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Get Bi-Linear to work with G26

More corrections to make that happen...
pull/1/head
Roxy-3D 7 years ago
committed by GitHub
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commit
48fb4e0932
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  1. 4
      Marlin/src/feature/bedlevel/bedlevel.h

4
Marlin/src/feature/bedlevel/bedlevel.h

@ -72,8 +72,8 @@ void reset_bed_level();
#endif
#if ENABLED(AUTO_BED_LEVELING_BILINEAR)
#define _GET_MESH_X(I) (bilinear_start[X_AXIS] + I * bilinear_grid_spacing[X_AXIS])
#define _GET_MESH_Y(J) (bilinear_start[Y_AXIS] + J * bilinear_grid_spacing[Y_AXIS])
#define _GET_MESH_X(I) (bilinear_start[X_AXIS] + (I) * bilinear_grid_spacing[X_AXIS])
#define _GET_MESH_Y(J) (bilinear_start[Y_AXIS] + (J) * bilinear_grid_spacing[Y_AXIS])
#elif ENABLED(AUTO_BED_LEVELING_UBL)
#define _GET_MESH_X(I) ubl.mesh_index_to_xpos(I)
#define _GET_MESH_Y(J) ubl.mesh_index_to_ypos(J)

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