Browse Source

SOUND_ON_DEFAULT option (#24102)

FB4S_WIFI
Pauli Jokela 3 years ago
committed by Scott Lahteine
parent
commit
3443a9e18b
  1. 1
      Marlin/Configuration_adv.h
  2. 6
      Marlin/src/MarlinCore.cpp
  3. 4
      Marlin/src/feature/spindle_laser.h
  4. 4
      Marlin/src/inc/Conditionals_post.h
  5. 2
      Marlin/src/lcd/HD44780/marlinui_HD44780.cpp
  6. 2
      Marlin/src/lcd/TFTGLCD/marlinui_TFTGLCD.cpp
  7. 6
      Marlin/src/lcd/e3v2/common/encoder.cpp
  8. 10
      Marlin/src/lcd/e3v2/jyersui/dwin.cpp
  9. 4
      Marlin/src/lcd/e3v2/proui/dwin.cpp
  10. 9
      Marlin/src/lcd/extui/anycubic_chiron/Tunes.cpp
  11. 4
      Marlin/src/lcd/extui/anycubic_i3mega/anycubic_extui.cpp
  12. 9
      Marlin/src/lcd/extui/mks_ui/mks_hardware.cpp
  13. 15
      Marlin/src/lcd/marlinui.cpp
  14. 20
      Marlin/src/lcd/marlinui.h
  15. 2
      Marlin/src/lcd/menu/menu_bed_corners.cpp
  16. 2
      Marlin/src/lcd/menu/menu_configuration.cpp
  17. 2
      Marlin/src/lcd/tft/ui_1024x600.cpp
  18. 2
      Marlin/src/lcd/tft/ui_320x240.cpp
  19. 2
      Marlin/src/lcd/tft/ui_480x320.cpp
  20. 8
      Marlin/src/libs/buzzer.cpp
  21. 30
      Marlin/src/libs/buzzer.h
  22. 12
      Marlin/src/module/settings.cpp
  23. 14
      Marlin/src/module/temperature.cpp

1
Marlin/Configuration_adv.h

@ -1321,6 +1321,7 @@
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)

6
Marlin/src/MarlinCore.cpp

@ -97,7 +97,7 @@
#include "feature/host_actions.h"
#endif
#if USE_BEEPER
#if HAS_BEEPER
#include "libs/buzzer.h"
#endif
@ -824,7 +824,7 @@ void idle(bool no_stepper_sleep/*=false*/) {
TERN_(PRINTCOUNTER, print_job_timer.tick());
// Update the Beeper queue
TERN_(USE_BEEPER, buzzer.tick());
TERN_(HAS_BEEPER, buzzer.tick());
// Handle UI input / draw events
TERN(DWIN_CREALITY_LCD, DWIN_Update(), ui.update());
@ -1275,7 +1275,7 @@ void setup() {
calibrate_delay_loop();
// Init buzzer pin(s)
#if USE_BEEPER
#if HAS_BEEPER
SETUP_RUN(buzzer.init());
#endif

4
Marlin/src/feature/spindle_laser.h

@ -30,7 +30,7 @@
#include "spindle_laser_types.h"
#if USE_BEEPER
#if HAS_BEEPER
#include "../libs/buzzer.h"
#endif
@ -272,7 +272,7 @@ public:
* If not set defaults to 80% power
*/
static void test_fire_pulse() {
TERN_(USE_BEEPER, buzzer.tone(30, 3000));
TERN_(HAS_BEEPER, buzzer.tone(30, 3000));
enable_forward(); // Turn Laser on (Spindle speak but same funct)
delay(testPulse); // Delay for time set by user in pulse ms menu screen.
disable(); // Turn laser off

4
Marlin/src/inc/Conditionals_post.h

@ -3301,9 +3301,9 @@
* Buzzer/Speaker
*/
#if PIN_EXISTS(BEEPER)
#define USE_BEEPER 1
#define HAS_BEEPER 1
#endif
#if USE_BEEPER || ANY(LCD_USE_I2C_BUZZER, PCA9632_BUZZER)
#if ANY(HAS_BEEPER, LCD_USE_I2C_BUZZER, PCA9632_BUZZER)
#define HAS_BUZZER 1
#endif

2
Marlin/src/lcd/HD44780/marlinui_HD44780.cpp

@ -121,7 +121,7 @@ static void createChar_P(const char c, const byte * const ptr) {
#if ENABLED(LCD_USE_I2C_BUZZER)
void MarlinUI::buzz(const long duration, const uint16_t freq) {
if (!buzzer_enabled) return;
if (!sound_on) return;
lcd.buzz(duration, freq);
}
#endif

2
Marlin/src/lcd/TFTGLCD/marlinui_TFTGLCD.cpp

@ -301,7 +301,7 @@ uint8_t MarlinUI::read_slow_buttons() {
// Duration in ms, freq in Hz
void MarlinUI::buzz(const long duration, const uint16_t freq) {
if (!PanelDetected) return;
if (!buzzer_enabled) return;
if (!sound_on) return;
#if ENABLED(TFTGLCD_PANEL_SPI)
WRITE(TFTGLCD_CS, LOW);
SPI_SEND_ONE(BUZZER);

6
Marlin/src/lcd/e3v2/common/encoder.cpp

@ -51,11 +51,7 @@ ENCODER_Rate EncoderRate;
// TODO: Replace with ui.quick_feedback
void Encoder_tick() {
#if PIN_EXISTS(BEEPER)
if (ui.buzzer_enabled) {
WRITE(BEEPER_PIN, HIGH);
delay(10);
WRITE(BEEPER_PIN, LOW);
}
if (ui.sound_on) buzzer.click(10);
#endif
}

10
Marlin/src/lcd/e3v2/jyersui/dwin.cpp

@ -2585,11 +2585,11 @@ void CrealityDWINClass::Menu_Item_Handler(uint8_t menu, uint8_t item, bool draw/
case ADVANCED_BEEPER:
if (draw) {
Draw_Menu_Item(row, ICON_Version, F("LCD Beeper"));
Draw_Checkbox(row, ui.buzzer_enabled);
Draw_Checkbox(row, ui.sound_on);
}
else {
ui.buzzer_enabled = !ui.buzzer_enabled;
Draw_Checkbox(row, ui.buzzer_enabled);
ui.sound_on = !ui.sound_on;
Draw_Checkbox(row, ui.sound_on);
}
break;
#endif
@ -4600,7 +4600,7 @@ void CrealityDWINClass::Screen_Update() {
}
void CrealityDWINClass::AudioFeedback(const bool success/*=true*/) {
if (ui.buzzer_enabled)
if (ui.sound_on)
DONE_BUZZ(success);
else
Update_Status(success ? "Success" : "Failed");
@ -4644,7 +4644,7 @@ void CrealityDWINClass::Reset_Settings() {
eeprom_settings.coordinates_split_line = 0;
TERN_(AUTO_BED_LEVELING_UBL, mesh_conf.tilt_grid = eeprom_settings.tilt_grid_size + 1);
corner_pos = eeprom_settings.corner_pos / 10.0f;
TERN_(SOUND_MENU_ITEM, ui.buzzer_enabled = true);
TERN_(SOUND_MENU_ITEM, ui.sound_on = ENABLED(SOUND_ON_DEFAULT));
Redraw_Screen();
}

4
Marlin/src/lcd/e3v2/proui/dwin.cpp

@ -2155,8 +2155,8 @@ void SetPID(celsius_t t, heater_id_t h) {
#if ENABLED(SOUND_MENU_ITEM)
void SetEnableSound() {
ui.buzzer_enabled = !ui.buzzer_enabled;
Draw_Chkb_Line(CurrentMenu->line(), ui.buzzer_enabled);
ui.sound_on = !ui.sound_on;
Draw_Chkb_Line(CurrentMenu->line(), ui.sound_on);
DWIN_UpdateLCD();
}
#endif

9
Marlin/src/lcd/extui/anycubic_chiron/Tunes.cpp

@ -35,6 +35,8 @@
#include "../../../inc/MarlinConfigPre.h"
// TODO: Use Marlin's built-in tone player instead.
#if ENABLED(ANYCUBIC_LCD_CHIRON)
#include "Tunes.h"
@ -44,15 +46,12 @@ namespace Anycubic {
void PlayTune(uint8_t beeperPin, const uint16_t *tune, uint8_t speed=1) {
uint8_t pos = 1;
uint16_t wholenotelen = tune[0] / speed;
const uint16_t wholenotelen = tune[0] / speed;
do {
uint16_t freq = tune[pos];
uint16_t notelen = wholenotelen / tune[pos + 1];
const uint16_t freq = tune[pos], notelen = wholenotelen / tune[pos + 1];
::tone(beeperPin, freq, notelen);
ExtUI::delay_ms(notelen);
pos += 2;
if (pos >= MAX_TUNE_LENGTH) break;
} while (tune[pos] != n_END);
}

4
Marlin/src/lcd/extui/anycubic_i3mega/anycubic_extui.cpp

@ -42,9 +42,7 @@ namespace ExtUI {
void onMediaError() { AnycubicTFT.OnSDCardError(); }
void onMediaRemoved() { AnycubicTFT.OnSDCardStateChange(false); }
void onPlayTone(const uint16_t frequency, const uint16_t duration) {
#if ENABLED(SPEAKER)
::tone(BEEPER_PIN, frequency, duration);
#endif
TERN_(SPEAKER, ::tone(BEEPER_PIN, frequency, duration));
}
void onPrintTimerStarted() { AnycubicTFT.OnPrintTimerStarted(); }
void onPrintTimerPaused() { AnycubicTFT.OnPrintTimerPaused(); }

9
Marlin/src/lcd/extui/mks_ui/mks_hardware.cpp

@ -160,6 +160,8 @@
#endif
}
#include "../../../libs/buzzer.h"
void init_test_gpio() {
endstops.init();
@ -201,12 +203,7 @@
#endif
}
void mks_test_beeper() {
WRITE(BEEPER_PIN, HIGH);
delay(100);
WRITE(BEEPER_PIN, LOW);
delay(100);
}
void mks_test_beeper() { buzzer.click(100); }
#if ENABLED(SDSUPPORT)

15
Marlin/src/lcd/marlinui.cpp

@ -118,19 +118,18 @@ constexpr uint8_t epps = ENCODER_PULSES_PER_STEP;
#endif
#if ENABLED(SOUND_MENU_ITEM)
bool MarlinUI::buzzer_enabled = true;
bool MarlinUI::sound_on = ENABLED(SOUND_ON_DEFAULT);
#endif
#if EITHER(PCA9632_BUZZER, USE_BEEPER)
#include "../libs/buzzer.h" // for BUZZ() macro
#if EITHER(PCA9632_BUZZER, HAS_BEEPER)
#if ENABLED(PCA9632_BUZZER)
#include "../feature/leds/pca9632.h"
#endif
void MarlinUI::buzz(const long duration, const uint16_t freq) {
if (!buzzer_enabled) return;
if (!sound_on) return;
#if ENABLED(PCA9632_BUZZER)
PCA9632_buzz(duration, freq);
#elif USE_BEEPER
#elif HAS_BEEPER
buzzer.tone(duration, freq);
#endif
}
@ -685,7 +684,7 @@ void MarlinUI::init() {
const millis_t ms = millis();
#endif
if (ELAPSED(ms, next_beep)) {
buzz(FEEDRATE_CHANGE_BEEP_DURATION, FEEDRATE_CHANGE_BEEP_FREQUENCY);
BUZZ(FEEDRATE_CHANGE_BEEP_DURATION, FEEDRATE_CHANGE_BEEP_FREQUENCY);
next_beep = ms + 500UL;
}
#endif
@ -739,7 +738,7 @@ void MarlinUI::init() {
#if HAS_CHIRP
chirp(); // Buzz and wait. Is the delay needed for buttons to settle?
#if BOTH(HAS_MARLINUI_MENU, USE_BEEPER)
#if BOTH(HAS_MARLINUI_MENU, HAS_BEEPER)
for (int8_t i = 5; i--;) { buzzer.tick(); delay(2); }
#elif HAS_MARLINUI_MENU
delay(10);
@ -1632,7 +1631,7 @@ void MarlinUI::init() {
void MarlinUI::flow_fault() {
LCD_ALERTMESSAGE(MSG_FLOWMETER_FAULT);
TERN_(HAS_BUZZER, buzz(1000, 440));
BUZZ(1000, 440);
TERN_(HAS_MARLINUI_MENU, return_to_status());
}

20
Marlin/src/lcd/marlinui.h

@ -21,15 +21,12 @@
*/
#pragma once
#include "../inc/MarlinConfig.h"
#include "../sd/cardreader.h"
#include "../module/motion.h"
#include "buttons.h"
#include "../libs/buzzer.h"
#include "../inc/MarlinConfig.h"
#if HAS_BUZZER
#include "../libs/buzzer.h"
#endif
#include "buttons.h"
#if ENABLED(TOUCH_SCREEN_CALIBRATION)
#include "tft_io/touch_calibration.h"
@ -192,6 +189,9 @@ typedef bool (*statusResetFunc_t)();
//////////// MarlinUI Singleton ////////////
////////////////////////////////////////////
class MarlinUI;
extern MarlinUI ui;
class MarlinUI {
public:
@ -225,9 +225,9 @@ public:
#endif
#if ENABLED(SOUND_MENU_ITEM)
static bool buzzer_enabled; // Initialized by settings.load()
static bool sound_on; // Initialized by settings.load()
#else
static constexpr bool buzzer_enabled = true;
static constexpr bool sound_on = true;
#endif
#if HAS_BUZZER
@ -235,7 +235,7 @@ public:
#endif
FORCE_INLINE static void chirp() {
TERN_(HAS_CHIRP, buzz(LCD_FEEDBACK_FREQUENCY_DURATION_MS, LCD_FEEDBACK_FREQUENCY_HZ));
TERN_(HAS_CHIRP, TERN(HAS_BUZZER, buzz, BUZZ)(LCD_FEEDBACK_FREQUENCY_DURATION_MS, LCD_FEEDBACK_FREQUENCY_HZ));
}
#if ENABLED(LCD_HAS_STATUS_INDICATORS)
@ -778,8 +778,6 @@ private:
#endif
};
extern MarlinUI ui;
#define LCD_MESSAGE_F(S) ui.set_status(F(S))
#define LCD_MESSAGE(M) ui.set_status(GET_TEXT_F(M))
#define LCD_ALERTMESSAGE_F(S) ui.set_alert_status(F(S))

2
Marlin/src/lcd/menu/menu_bed_corners.cpp

@ -247,7 +247,7 @@ static void _lcd_level_bed_corners_get_next_position() {
probe_triggered = PROBE_TRIGGERED();
if (probe_triggered) {
endstops.hit_on_purpose();
TERN_(LEVEL_CORNERS_AUDIO_FEEDBACK, ui.buzz(200, 600));
TERN_(LEVEL_CORNERS_AUDIO_FEEDBACK, BUZZ(200, 600));
}
idle();
}

2
Marlin/src/lcd/menu/menu_configuration.cpp

@ -574,7 +574,7 @@ void menu_configuration() {
#endif
#if ENABLED(SOUND_MENU_ITEM)
EDIT_ITEM(bool, MSG_SOUND, &ui.buzzer_enabled, []{ ui.chirp(); });
EDIT_ITEM(bool, MSG_SOUND, &ui.sound_on, []{ ui.chirp(); });
#endif
#if ENABLED(EEPROM_SETTINGS)

2
Marlin/src/lcd/tft/ui_1024x600.cpp

@ -596,7 +596,7 @@ MotionAxisState motionAxisState;
static void quick_feedback() {
#if HAS_CHIRP
ui.chirp(); // Buzz and wait. Is the delay needed for buttons to settle?
#if BOTH(HAS_MARLINUI_MENU, USE_BEEPER)
#if BOTH(HAS_MARLINUI_MENU, HAS_BEEPER)
for (int8_t i = 5; i--;) { buzzer.tick(); delay(2); }
#elif HAS_MARLINUI_MENU
delay(10);

2
Marlin/src/lcd/tft/ui_320x240.cpp

@ -578,7 +578,7 @@ MotionAxisState motionAxisState;
static void quick_feedback() {
#if HAS_CHIRP
ui.chirp(); // Buzz and wait. Is the delay needed for buttons to settle?
#if BOTH(HAS_MARLINUI_MENU, USE_BEEPER)
#if BOTH(HAS_MARLINUI_MENU, HAS_BEEPER)
for (int8_t i = 5; i--;) { buzzer.tick(); delay(2); }
#elif HAS_MARLINUI_MENU
delay(10);

2
Marlin/src/lcd/tft/ui_480x320.cpp

@ -583,7 +583,7 @@ MotionAxisState motionAxisState;
static void quick_feedback() {
#if HAS_CHIRP
ui.chirp(); // Buzz and wait. Is the delay needed for buttons to settle?
#if BOTH(HAS_MARLINUI_MENU, USE_BEEPER)
#if BOTH(HAS_MARLINUI_MENU, HAS_BEEPER)
for (int8_t i = 5; i--;) { buzzer.tick(); delay(2); }
#elif HAS_MARLINUI_MENU
delay(10);

8
Marlin/src/libs/buzzer.cpp

@ -22,7 +22,7 @@
#include "../inc/MarlinConfig.h"
#if USE_BEEPER
#if HAS_BEEPER
#include "buzzer.h"
#include "../module/temperature.h"
@ -45,7 +45,7 @@ Buzzer buzzer;
* @param frequency Frequency of the tone in hertz
*/
void Buzzer::tone(const uint16_t duration, const uint16_t frequency/*=0*/) {
if (!ui.buzzer_enabled) return;
if (!ui.sound_on) return;
while (buffer.isFull()) {
tick();
thermalManager.manage_heater();
@ -55,7 +55,7 @@ void Buzzer::tone(const uint16_t duration, const uint16_t frequency/*=0*/) {
}
void Buzzer::tick() {
if (!ui.buzzer_enabled) return;
if (!ui.sound_on) return;
const millis_t now = millis();
if (!state.endtime) {
@ -81,4 +81,4 @@ void Buzzer::tick() {
else if (ELAPSED(now, state.endtime)) reset();
}
#endif // USE_BEEPER
#endif // HAS_BEEPER

30
Marlin/src/libs/buzzer.h

@ -23,7 +23,7 @@
#include "../inc/MarlinConfig.h"
#if USE_BEEPER
#if HAS_BEEPER
#include "circularqueue.h"
@ -61,18 +61,6 @@
*/
FORCE_INLINE static void invert() { TOGGLE(BEEPER_PIN); }
/**
* @brief Turn off a digital PIN
* @details Alias of digitalWrite(PIN, LOW) using FastIO
*/
FORCE_INLINE static void off() { WRITE(BEEPER_PIN, LOW); }
/**
* @brief Turn on a digital PIN
* @details Alias of digitalWrite(PIN, HIGH) using FastIO
*/
FORCE_INLINE static void on() { WRITE(BEEPER_PIN, HIGH); }
/**
* @brief Resets the state of the class
* @details Brings the class state to a known one.
@ -91,6 +79,20 @@
reset();
}
/**
* @brief Turn on a digital PIN
* @details Alias of digitalWrite(PIN, HIGH) using FastIO
*/
FORCE_INLINE static void on() { WRITE(BEEPER_PIN, HIGH); }
/**
* @brief Turn off a digital PIN
* @details Alias of digitalWrite(PIN, LOW) using FastIO
*/
FORCE_INLINE static void off() { WRITE(BEEPER_PIN, LOW); }
static void click(const uint16_t duration) { on(); delay(duration); off(); }
/**
* @brief Add a tone to the queue
* @details Adds a tone_t structure to the ring buffer, will block IO if the
@ -118,8 +120,8 @@
#elif HAS_BUZZER
// Buzz indirectly via the MarlinUI instance
#include "../lcd/marlinui.h"
#define BUZZ(d,f) ui.buzz(d,f)
#include "../lcd/marlinui.h"
#else

12
Marlin/src/module/settings.cpp

@ -531,7 +531,7 @@ typedef struct SettingsDataStruct {
// Buzzer enable/disable
//
#if ENABLED(SOUND_MENU_ITEM)
bool buzzer_enabled;
bool sound_on;
#endif
//
@ -1537,7 +1537,7 @@ void MarlinSettings::postprocess() {
// Buzzer enable/disable
//
#if ENABLED(SOUND_MENU_ITEM)
EEPROM_WRITE(ui.buzzer_enabled);
EEPROM_WRITE(ui.sound_on);
#endif
//
@ -2479,8 +2479,8 @@ void MarlinSettings::postprocess() {
// Buzzer enable/disable
//
#if ENABLED(SOUND_MENU_ITEM)
_FIELD_TEST(buzzer_enabled);
EEPROM_READ(ui.buzzer_enabled);
_FIELD_TEST(sound_on);
EEPROM_READ(ui.sound_on);
#endif
//
@ -2858,7 +2858,9 @@ void MarlinSettings::reset() {
//
// Buzzer enable/disable
//
TERN_(SOUND_MENU_ITEM, ui.buzzer_enabled = true);
#if ENABLED(SOUND_MENU_ITEM)
ui.sound_on = ENABLED(SOUND_ON_DEFAULT);
#endif
//
// Magnetic Parking Extruder

14
Marlin/src/module/temperature.cpp

@ -173,7 +173,7 @@
#include "tool_change.h"
#endif
#if USE_BEEPER
#if HAS_BEEPER
#include "../libs/buzzer.h"
#endif
@ -986,18 +986,14 @@ int16_t Temperature::getHeaterPower(const heater_id_t heater_id) {
inline void loud_kill(FSTR_P const lcd_msg, const heater_id_t heater_id) {
marlin_state = MF_KILLED;
thermalManager.disable_all_heaters();
#if USE_BEEPER
#if HAS_BEEPER
for (uint8_t i = 20; i--;) {
WRITE(BEEPER_PIN, HIGH);
delay(25);
watchdog_refresh();
WRITE(BEEPER_PIN, LOW);
delay(40);
watchdog_refresh();
delay(40);
buzzer.click(25);
delay(80);
watchdog_refresh();
}
WRITE(BEEPER_PIN, HIGH);
buzzer.on();
#endif
#if ENABLED(NOZZLE_PARK_FEATURE)
if (!homing_needed_error()) {

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