diff --git a/Marlin/src/lcd/e3v2/common/dwin_font.h b/Marlin/src/lcd/e3v2/common/dwin_font.h index 5a4b1a61cf..10bb104d27 100644 --- a/Marlin/src/lcd/e3v2/common/dwin_font.h +++ b/Marlin/src/lcd/e3v2/common/dwin_font.h @@ -21,6 +21,8 @@ */ #pragma once +typedef uint8_t fontid_t; + /** * 3-.0:The font size, 0x00-0x09, corresponds to the font size below: * 0x00=6*12 0x01=8*16 0x02=10*20 0x03=12*24 0x04=14*28 diff --git a/Marlin/src/lcd/e3v2/proui/ubl_tools.cpp b/Marlin/src/lcd/e3v2/proui/bedlevel_tools.cpp similarity index 78% rename from Marlin/src/lcd/e3v2/proui/ubl_tools.cpp rename to Marlin/src/lcd/e3v2/proui/bedlevel_tools.cpp index 87909d2dd2..e967c26198 100644 --- a/Marlin/src/lcd/e3v2/proui/ubl_tools.cpp +++ b/Marlin/src/lcd/e3v2/proui/bedlevel_tools.cpp @@ -21,19 +21,20 @@ */ /** - * UBL Tools and Mesh Viewer for Pro UI - * Version: 1.0.0 - * Date: 2022/04/13 + * Bed Level Tools for Pro UI + * Extended by: Miguel A. Risco-Castillo (MRISCOC) + * Version: 2.0.0 + * Date: 2022/05/23 * - * Original Author: Henri-J-Norden - * Original Source: https://github.com/Jyers/Marlin/pull/126 + * Based on the original work of: Henri-J-Norden + * https://github.com/Jyers/Marlin/pull/126 */ #include "../../../inc/MarlinConfigPre.h" +#include "bedlevel_tools.h" -#if BOTH(DWIN_LCD_PROUI, AUTO_BED_LEVELING_UBL) +#if BOTH(DWIN_LCD_PROUI, HAS_LEVELING) -#include "ubl_tools.h" #include "../../marlinui.h" #include "../../../core/types.h" #include "dwin.h" @@ -47,27 +48,29 @@ #include "../../../libs/least_squares_fit.h" #include "../../../libs/vector_3.h" -UBLMeshToolsClass ubl_tools; +BedLevelToolsClass BedLevelTools; -#if ENABLED(USE_UBL_VIEWER) - bool UBLMeshToolsClass::viewer_asymmetric_range = false; - bool UBLMeshToolsClass::viewer_print_value = false; +#if USE_UBL_VIEWER + bool BedLevelToolsClass::viewer_asymmetric_range = false; + bool BedLevelToolsClass::viewer_print_value = false; #endif -bool UBLMeshToolsClass::goto_mesh_value = false; -uint8_t UBLMeshToolsClass::tilt_grid = 1; +bool BedLevelToolsClass::goto_mesh_value = false; +uint8_t BedLevelToolsClass::mesh_x = 0; +uint8_t BedLevelToolsClass::mesh_y = 0; +uint8_t BedLevelToolsClass::tilt_grid = 1; bool drawing_mesh = false; char cmd[MAX_CMD_SIZE+16], str_1[16], str_2[16], str_3[16]; #if ENABLED(AUTO_BED_LEVELING_UBL) - void UBLMeshToolsClass::manual_value_update(const uint8_t mesh_x, const uint8_t mesh_y, bool undefined/*=false*/) { + void BedLevelToolsClass::manual_value_update(const uint8_t mesh_x, const uint8_t mesh_y, bool undefined/*=false*/) { sprintf_P(cmd, PSTR("M421 I%i J%i Z%s %s"), mesh_x, mesh_y, dtostrf(current_position.z, 1, 3, str_1), undefined ? "N" : ""); gcode.process_subcommands_now(cmd); planner.synchronize(); } - bool UBLMeshToolsClass::create_plane_from_mesh() { + bool BedLevelToolsClass::create_plane_from_mesh() { struct linear_fit_data lsf_results; incremental_LSF_reset(&lsf_results); GRID_LOOP(x, y) { @@ -119,7 +122,7 @@ char cmd[MAX_CMD_SIZE+16], str_1[16], str_2[16], str_3[16]; #else - void UBLMeshToolsClass::manual_value_update(const uint8_t mesh_x, const uint8_t mesh_y) { + void BedLevelToolsClass::manual_value_update(const uint8_t mesh_x, const uint8_t mesh_y) { sprintf_P(cmd, PSTR("G29 I%i J%i Z%s"), mesh_x, mesh_y, dtostrf(current_position.z, 1, 3, str_1)); gcode.process_subcommands_now(cmd); planner.synchronize(); @@ -127,7 +130,8 @@ char cmd[MAX_CMD_SIZE+16], str_1[16], str_2[16], str_3[16]; #endif -void UBLMeshToolsClass::manual_move(const uint8_t mesh_x, const uint8_t mesh_y, bool zmove/*=false*/) { +void BedLevelToolsClass::manual_move(const uint8_t mesh_x, const uint8_t mesh_y, bool zmove/*=false*/) { + gcode.process_subcommands_now(F("G28O")); if (zmove) { planner.synchronize(); current_position.z = goto_mesh_value ? bedlevel.z_values[mesh_x][mesh_y] : Z_CLEARANCE_BETWEEN_PROBES; @@ -149,8 +153,28 @@ void UBLMeshToolsClass::manual_move(const uint8_t mesh_x, const uint8_t mesh_y, } } -float UBLMeshToolsClass::get_max_value() { - float max = __FLT_MIN__; +void BedLevelToolsClass::MoveToXYZ() { + BedLevelTools.goto_mesh_value = true; + BedLevelTools.manual_move(BedLevelTools.mesh_x, BedLevelTools.mesh_y, false); +} +void BedLevelToolsClass::MoveToXY() { + BedLevelTools.goto_mesh_value = false; + BedLevelTools.manual_move(BedLevelTools.mesh_x, BedLevelTools.mesh_y, false); +} +void BedLevelToolsClass::MoveToZ() { + BedLevelTools.goto_mesh_value = true; + BedLevelTools.manual_move(BedLevelTools.mesh_x, BedLevelTools.mesh_y, true); +} +void BedLevelToolsClass::ProbeXY() { + sprintf_P(cmd, PSTR("G30X%sY%s"), + dtostrf(bedlevel.get_mesh_x(BedLevelTools.mesh_x), 1, 2, str_1), + dtostrf(bedlevel.get_mesh_y(BedLevelTools.mesh_y), 1, 2, str_2) + ); + gcode.process_subcommands_now(cmd); +} + +float BedLevelToolsClass::get_max_value() { + float max = __FLT_MAX__ * -1; GRID_LOOP(x, y) { if (!isnan(bedlevel.z_values[x][y]) && bedlevel.z_values[x][y] > max) max = bedlevel.z_values[x][y]; @@ -158,7 +182,7 @@ float UBLMeshToolsClass::get_max_value() { return max; } -float UBLMeshToolsClass::get_min_value() { +float BedLevelToolsClass::get_min_value() { float min = __FLT_MAX__; GRID_LOOP(x, y) { if (!isnan(bedlevel.z_values[x][y]) && bedlevel.z_values[x][y] < min) @@ -167,19 +191,20 @@ float UBLMeshToolsClass::get_min_value() { return min; } -bool UBLMeshToolsClass::validate() { - float min = __FLT_MAX__, max = __FLT_MIN__; +bool BedLevelToolsClass::meshvalidate() { + float min = __FLT_MAX__, max = __FLT_MAX__ * -1; GRID_LOOP(x, y) { if (isnan(bedlevel.z_values[x][y])) return false; if (bedlevel.z_values[x][y] < min) min = bedlevel.z_values[x][y]; if (bedlevel.z_values[x][y] > max) max = bedlevel.z_values[x][y]; } - return max <= UBL_Z_OFFSET_MAX && min >= UBL_Z_OFFSET_MIN; + return WITHIN(max, MESH_Z_OFFSET_MIN, MESH_Z_OFFSET_MAX); } -#if ENABLED(USE_UBL_VIEWER) - void UBLMeshToolsClass::Draw_Bed_Mesh(int16_t selected /*= -1*/, uint8_t gridline_width /*= 1*/, uint16_t padding_x /*= 8*/, uint16_t padding_y_top /*= 40 + 53 - 7*/) { +#if USE_UBL_VIEWER + + void BedLevelToolsClass::Draw_Bed_Mesh(int16_t selected /*= -1*/, uint8_t gridline_width /*= 1*/, uint16_t padding_x /*= 8*/, uint16_t padding_y_top /*= 40 + 53 - 7*/) { drawing_mesh = true; const uint16_t total_width_px = DWIN_WIDTH - padding_x - padding_x; const uint16_t cell_width_px = total_width_px / (GRID_MAX_POINTS_X); @@ -237,7 +262,7 @@ bool UBLMeshToolsClass::validate() { } } - void UBLMeshToolsClass::Set_Mesh_Viewer_Status() { // TODO: draw gradient with values as a legend instead + void BedLevelToolsClass::Set_Mesh_Viewer_Status() { // TODO: draw gradient with values as a legend instead float v_max = abs(get_max_value()), v_min = abs(get_min_value()), range = _MAX(v_min, v_max); if (v_min > 3e+10F) v_min = 0.0000001; if (v_max > 3e+10F) v_max = 0.0000001; @@ -255,6 +280,7 @@ bool UBLMeshToolsClass::validate() { ui.set_status(msg); drawing_mesh = false; } -#endif -#endif // DWIN_LCD_PROUI && AUTO_BED_LEVELING_UBL +#endif // USE_UBL_VIEWER + +#endif // DWIN_LCD_PROUI && HAS_LEVELING diff --git a/Marlin/src/lcd/e3v2/proui/ubl_tools.h b/Marlin/src/lcd/e3v2/proui/bedlevel_tools.h similarity index 64% rename from Marlin/src/lcd/e3v2/proui/ubl_tools.h rename to Marlin/src/lcd/e3v2/proui/bedlevel_tools.h index 563794a463..9373d593f9 100644 --- a/Marlin/src/lcd/e3v2/proui/ubl_tools.h +++ b/Marlin/src/lcd/e3v2/proui/bedlevel_tools.h @@ -1,10 +1,9 @@ -/** - * UBL Tools and Mesh Viewer for Pro UI - * Version: 1.0.0 - * Date: 2022/04/13 +/* + * Marlin 3D Printer Firmware + * Copyright (c) 2022 MarlinFirmware [https://github.com/MarlinFirmware/Marlin] * - * Original Author: Henri-J-Norden (https://github.com/Henri-J-Norden) - * Original Source: https://github.com/Jyers/Marlin/pull/135 + * Based on Sprinter and grbl. + * Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by @@ -20,22 +19,37 @@ * along with this program. If not, see . * */ + +/** + * Bed Level Tools for Pro UI + * Extended by: Miguel A. Risco-Castillo (MRISCOC) + * Version: 2.0.0 + * Date: 2022/05/23 + * + * Based on the original work of: Henri-J-Norden + * https://github.com/Jyers/Marlin/pull/126 + */ + #pragma once #include "../../../inc/MarlinConfigPre.h" -//#define USE_UBL_VIEWER 1 +#if ENABLED(AUTO_BED_LEVELING_UBL) + //#define USE_UBL_VIEWER 1 +#endif -#define UBL_Z_OFFSET_MIN -3.0 -#define UBL_Z_OFFSET_MAX 3.0 +#define MESH_Z_OFFSET_MIN -3.0 +#define MESH_Z_OFFSET_MAX 3.0 -class UBLMeshToolsClass { +class BedLevelToolsClass { public: - #if ENABLED(USE_UBL_VIEWER) + #if USE_UBL_VIEWER static bool viewer_asymmetric_range; static bool viewer_print_value; #endif static bool goto_mesh_value; + static uint8_t mesh_x; + static uint8_t mesh_y; static uint8_t tilt_grid; #if ENABLED(AUTO_BED_LEVELING_UBL) @@ -45,15 +59,19 @@ public: static void manual_value_update(const uint8_t mesh_x, const uint8_t mesh_y); #endif static void manual_move(const uint8_t mesh_x, const uint8_t mesh_y, bool zmove=false); + static void MoveToXYZ(); + static void MoveToXY(); + static void MoveToZ(); + static void ProbeXY(); static float get_max_value(); static float get_min_value(); - static bool validate(); - #if ENABLED(USE_UBL_VIEWER) + static bool meshvalidate(); + #if USE_UBL_VIEWER static void Draw_Bed_Mesh(int16_t selected = -1, uint8_t gridline_width = 1, uint16_t padding_x = 8, uint16_t padding_y_top = 40 + 53 - 7); static void Set_Mesh_Viewer_Status(); #endif }; -extern UBLMeshToolsClass ubl_tools; +extern BedLevelToolsClass BedLevelTools; void Goto_MeshViewer(); diff --git a/Marlin/src/lcd/e3v2/proui/dwin.cpp b/Marlin/src/lcd/e3v2/proui/dwin.cpp index 07b134471b..27e1003ab6 100644 --- a/Marlin/src/lcd/e3v2/proui/dwin.cpp +++ b/Marlin/src/lcd/e3v2/proui/dwin.cpp @@ -101,17 +101,18 @@ #if HAS_MESH || HAS_ONESTEP_LEVELING #include "../../../feature/bedlevel/bedlevel.h" + #include "bedlevel_tools.h" #endif #if HAS_BED_PROBE #include "../../../module/probe.h" #endif -#ifdef BLTOUCH_HS_MODE +#if ENABLED(BLTOUCH) #include "../../../feature/bltouch.h" #endif -#if ANY(BABYSTEPPING, HAS_BED_PROBE, HAS_WORKSPACE_OFFSET) +#if EITHER(BABYSTEPPING, HAS_BED_PROBE) #define HAS_ZOFFSET_ITEM 1 #if ENABLED(BABYSTEPPING) #include "../../../feature/babystep.h" @@ -141,10 +142,6 @@ #include "meshviewer.h" #endif -#if ENABLED(AUTO_BED_LEVELING_UBL) - #include "ubl_tools.h" -#endif - #if ENABLED(PRINTCOUNTER) #include "printstats.h" #endif @@ -157,16 +154,14 @@ #include "../../../feature/leds/leds.h" #endif -#include -#include -#include +#if HAS_LOCKSCREEN + #include "lockscreen.h" +#endif #ifndef MACHINE_SIZE #define MACHINE_SIZE STRINGIFY(X_BED_SIZE) "x" STRINGIFY(Y_BED_SIZE) "x" STRINGIFY(Z_MAX_POS) #endif -#include "lockscreen.h" - #define PAUSE_HEAT #define MENU_CHAR_LIMIT 24 @@ -251,6 +246,7 @@ constexpr float max_feedrate_edit_values[] = { 1000, 1000, 10, 50 } #endif ; + constexpr float max_acceleration_edit_values[] = #ifdef MAX_ACCEL_EDIT_VALUES MAX_ACCEL_EDIT_VALUES @@ -258,6 +254,7 @@ constexpr float max_acceleration_edit_values[] = { 1000, 1000, 200, 2000 } #endif ; + #if HAS_CLASSIC_JERK constexpr float max_jerk_edit_values[] = #ifdef MAX_JERK_EDIT_VALUES @@ -305,7 +302,9 @@ MenuClass *FilamentMenu = nullptr; MenuClass *TemperatureMenu = nullptr; MenuClass *MaxSpeedMenu = nullptr; MenuClass *MaxAccelMenu = nullptr; -MenuClass *MaxJerkMenu = nullptr; +#if HAS_CLASSIC_JERK + MenuClass *MaxJerkMenu = nullptr; +#endif MenuClass *StepsMenu = nullptr; MenuClass *HotendPIDMenu = nullptr; MenuClass *BedPIDMenu = nullptr; @@ -552,14 +551,9 @@ void Popup_window_PauseOrStop() { #endif // Draw status line -void DWIN_DrawStatusLine(const char *text) { - DWIN_Draw_Rectangle(1, HMI_data.StatusBg_Color, 0, STATUS_Y, DWIN_WIDTH, STATUS_Y + 20); - if (text) DWINUI::Draw_CenteredString(HMI_data.StatusTxt_Color, STATUS_Y + 2, text); -} - -void DWIN_DrawStatusLine(FSTR_P fstr) { +void DWIN_DrawStatusLine() { DWIN_Draw_Rectangle(1, HMI_data.StatusBg_Color, 0, STATUS_Y, DWIN_WIDTH, STATUS_Y + 20); - if (fstr) DWINUI::Draw_CenteredString(HMI_data.StatusTxt_Color, STATUS_Y + 2, fstr); + DWINUI::Draw_CenteredString(HMI_data.StatusTxt_Color, STATUS_Y + 2, ui.status_message); } // Clear & reset status line @@ -588,7 +582,7 @@ void DWIN_DrawStatusMessage() { // If the string fits the status line do not scroll it if (slen <= LCD_WIDTH) { if (hash_changed) { - DWIN_DrawStatusLine(ui.status_message); + DWIN_DrawStatusLine(); hash_changed = false; } } @@ -620,7 +614,7 @@ void DWIN_DrawStatusMessage() { if (hash_changed) { ui.status_message[LCD_WIDTH] = 0; - DWIN_DrawStatusLine(ui.status_message); + DWIN_DrawStatusLine(); hash_changed = false; } @@ -663,7 +657,7 @@ void ICON_ResumeOrPause() { } // Update filename on print -void DWIN_Print_Header(const char *text = nullptr) { +void DWIN_Print_Header(const char *text=nullptr) { static char headertxt[31] = ""; // Print header text if (text) { const int8_t size = _MIN(30U, strlen_P(text)); @@ -1099,7 +1093,7 @@ void DWIN_Draw_Dashboard() { DWINUI::Draw_Int(DWIN_FONT_STAT, HMI_data.Indicator_Color, HMI_data.Background_Color, 3, 195 + 2 * STAT_CHR_W, 384, thermalManager.fan_speed[0]); #endif - #if BOTH(BABYSTEPPING, HAS_BED_PROBE) + #if HAS_ZOFFSET_ITEM DWINUI::Draw_Icon(planner.leveling_active ? ICON_SetZOffset : ICON_Zoffset, 187, 416); #endif @@ -1370,13 +1364,15 @@ void Draw_Main_Area() { case ESDiagProcess: Draw_EndStopDiag(); break; #endif case Popup: popupDraw(); break; - case Locked: lockScreen.draw(); break; + #if HAS_LOCKSCREEN + case Locked: lockScreen.draw(); break; + #endif case Menu: case SetInt: case SetPInt: case SetIntNoDraw: case SetFloat: - case SetPFloat: ReDrawMenu(); break; + case SetPFloat: ReDrawMenu(true); break; default: break; } } @@ -1567,7 +1563,9 @@ void DWIN_HandleScreen() { case PrintProcess: HMI_Printing(); break; case Popup: HMI_Popup(); break; case Leveling: break; - case Locked: HMI_LockScreen(); break; + #if HAS_LOCKSCREEN + case Locked: HMI_LockScreen(); break; + #endif case PrintDone: TERN_(HAS_ESDIAG, case ESDiagProcess:) case WaitResponse: HMI_WaitForUser(); break; @@ -1769,7 +1767,7 @@ void DWIN_Print_Aborted() { Goto_PrintDone(); } -// Progress Bar update +// Progress and remaining time update void DWIN_M73() { if (parser.seenval('P')) { _percent_done = parser.value_byte(); @@ -1843,11 +1841,6 @@ void DWIN_CopySettingsFrom(const char * const buff) { TERN_(PREVENT_COLD_EXTRUSION, ApplyExtMinT()); feedrate_percentage = 100; TERN_(BAUD_RATE_GCODE, HMI_SetBaudRate()); - #if BOTH(CASE_LIGHT_MENU, CASELIGHT_USES_BRIGHTNESS) - // Apply Case light brightness - caselight.brightness = HMI_data.CaseLight_Brightness; - caselight.update_brightness(); - #endif #if BOTH(LED_CONTROL_MENU, HAS_COLOR_LEDS) leds.set_color( (HMI_data.LED_Color >> 16) & 0xFF, @@ -1880,7 +1873,7 @@ void DWIN_InitScreen() { index_file = MROWS; hash_changed = true; last_E = 0; - DWIN_DrawStatusLine(FSTR_P(nullptr)); + DWIN_DrawStatusLine(); DWIN_Draw_Dashboard(); Goto_Main_Menu(); } @@ -1935,7 +1928,7 @@ void DWIN_RedrawScreen() { case PAUSE_MESSAGE_PARKING: DWIN_Popup_Pause(GET_TEXT_F(MSG_PAUSE_PRINT_PARKING)); break; // M125 case PAUSE_MESSAGE_CHANGING: DWIN_Popup_Pause(GET_TEXT_F(MSG_FILAMENT_CHANGE_INIT)); break; // pause_print (M125, M600) case PAUSE_MESSAGE_WAITING: DWIN_Popup_Pause(GET_TEXT_F(MSG_ADVANCED_PAUSE_WAITING), BTN_Continue); break; - case PAUSE_MESSAGE_INSERT: DWIN_Popup_Continue(ICON_BLTouch, GET_TEXT_F(MSG_ADVANCED_PAUSE), GET_TEXT_F(MSG_FILAMENT_CHANGE_INSERT)); break; + case PAUSE_MESSAGE_INSERT: DWIN_Popup_Pause(GET_TEXT_F(MSG_FILAMENT_CHANGE_INSERT), BTN_Continue); break; case PAUSE_MESSAGE_LOAD: DWIN_Popup_Pause(GET_TEXT_F(MSG_FILAMENT_CHANGE_LOAD)); break; case PAUSE_MESSAGE_UNLOAD: DWIN_Popup_Pause(GET_TEXT_F(MSG_FILAMENT_CHANGE_UNLOAD)); break; // Unload of pause and Unload of M702 case PAUSE_MESSAGE_PURGE: @@ -1988,28 +1981,32 @@ void DWIN_RedrawScreen() { } #endif // HAS_MESH -void DWIN_LockScreen() { - if (checkkey != Locked) { - lockScreen.rprocess = checkkey; - checkkey = Locked; - lockScreen.init(); + +#if HAS_LOCKSCREEN + + void DWIN_LockScreen() { + if (checkkey != Locked) { + lockScreen.rprocess = checkkey; + checkkey = Locked; + lockScreen.init(); + } } -} -void DWIN_UnLockScreen() { - if (checkkey == Locked) { - checkkey = lockScreen.rprocess; - Draw_Main_Area(); + void DWIN_UnLockScreen() { + if (checkkey == Locked) { + checkkey = lockScreen.rprocess; + Draw_Main_Area(); + } } -} -void HMI_LockScreen() { - EncoderState encoder_diffState = get_encoder_state(); - if (encoder_diffState == ENCODER_DIFF_NO) return; - lockScreen.onEncoder(encoder_diffState); - if (lockScreen.isUnlocked()) DWIN_UnLockScreen(); -} + void HMI_LockScreen() { + EncoderState encoder_diffState = get_encoder_state(); + if (encoder_diffState == ENCODER_DIFF_NO) return; + lockScreen.onEncoder(encoder_diffState); + if (lockScreen.isUnlocked()) DWIN_UnLockScreen(); + } +#endif // HAS_LOCKSCREEN #if HAS_GCODE_PREVIEW @@ -2051,7 +2048,8 @@ void HMI_LockScreen() { #if ENABLED(EEPROM_SETTINGS) void WriteEeprom() { - DWIN_DrawStatusLine(GET_TEXT_F(MSG_STORE_EEPROM)); + ui.set_status(GET_TEXT_F(MSG_STORE_EEPROM)); + DWIN_DrawStatusLine(); DWIN_UpdateLCD(); DONE_BUZZ(settings.save()); } @@ -2106,11 +2104,13 @@ void HomeX() { queue.inject(F("G28X")); } void HomeY() { queue.inject(F("G28Y")); } void HomeZ() { queue.inject(F("G28Z")); } -void SetHome() { +#if HAS_HOME_OFFSET // Apply workspace offset, making the current position 0,0,0 + void SetHome() { queue.inject(F("G92X0Y0Z0")); DONE_BUZZ(true); -} + } +#endif #if HAS_ZOFFSET_ITEM @@ -2132,22 +2132,25 @@ void SetHome() { void SetMoveZto0() { #if ENABLED(Z_SAFE_HOMING) char cmd[54], str_1[5], str_2[5]; - sprintf_P(cmd, PSTR("G28XYO\nG28Z\nG0X%sY%sF5000\nM420S0\nG0Z0F300\nM400"), + sprintf_P(cmd, PSTR("G28XYO\nG28Z\nG0X%sY%sF5000\nG0Z0F300\nM400"), dtostrf(Z_SAFE_HOMING_X_POINT, 1, 1, str_1), dtostrf(Z_SAFE_HOMING_Y_POINT, 1, 1, str_2) ); gcode.process_subcommands_now(cmd); #else - gcode.process_subcommands_now(F("G28O\nM420S0\nG0Z0F300\nM400")); + set_bed_leveling_enabled(false); + gcode.process_subcommands_now(F("G28O\nG0Z0F300\nM400")); #endif ui.reset_status(); DONE_BUZZ(true); } - void HomeZandDisable() { - SetMoveZto0(); - DisableMotors(); - } + #if !HAS_BED_PROBE + void HomeZandDisable() { + SetMoveZto0(); + DisableMotors(); + } + #endif #endif // HAS_ZOFFSET_ITEM @@ -2840,9 +2843,6 @@ void onDrawGetColorItem(MenuItemClass* menuitem, int8_t line) { DWIN_Draw_HLine(HMI_data.SplitLine_Color, 16, MYPOS(line + 1), 240); } -#if HAS_FILAMENT_SENSOR - void onDrawRunoutEnable(MenuItemClass* menuitem, int8_t line) { onDrawChkbMenu(menuitem, line, runout.enabled); } -#endif void onDrawPIDi(MenuItemClass* menuitem, int8_t line) { onDrawFloatMenu(menuitem, line, 2, unscalePID_i(*(float*)static_cast(menuitem)->value)); } void onDrawPIDd(MenuItemClass* menuitem, int8_t line) { onDrawFloatMenu(menuitem, line, 2, unscalePID_d(*(float*)static_cast(menuitem)->value)); } @@ -3249,7 +3249,9 @@ void Draw_AdvancedSettings_Menu() { MENU_ITEM_F(ICON_PrintStats, MSG_INFO_STATS_MENU, onDrawSubMenu, Goto_PrintStats); MENU_ITEM_F(ICON_PrintStatsReset, MSG_INFO_PRINT_COUNT_RESET, onDrawSubMenu, PrintStats.Reset); #endif - MENU_ITEM_F(ICON_Lock, MSG_LOCKSCREEN, onDrawMenuItem, DWIN_LockScreen); + #if HAS_LOCKSCREEN + MENU_ITEM_F(ICON_Lock, MSG_LOCKSCREEN, onDrawMenuItem, DWIN_LockScreen); + #endif } ui.reset_status(true); UpdateMenu(AdvancedSettings); @@ -3295,12 +3297,15 @@ void Draw_Move_Menu() { EDIT_ITEM_F(ICON_ProbeOffsetX, MSG_ZPROBE_XOFFSET, onDrawPFloatMenu, SetProbeOffsetX, &probe.offset.x); EDIT_ITEM_F(ICON_ProbeOffsetY, MSG_ZPROBE_YOFFSET, onDrawPFloatMenu, SetProbeOffsetY, &probe.offset.y); EDIT_ITEM_F(ICON_ProbeOffsetZ, MSG_ZPROBE_ZOFFSET, onDrawPFloat2Menu, SetProbeOffsetZ, &probe.offset.z); - #ifdef BLTOUCH_HS_MODE - EDIT_ITEM_F(ICON_HSMode, MSG_ENABLE_HS_MODE, onDrawChkbMenu, SetHSMode, &bltouch.high_speed_mode); + #if ENABLED(BLTOUCH) + MENU_ITEM_F(ICON_ProbeStow, MSG_MANUAL_STOW, onDrawMenuItem, ProbeStow); + MENU_ITEM_F(ICON_ProbeDeploy, MSG_MANUAL_DEPLOY, onDrawMenuItem, ProbeDeploy); + MENU_ITEM_F(ICON_BltouchReset, MSG_BLTOUCH_RESET, onDrawMenuItem, bltouch._reset); + #ifdef BLTOUCH_HS_MODE + EDIT_ITEM_F(ICON_HSMode, MSG_ENABLE_HS_MODE, onDrawChkbMenu, SetHSMode, &bltouch.high_speed_mode); + #endif #endif MENU_ITEM_F(ICON_ProbeTest, MSG_M48_TEST, onDrawMenuItem, ProbeTest); - MENU_ITEM_F(ICON_ProbeStow, MSG_MANUAL_STOW, onDrawMenuItem, ProbeStow); - MENU_ITEM_F(ICON_ProbeDeploy, MSG_MANUAL_DEPLOY, onDrawMenuItem, ProbeDeploy); } UpdateMenu(ProbeSetMenu); } @@ -3384,14 +3389,24 @@ void Draw_GetColor_Menu() { #endif #if ENABLED(LED_CONTROL_MENU) - void Draw_LedControl_Menu() { - checkkey = Menu; - if (SetMenu(LedControlMenu, GET_TEXT_F(MSG_LED_CONTROL), 6)) { - BACK_ITEM(Draw_Control_Menu); - #if !BOTH(CASE_LIGHT_MENU, CASE_LIGHT_USE_NEOPIXEL) - EDIT_ITEM_F(ICON_LedControl, MSG_LEDS, onDrawChkbMenu, SetLedStatus, &leds.lights_on); - #endif - #if HAS_COLOR_LEDS + void Draw_LedControl_Menu() { + checkkey = Menu; + if (SetMenu(LedControlMenu, GET_TEXT_F(MSG_LED_CONTROL), 6)) { + BACK_ITEM(Draw_Control_Menu); + #if !BOTH(CASE_LIGHT_MENU, CASE_LIGHT_USE_NEOPIXEL) + EDIT_ITEM_F(ICON_LedControl, MSG_LEDS, onDrawChkbMenu, SetLedStatus, &leds.lights_on); + #endif + #if HAS_COLOR_LEDS + #if ENABLED(LED_COLOR_PRESETS) + MENU_ITEM_F(ICON_LedControl, MSG_SET_LEDS_WHITE, onDrawMenuItem, leds.set_white); + MENU_ITEM_F(ICON_LedControl, MSG_SET_LEDS_RED, onDrawMenuItem, leds.set_red); + MENU_ITEM_F(ICON_LedControl, MSG_SET_LEDS_ORANGE, onDrawMenuItem, leds.set_orange); + MENU_ITEM_F(ICON_LedControl, MSG_SET_LEDS_YELLOW, onDrawMenuItem, leds.set_yellow); + MENU_ITEM_F(ICON_LedControl, MSG_SET_LEDS_GREEN, onDrawMenuItem, leds.set_green); + MENU_ITEM_F(ICON_LedControl, MSG_SET_LEDS_BLUE, onDrawMenuItem, leds.set_blue); + MENU_ITEM_F(ICON_LedControl, MSG_SET_LEDS_INDIGO, onDrawMenuItem, leds.set_indigo); + MENU_ITEM_F(ICON_LedControl, MSG_SET_LEDS_VIOLET, onDrawMenuItem, leds.set_violet); + #else EDIT_ITEM_F(ICON_LedControl, MSG_COLORS_RED, onDrawPInt8Menu, SetLEDColorR, &leds.color.r); EDIT_ITEM_F(ICON_LedControl, MSG_COLORS_GREEN, onDrawPInt8Menu, SetLEDColorG, &leds.color.g); EDIT_ITEM_F(ICON_LedControl, MSG_COLORS_BLUE, onDrawPInt8Menu, SetLEDColorB, &leds.color.b); @@ -3399,9 +3414,10 @@ void Draw_GetColor_Menu() { EDIT_ITEM_F(ICON_LedControl, MSG_COLORS_WHITE, onDrawPInt8Menu, SetLedColorW, &leds.color.w); #endif #endif - } - UpdateMenu(LedControlMenu); + #endif } + UpdateMenu(LedControlMenu); + } #endif void Draw_Tune_Menu() { @@ -3432,7 +3448,9 @@ void Draw_Tune_Menu() { #if ENABLED(FWRETRACT) MENU_ITEM_F(ICON_FWRetract, MSG_FWRETRACT, onDrawSubMenu, Draw_FWRetract_Menu); #endif - MENU_ITEM_F(ICON_Lock, MSG_LOCKSCREEN, onDrawMenuItem, DWIN_LockScreen); + #if HAS_LOCKSCREEN + MENU_ITEM_F(ICON_Lock, MSG_LOCKSCREEN, onDrawMenuItem, DWIN_LockScreen); + #endif #if HAS_LCD_BRIGHTNESS EDIT_ITEM_F(ICON_Brightness, MSG_BRIGHTNESS, onDrawPInt8Menu, SetBrightness, &ui.brightness); MENU_ITEM_F(ICON_Brightness, MSG_BRIGHTNESS_OFF, onDrawMenuItem, TurnOffBacklight); @@ -3750,15 +3768,14 @@ void Draw_Steps_Menu() { #endif #if ENABLED(MESH_EDIT_MENU) - uint8_t mesh_x = 0, mesh_y = 0; #define Z_OFFSET_MIN -3 #define Z_OFFSET_MAX 3 - void LiveEditMesh() { ((MenuItemPtrClass*)EditZValueItem)->value = &bedlevel.z_values[HMI_value.Select ? mesh_x : MenuData.Value][HMI_value.Select ? MenuData.Value : mesh_y]; EditZValueItem->redraw(); } - void ApplyEditMeshX() { mesh_x = MenuData.Value; } - void SetEditMeshX() { HMI_value.Select = 0; SetIntOnClick(0, GRID_MAX_POINTS_X - 1, mesh_x, ApplyEditMeshX, LiveEditMesh); } - void ApplyEditMeshY() { mesh_y = MenuData.Value; } - void SetEditMeshY() { HMI_value.Select = 1; SetIntOnClick(0, GRID_MAX_POINTS_Y - 1, mesh_y, ApplyEditMeshY, LiveEditMesh); } + void LiveEditMesh() { ((MenuItemPtrClass*)EditZValueItem)->value = &bedlevel.z_values[HMI_value.Select ? BedLevelTools.mesh_x : MenuData.Value][HMI_value.Select ? MenuData.Value : BedLevelTools.mesh_y]; EditZValueItem->redraw(); } + void ApplyEditMeshX() { BedLevelTools.mesh_x = MenuData.Value; } + void SetEditMeshX() { HMI_value.Select = 0; SetIntOnClick(0, GRID_MAX_POINTS_X - 1, BedLevelTools.mesh_x, ApplyEditMeshX, LiveEditMesh); } + void ApplyEditMeshY() { BedLevelTools.mesh_y = MenuData.Value; } + void SetEditMeshY() { HMI_value.Select = 1; SetIntOnClick(0, GRID_MAX_POINTS_Y - 1, BedLevelTools.mesh_y, ApplyEditMeshY, LiveEditMesh); } void SetEditZValue() { SetPFloatOnClick(Z_OFFSET_MIN, Z_OFFSET_MAX, 3); } #endif #endif @@ -3772,14 +3789,14 @@ void Draw_Steps_Menu() { onDrawIntMenu(menuitem, line, bedlevel.storage_slot); } - void ApplyUBLTiltGrid() { ubl_tools.tilt_grid = MenuData.Value; } - void SetUBLTiltGrid() { SetIntOnClick(1, 3, ubl_tools.tilt_grid, ApplyUBLTiltGrid); } + void ApplyUBLTiltGrid() { BedLevelTools.tilt_grid = MenuData.Value; } + void SetUBLTiltGrid() { SetIntOnClick(1, 3, BedLevelTools.tilt_grid, ApplyUBLTiltGrid); } void UBLTiltMesh() { if (bedlevel.storage_slot < 0) bedlevel.storage_slot = 0; char buf[15]; - if (ubl_tools.tilt_grid > 1) { - sprintf_P(buf, PSTR("G28O\nG29 J%i"), ubl_tools.tilt_grid); + if (BedLevelTools.tilt_grid > 1) { + sprintf_P(buf, PSTR("G28O\nG29 J%i"), BedLevelTools.tilt_grid); gcode.process_subcommands_now(buf); } else @@ -3788,16 +3805,10 @@ void Draw_Steps_Menu() { } void UBLSmartFillMesh() { - bedlevel.smart_fill_mesh(); + LOOP_L_N(x, GRID_MAX_POINTS_Y) bedlevel.smart_fill_mesh(); LCD_MESSAGE(MSG_UBL_MESH_FILLED); } - bool UBLValidMesh() { - const bool valid = ubl_tools.validate(); - if (!valid) bedlevel.invalidate(); - return valid; - } - void UBLSaveMesh() { if (bedlevel.storage_slot < 0) bedlevel.storage_slot = 0; settings.store_mesh(bedlevel.storage_slot); @@ -3808,14 +3819,6 @@ void Draw_Steps_Menu() { void UBLLoadMesh() { if (bedlevel.storage_slot < 0) bedlevel.storage_slot = 0; settings.load_mesh(bedlevel.storage_slot); - if (UBLValidMesh()) { - ui.status_printf(0, GET_TEXT_F(MSG_MESH_LOADED), bedlevel.storage_slot); - DONE_BUZZ(true); - } - else { - LCD_MESSAGE_F("Invalid Mesh Loaded"); - DONE_BUZZ(false); - } } #endif // AUTO_BED_LEVELING_UBL @@ -3837,7 +3840,7 @@ void Draw_Steps_Menu() { EDIT_ITEM_F(ICON_UBLActive, MSG_UBL_STORAGE_SLOT, onDrawUBLSlot, SetUBLSlot, &bedlevel.storage_slot); MENU_ITEM_F(ICON_UBLActive, MSG_UBL_SAVE_MESH, onDrawMenuItem, UBLSaveMesh); MENU_ITEM_F(ICON_UBLActive, MSG_UBL_LOAD_MESH, onDrawMenuItem, UBLLoadMesh); - EDIT_ITEM_F(ICON_UBLActive, MSG_UBL_TILTING_GRID, onDrawPInt8Menu, SetUBLTiltGrid, &ubl_tools.tilt_grid); + EDIT_ITEM_F(ICON_UBLActive, MSG_UBL_TILTING_GRID, onDrawPInt8Menu, SetUBLTiltGrid, &BedLevelTools.tilt_grid); MENU_ITEM_F(ICON_UBLActive, MSG_UBL_TILT_MESH, onDrawMenuItem, UBLTiltMesh); MENU_ITEM_F(ICON_UBLActive, MSG_UBL_SMART_FILLIN, onDrawMenuItem, UBLSmartFillMesh); #endif @@ -3851,13 +3854,15 @@ void Draw_Steps_Menu() { #if ENABLED(MESH_EDIT_MENU) void Draw_EditMesh_Menu() { + if (!leveling_is_valid()) { LCD_MESSAGE(MSG_UBL_MESH_INVALID); return; } + set_bed_leveling_enabled(false); checkkey = Menu; if (SetMenu(EditMeshMenu, GET_TEXT_F(MSG_EDIT_MESH), 4)) { - mesh_x = mesh_y = 0; + BedLevelTools.mesh_x = BedLevelTools.mesh_y = 0; BACK_ITEM(Draw_MeshSet_Menu); - EDIT_ITEM_F(ICON_UBLActive, MSG_MESH_X, onDrawPInt8Menu, SetEditMeshX, &mesh_x); - EDIT_ITEM_F(ICON_UBLActive, MSG_MESH_Y, onDrawPInt8Menu, SetEditMeshY, &mesh_y); - EditZValueItem = EDIT_ITEM_F(ICON_UBLActive, MSG_MESH_EDIT_Z, onDrawPFloat3Menu, SetEditZValue, &bedlevel.z_values[mesh_x][mesh_y]); + EDIT_ITEM_F(ICON_UBLActive, MSG_MESH_X, onDrawPInt8Menu, SetEditMeshX,&BedLevelTools.mesh_x); + EDIT_ITEM_F(ICON_UBLActive, MSG_MESH_Y, onDrawPInt8Menu, SetEditMeshY,&BedLevelTools.mesh_y); + EditZValueItem = EDIT_ITEM_F(ICON_UBLActive, MSG_MESH_EDIT_Z, onDrawPFloat3Menu, SetEditZValue, &bedlevel.z_values[BedLevelTools.mesh_x][BedLevelTools.mesh_y]); } UpdateMenu(EditMeshMenu); } diff --git a/Marlin/src/lcd/e3v2/proui/dwin.h b/Marlin/src/lcd/e3v2/proui/dwin.h index 4f992b3a78..6d36cca92a 100644 --- a/Marlin/src/lcd/e3v2/proui/dwin.h +++ b/Marlin/src/lcd/e3v2/proui/dwin.h @@ -160,8 +160,7 @@ void Goto_PowerLossRecovery(); void Goto_ConfirmToPrint(); void DWIN_Draw_Dashboard(const bool with_update); // Status Area void Draw_Main_Area(); // Redraw main area -void DWIN_DrawStatusLine(const char *text); // Draw simple status text -void DWIN_DrawStatusLine(FSTR_P fstr); +void DWIN_DrawStatusLine(); // Draw simple status text void DWIN_RedrawDash(); // Redraw Dash and Status line void DWIN_RedrawScreen(); // Redraw all screen elements void HMI_MainMenu(); // Main process screen @@ -210,9 +209,11 @@ void DWIN_RebootScreen(); #endif // Utility and extensions -void DWIN_LockScreen(); -void DWIN_UnLockScreen(); -void HMI_LockScreen(); +#if HAS_LOCKSCREEN + void DWIN_LockScreen(); + void DWIN_UnLockScreen(); + void HMI_LockScreen(); +#endif #if HAS_MESH void DWIN_MeshViewer(); #endif diff --git a/Marlin/src/lcd/e3v2/proui/dwin_defines.h b/Marlin/src/lcd/e3v2/proui/dwin_defines.h index 1517acd238..0c4e0104f4 100644 --- a/Marlin/src/lcd/e3v2/proui/dwin_defines.h +++ b/Marlin/src/lcd/e3v2/proui/dwin_defines.h @@ -28,23 +28,21 @@ * Date: 2022/02/28 */ +#define HAS_GCODE_PREVIEW 1 +#define HAS_PIDPLOT 1 +#define HAS_ESDIAG 1 +#define HAS_LOCKSCREEN 1 //#define DEBUG_DWIN 1 //#define NEED_HEX_PRINT 1 #include "../../../inc/MarlinConfigPre.h" +#include "../common/dwin_color.h" #include -#define HAS_ESDIAG 1 -#define HAS_PIDPLOT 1 -#define HAS_GCODE_PREVIEW 1 #if defined(__STM32F1__) || defined(STM32F1) #define DASH_REDRAW 1 #endif -#include "../common/dwin_color.h" -#if ENABLED(LED_CONTROL_MENU) - #include "../../../feature/leds/leds.h" -#endif #define Def_Background_Color RGB( 1, 12, 8) #define Def_Cursor_color RGB(20, 49, 31) @@ -65,9 +63,6 @@ #define Def_Indicator_Color Color_White #define Def_Coordinate_Color Color_White #define Def_Button_Color RGB( 0, 23, 16) - -#define HAS_ESDIAG 1 - #if BOTH(LED_CONTROL_MENU, HAS_COLOR_LEDS) #define Def_Leds_Color 0xFFFFFFFF #endif diff --git a/Marlin/src/lcd/e3v2/proui/dwinui.cpp b/Marlin/src/lcd/e3v2/proui/dwinui.cpp index ecb4754a0f..5ed36e7dac 100644 --- a/Marlin/src/lcd/e3v2/proui/dwinui.cpp +++ b/Marlin/src/lcd/e3v2/proui/dwinui.cpp @@ -23,8 +23,8 @@ /** * DWIN Enhanced implementation for PRO UI * Author: Miguel A. Risco-Castillo (MRISCOC) - * Version: 3.17.1 - * Date: 2022/04/12 + * Version: 3.18.1 + * Date: 2022/07/05 */ #include "../../../inc/MarlinConfigPre.h" @@ -44,7 +44,7 @@ uint16_t DWINUI::pencolor = Color_White; uint16_t DWINUI::textcolor = Def_Text_Color; uint16_t DWINUI::backcolor = Def_Background_Color; uint16_t DWINUI::buttoncolor = Def_Button_Color; -uint8_t DWINUI::font = font8x16; +uint8_t DWINUI::fontid = font8x16; FSTR_P const DWINUI::Author = F(STRING_CONFIG_H_AUTHOR); void (*DWINUI::onTitleDraw)(TitleClass* title) = nullptr; @@ -62,17 +62,15 @@ void DWINUI::init() { textcolor = Def_Text_Color; backcolor = Def_Background_Color; buttoncolor = Def_Button_Color; - font = font8x16; + fontid = font8x16; } // Set text/number font -void DWINUI::setFont(uint8_t cfont) { - font = cfont; -} +void DWINUI::setFont(fontid_t fid) { fontid = fid; } // Get font character width -uint8_t DWINUI::fontWidth(uint8_t cfont) { - switch (cfont) { +uint8_t DWINUI::fontWidth(fontid_t fid) { + switch (fid) { case font6x12 : return 6; case font8x16 : return 8; case font10x20: return 10; @@ -88,8 +86,8 @@ uint8_t DWINUI::fontWidth(uint8_t cfont) { } // Get font character height -uint8_t DWINUI::fontHeight(uint8_t cfont) { - switch (cfont) { +uint8_t DWINUI::fontHeight(fontid_t fid) { + switch (fid) { case font6x12 : return 12; case font8x16 : return 16; case font10x20: return 20; @@ -105,14 +103,10 @@ uint8_t DWINUI::fontHeight(uint8_t cfont) { } // Get screen x coordinates from text column -uint16_t DWINUI::ColToX(uint8_t col) { - return col * fontWidth(font); -} +uint16_t DWINUI::ColToX(uint8_t col) { return col * fontWidth(fontid); } // Get screen y coordinates from text row -uint16_t DWINUI::RowToY(uint8_t row) { - return row * fontHeight(font); -} +uint16_t DWINUI::RowToY(uint8_t row) { return row * fontHeight(fontid); } // Set text/number color void DWINUI::SetColors(uint16_t fgcolor, uint16_t bgcolor, uint16_t alcolor) { @@ -152,9 +146,9 @@ void DWINUI::MoveBy(xy_int_t point) { } // Draw a Centered string using arbitrary x1 and x2 margins -void DWINUI::Draw_CenteredString(bool bShow, uint8_t size, uint16_t color, uint16_t bColor, uint16_t x1, uint16_t x2, uint16_t y, const char * const string) { - const uint16_t x = _MAX(0U, x2 + x1 - strlen_P(string) * fontWidth(size)) / 2 - 1; - DWIN_Draw_String(bShow, size, color, bColor, x, y, string); +void DWINUI::Draw_CenteredString(bool bShow, fontid_t fid, uint16_t color, uint16_t bColor, uint16_t x1, uint16_t x2, uint16_t y, const char * const string) { + const uint16_t x = _MAX(0U, x2 + x1 - strlen_P(string) * fontWidth(fid)) / 2 - 1; + DWIN_Draw_String(bShow, fid, color, bColor, x, y, string); } // Draw a char @@ -164,13 +158,13 @@ void DWINUI::Draw_CenteredString(bool bShow, uint8_t size, uint16_t color, uint1 // c: ASCII code of char void DWINUI::Draw_Char(uint16_t color, uint16_t x, uint16_t y, const char c) { const char string[2] = { c, 0}; - DWIN_Draw_String(false, font, color, backcolor, x, y, string, 1); + DWIN_Draw_String(false, fontid, color, backcolor, x, y, string, 1); } // Draw a char at cursor position and increment cursor void DWINUI::Draw_Char(uint16_t color, const char c) { Draw_Char(color, cursor.x, cursor.y, c); - MoveBy(fontWidth(font), 0); + MoveBy(fontWidth(fontid), 0); } // Draw a string at cursor position @@ -178,49 +172,49 @@ void DWINUI::Draw_Char(uint16_t color, const char c) { // *string: The string // rlimit: For draw less chars than string length use rlimit void DWINUI::Draw_String(const char * const string, uint16_t rlimit) { - DWIN_Draw_String(false, font, textcolor, backcolor, cursor.x, cursor.y, string, rlimit); - MoveBy(strlen(string) * fontWidth(font), 0); + DWIN_Draw_String(false, fontid, textcolor, backcolor, cursor.x, cursor.y, string, rlimit); + MoveBy(strlen(string) * fontWidth(fontid), 0); } void DWINUI::Draw_String(uint16_t color, const char * const string, uint16_t rlimit) { - DWIN_Draw_String(false, font, color, backcolor, cursor.x, cursor.y, string, rlimit); - MoveBy(strlen(string) * fontWidth(font), 0); + DWIN_Draw_String(false, fontid, color, backcolor, cursor.x, cursor.y, string, rlimit); + MoveBy(strlen(string) * fontWidth(fontid), 0); } // Draw a numeric integer value // bShow: true=display background color; false=don't display background color // signedMode: 1=signed; 0=unsigned -// size: Font size +// fid: Font ID // color: Character color // bColor: Background color // iNum: Number of digits // x/y: Upper-left coordinate // value: Integer value -void DWINUI::Draw_Int(uint8_t bShow, bool signedMode, uint8_t size, uint16_t color, uint16_t bColor, uint8_t iNum, uint16_t x, uint16_t y, int32_t value) { +void DWINUI::Draw_Int(uint8_t bShow, bool signedMode, fontid_t fid, uint16_t color, uint16_t bColor, uint8_t iNum, uint16_t x, uint16_t y, int32_t value) { char nstr[10]; sprintf_P(nstr, PSTR("%*li"), (signedMode ? iNum + 1 : iNum), value); - DWIN_Draw_String(bShow, size, color, bColor, x, y, nstr); + DWIN_Draw_String(bShow, fid, color, bColor, x, y, nstr); } // Draw a numeric float value // bShow: true=display background color; false=don't display background color // signedMode: 1=signed; 0=unsigned -// size: Font size +// fid: Font ID // color: Character color // bColor: Background color // iNum: Number of digits // fNum: Number of decimal digits // x/y: Upper-left coordinate // value: float value -void DWINUI::Draw_Float(uint8_t bShow, bool signedMode, uint8_t size, uint16_t color, uint16_t bColor, uint8_t iNum, uint8_t fNum, uint16_t x, uint16_t y, float value) { +void DWINUI::Draw_Float(uint8_t bShow, bool signedMode, fontid_t fid, uint16_t color, uint16_t bColor, uint8_t iNum, uint8_t fNum, uint16_t x, uint16_t y, float value) { char nstr[10]; - DWIN_Draw_String(bShow, size, color, bColor, x, y, dtostrf(value, iNum + (signedMode ? 2:1) + fNum, fNum, nstr)); + DWIN_Draw_String(bShow, fid, color, bColor, x, y, dtostrf(value, iNum + (signedMode ? 2:1) + fNum, fNum, nstr)); } // ------------------------- Buttons ------------------------------// void DWINUI::Draw_Button(uint16_t color, uint16_t bcolor, uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2, const char * const caption) { DWIN_Draw_Rectangle(1, bcolor, x1, y1, x2, y2); - Draw_CenteredString(0, font, color, bcolor, x1, x2, (y2 + y1 - fontHeight())/2, caption); + Draw_CenteredString(0, fontid, color, bcolor, x1, x2, (y2 + y1 - fontHeight())/2, caption); } void DWINUI::Draw_Button(uint8_t id, uint16_t x, uint16_t y) { diff --git a/Marlin/src/lcd/e3v2/proui/dwinui.h b/Marlin/src/lcd/e3v2/proui/dwinui.h index f8ff091769..a544471831 100644 --- a/Marlin/src/lcd/e3v2/proui/dwinui.h +++ b/Marlin/src/lcd/e3v2/proui/dwinui.h @@ -24,8 +24,8 @@ /** * DWIN Enhanced implementation for PRO UI * Author: Miguel A. Risco-Castillo (MRISCOC) - * Version: 3.17.1 - * Date: 2022/04/12 + * Version: 3.18.1 + * Date: 2022/07/05 */ #include "dwin_lcd.h" @@ -39,6 +39,7 @@ #define ICON_BedSizeY ICON_PrintSize #define ICON_BedTramming ICON_SetHome #define ICON_Binary ICON_Contact +#define ICON_BltouchReset ICON_StockConfiguration #define ICON_Brightness ICON_Motion #define ICON_Cancel ICON_StockConfiguration #define ICON_CustomPreheat ICON_SetEndTemp @@ -145,7 +146,7 @@ #define DWIN_FONT_HEAD font10x20 #define DWIN_FONT_ALERT font10x20 #define STATUS_Y 354 -#define LCD_WIDTH (DWIN_WIDTH / 8) // only if the default font is font8x16 +#define LCD_WIDTH (DWIN_WIDTH / 8) // only if the default fontid is font8x16 // Minimum unit (0.1) : multiple (10) #define UNITFDIGITS 1 @@ -156,7 +157,7 @@ constexpr uint8_t TITLE_HEIGHT = 30, // Title bar heig TROWS = (STATUS_Y - TITLE_HEIGHT) / MLINE, // Total rows MROWS = TROWS - 1, // Other-than-Back ICOX = 26, // Menu item icon X position - LBLX = 60, // Menu item label X position + LBLX = 55, // Menu item label X position VALX = 210, // Menu item value X position MENU_CHR_W = 8, MENU_CHR_H = 16, // Menu font 8x16 STAT_CHR_W = 10; @@ -196,7 +197,7 @@ namespace DWINUI { extern uint16_t textcolor; extern uint16_t backcolor; extern uint16_t buttoncolor; - extern uint8_t font; + extern fontid_t fontid; extern FSTR_P const Author; extern void (*onTitleDraw)(TitleClass* title); @@ -205,15 +206,15 @@ namespace DWINUI { void init(); // Set text/number font - void setFont(uint8_t cfont); + void setFont(fontid_t cfont); // Get font character width - uint8_t fontWidth(uint8_t cfont); - inline uint8_t fontWidth() { return fontWidth(font); }; + uint8_t fontWidth(fontid_t cfont); + inline uint8_t fontWidth() { return fontWidth(fontid); }; // Get font character height - uint8_t fontHeight(uint8_t cfont); - inline uint8_t fontHeight() { return fontHeight(font); }; + uint8_t fontHeight(fontid_t cfont); + inline uint8_t fontHeight() { return fontHeight(fontid); }; // Get screen x coordinates from text column uint16_t ColToX(uint8_t col); @@ -278,108 +279,108 @@ namespace DWINUI { // Draw a numeric integer value // bShow: true=display background color; false=don't display background color // signedMode: 1=signed; 0=unsigned - // size: Font size + // fid: Font ID // color: Character color // bColor: Background color // iNum: Number of digits // x/y: Upper-left coordinate // value: Integer value - void Draw_Int(uint8_t bShow, bool signedMode, uint8_t size, uint16_t color, uint16_t bColor, uint8_t iNum, uint16_t x, uint16_t y, int32_t value); + void Draw_Int(uint8_t bShow, bool signedMode, fontid_t fid, uint16_t color, uint16_t bColor, uint8_t iNum, uint16_t x, uint16_t y, int32_t value); // Draw a positive integer - inline void Draw_Int(uint8_t bShow, uint8_t size, uint16_t color, uint16_t bColor, uint8_t iNum, uint16_t x, uint16_t y, long value) { - Draw_Int(bShow, 0, size, color, bColor, iNum, x, y, value); + inline void Draw_Int(uint8_t bShow, fontid_t fid, uint16_t color, uint16_t bColor, uint8_t iNum, uint16_t x, uint16_t y, long value) { + Draw_Int(bShow, 0, fid, color, bColor, iNum, x, y, value); } inline void Draw_Int(uint8_t iNum, long value) { - Draw_Int(false, 0, font, textcolor, backcolor, iNum, cursor.x, cursor.y, value); - MoveBy(iNum * fontWidth(font), 0); + Draw_Int(false, 0, fontid, textcolor, backcolor, iNum, cursor.x, cursor.y, value); + MoveBy(iNum * fontWidth(fontid), 0); } inline void Draw_Int(uint8_t iNum, uint16_t x, uint16_t y, long value) { - Draw_Int(false, 0, font, textcolor, backcolor, iNum, x, y, value); + Draw_Int(false, 0, fontid, textcolor, backcolor, iNum, x, y, value); } inline void Draw_Int(uint16_t color, uint8_t iNum, uint16_t x, uint16_t y, long value) { - Draw_Int(false, 0, font, color, backcolor, iNum, x, y, value); + Draw_Int(false, 0, fontid, color, backcolor, iNum, x, y, value); } inline void Draw_Int(uint16_t color, uint16_t bColor, uint8_t iNum, uint16_t x, uint16_t y, long value) { - Draw_Int(true, 0, font, color, bColor, iNum, x, y, value); + Draw_Int(true, 0, fontid, color, bColor, iNum, x, y, value); } - inline void Draw_Int(uint8_t size, uint16_t color, uint16_t bColor, uint8_t iNum, uint16_t x, uint16_t y, long value) { - Draw_Int(true, 0, size, color, bColor, iNum, x, y, value); + inline void Draw_Int(fontid_t fid, uint16_t color, uint16_t bColor, uint8_t iNum, uint16_t x, uint16_t y, long value) { + Draw_Int(true, 0, fid, color, bColor, iNum, x, y, value); } // Draw a signed integer - inline void Draw_Signed_Int(uint8_t bShow, uint8_t size, uint16_t color, uint16_t bColor, uint8_t iNum, uint16_t x, uint16_t y, long value) { - Draw_Int(bShow, 1, size, color, bColor, iNum, x, y, value); + inline void Draw_Signed_Int(uint8_t bShow, fontid_t fid, uint16_t color, uint16_t bColor, uint8_t iNum, uint16_t x, uint16_t y, long value) { + Draw_Int(bShow, 1, fid, color, bColor, iNum, x, y, value); } inline void Draw_Signed_Int(uint8_t iNum, long value) { - Draw_Int(false, 1, font, textcolor, backcolor, iNum, cursor.x, cursor.y, value); - MoveBy(iNum * fontWidth(font), 0); + Draw_Int(false, 1, fontid, textcolor, backcolor, iNum, cursor.x, cursor.y, value); + MoveBy(iNum * fontWidth(fontid), 0); } inline void Draw_Signed_Int(uint8_t iNum, uint16_t x, uint16_t y, long value) { - Draw_Int(false, 1, font, textcolor, backcolor, iNum, x, y, value); + Draw_Int(false, 1, fontid, textcolor, backcolor, iNum, x, y, value); } inline void Draw_Signed_Int(uint16_t color, uint8_t iNum, uint16_t x, uint16_t y, long value) { - Draw_Int(false, 1, font, color, backcolor, iNum, x, y, value); + Draw_Int(false, 1, fontid, color, backcolor, iNum, x, y, value); } inline void Draw_Signed_Int(uint16_t color, uint16_t bColor, uint8_t iNum, uint16_t x, uint16_t y, long value) { - Draw_Int(true, 1, font, color, bColor, iNum, x, y, value); + Draw_Int(true, 1, fontid, color, bColor, iNum, x, y, value); } - inline void Draw_Signed_Int(uint8_t size, uint16_t color, uint16_t bColor, uint8_t iNum, uint16_t x, uint16_t y, long value) { - Draw_Int(true, 1, size, color, bColor, iNum, x, y, value); + inline void Draw_Signed_Int(fontid_t fid, uint16_t color, uint16_t bColor, uint8_t iNum, uint16_t x, uint16_t y, long value) { + Draw_Int(true, 1, fid, color, bColor, iNum, x, y, value); } // Draw a numeric float value // bShow: true=display background color; false=don't display background color // signedMode: 1=signed; 0=unsigned - // size: Font size + // fid: Font ID // color: Character color // bColor: Background color // iNum: Number of digits // fNum: Number of decimal digits // x/y: Upper-left coordinate // value: float value - void Draw_Float(uint8_t bShow, bool signedMode, uint8_t size, uint16_t color, uint16_t bColor, uint8_t iNum, uint8_t fNum, uint16_t x, uint16_t y, float value); + void Draw_Float(uint8_t bShow, bool signedMode, fontid_t fid, uint16_t color, uint16_t bColor, uint8_t iNum, uint8_t fNum, uint16_t x, uint16_t y, float value); // Draw a positive floating point number - inline void Draw_Float(uint8_t bShow, uint8_t size, uint16_t color, uint16_t bColor, uint8_t iNum, uint8_t fNum, uint16_t x, uint16_t y, float value) { - Draw_Float(bShow, 0, size, color, bColor, iNum, fNum, x, y, value); + inline void Draw_Float(uint8_t bShow, fontid_t fid, uint16_t color, uint16_t bColor, uint8_t iNum, uint8_t fNum, uint16_t x, uint16_t y, float value) { + Draw_Float(bShow, 0, fid, color, bColor, iNum, fNum, x, y, value); } inline void Draw_Float(uint8_t iNum, uint8_t fNum, float value) { - Draw_Float(false, 0, font, textcolor, backcolor, iNum, fNum, cursor.x, cursor.y, value); - MoveBy((iNum + fNum + 1) * fontWidth(font), 0); + Draw_Float(false, 0, fontid, textcolor, backcolor, iNum, fNum, cursor.x, cursor.y, value); + MoveBy((iNum + fNum + 1) * fontWidth(fontid), 0); } inline void Draw_Float(uint8_t iNum, uint8_t fNum, uint16_t x, uint16_t y, float value) { - Draw_Float(false, 0, font, textcolor, backcolor, iNum, fNum, x, y, value); + Draw_Float(false, 0, fontid, textcolor, backcolor, iNum, fNum, x, y, value); } - inline void Draw_Float(uint8_t size, uint8_t iNum, uint8_t fNum, uint16_t x, uint16_t y, float value) { - Draw_Float(false, 0, size, textcolor, backcolor, iNum, fNum, x, y, value); + inline void Draw_Float(fontid_t fid, uint8_t iNum, uint8_t fNum, uint16_t x, uint16_t y, float value) { + Draw_Float(false, 0, fid, textcolor, backcolor, iNum, fNum, x, y, value); } inline void Draw_Float(uint16_t color, uint16_t bColor, uint8_t iNum, uint8_t fNum, uint16_t x, uint16_t y, float value) { - Draw_Float(true, 0, font, color, bColor, iNum, fNum, x, y, value); + Draw_Float(true, 0, fontid, color, bColor, iNum, fNum, x, y, value); } - inline void Draw_Float(uint8_t size, uint16_t color, uint16_t bColor, uint8_t iNum, uint8_t fNum, uint16_t x, uint16_t y, float value) { - Draw_Float(true, 0, size, color, bColor, iNum, fNum, x, y, value); + inline void Draw_Float(fontid_t fid, uint16_t color, uint16_t bColor, uint8_t iNum, uint8_t fNum, uint16_t x, uint16_t y, float value) { + Draw_Float(true, 0, fid, color, bColor, iNum, fNum, x, y, value); } // Draw a signed floating point number - inline void Draw_Signed_Float(uint8_t bShow, uint8_t size, uint16_t color, uint16_t bColor, uint8_t iNum, uint8_t fNum, uint16_t x, uint16_t y, float value) { - Draw_Float(bShow, 1, size, color, bColor, iNum, fNum, x, y, value); + inline void Draw_Signed_Float(uint8_t bShow, fontid_t fid, uint16_t color, uint16_t bColor, uint8_t iNum, uint8_t fNum, uint16_t x, uint16_t y, float value) { + Draw_Float(bShow, 1, fid, color, bColor, iNum, fNum, x, y, value); } inline void Draw_Signed_Float(uint8_t iNum, uint8_t fNum, float value) { - Draw_Float(false, 1, font, textcolor, backcolor, iNum, fNum, cursor.x, cursor.y, value); - MoveBy((iNum + fNum + 1) * fontWidth(font), 0); + Draw_Float(false, 1, fontid, textcolor, backcolor, iNum, fNum, cursor.x, cursor.y, value); + MoveBy((iNum + fNum + 1) * fontWidth(fontid), 0); } inline void Draw_Signed_Float(uint8_t iNum, uint8_t fNum, uint16_t x, uint16_t y, float value) { - Draw_Float(false, 1, font, textcolor, backcolor, iNum, fNum, x, y, value); + Draw_Float(false, 1, fontid, textcolor, backcolor, iNum, fNum, x, y, value); } - inline void Draw_Signed_Float(uint8_t size, uint8_t iNum, uint8_t fNum, uint16_t x, uint16_t y, float value) { - Draw_Float(false, 1, size, textcolor, backcolor, iNum, fNum, x, y, value); + inline void Draw_Signed_Float(fontid_t fid, uint8_t iNum, uint8_t fNum, uint16_t x, uint16_t y, float value) { + Draw_Float(false, 1, fid, textcolor, backcolor, iNum, fNum, x, y, value); } inline void Draw_Signed_Float(uint16_t color, uint16_t bColor, uint8_t iNum, uint8_t fNum, uint16_t x, uint16_t y, float value) { - Draw_Float(true, 1, font, color, bColor, iNum, fNum, x, y, value); + Draw_Float(true, 1, fontid, color, bColor, iNum, fNum, x, y, value); } - inline void Draw_Signed_Float(uint8_t size, uint16_t color, uint16_t bColor, uint8_t iNum, uint8_t fNum, uint16_t x, uint16_t y, float value) { - Draw_Float(true, 1, size, color, bColor, iNum, fNum, x, y, value); + inline void Draw_Signed_Float(fontid_t fid, uint16_t color, uint16_t bColor, uint8_t iNum, uint8_t fNum, uint16_t x, uint16_t y, float value) { + Draw_Float(true, 1, fid, color, bColor, iNum, fNum, x, y, value); } // Draw a char @@ -407,70 +408,70 @@ namespace DWINUI { } // Draw a string - // size: Font size + // fid: Font ID // color: Character color // bColor: Background color // x/y: Upper-left coordinate of the string // *string: The string inline void Draw_String(uint16_t x, uint16_t y, const char * const string) { - DWIN_Draw_String(false, font, textcolor, backcolor, x, y, string); + DWIN_Draw_String(false, fontid, textcolor, backcolor, x, y, string); } inline void Draw_String(uint16_t x, uint16_t y, FSTR_P title) { - DWIN_Draw_String(false, font, textcolor, backcolor, x, y, FTOP(title)); + DWIN_Draw_String(false, fontid, textcolor, backcolor, x, y, FTOP(title)); } inline void Draw_String(uint16_t color, uint16_t x, uint16_t y, const char * const string) { - DWIN_Draw_String(false, font, color, backcolor, x, y, string); + DWIN_Draw_String(false, fontid, color, backcolor, x, y, string); } inline void Draw_String(uint16_t color, uint16_t x, uint16_t y, FSTR_P title) { - DWIN_Draw_String(false, font, color, backcolor, x, y, title); + DWIN_Draw_String(false, fontid, color, backcolor, x, y, title); } inline void Draw_String(uint16_t color, uint16_t bgcolor, uint16_t x, uint16_t y, const char * const string) { - DWIN_Draw_String(true, font, color, bgcolor, x, y, string); + DWIN_Draw_String(true, fontid, color, bgcolor, x, y, string); } inline void Draw_String(uint16_t color, uint16_t bgcolor, uint16_t x, uint16_t y, FSTR_P title) { - DWIN_Draw_String(true, font, color, bgcolor, x, y, title); + DWIN_Draw_String(true, fontid, color, bgcolor, x, y, title); } - inline void Draw_String(uint8_t size, uint16_t color, uint16_t bgcolor, uint16_t x, uint16_t y, const char * const string) { - DWIN_Draw_String(true, size, color, bgcolor, x, y, string); + inline void Draw_String(fontid_t fid, uint16_t color, uint16_t bgcolor, uint16_t x, uint16_t y, const char * const string) { + DWIN_Draw_String(true, fid, color, bgcolor, x, y, string); } - inline void Draw_String(uint8_t size, uint16_t color, uint16_t bgcolor, uint16_t x, uint16_t y, FSTR_P title) { - DWIN_Draw_String(true, size, color, bgcolor, x, y, title); + inline void Draw_String(fontid_t fid, uint16_t color, uint16_t bgcolor, uint16_t x, uint16_t y, FSTR_P title) { + DWIN_Draw_String(true, fid, color, bgcolor, x, y, title); } // Draw a centered string using DWIN_WIDTH // bShow: true=display background color; false=don't display background color - // size: Font size + // fid: Font ID // color: Character color // bColor: Background color // y: Upper coordinate of the string // *string: The string - void Draw_CenteredString(bool bShow, uint8_t size, uint16_t color, uint16_t bColor, uint16_t x1, uint16_t x2, uint16_t y, const char * const string); - inline void Draw_CenteredString(bool bShow, uint8_t size, uint16_t color, uint16_t bColor, uint16_t y, const char * const string) { - Draw_CenteredString(bShow, size, color, bColor, 0, DWIN_WIDTH, y, string); + void Draw_CenteredString(bool bShow, fontid_t fid, uint16_t color, uint16_t bColor, uint16_t x1, uint16_t x2, uint16_t y, const char * const string); + inline void Draw_CenteredString(bool bShow, fontid_t fid, uint16_t color, uint16_t bColor, uint16_t y, const char * const string) { + Draw_CenteredString(bShow, fid, color, bColor, 0, DWIN_WIDTH, y, string); } - inline void Draw_CenteredString(bool bShow, uint8_t size, uint16_t color, uint16_t bColor, uint16_t y, FSTR_P string) { - Draw_CenteredString(bShow, size, color, bColor, y, FTOP(string)); + inline void Draw_CenteredString(bool bShow, fontid_t fid, uint16_t color, uint16_t bColor, uint16_t y, FSTR_P string) { + Draw_CenteredString(bShow, fid, color, bColor, y, FTOP(string)); } inline void Draw_CenteredString(uint16_t color, uint16_t bcolor, uint16_t y, const char * const string) { - Draw_CenteredString(true, font, color, bcolor, y, string); + Draw_CenteredString(true, fontid, color, bcolor, y, string); } - inline void Draw_CenteredString(uint8_t size, uint16_t color, uint16_t y, const char * const string) { - Draw_CenteredString(false, size, color, backcolor, y, string); + inline void Draw_CenteredString(fontid_t fid, uint16_t color, uint16_t y, const char * const string) { + Draw_CenteredString(false, fid, color, backcolor, y, string); } - inline void Draw_CenteredString(uint8_t size, uint16_t color, uint16_t y, FSTR_P title) { - Draw_CenteredString(false, size, color, backcolor, y, title); + inline void Draw_CenteredString(fontid_t fid, uint16_t color, uint16_t y, FSTR_P title) { + Draw_CenteredString(false, fid, color, backcolor, y, title); } inline void Draw_CenteredString(uint16_t color, uint16_t y, const char * const string) { - Draw_CenteredString(false, font, color, backcolor, y, string); + Draw_CenteredString(false, fontid, color, backcolor, y, string); } inline void Draw_CenteredString(uint16_t color, uint16_t y, FSTR_P title) { - Draw_CenteredString(false, font, color, backcolor, y, title); + Draw_CenteredString(false, fontid, color, backcolor, y, title); } inline void Draw_CenteredString(uint16_t y, const char * const string) { - Draw_CenteredString(false, font, textcolor, backcolor, y, string); + Draw_CenteredString(false, fontid, textcolor, backcolor, y, string); } inline void Draw_CenteredString(uint16_t y, FSTR_P title) { - Draw_CenteredString(false, font, textcolor, backcolor, y, title); + Draw_CenteredString(false, fontid, textcolor, backcolor, y, title); } // Draw a box diff --git a/Marlin/src/lcd/e3v2/proui/lockscreen.cpp b/Marlin/src/lcd/e3v2/proui/lockscreen.cpp index 44b595096a..86c2095294 100644 --- a/Marlin/src/lcd/e3v2/proui/lockscreen.cpp +++ b/Marlin/src/lcd/e3v2/proui/lockscreen.cpp @@ -31,8 +31,10 @@ #if ENABLED(DWIN_LCD_PROUI) -#include "../../../core/types.h" -#include "dwin_lcd.h" +#include "dwin_defines.h" + +#if HAS_LOCKSCREEN + #include "dwinui.h" #include "dwin.h" #include "lockscreen.h" @@ -73,4 +75,6 @@ void LockScreenClass::onEncoder(EncoderState encoder_diffState) { DWIN_UpdateLCD(); } +#endif // HAS_LOCKSCREEN + #endif // DWIN_LCD_PROUI diff --git a/Marlin/src/lcd/e3v2/proui/menus.cpp b/Marlin/src/lcd/e3v2/proui/menus.cpp index 6438545cb2..85594fecdb 100644 --- a/Marlin/src/lcd/e3v2/proui/menus.cpp +++ b/Marlin/src/lcd/e3v2/proui/menus.cpp @@ -23,8 +23,8 @@ /** * Menu functions for ProUI * Author: Miguel A. Risco-Castillo - * Version: 1.4.1 - * Date: 2022/04/14 + * Version: 1.5.1 + * Date: 2022/05/23 * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as @@ -166,6 +166,17 @@ void onDrawChkbMenu(MenuItemClass* menuitem, int8_t line) { onDrawChkbMenu(menuitem, line, val); } +void DrawItemEdit() { + switch (checkkey) { + case SetIntNoDraw: if (MenuData.LiveUpdate) MenuData.LiveUpdate(); break; + case SetInt: + case SetPInt: DWINUI::Draw_Signed_Int(HMI_data.Text_Color, HMI_data.Selected_Color, 4 , VALX, MBASE(CurrentMenu->line()) - 1, MenuData.Value); break; + case SetFloat: + case SetPFloat: DWINUI::Draw_Signed_Float(HMI_data.Text_Color, HMI_data.Selected_Color, 3, MenuData.dp, VALX - MenuData.dp * DWINUI::fontWidth(DWIN_FONT_MENU), MBASE(CurrentMenu->line()), MenuData.Value / POW(10, MenuData.dp)); break; + default: break; + } +} + //----------------------------------------------------------------------------- // On click functions //----------------------------------------------------------------------------- @@ -307,7 +318,7 @@ int8_t HMI_GetInt(const int32_t lo, const int32_t hi) { return 2; } LIMIT(MenuData.Value, lo, hi); - DWINUI::Draw_Signed_Int(HMI_data.Text_Color, HMI_data.Selected_Color, 4 , VALX, MBASE(CurrentMenu->line()) - 1, MenuData.Value); + DrawItemEdit(); return 1; } return 0; @@ -361,7 +372,7 @@ int8_t HMI_GetFloat(uint8_t dp, int32_t lo, int32_t hi) { return 2; } LIMIT(MenuData.Value, lo, hi); - DWINUI::Draw_Signed_Float(HMI_data.Text_Color, HMI_data.Selected_Color, 3, dp, VALX - dp * DWINUI::fontWidth(DWIN_FONT_MENU), MBASE(CurrentMenu->line()), MenuData.Value / POW(10, dp)); + DrawItemEdit(); return 1; } return 0; @@ -469,7 +480,7 @@ void MenuItemClass::SetFrame(uint8_t id, uint16_t x1, uint16_t y1, uint16_t x2, } void MenuItemClass::draw(int8_t line) { - if (line < 0 || line >= TROWS) return; + if (!WITHIN(line, 0, TROWS - 1)) return; if (onDraw != nullptr) (*onDraw)(this, line); }; @@ -547,6 +558,9 @@ void UpdateMenu(MenuClass* &menu) { menu->draw(); } -void ReDrawMenu() { if (CurrentMenu && checkkey==Menu) CurrentMenu->draw(); } +void ReDrawMenu(const bool force/*=false*/) { + if (CurrentMenu && (force || checkkey == Menu)) CurrentMenu->draw(); + if (force) DrawItemEdit(); +} #endif // DWIN_LCD_PROUI diff --git a/Marlin/src/lcd/e3v2/proui/menus.h b/Marlin/src/lcd/e3v2/proui/menus.h index d4514d1732..6a5f8786ca 100644 --- a/Marlin/src/lcd/e3v2/proui/menus.h +++ b/Marlin/src/lcd/e3v2/proui/menus.h @@ -23,8 +23,8 @@ /** * Menu functions for ProUI * Author: Miguel A. Risco-Castillo - * Version: 1.4.1 - * Date: 2022/04/14 + * Version: 1.5.1 + * Date: 2022/05/23 * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as @@ -168,7 +168,7 @@ bool SetMenu(MenuClass* &menu, FSTR_P title, int8_t totalitems); void UpdateMenu(MenuClass* &menu); //Redraw the current Menu if it is valid -void ReDrawMenu(); +void ReDrawMenu(const bool force=false); // Clear MenuItems array and free MenuItems elements void MenuItemsClear(); diff --git a/Marlin/src/lcd/e3v2/proui/meshviewer.cpp b/Marlin/src/lcd/e3v2/proui/meshviewer.cpp index c2d01a07eb..2511d33ff1 100644 --- a/Marlin/src/lcd/e3v2/proui/meshviewer.cpp +++ b/Marlin/src/lcd/e3v2/proui/meshviewer.cpp @@ -31,8 +31,6 @@ #if BOTH(DWIN_LCD_PROUI, HAS_MESH) -#include "meshviewer.h" - #include "../../../core/types.h" #include "../../marlinui.h" #include "dwin_lcd.h" @@ -40,9 +38,10 @@ #include "dwin.h" #include "dwin_popup.h" #include "../../../feature/bedlevel/bedlevel.h" +#include "meshviewer.h" #if ENABLED(AUTO_BED_LEVELING_UBL) - #include "ubl_tools.h" + #include "bedlevel_tools.h" #endif MeshViewerClass MeshViewer; @@ -112,10 +111,10 @@ void MeshViewerClass::DrawMesh(bed_mesh_t zval, const uint8_t sizex, const uint8 void MeshViewerClass::Draw(bool withsave /*= false*/) { Title.ShowCaption(GET_TEXT_F(MSG_MESH_VIEWER)); - #if ENABLED(USE_UBL_VIEWER) + #if USE_UBL_VIEWER DWINUI::ClearMainArea(); - ubl_tools.viewer_print_value = true; - ubl_tools.Draw_Bed_Mesh(-1, 1, 8, 10 + TITLE_HEIGHT); + BedLevelTools.viewer_print_value = true; + BedLevelTools.Draw_Bed_Mesh(-1, 1, 8, 10 + TITLE_HEIGHT); #else DrawMesh(bedlevel.z_values, GRID_MAX_POINTS_X, GRID_MAX_POINTS_Y); #endif @@ -127,8 +126,8 @@ void MeshViewerClass::Draw(bool withsave /*= false*/) { else DWINUI::Draw_Button(BTN_Continue, 86, 305); - #if ENABLED(USE_UBL_VIEWER) - ubl_tools.Set_Mesh_Viewer_Status(); + #if USE_UBL_VIEWER + BedLevelTools.Set_Mesh_Viewer_Status(); #else char str_1[6], str_2[6] = ""; ui.status_printf(0, F("Mesh minZ: %s, maxZ: %s"), diff --git a/Marlin/src/lcd/e3v2/proui/meshviewer.h b/Marlin/src/lcd/e3v2/proui/meshviewer.h index 1e78ff2657..3aafe16984 100644 --- a/Marlin/src/lcd/e3v2/proui/meshviewer.h +++ b/Marlin/src/lcd/e3v2/proui/meshviewer.h @@ -21,9 +21,6 @@ */ #pragma once -#include "../../../core/types.h" -#include "../../../feature/bedlevel/bedlevel.h" - /** * Mesh Viewer for PRO UI * Author: Miguel A. Risco-Castillo (MRISCOC) diff --git a/Marlin/src/lcd/e3v2/proui/plot.cpp b/Marlin/src/lcd/e3v2/proui/plot.cpp index ebc685fa24..cb1f6c2dda 100644 --- a/Marlin/src/lcd/e3v2/proui/plot.cpp +++ b/Marlin/src/lcd/e3v2/proui/plot.cpp @@ -46,13 +46,16 @@ #ifdef DWIN_LCD_PROUI +#include "dwin_defines.h" + +#if HAS_PIDPLOT + #include "plot.h" #include "../../../core/types.h" #include "../../marlinui.h" #include "dwin_lcd.h" #include "dwinui.h" -#include "dwin_popup.h" #include "dwin.h" #define Plot_Bg_Color RGB( 1, 12, 8) @@ -71,7 +74,7 @@ void PlotClass::Draw(const frame_rect_t frame, const float max, const float ref) y2 = frame.y + frame.h - 1; r = round((y2) - ref * scale); DWINUI::Draw_Box(1, Plot_Bg_Color, frame); - for (uint8_t i = 1; i < 4; i++) if (i*50 < frame.w) DWIN_Draw_VLine(Line_Color, i*50 + frame.x, frame.y, frame.h); + for (uint8_t i = 1; i < 4; i++) if (i * 50 < frame.w) DWIN_Draw_VLine(Line_Color, i * 50 + frame.x, frame.y, frame.h); DWINUI::Draw_Box(0, Color_White, DWINUI::ExtendFrame(frame, 1)); DWIN_Draw_HLine(Color_Red, frame.x, r, frame.w); } @@ -91,4 +94,6 @@ void PlotClass::Update(const float value) { grphpoints++; } +#endif // HAS_PIDPLOT + #endif // DWIN_LCD_PROUI diff --git a/Marlin/src/lcd/language/language_en.h b/Marlin/src/lcd/language/language_en.h index f2a9cb0c08..57cae3d328 100644 --- a/Marlin/src/lcd/language/language_en.h +++ b/Marlin/src/lcd/language/language_en.h @@ -254,6 +254,7 @@ namespace Language_en { LSTR MSG_UBL_SMART_FILLIN = _UxGT("Smart Fill-in"); LSTR MSG_UBL_FILLIN_MESH = _UxGT("Fill-in Mesh"); LSTR MSG_UBL_MESH_FILLED = _UxGT("Missing Points Filled"); + LSTR MSG_UBL_MESH_INVALID = _UxGT("Invalid Mesh"); LSTR MSG_UBL_INVALIDATE_ALL = _UxGT("Invalidate All"); LSTR MSG_UBL_INVALIDATE_CLOSEST = _UxGT("Invalidate Closest"); LSTR MSG_UBL_FINE_TUNE_ALL = _UxGT("Fine Tune All"); diff --git a/Marlin/src/module/planner.h b/Marlin/src/module/planner.h index 5a0de47bf2..389ae6d4bf 100644 --- a/Marlin/src/module/planner.h +++ b/Marlin/src/module/planner.h @@ -188,7 +188,7 @@ typedef struct { * The "nominal" values are as-specified by G-code, and * may never actually be reached due to acceleration limits. */ -typedef struct block_t { +typedef struct PlannerBlock { volatile block_flags_t flag; // Block flags diff --git a/Marlin/src/module/settings.cpp b/Marlin/src/module/settings.cpp index d21dc92c67..a37dfc0257 100644 --- a/Marlin/src/module/settings.cpp +++ b/Marlin/src/module/settings.cpp @@ -76,6 +76,7 @@ #include "../lcd/extui/ui_api.h" #elif ENABLED(DWIN_LCD_PROUI) #include "../lcd/e3v2/proui/dwin.h" + #include "../lcd/e3v2/proui/bedlevel_tools.h" #endif #if ENABLED(HOST_PROMPT_SUPPORT) @@ -2756,7 +2757,7 @@ void MarlinSettings::postprocess() { #endif persistentStore.access_start(); - const uint16_t status = persistentStore.read_data(pos, dest, MESH_STORE_SIZE, &crc); + uint16_t status = persistentStore.read_data(pos, dest, MESH_STORE_SIZE, &crc); persistentStore.access_finish(); #if ENABLED(OPTIMIZED_MESH_STORAGE) @@ -2769,6 +2770,16 @@ void MarlinSettings::postprocess() { bedlevel.set_mesh_from_store(z_mesh_store, bedlevel.z_values); #endif + #if ENABLED(DWIN_LCD_PROUI) + status = !BedLevelTools.meshvalidate(); + if (status) { + bedlevel.invalidate(); + LCD_MESSAGE(MSG_UBL_MESH_INVALID); + } + else + ui.status_printf(0, GET_TEXT_F(MSG_MESH_LOADED), bedlevel.storage_slot); + #endif + if (status) SERIAL_ECHOLNPGM("?Unable to load mesh data."); else DEBUG_ECHOLNPGM("Mesh loaded from slot ", slot);