Browse Source

Add LIGHTWEIGHT_UI to example configs

pull/1/head
Scott Lahteine 6 years ago
parent
commit
556abc0888
  1. 16
      Marlin/src/config/examples/AlephObjects/TAZ4/Configuration_adv.h
  2. 2
      Marlin/src/config/examples/Anet/A6/Configuration.h
  3. 16
      Marlin/src/config/examples/Anet/A6/Configuration_adv.h
  4. 2
      Marlin/src/config/examples/Anet/A8/Configuration.h
  5. 16
      Marlin/src/config/examples/Anet/A8/Configuration_adv.h
  6. 16
      Marlin/src/config/examples/Azteeg/X5GT/Configuration_adv.h
  7. 16
      Marlin/src/config/examples/BIBO/TouchX/Configuration_adv.h
  8. 16
      Marlin/src/config/examples/BQ/Hephestos/Configuration_adv.h
  9. 16
      Marlin/src/config/examples/BQ/Hephestos_2/Configuration_adv.h
  10. 16
      Marlin/src/config/examples/BQ/WITBOX/Configuration_adv.h
  11. 16
      Marlin/src/config/examples/Cartesio/Configuration_adv.h
  12. 16
      Marlin/src/config/examples/Creality/CR-10/Configuration_adv.h
  13. 16
      Marlin/src/config/examples/Creality/CR-10S/Configuration_adv.h
  14. 16
      Marlin/src/config/examples/Creality/Ender/Configuration_adv.h
  15. 16
      Marlin/src/config/examples/Felix/Configuration_adv.h
  16. 16
      Marlin/src/config/examples/FolgerTech/i3-2020/Configuration_adv.h
  17. 16
      Marlin/src/config/examples/Infitary/i3-M508/Configuration_adv.h
  18. 16
      Marlin/src/config/examples/JGAurora/A5/Configuration_adv.h
  19. 16
      Marlin/src/config/examples/MakerParts/Configuration_adv.h
  20. 16
      Marlin/src/config/examples/Malyan/M150/Configuration_adv.h
  21. 16
      Marlin/src/config/examples/Malyan/M200/Configuration_adv.h
  22. 16
      Marlin/src/config/examples/Micromake/C1/enhanced/Configuration_adv.h
  23. 16
      Marlin/src/config/examples/Mks/Sbase/Configuration_adv.h
  24. 16
      Marlin/src/config/examples/RigidBot/Configuration_adv.h
  25. 16
      Marlin/src/config/examples/SCARA/Configuration_adv.h
  26. 16
      Marlin/src/config/examples/Sanguinololu/Configuration_adv.h
  27. 16
      Marlin/src/config/examples/TheBorg/Configuration_adv.h
  28. 16
      Marlin/src/config/examples/TinyBoy2/Configuration_adv.h
  29. 16
      Marlin/src/config/examples/UltiMachine/Archim2/Configuration_adv.h
  30. 16
      Marlin/src/config/examples/Velleman/K8200/Configuration_adv.h
  31. 16
      Marlin/src/config/examples/Velleman/K8400/Configuration_adv.h
  32. 16
      Marlin/src/config/examples/Wanhao/Duplicator 6/Configuration_adv.h
  33. 16
      Marlin/src/config/examples/delta/FLSUN/auto_calibrate/Configuration_adv.h
  34. 16
      Marlin/src/config/examples/delta/FLSUN/kossel/Configuration_adv.h
  35. 16
      Marlin/src/config/examples/delta/FLSUN/kossel_mini/Configuration_adv.h
  36. 16
      Marlin/src/config/examples/delta/generic/Configuration_adv.h
  37. 16
      Marlin/src/config/examples/delta/kossel_mini/Configuration_adv.h
  38. 16
      Marlin/src/config/examples/delta/kossel_pro/Configuration_adv.h
  39. 16
      Marlin/src/config/examples/delta/kossel_xl/Configuration_adv.h
  40. 16
      Marlin/src/config/examples/gCreate/gMax1.5+/Configuration_adv.h
  41. 16
      Marlin/src/config/examples/makibox/Configuration_adv.h
  42. 16
      Marlin/src/config/examples/tvrrug/Round2/Configuration_adv.h
  43. 16
      Marlin/src/config/examples/wt150/Configuration_adv.h

16
Marlin/src/config/examples/AlephObjects/TAZ4/Configuration_adv.h

@ -656,6 +656,22 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*/
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20
#endif
#endif
#endif // DOGLCD
// @section safety

2
Marlin/src/config/examples/Anet/A6/Configuration.h

@ -1675,8 +1675,6 @@
// RepRapDiscount FULL GRAPHIC Smart Controller
// http://reprap.org/wiki/RepRapDiscount_Full_Graphic_Smart_Controller
//
// Note: Details on connecting to the Anet V1.0 controller are in the file pins_ANET_10.h
//
//#define REPRAP_DISCOUNT_FULL_GRAPHIC_SMART_CONTROLLER
//

16
Marlin/src/config/examples/Anet/A6/Configuration_adv.h

@ -656,6 +656,22 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*/
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20
#endif
#endif
#endif // DOGLCD
// @section safety

2
Marlin/src/config/examples/Anet/A8/Configuration.h

@ -1534,8 +1534,6 @@
// RepRapDiscount FULL GRAPHIC Smart Controller
// http://reprap.org/wiki/RepRapDiscount_Full_Graphic_Smart_Controller
//
// Note: Details on connecting to the Anet V1.0 controller are in the file pins_ANET_10.h
//
//#define REPRAP_DISCOUNT_FULL_GRAPHIC_SMART_CONTROLLER
//

16
Marlin/src/config/examples/Anet/A8/Configuration_adv.h

@ -656,6 +656,22 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*/
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20
#endif
#endif
#endif // DOGLCD
// @section safety

16
Marlin/src/config/examples/Azteeg/X5GT/Configuration_adv.h

@ -657,6 +657,22 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*/
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20
#endif
#endif
#endif // DOGLCD
// @section safety

16
Marlin/src/config/examples/BIBO/TouchX/Configuration_adv.h

@ -656,6 +656,22 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*/
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20
#endif
#endif
#endif // DOGLCD
// @section safety

16
Marlin/src/config/examples/BQ/Hephestos/Configuration_adv.h

@ -656,6 +656,22 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*/
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20
#endif
#endif
#endif // DOGLCD
// @section safety

16
Marlin/src/config/examples/BQ/Hephestos_2/Configuration_adv.h

@ -656,6 +656,22 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*/
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20
#endif
#endif
#endif // DOGLCD
// @section safety

16
Marlin/src/config/examples/BQ/WITBOX/Configuration_adv.h

@ -656,6 +656,22 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*/
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20
#endif
#endif
#endif // DOGLCD
// @section safety

16
Marlin/src/config/examples/Cartesio/Configuration_adv.h

@ -656,6 +656,22 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*/
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20
#endif
#endif
#endif // DOGLCD
// @section safety

16
Marlin/src/config/examples/Creality/CR-10/Configuration_adv.h

@ -656,6 +656,22 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*/
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20
#endif
#endif
#endif // DOGLCD
// @section safety

16
Marlin/src/config/examples/Creality/CR-10S/Configuration_adv.h

@ -656,6 +656,22 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*/
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20
#endif
#endif
#endif // DOGLCD
// @section safety

16
Marlin/src/config/examples/Creality/Ender/Configuration_adv.h

@ -656,6 +656,22 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*/
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20
#endif
#endif
#endif // DOGLCD
// @section safety

16
Marlin/src/config/examples/Felix/Configuration_adv.h

@ -656,6 +656,22 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*/
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20
#endif
#endif
#endif // DOGLCD
// @section safety

16
Marlin/src/config/examples/FolgerTech/i3-2020/Configuration_adv.h

@ -656,6 +656,22 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*/
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20
#endif
#endif
#endif // DOGLCD
// @section safety

16
Marlin/src/config/examples/Infitary/i3-M508/Configuration_adv.h

@ -656,6 +656,22 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*/
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20
#endif
#endif
#endif // DOGLCD
// @section safety

16
Marlin/src/config/examples/JGAurora/A5/Configuration_adv.h

@ -656,6 +656,22 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*/
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20
#endif
#endif
#endif // DOGLCD
// @section safety

16
Marlin/src/config/examples/MakerParts/Configuration_adv.h

@ -656,6 +656,22 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*/
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20
#endif
#endif
#endif // DOGLCD
// @section safety

16
Marlin/src/config/examples/Malyan/M150/Configuration_adv.h

@ -656,6 +656,22 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*/
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20
#endif
#endif
#endif // DOGLCD
// @section safety

16
Marlin/src/config/examples/Malyan/M200/Configuration_adv.h

@ -656,6 +656,22 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*/
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20
#endif
#endif
#endif // DOGLCD
// @section safety

16
Marlin/src/config/examples/Micromake/C1/enhanced/Configuration_adv.h

@ -656,6 +656,22 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*/
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20
#endif
#endif
#endif // DOGLCD
// @section safety

16
Marlin/src/config/examples/Mks/Sbase/Configuration_adv.h

@ -664,6 +664,22 @@
#define DOGLCD_MOSI MOSI_PIN
#endif
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*/
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20
#endif
#endif
#endif // DOGLCD
// @section safety

16
Marlin/src/config/examples/RigidBot/Configuration_adv.h

@ -656,6 +656,22 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*/
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20
#endif
#endif
#endif // DOGLCD
// @section safety

16
Marlin/src/config/examples/SCARA/Configuration_adv.h

@ -656,6 +656,22 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*/
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20
#endif
#endif
#endif // DOGLCD
// @section safety

16
Marlin/src/config/examples/Sanguinololu/Configuration_adv.h

@ -656,6 +656,22 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*/
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20
#endif
#endif
#endif // DOGLCD
// @section safety

16
Marlin/src/config/examples/TheBorg/Configuration_adv.h

@ -653,6 +653,22 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*/
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20
#endif
#endif
#endif // DOGLCD
// @section safety

16
Marlin/src/config/examples/TinyBoy2/Configuration_adv.h

@ -656,6 +656,22 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*/
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20
#endif
#endif
#endif // DOGLCD
// @section safety

16
Marlin/src/config/examples/UltiMachine/Archim2/Configuration_adv.h

@ -656,6 +656,22 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*/
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20
#endif
#endif
#endif // DOGLCD
// @section safety

16
Marlin/src/config/examples/Velleman/K8200/Configuration_adv.h

@ -669,6 +669,22 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*/
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20
#endif
#endif
#endif // DOGLCD
// @section safety

16
Marlin/src/config/examples/Velleman/K8400/Configuration_adv.h

@ -656,6 +656,22 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*/
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20
#endif
#endif
#endif // DOGLCD
// @section safety

16
Marlin/src/config/examples/Wanhao/Duplicator 6/Configuration_adv.h

@ -658,6 +658,22 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*/
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20
#endif
#endif
#endif // DOGLCD
// @section safety

16
Marlin/src/config/examples/delta/FLSUN/auto_calibrate/Configuration_adv.h

@ -658,6 +658,22 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*/
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20
#endif
#endif
#endif // DOGLCD
// @section safety

16
Marlin/src/config/examples/delta/FLSUN/kossel/Configuration_adv.h

@ -658,6 +658,22 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*/
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20
#endif
#endif
#endif // DOGLCD
// @section safety

16
Marlin/src/config/examples/delta/FLSUN/kossel_mini/Configuration_adv.h

@ -658,6 +658,22 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*/
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20
#endif
#endif
#endif // DOGLCD
// @section safety

16
Marlin/src/config/examples/delta/generic/Configuration_adv.h

@ -658,6 +658,22 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*/
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20
#endif
#endif
#endif // DOGLCD
// @section safety

16
Marlin/src/config/examples/delta/kossel_mini/Configuration_adv.h

@ -658,6 +658,22 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*/
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20
#endif
#endif
#endif // DOGLCD
// @section safety

16
Marlin/src/config/examples/delta/kossel_pro/Configuration_adv.h

@ -663,6 +663,22 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*/
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20
#endif
#endif
#endif // DOGLCD
// @section safety

16
Marlin/src/config/examples/delta/kossel_xl/Configuration_adv.h

@ -658,6 +658,22 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*/
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20
#endif
#endif
#endif // DOGLCD
// @section safety

16
Marlin/src/config/examples/gCreate/gMax1.5+/Configuration_adv.h

@ -656,6 +656,22 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*/
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20
#endif
#endif
#endif // DOGLCD
// @section safety

16
Marlin/src/config/examples/makibox/Configuration_adv.h

@ -656,6 +656,22 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*/
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20
#endif
#endif
#endif // DOGLCD
// @section safety

16
Marlin/src/config/examples/tvrrug/Round2/Configuration_adv.h

@ -656,6 +656,22 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*/
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20
#endif
#endif
#endif // DOGLCD
// @section safety

16
Marlin/src/config/examples/wt150/Configuration_adv.h

@ -657,6 +657,22 @@
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
#if ENABLED(U8GLIB_ST7920)
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
* Enable LIGHTWEIGHT_UI to use this special display mode.
*
* Since LIGHTWEIGHT_UI has limited space, the position and status
* message occupy the same line. Set STATUS_EXPIRE_SECONDS to the
* length of time to display the status message before clearing.
*/
//#define LIGHTWEIGHT_UI
#if ENABLED(LIGHTWEIGHT_UI)
#define STATUS_EXPIRE_SECONDS 20
#endif
#endif
#endif // DOGLCD
// @section safety

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