEFAULT_EJERK 5.0
/**
* Realtime Jerk Control
*
* This option eliminates vibration during printing by fitting a Bézier
* curve to move acceleration, producing much smoother direction changes.
* Because this is computationally-intensive, a 32-bit MCU is required.
*
* See https://github.com/synthetos/TinyG/wiki/Jerk-Controlled-Motion-Explained
*/
//#define BEZIER_JERK_CONTROL
//===========================================================================
//============================= Z Probe Options =============================
//===========================================================================

11
Marlin/src/config/examples/Creality/CR-8/Configuration.h

@ -618,6 +618,17 @@
#define DEFAULT_ZJERK 0.4
#define DEFAULT_EJERK 5.0
/**
* Realtime Jerk Control
*
* This option eliminates vibration during printing by fitting a Bézier
* curve to move acceleration, producing much smoother direction changes.
* Because this is computationally-intensive, a 32-bit MCU is required.
*
* See https://github.com/synthetos/TinyG/wiki/Jerk-Controlled-Motion-Explained
*/
//#define BEZIER_JERK_CONTROL
//===========================================================================
//============================= Z Probe Options =============================
//===========================================================================

11
Marlin/src/config/examples/Creality/Ender-2/Configuration.h

@ -612,6 +612,17 @@
#define DEFAULT_ZJERK 0.3
#define DEFAULT_EJERK 5.0
/**
* Realtime Jerk Control
*
* This option eliminates vibration during printing by fitting a Bézier
* curve to move acceleration, producing much smoother direction changes.
* Because this is computationally-intensive, a 32-bit MCU is required.
*
* See https://github.com/synthetos/TinyG/wiki/Jerk-Controlled-Motion-Explained
*/
//#define BEZIER_JERK_CONTROL
//===========================================================================
//============================= Z Probe Options =============================
//===========================================================================

11
Marlin/src/config/examples/Creality/Ender-4/Configuration.h

@ -618,6 +618,17 @@
#define DEFAULT_ZJERK 2.4
#define DEFAULT_EJERK 5.0
/**
* Realtime Jerk Control
*
* This option eliminates vibration during printing by fitting a Bézier
* curve to move acceleration, producing much smoother direction changes.
* Because this is computationally-intensive, a 32-bit MCU is required.
*
* See https://github.com/synthetos/TinyG/wiki/Jerk-Controlled-Motion-Explained
*/
//#define BEZIER_JERK_CONTROL
//===========================================================================
//============================= Z Probe Options =============================
//===========================================================================

11
Marlin/src/config/examples/Felix/Configuration.h

@ -590,6 +590,17 @@
#define DEFAULT_ZJERK 0.3
#define DEFAULT_EJERK 5.0
/**
* Realtime Jerk Control
*
* This option eliminates vibration during printing by fitting a Bézier
* curve to move acceleration, producing much smoother direction changes.
* Because this is computationally-intensive, a 32-bit MCU is required.
*
* See https://github.com/synthetos/TinyG/wiki/Jerk-Controlled-Motion-Explained
*/
//#define BEZIER_JERK_CONTROL
//===========================================================================
//============================= Z Probe Options =============================
//===========================================================================

11
Marlin/src/config/examples/Felix/DUAL/Configuration.h

@ -590,6 +590,17 @@
#define DEFAULT_ZJERK 0.3
#define DEFAULT_EJERK 5.0
/**
* Realtime Jerk Control
*
* This option eliminates vibration during printing by fitting a Bézier
* curve to move acceleration, producing much smoother direction changes.
* Because this is computationally-intensive, a 32-bit MCU is required.
*
* See https://github.com/synthetos/TinyG/wiki/Jerk-Controlled-Motion-Explained
*/
//#define BEZIER_JERK_CONTROL
//===========================================================================
//============================= Z Probe Options =============================
//===========================================================================

11
Marlin/src/config/examples/FolgerTech/i3-2020/Configuration.h

@ -614,6 +614,17 @@
#define DEFAULT_ZJERK 0.3
#define DEFAULT_EJERK 4.0
/**
* Realtime Jerk Control
*
* This option eliminates vibration during printing by fitting a Bézier
* curve to move acceleration, producing much smoother direction changes.
* Because this is computationally-intensive, a 32-bit MCU is required.
*
* See https://github.com/synthetos/TinyG/wiki/Jerk-Controlled-Motion-Explained
*/
//#define BEZIER_JERK_CONTROL
//===========================================================================
//============================= Z Probe Options =============================
//===========================================================================

11
Marlin/src/config/examples/Geeetech/GT2560/Configuration.h

@ -623,6 +623,17 @@
#define DEFAULT_ZJERK 0.3
#define DEFAULT_EJERK 5.0
/**
* Realtime Jerk Control
*
* This option eliminates vibration during printing by fitting a Bézier
* curve to move acceleration, producing much smoother direction changes.
* Because this is computationally-intensive, a 32-bit MCU is required.
*
* See https://github.com/synthetos/TinyG/wiki/Jerk-Controlled-Motion-Explained
*/
//#define BEZIER_JERK_CONTROL
//===========================================================================
//============================= Z Probe Options =============================
//===========================================================================

11
Marlin/src/config/examples/Geeetech/I3_Pro_X-GT2560/Configuration.h

@ -608,6 +608,17 @@
#define DEFAULT_ZJERK 0.3
#define DEFAULT_EJERK 4.0
/**
* Realtime Jerk Control
*
* This option eliminates vibration during printing by fitting a Bézier
* curve to move acceleration, producing much smoother direction changes.
* Because this is computationally-intensive, a 32-bit MCU is required.
*
* See https://github.com/synthetos/TinyG/wiki/Jerk-Controlled-Motion-Explained
*/
//#define BEZIER_JERK_CONTROL
//===========================================================================
//============================= Z Probe Options =============================
//===========================================================================

11
Marlin/src/config/examples/Geeetech/Prusa i3 Pro B/bltouch/Configuration.h

@ -623,6 +623,17 @@
#define DEFAULT_ZJERK 0.3
#define DEFAULT_EJERK 5.0
/**
* Realtime Jerk Control
*
* This option eliminates vibration during printing by fitting a Bézier
* curve to move acceleration, producing much smoother direction changes.
* Because this is computationally-intensive, a 32-bit MCU is required.
*
* See https://github.com/synthetos/TinyG/wiki/Jerk-Controlled-Motion-Explained
*/
//#define BEZIER_JERK_CONTROL
//===========================================================================
//============================= Z Probe Options =============================
//===========================================================================

11
Marlin/src/config/examples/Geeetech/Prusa i3 Pro B/noprobe/Configuration.h

@ -623,6 +623,17 @@
#define DEFAULT_ZJERK 0.3
#define DEFAULT_EJERK 5.0
/**
* Realtime Jerk Control
*
* This option eliminates vibration during printing by fitting a Bézier
* curve to move acceleration, producing much smoother direction changes.
* Because this is computationally-intensive, a 32-bit MCU is required.
*
* See https://github.com/synthetos/TinyG/wiki/Jerk-Controlled-Motion-Explained
*/
//#define BEZIER_JERK_CONTROL
//===========================================================================
//============================= Z Probe Options =============================
//===========================================================================

11
Marlin/src/config/examples/Infitary/i3-M508/Configuration.h

@ -612,6 +612,17 @@
#define DEFAULT_ZJERK 0.3
#define DEFAULT_EJERK 5.0
/**
* Realtime Jerk Control
*
* This option eliminates vibration during printing by fitting a Bézier
* curve to move acceleration, producing much smoother direction changes.
* Because this is computationally-intensive, a 32-bit MCU is required.
*
* See https://github.com/synthetos/TinyG/wiki/Jerk-Controlled-Motion-Explained
*/
//#define BEZIER_JERK_CONTROL
//===========================================================================
//============================= Z Probe Options =============================
//===========================================================================

11
Marlin/src/config/examples/JGAurora/A5/Configuration.h

@ -620,6 +620,17 @@
#define DEFAULT_ZJERK 0.3
#define DEFAULT_EJERK 5.0
/**
* Realtime Jerk Control
*
* This option eliminates vibration during printing by fitting a Bézier
* curve to move acceleration, producing much smoother direction changes.
* Because this is computationally-intensive, a 32-bit MCU is required.
*
* See https://github.com/synthetos/TinyG/wiki/Jerk-Controlled-Motion-Explained
*/
//#define BEZIER_JERK_CONTROL
//===========================================================================
//============================= Z Probe Options =============================
//===========================================================================

11
Marlin/src/config/examples/MakerParts/Configuration.h

@ -628,6 +628,17 @@
#define DEFAULT_ZJERK 0.4
#define DEFAULT_EJERK 8.0
/**
* Realtime Jerk Control
*
* This option eliminates vibration during printing by fitting a Bézier
* curve to move acceleration, producing much smoother direction changes.
* Because this is computationally-intensive, a 32-bit MCU is required.
*
* See https://github.com/synthetos/TinyG/wiki/Jerk-Controlled-Motion-Explained
*/
//#define BEZIER_JERK_CONTROL
//===========================================================================
//============================= Z Probe Options =============================
//===========================================================================

11
Marlin/src/config/examples/Malyan/M150/Configuration.h

@ -628,6 +628,17 @@
#define DEFAULT_ZJERK 0.3
#define DEFAULT_EJERK 5.0
/**
* Realtime Jerk Control
*
* This option eliminates vibration during printing by fitting a Bézier
* curve to move acceleration, producing much smoother direction changes.
* Because this is computationally-intensive, a 32-bit MCU is required.
*
* See https://github.com/synthetos/TinyG/wiki/Jerk-Controlled-Motion-Explained
*/
//#define BEZIER_JERK_CONTROL
//===========================================================================
//============================= Z Probe Options =============================
//===========================================================================

11
Marlin/src/config/examples/Malyan/M200/Configuration.h

@ -607,6 +607,17 @@
#define DEFAULT_ZJERK 0.3
#define DEFAULT_EJERK 5.0
/**
* Realtime Jerk Control
*
* This option eliminates vibration during printing by fitting a Bézier
* curve to move acceleration, producing much smoother direction changes.
* Because this is computationally-intensive, a 32-bit MCU is required.
*
* See https://github.com/synthetos/TinyG/wiki/Jerk-Controlled-Motion-Explained
*/
//#define BEZIER_JERK_CONTROL
//===========================================================================
//============================= Z Probe Options =============================
//===========================================================================

11
Marlin/src/config/examples/Micromake/C1/basic/Configuration.h

@ -612,6 +612,17 @@
#define DEFAULT_ZJERK DEFAULT_XJERK // Must be same as XY for delta
#define DEFAULT_EJERK 5.0
/**
* Realtime Jerk Control
*
* This option eliminates vibration during printing by fitting a Bézier
* curve to move acceleration, producing much smoother direction changes.
* Because this is computationally-intensive, a 32-bit MCU is required.
*
* See https://github.com/synthetos/TinyG/wiki/Jerk-Controlled-Motion-Explained
*/
//#define BEZIER_JERK_CONTROL
//===========================================================================
//============================= Z Probe Options =============================
//===========================================================================

11
Marlin/src/config/examples/Micromake/C1/enhanced/Configuration.h

@ -612,6 +612,17 @@
#define DEFAULT_ZJERK DEFAULT_XJERK // Must be same as XY for delta
#define DEFAULT_EJERK 5.0
/**
* Realtime Jerk Control
*
* This option eliminates vibration during printing by fitting a Bézier
* curve to move acceleration, producing much smoother direction changes.
* Because this is computationally-intensive, a 32-bit MCU is required.
*
* See https://github.com/synthetos/TinyG/wiki/Jerk-Controlled-Motion-Explained
*/
//#define BEZIER_JERK_CONTROL
//===========================================================================
//============================= Z Probe Options =============================
//===========================================================================

11
Marlin/src/config/examples/Mks/Sbase/Configuration.h

@ -608,6 +608,17 @@
#define DEFAULT_ZJERK 0.3
#define DEFAULT_EJERK 5.0
/**
* Realtime Jerk Control
*
* This option eliminates vibration during printing by fitting a Bézier
* curve to move acceleration, producing much smoother direction changes.
* Because this is computationally-intensive, a 32-bit MCU is required.
*
* See https://github.com/synthetos/TinyG/wiki/Jerk-Controlled-Motion-Explained
*/
//#define BEZIER_JERK_CONTROL
//===========================================================================
//============================= Z Probe Options =============================
//===========================================================================

11
Marlin/src/config/examples/RepRapWorld/Megatronics/Configuration.h

@ -608,6 +608,17 @@
#define DEFAULT_ZJERK 0.3
#define DEFAULT_EJERK 5.0
/**
* Realtime Jerk Control
*
* This option eliminates vibration during printing by fitting a Bézier
* curve to move acceleration, producing much smoother direction changes.
* Because this is computationally-intensive, a 32-bit MCU is required.
*
* See https://github.com/synthetos/TinyG/wiki/Jerk-Controlled-Motion-Explained
*/
//#define BEZIER_JERK_CONTROL
//===========================================================================
//============================= Z Probe Options =============================
//===========================================================================

11
Marlin/src/config/examples/RigidBot/Configuration.h

@ -606,6 +606,17 @@
#define DEFAULT_ZJERK 0.3
#define DEFAULT_EJERK 5.0
/**
* Realtime Jerk Control
*
* This option eliminates vibration during printing by fitting a Bézier
* curve to move acceleration, producing much smoother direction changes.
* Because this is computationally-intensive, a 32-bit MCU is required.
*
* See https://github.com/synthetos/TinyG/wiki/Jerk-Controlled-Motion-Explained
*/
//#define BEZIER_JERK_CONTROL
//===========================================================================
//============================= Z Probe Options =============================
//===========================================================================

11
Marlin/src/config/examples/SCARA/Configuration.h

@ -621,6 +621,17 @@
#define DEFAULT_ZJERK 0.3
#define DEFAULT_EJERK 3.0
/**
* Realtime Jerk Control
*
* This option eliminates vibration during printing by fitting a Bézier
* curve to move acceleration, producing much smoother direction changes.
* Because this is computationally-intensive, a 32-bit MCU is required.
*
* See https://github.com/synthetos/TinyG/wiki/Jerk-Controlled-Motion-Explained
*/
//#define BEZIER_JERK_CONTROL
//===========================================================================
//============================= Z Probe Options =============================
//===========================================================================

11
Marlin/src/config/examples/STM32F10/Configuration.h

@ -611,6 +611,17 @@
#define DEFAULT_EJERK 5.0
/**
* Realtime Jerk Control
*
* This option eliminates vibration during printing by fitting a Bézier
* curve to move acceleration, producing much smoother direction changes.
* Because this is computationally-intensive, a 32-bit MCU is required.
*
* See https://github.com/synthetos/TinyG/wiki/Jerk-Controlled-Motion-Explained
*/
//#define BEZIER_JERK_CONTROL
//===========================================================================
//============================= Z Probe Options =============================
//===========================================================================

11
Marlin/src/config/examples/Sanguinololu/Configuration.h

@ -639,6 +639,17 @@
#define DEFAULT_ZJERK 0.3
#define DEFAULT_EJERK 5.0
/**
* Realtime Jerk Control
*
* This option eliminates vibration during printing by fitting a Bézier
* curve to move acceleration, producing much smoother direction changes.
* Because this is computationally-intensive, a 32-bit MCU is required.
*
* See https://github.com/synthetos/TinyG/wiki/Jerk-Controlled-Motion-Explained
*/
//#define BEZIER_JERK_CONTROL
//===========================================================================
//============================= Z Probe Options =============================
//===========================================================================

11
Marlin/src/config/examples/TheBorg/Configuration.h

@ -608,6 +608,17 @@
#define DEFAULT_ZJERK 0.3
#define DEFAULT_EJERK 5.0
/**
* Realtime Jerk Control
*
* This option eliminates vibration during printing by fitting a Bézier
* curve to move acceleration, producing much smoother direction changes.
* Because this is computationally-intensive, a 32-bit MCU is required.
*
* See https://github.com/synthetos/TinyG/wiki/Jerk-Controlled-Motion-Explained
*/
//#define BEZIER_JERK_CONTROL
//===========================================================================
//============================= Z Probe Options =============================
//===========================================================================

11
Marlin/src/config/examples/TinyBoy2/Configuration.h

@ -659,6 +659,17 @@
#define DEFAULT_ZJERK 0.3
#define DEFAULT_EJERK 5.0
/**
* Realtime Jerk Control
*
* This option eliminates vibration during printing by fitting a Bézier
* curve to move acceleration, producing much smoother direction changes.
* Because this is computationally-intensive, a 32-bit MCU is required.
*
* See https://github.com/synthetos/TinyG/wiki/Jerk-Controlled-Motion-Explained
*/
//#define BEZIER_JERK_CONTROL
//===========================================================================
//============================= Z Probe Options =============================
//===========================================================================

11
Marlin/src/config/examples/Tronxy/X1/Configuration.h

@ -608,6 +608,17 @@
#define DEFAULT_ZJERK 0.3
#define DEFAULT_EJERK 5.0
/**
* Realtime Jerk Control
*
* This option eliminates vibration during printing by fitting a Bézier
* curve to move acceleration, producing much smoother direction changes.
* Because this is computationally-intensive, a 32-bit MCU is required.
*
* See https://github.com/synthetos/TinyG/wiki/Jerk-Controlled-Motion-Explained
*/
//#define BEZIER_JERK_CONTROL
//===========================================================================
//============================= Z Probe Options =============================
//===========================================================================

11
Marlin/src/config/examples/Tronxy/X5S/Configuration.h

@ -608,6 +608,17 @@
#define DEFAULT_ZJERK 0.4
#define DEFAULT_EJERK 5.0
/**
* Realtime Jerk Control
*
* This option eliminates vibration during printing by fitting a Bézier
* curve to move acceleration, producing much smoother direction changes.
* Because this is computationally-intensive, a 32-bit MCU is required.
*
* See https://github.com/synthetos/TinyG/wiki/Jerk-Controlled-Motion-Explained
*/
//#define BEZIER_JERK_CONTROL
//===========================================================================
//============================= Z Probe Options =============================
//===========================================================================

11
Marlin/src/config/examples/Tronxy/XY100/Configuration.h

@ -619,6 +619,17 @@
#define DEFAULT_ZJERK 0.4
#define DEFAULT_EJERK 5.0
/**
* Realtime Jerk Control
*
* This option eliminates vibration during printing by fitting a Bézier
* curve to move acceleration, producing much smoother direction changes.
* Because this is computationally-intensive, a 32-bit MCU is required.
*
* See https://github.com/synthetos/TinyG/wiki/Jerk-Controlled-Motion-Explained
*/
//#define BEZIER_JERK_CONTROL
//===========================================================================
//============================= Z Probe Options =============================
//===========================================================================

11
Marlin/src/config/examples/UltiMachine/Archim2/Configuration.h

@ -608,6 +608,17 @@
#define DEFAULT_ZJERK 0.3
#define DEFAULT_EJERK 5.0
/**
* Realtime Jerk Control
*
* This option eliminates vibration during printing by fitting a Bézier
* curve to move acceleration, producing much smoother direction changes.
* Because this is computationally-intensive, a 32-bit MCU is required.
*
* See https://github.com/synthetos/TinyG/wiki/Jerk-Controlled-Motion-Explained
*/
//#define BEZIER_JERK_CONTROL
//===========================================================================
//============================= Z Probe Options =============================
//===========================================================================

11
Marlin/src/config/examples/Velleman/K8200/Configuration.h

@ -637,6 +637,17 @@
#define DEFAULT_ZJERK 0.3
#define DEFAULT_EJERK 5.0
/**
* Realtime Jerk Control
*
* This option eliminates vibration during printing by fitting a Bézier
* curve to move acceleration, producing much smoother direction changes.
* Because this is computationally-intensive, a 32-bit MCU is required.
*
* See https://github.com/synthetos/TinyG/wiki/Jerk-Controlled-Motion-Explained
*/
//#define BEZIER_JERK_CONTROL
//===========================================================================
//============================= Z Probe Options =============================
//===========================================================================

11
Marlin/src/config/examples/Velleman/K8400/Configuration.h

@ -608,6 +608,17 @@
#define DEFAULT_ZJERK 0.5
#define DEFAULT_EJERK 20.0
/**
* Realtime Jerk Control
*
* This option eliminates vibration during printing by fitting a Bézier
* curve to move acceleration, producing much smoother direction changes.
* Because this is computationally-intensive, a 32-bit MCU is required.
*
* See https://github.com/synthetos/TinyG/wiki/Jerk-Controlled-Motion-Explained
*/
//#define BEZIER_JERK_CONTROL
//===========================================================================
//============================= Z Probe Options =============================
//===========================================================================

11
Marlin/src/config/examples/Velleman/K8400/Dual-head/Configuration.h

@ -608,6 +608,17 @@
#define DEFAULT_ZJERK 0.4
#define DEFAULT_EJERK 20.0
/**
* Realtime Jerk Control
*
* This option eliminates vibration during printing by fitting a Bézier
* curve to move acceleration, producing much smoother direction changes.
* Because this is computationally-intensive, a 32-bit MCU is required.
*
* See https://github.com/synthetos/TinyG/wiki/Jerk-Controlled-Motion-Explained
*/
//#define BEZIER_JERK_CONTROL
//===========================================================================
//============================= Z Probe Options =============================
//===========================================================================

11
Marlin/src/config/examples/Wanhao/Duplicator 6/Configuration.h

@ -618,6 +618,17 @@
#define DEFAULT_ZJERK 0.3
#define DEFAULT_EJERK 1.0
/**
* Realtime Jerk Control
*
* This option eliminates vibration during printing by fitting a Bézier
* curve to move acceleration, producing much smoother direction changes.
* Because this is computationally-intensive, a 32-bit MCU is required.
*
* See https://github.com/synthetos/TinyG/wiki/Jerk-Controlled-Motion-Explained
*/
//#define BEZIER_JERK_CONTROL
//===========================================================================
//============================= Z Probe Options =============================
//===========================================================================

11
Marlin/src/config/examples/adafruit/ST7565/Configuration.h

@ -608,6 +608,17 @@
#define DEFAULT_ZJERK 0.3
#define DEFAULT_EJERK 5.0
/**
* Realtime Jerk Control
*
* This option eliminates vibration during printing by fitting a Bézier
* curve to move acceleration, producing much smoother direction changes.
* Because this is computationally-intensive, a 32-bit MCU is required.
*
* See https://github.com/synthetos/TinyG/wiki/Jerk-Controlled-Motion-Explained
*/
//#define BEZIER_JERK_CONTROL
//===========================================================================
//============================= Z Probe Options =============================
//===========================================================================

11
Marlin/src/config/examples/delta/FLSUN/auto_calibrate/Configuration.h

@ -688,6 +688,17 @@
#define DEFAULT_ZJERK DEFAULT_XJERK // Must be same as XY for delta
#define DEFAULT_EJERK 5.0
/**
* Realtime Jerk Control
*
* This option eliminates vibration during printing by fitting a Bézier
* curve to move acceleration, producing much smoother direction changes.
* Because this is computationally-intensive, a 32-bit MCU is required.
*
* See https://github.com/synthetos/TinyG/wiki/Jerk-Controlled-Motion-Explained
*/
//#define BEZIER_JERK_CONTROL
//===========================================================================
//============================= Z Probe Options =============================
//===========================================================================

11
Marlin/src/config/examples/delta/FLSUN/kossel/Configuration.h

@ -688,6 +688,17 @@
#define DEFAULT_ZJERK DEFAULT_XJERK // Must be same as XY for delta
#define DEFAULT_EJERK 5.0
/**
* Realtime Jerk Control
*
* This option eliminates vibration during printing by fitting a Bézier
* curve to move acceleration, producing much smoother direction changes.
* Because this is computationally-intensive, a 32-bit MCU is required.
*
* See https://github.com/synthetos/TinyG/wiki/Jerk-Controlled-Motion-Explained
*/
//#define BEZIER_JERK_CONTROL
//===========================================================================
//============================= Z Probe Options =============================
//===========================================================================

11
Marlin/src/config/examples/delta/FLSUN/kossel_mini/Configuration.h

@ -688,6 +688,17 @@
#define DEFAULT_ZJERK DEFAULT_XJERK // Must be same as XY for delta
#define DEFAULT_EJERK 5.0
/**
* Realtime Jerk Control
*
* This option eliminates vibration during printing by fitting a Bézier
* curve to move acceleration, producing much smoother direction changes.
* Because this is computationally-intensive, a 32-bit MCU is required.
*
* See https://github.com/synthetos/TinyG/wiki/Jerk-Controlled-Motion-Explained
*/
//#define BEZIER_JERK_CONTROL
//===========================================================================
//============================= Z Probe Options =============================
//===========================================================================

11
Marlin/src/config/examples/delta/Hatchbox_Alpha/Configuration.h

@ -693,6 +693,17 @@
#define DEFAULT_ZJERK DEFAULT_XJERK // Must be same as XY for delta
#define DEFAULT_EJERK 5.0
/**
* Realtime Jerk Control
*
* This option eliminates vibration during printing by fitting a Bézier
* curve to move acceleration, producing much smoother direction changes.
* Because this is computationally-intensive, a 32-bit MCU is required.
*
* See https://github.com/synthetos/TinyG/wiki/Jerk-Controlled-Motion-Explained
*/
//#define BEZIER_JERK_CONTROL
//===========================================================================
//============================= Z Probe Options =============================
//===========================================================================

11
Marlin/src/config/examples/delta/generic/Configuration.h

@ -678,6 +678,17 @@
#define DEFAULT_ZJERK DEFAULT_XJERK // Must be same as XY for delta
#define DEFAULT_EJERK 5.0
/**
* Realtime Jerk Control
*
* This option eliminates vibration during printing by fitting a Bézier
* curve to move acceleration, producing much smoother direction changes.
* Because this is computationally-intensive, a 32-bit MCU is required.
*
* See https://github.com/synthetos/TinyG/wiki/Jerk-Controlled-Motion-Explained
*/
//#define BEZIER_JERK_CONTROL
//===========================================================================
//============================= Z Probe Options =============================
//===========================================================================

11
Marlin/src/config/examples/delta/kossel_mini/Configuration.h

@ -678,6 +678,17 @@
#define DEFAULT_ZJERK DEFAULT_XJERK // Must be same as XY for delta
#define DEFAULT_EJERK 5.0
/**
* Realtime Jerk Control
*
* This option eliminates vibration during printing by fitting a Bézier
* curve to move acceleration, producing much smoother direction changes.
* Because this is computationally-intensive, a 32-bit MCU is required.
*
* See https://github.com/synthetos/TinyG/wiki/Jerk-Controlled-Motion-Explained
*/
//#define BEZIER_JERK_CONTROL
//===========================================================================
//============================= Z Probe Options =============================
//===========================================================================

11
Marlin/src/config/examples/delta/kossel_pro/Configuration.h

@ -671,6 +671,17 @@
#define DEFAULT_ZJERK DEFAULT_XJERK // Must be same as XY for delta
#define DEFAULT_EJERK 5.0
/**
* Realtime Jerk Control
*
* This option eliminates vibration during printing by fitting a Bézier
* curve to move acceleration, producing much smoother direction changes.
* Because this is computationally-intensive, a 32-bit MCU is required.
*
* See https://github.com/synthetos/TinyG/wiki/Jerk-Controlled-Motion-Explained
*/
//#define BEZIER_JERK_CONTROL
//===========================================================================
//============================= Z Probe Options =============================
//===========================================================================

11
Marlin/src/config/examples/delta/kossel_xl/Configuration.h

@ -690,6 +690,17 @@
#define DEFAULT_ZJERK DEFAULT_XJERK // Must be same as XY for delta
#define DEFAULT_EJERK 20.0
/**
* Realtime Jerk Control
*
* This option eliminates vibration during printing by fitting a Bézier
* curve to move acceleration, producing much smoother direction changes.
* Because this is computationally-intensive, a 32-bit MCU is required.
*
* See https://github.com/synthetos/TinyG/wiki/Jerk-Controlled-Motion-Explained
*/
//#define BEZIER_JERK_CONTROL
//===========================================================================
//============================= Z Probe Options =============================
//===========================================================================

11
Marlin/src/config/examples/gCreate/gMax1.5+/Configuration.h

@ -621,6 +621,17 @@
#define DEFAULT_ZJERK 0.7
#define DEFAULT_EJERK 4.0
/**
* Realtime Jerk Control
*
* This option eliminates vibration during printing by fitting a Bézier
* curve to move acceleration, producing much smoother direction changes.
* Because this is computationally-intensive, a 32-bit MCU is required.
*
* See https://github.com/synthetos/TinyG/wiki/Jerk-Controlled-Motion-Explained
*/
//#define BEZIER_JERK_CONTROL
//===========================================================================
//============================= Z Probe Options =============================
//===========================================================================

11
Marlin/src/config/examples/makibox/Configuration.h

@ -611,6 +611,17 @@
#define DEFAULT_ZJERK 0.3
#define DEFAULT_EJERK 5.0
/**
* Realtime Jerk Control
*
* This option eliminates vibration during printing by fitting a Bézier
* curve to move acceleration, producing much smoother direction changes.
* Because this is computationally-intensive, a 32-bit MCU is required.
*
* See https://github.com/synthetos/TinyG/wiki/Jerk-Controlled-Motion-Explained
*/
//#define BEZIER_JERK_CONTROL
//===========================================================================
//============================= Z Probe Options =============================
//===========================================================================

11
Marlin/src/config/examples/stm32f103ret6/Configuration.h

@ -610,6 +610,17 @@
#define DEFAULT_ZJERK 0.3
#define DEFAULT_EJERK 5.0
/**
* Realtime Jerk Control
*
* This option eliminates vibration during printing by fitting a Bézier
* curve to move acceleration, producing much smoother direction changes.
* Because this is computationally-intensive, a 32-bit MCU is required.
*
* See https://github.com/synthetos/TinyG/wiki/Jerk-Controlled-Motion-Explained
*/
//#define BEZIER_JERK_CONTROL
//===========================================================================
//============================= Z Probe Options =============================
//===========================================================================

11
Marlin/src/config/examples/tvrrug/Round2/Configuration.h

@ -603,6 +603,17 @@
#define DEFAULT_ZJERK 0.3
#define DEFAULT_EJERK 5.0
/**
* Realtime Jerk Control
*
* This option eliminates vibration during printing by fitting a Bézier
* curve to move acceleration, producing much smoother direction changes.
* Because this is computationally-intensive, a 32-bit MCU is required.
*
* See https://github.com/synthetos/TinyG/wiki/Jerk-Controlled-Motion-Explained
*/
//#define BEZIER_JERK_CONTROL
//===========================================================================
//============================= Z Probe Options =============================
//===========================================================================

11
Marlin/src/config/examples/wt150/Configuration.h

@ -613,6 +613,17 @@
#define DEFAULT_ZJERK 0.3
#define DEFAULT_EJERK 5.0
/**
* Realtime Jerk Control
*
* This option eliminates vibration during printing by fitting a Bézier
* curve to move acceleration, producing much smoother direction changes.
* Because this is computationally-intensive, a 32-bit MCU is required.
*
* See https://github.com/synthetos/TinyG/wiki/Jerk-Controlled-Motion-Explained
*/
//#define BEZIER_JERK_CONTROL
//===========================================================================
//============================= Z Probe Options =============================
//===========================================================================

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