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Simplify PLR homing when Z homes to max (#13718)

pull/1/head
Robby Candra 5 years ago
committed by Scott Lahteine
parent
commit
35160dfb7a
  1. 24
      Marlin/src/feature/power_loss_recovery.cpp

24
Marlin/src/feature/power_loss_recovery.cpp

@ -245,13 +245,23 @@ void PrintJobRecovery::resume() {
gcode.process_subcommands_now_P(PSTR("M420 S0 Z0"));
#endif
// Set Z to 0, raise Z by RECOVERY_ZRAISE, and Home (XY only for Cartesian)
// with no raise. (Only do simulated homing in Marlin Dev Mode.)
gcode.process_subcommands_now_P(PSTR("G92.9 E0 Z0\nG1 Z" STRINGIFY(RECOVERY_ZRAISE) "\nG28 R0"
#if ENABLED(MARLIN_DEV_MODE)
" S"
#elif !IS_KINEMATIC
" X Y"
// Reset E, raise Z, home XY...
gcode.process_subcommands_now_P(PSTR("G92.9 E0"
#if Z_HOME_DIR > 0
// If Z homing goes to max, reset E and home all
"\nG28R0"
#if ENABLED(MARLIN_DEV_MODE)
"S"
#endif
#else
// Set Z to 0, raise Z by RECOVERY_ZRAISE, and Home (XY only for Cartesian)
// with no raise. (Only do simulated homing in Marlin Dev Mode.)
"Z0\nG1Z" STRINGIFY(RECOVERY_ZRAISE) "\nG28R0"
#if ENABLED(MARLIN_DEV_MODE)
"S"
#elif !IS_KINEMATIC
"XY"
#endif
#endif
));

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