diff --git a/Marlin/Marlin_main.cpp b/Marlin/Marlin_main.cpp index 35c31c252f..c07c48dbf5 100644 --- a/Marlin/Marlin_main.cpp +++ b/Marlin/Marlin_main.cpp @@ -1679,14 +1679,36 @@ void do_blocking_move_to(float x, float y, float z, float fr_mm_m /*=0.0*/) { feedrate_mm_m = (fr_mm_m != 0.0) ? fr_mm_m : XY_PROBE_FEEDRATE_MM_M; + // when in the danger zone + if (current_position[Z_AXIS] > delta_clip_start_height) { + if (delta_clip_start_height < z) { // staying in the danger zone + destination[X_AXIS] = x; // move directly + destination[Y_AXIS] = y; + destination[Z_AXIS] = z; + prepare_move_to_destination_raw(); // this will also set_current_to_destination + return; + } else { // leave the danger zone + destination[X_AXIS] = current_position[X_AXIS]; + destination[Y_AXIS] = current_position[Y_AXIS]; + destination[Z_AXIS] = delta_clip_start_height; + prepare_move_to_destination_raw(); // this will also set_current_to_destination + } + } + if (current_position[Z_AXIS] < z) { // raise + destination[X_AXIS] = current_position[X_AXIS]; + destination[Y_AXIS] = current_position[Y_AXIS]; + destination[Z_AXIS] = z; + prepare_move_to_destination_raw(); // this will also set_current_to_destination + } destination[X_AXIS] = x; destination[Y_AXIS] = y; - destination[Z_AXIS] = z; + destination[Z_AXIS] = current_position[Z_AXIS]; + prepare_move_to_destination(); // this will also set_current_to_destination - if (x == current_position[X_AXIS] && y == current_position[Y_AXIS]) + if (current_position[Z_AXIS] > z) { // lower + destination[Z_AXIS] = z; prepare_move_to_destination_raw(); // this will also set_current_to_destination - else - prepare_move_to_destination(); // this will also set_current_to_destination + } #else