From 2f873a119f9de2a7f2e6b40dd08f8a51710ef1d1 Mon Sep 17 00:00:00 2001 From: Scott Lahteine Date: Tue, 23 Oct 2018 15:39:52 -0500 Subject: [PATCH] Revert some UBL strings --- Marlin/src/lcd/language/language_cz.h | 4 ++-- Marlin/src/lcd/language/language_de.h | 4 ++-- Marlin/src/lcd/language/language_en.h | 8 ++++---- Marlin/src/lcd/language/language_eu.h | 4 ++-- Marlin/src/lcd/language/language_fr.h | 4 ++-- Marlin/src/lcd/language/language_it.h | 4 ++-- Marlin/src/lcd/language/language_ko_KR.h | 4 ++-- Marlin/src/lcd/language/language_pt-br.h | 4 ++-- Marlin/src/lcd/language/language_ru.h | 4 ++-- Marlin/src/lcd/language/language_sk.h | 4 ++-- Marlin/src/lcd/language/language_zh_CN.h | 4 ++-- Marlin/src/lcd/language/language_zh_TW.h | 4 ++-- Marlin/src/lcd/ultralcd.cpp | 6 +++--- 13 files changed, 29 insertions(+), 29 deletions(-) diff --git a/Marlin/src/lcd/language/language_cz.h b/Marlin/src/lcd/language/language_cz.h index 86444b57bc..8085f5d883 100644 --- a/Marlin/src/lcd/language/language_cz.h +++ b/Marlin/src/lcd/language/language_cz.h @@ -105,7 +105,7 @@ #define MSG_UBL_EDIT_CUSTOM_MESH _UxGT("Upravit vlastní síť") #define MSG_UBL_FINE_TUNE_MESH _UxGT("Doladit síť bodů") #define MSG_UBL_DONE_EDITING_MESH _UxGT("Konec úprav sítě") -#define MSG_UBL_BUILD_MESH_CUSTOM _UxGT("Vlastní síť") +#define MSG_UBL_BUILD_CUSTOM_MESH _UxGT("Vlastní síť") #define MSG_UBL_BUILD_MESH_MENU _UxGT("Vytvořit síť") #define MSG_UBL_BUILD_MESH_M1 _UxGT("Síť bodu " PREHEAT_1_LABEL) #define MSG_UBL_BUILD_MESH_M2 _UxGT("Síť bodu " PREHEAT_2_LABEL) @@ -115,7 +115,7 @@ #define MSG_UBL_VALIDATE_MESH_MENU _UxGT("Zkontrolovat síť") #define MSG_UBL_VALIDATE_MESH_M1 _UxGT("Kontrola sítě " PREHEAT_1_LABEL) #define MSG_UBL_VALIDATE_MESH_M2 _UxGT("Kontrola sítě " PREHEAT_2_LABEL) -#define MSG_UBL_VALIDATE_MESH_CUSTOM _UxGT("Kontrola vlast. sítě") +#define MSG_UBL_VALIDATE_CUSTOM_MESH _UxGT("Kontrola vlast. sítě") #define MSG_UBL_CONTINUE_MESH _UxGT("Pokračovat v síťi") #define MSG_UBL_MESH_LEVELING _UxGT("Síťové rovnání") #define MSG_UBL_3POINT_MESH_LEVELING _UxGT("3-bodove rovnání") diff --git a/Marlin/src/lcd/language/language_de.h b/Marlin/src/lcd/language/language_de.h index fc5e599f36..034638bc1b 100644 --- a/Marlin/src/lcd/language/language_de.h +++ b/Marlin/src/lcd/language/language_de.h @@ -113,7 +113,7 @@ #define MSG_UBL_EDIT_CUSTOM_MESH _UxGT("Eigenes Netz bearb.") #define MSG_UBL_FINE_TUNE_MESH _UxGT("Feineinstellung...") #define MSG_UBL_DONE_EDITING_MESH _UxGT("Bearbeitung beendet") -#define MSG_UBL_BUILD_MESH_CUSTOM _UxGT("Eigenes Netz erst.") +#define MSG_UBL_BUILD_CUSTOM_MESH _UxGT("Eigenes Netz erst.") #define MSG_UBL_BUILD_MESH_MENU _UxGT("Netz erstellen") #define MSG_UBL_BUILD_MESH_M1 _UxGT("Netz erstellen " PREHEAT_1_LABEL) #define MSG_UBL_BUILD_MESH_M2 _UxGT("Netz erstellen " PREHEAT_2_LABEL) @@ -123,7 +123,7 @@ #define MSG_UBL_VALIDATE_MESH_MENU _UxGT("Netz validieren") #define MSG_UBL_VALIDATE_MESH_M1 _UxGT("Netz validieren " PREHEAT_1_LABEL) #define MSG_UBL_VALIDATE_MESH_M2 _UxGT("Netz validieren " PREHEAT_2_LABEL) -#define MSG_UBL_VALIDATE_MESH_CUSTOM _UxGT("Eig. Netz validieren") +#define MSG_UBL_VALIDATE_CUSTOM_MESH _UxGT("Eig. Netz validieren") #define MSG_UBL_CONTINUE_MESH _UxGT("Netzerst. forts.") #define MSG_UBL_MESH_LEVELING _UxGT("Netz-Nivellierung") #define MSG_UBL_3POINT_MESH_LEVELING _UxGT("3-Punkt-Nivell.") diff --git a/Marlin/src/lcd/language/language_en.h b/Marlin/src/lcd/language/language_en.h index 815accbab5..1fbf069942 100644 --- a/Marlin/src/lcd/language/language_en.h +++ b/Marlin/src/lcd/language/language_en.h @@ -277,8 +277,8 @@ #ifndef MSG_UBL_DONE_EDITING_MESH #define MSG_UBL_DONE_EDITING_MESH _UxGT("Done Editing Mesh") #endif -#ifndef MSG_UBL_BUILD_MESH_CUSTOM - #define MSG_UBL_BUILD_MESH_CUSTOM _UxGT("Build Custom Mesh") +#ifndef MSG_UBL_BUILD_CUSTOM_MESH + #define MSG_UBL_BUILD_CUSTOM_MESH _UxGT("Build Custom Mesh") #endif #ifndef MSG_UBL_BUILD_MESH_MENU #define MSG_UBL_BUILD_MESH_MENU _UxGT("Build Mesh") @@ -307,8 +307,8 @@ #ifndef MSG_UBL_VALIDATE_MESH_M2 #define MSG_UBL_VALIDATE_MESH_M2 _UxGT("Validate Mesh (" PREHEAT_2_LABEL ")") #endif -#ifndef MSG_UBL_VALIDATE_MESH_CUSTOM - #define MSG_UBL_VALIDATE_MESH_CUSTOM _UxGT("Validate Custom Mesh") +#ifndef MSG_UBL_VALIDATE_CUSTOM_MESH + #define MSG_UBL_VALIDATE_CUSTOM_MESH _UxGT("Validate Custom Mesh") #endif #ifndef MSG_UBL_CONTINUE_MESH #define MSG_UBL_CONTINUE_MESH _UxGT("Continue Bed Mesh") diff --git a/Marlin/src/lcd/language/language_eu.h b/Marlin/src/lcd/language/language_eu.h index c242b7fc09..e47c3a7bbe 100644 --- a/Marlin/src/lcd/language/language_eu.h +++ b/Marlin/src/lcd/language/language_eu.h @@ -100,7 +100,7 @@ //#define MSG_UBL_EDIT_CUSTOM_MESH _UxGT("Edit Custom Mesh") //#define MSG_UBL_FINE_TUNE_MESH _UxGT("Fine Tuning Mesh") #define MSG_UBL_DONE_EDITING_MESH _UxGT("Sarea editatzea eginda") -//#define MSG_UBL_BUILD_MESH_CUSTOM _UxGT("Build Custom Mesh") +//#define MSG_UBL_BUILD_CUSTOM_MESH _UxGT("Build Custom Mesh") #define MSG_UBL_BUILD_MESH_MENU _UxGT("Sarea sortu") #define MSG_UBL_BUILD_MESH_M1 _UxGT(PREHEAT_1_LABEL " sarea sortu") #define MSG_UBL_BUILD_MESH_M2 _UxGT(PREHEAT_2_LABEL " sarea sortu") @@ -110,7 +110,7 @@ #define MSG_UBL_VALIDATE_MESH_MENU _UxGT("Sarea balioetsi") #define MSG_UBL_VALIDATE_MESH_M1 _UxGT(PREHEAT_1_LABEL " sarea balioetsi") #define MSG_UBL_VALIDATE_MESH_M2 _UxGT(PREHEAT_2_LABEL " sarea balioetsi") -//#define MSG_UBL_VALIDATE_MESH_CUSTOM _UxGT("Validate Custom Mesh") +//#define MSG_UBL_VALIDATE_CUSTOM_MESH _UxGT("Validate Custom Mesh") #define MSG_UBL_CONTINUE_MESH _UxGT("Ohe sarea balioetsi") #define MSG_UBL_MESH_LEVELING _UxGT("Sare berdinketa") #define MSG_UBL_3POINT_MESH_LEVELING _UxGT("3 puntuko berdinketa") diff --git a/Marlin/src/lcd/language/language_fr.h b/Marlin/src/lcd/language/language_fr.h index b3f776b15a..be7debf7bc 100644 --- a/Marlin/src/lcd/language/language_fr.h +++ b/Marlin/src/lcd/language/language_fr.h @@ -100,7 +100,7 @@ #define MSG_UBL_EDIT_CUSTOM_MESH _UxGT("Editer maille perso") #define MSG_UBL_FINE_TUNE_MESH _UxGT("Réglage fin maille") #define MSG_UBL_DONE_EDITING_MESH _UxGT("Terminer maille") -#define MSG_UBL_BUILD_MESH_CUSTOM _UxGT("Créer maille perso") +#define MSG_UBL_BUILD_CUSTOM_MESH _UxGT("Créer maille perso") #define MSG_UBL_BUILD_MESH_MENU _UxGT("Créer maille") #define MSG_UBL_BUILD_MESH_M1 _UxGT("Créer maille " PREHEAT_1_LABEL) #define MSG_UBL_BUILD_MESH_M2 _UxGT("Créer maille " PREHEAT_2_LABEL) @@ -110,7 +110,7 @@ #define MSG_UBL_VALIDATE_MESH_MENU _UxGT("Valider maille") #define MSG_UBL_VALIDATE_MESH_M1 _UxGT("Valider maille " PREHEAT_1_LABEL) #define MSG_UBL_VALIDATE_MESH_M2 _UxGT("Valider maille " PREHEAT_2_LABEL) -#define MSG_UBL_VALIDATE_MESH_CUSTOM _UxGT("Valider maille perso") +#define MSG_UBL_VALIDATE_CUSTOM_MESH _UxGT("Valider maille perso") #define MSG_UBL_CONTINUE_MESH _UxGT("Continuer maille") #define MSG_UBL_MESH_LEVELING _UxGT("Niveau par maille") #define MSG_UBL_3POINT_MESH_LEVELING _UxGT("Niveau à 3 points") diff --git a/Marlin/src/lcd/language/language_it.h b/Marlin/src/lcd/language/language_it.h index fe6bbbf6ad..01a0623969 100644 --- a/Marlin/src/lcd/language/language_it.h +++ b/Marlin/src/lcd/language/language_it.h @@ -111,7 +111,7 @@ #define MSG_UBL_EDIT_CUSTOM_MESH _UxGT("Modif.Mesh personal.") #define MSG_UBL_FINE_TUNE_MESH _UxGT("Ritocca Mesh") #define MSG_UBL_DONE_EDITING_MESH _UxGT("Modif.Mesh fatta") -#define MSG_UBL_BUILD_MESH_CUSTOM _UxGT("Crea Mesh personal.") +#define MSG_UBL_BUILD_CUSTOM_MESH _UxGT("Crea Mesh personal.") #define MSG_UBL_BUILD_MESH_MENU _UxGT("Crea Mesh") #define MSG_UBL_BUILD_MESH_M1 _UxGT("Crea Mesh " PREHEAT_1_LABEL) #define MSG_UBL_BUILD_MESH_M2 _UxGT("Crea Mesh " PREHEAT_2_LABEL) @@ -121,7 +121,7 @@ #define MSG_UBL_VALIDATE_MESH_MENU _UxGT("Valida Mesh") #define MSG_UBL_VALIDATE_MESH_M1 _UxGT("Valida Mesh " PREHEAT_1_LABEL) #define MSG_UBL_VALIDATE_MESH_M2 _UxGT("Valida Mesh " PREHEAT_2_LABEL) -#define MSG_UBL_VALIDATE_MESH_CUSTOM _UxGT("Valida Mesh pers.") +#define MSG_UBL_VALIDATE_CUSTOM_MESH _UxGT("Valida Mesh pers.") #define MSG_UBL_CONTINUE_MESH _UxGT("Continua Mesh") #define MSG_UBL_MESH_LEVELING _UxGT("Livell. Mesh") #define MSG_UBL_3POINT_MESH_LEVELING _UxGT("Livell. 3 Punti") diff --git a/Marlin/src/lcd/language/language_ko_KR.h b/Marlin/src/lcd/language/language_ko_KR.h index 3371729643..edd19f0fdb 100644 --- a/Marlin/src/lcd/language/language_ko_KR.h +++ b/Marlin/src/lcd/language/language_ko_KR.h @@ -111,7 +111,7 @@ #define MSG_UBL_EDIT_CUSTOM_MESH _UxGT("Edit Custom Mesh") #define MSG_UBL_FINE_TUNE_MESH _UxGT("Fine Tuning Mesh") #define MSG_UBL_DONE_EDITING_MESH _UxGT("Done Editing Mesh") -#define MSG_UBL_BUILD_MESH_CUSTOM _UxGT("Build Custom Mesh") +#define MSG_UBL_BUILD_CUSTOM_MESH _UxGT("Build Custom Mesh") #define MSG_UBL_BUILD_MESH_MENU _UxGT("Build Mesh") #define MSG_UBL_BUILD_MESH_M1 _UxGT("Build Mesh (" PREHEAT_1_LABEL ")") #define MSG_UBL_BUILD_MESH_M2 _UxGT("Build Mesh (" PREHEAT_2_LABEL ")") @@ -121,7 +121,7 @@ #define MSG_UBL_VALIDATE_MESH_MENU _UxGT("Validate Mesh") #define MSG_UBL_VALIDATE_MESH_M1 _UxGT("Validate " PREHEAT_1_LABEL " Mesh") #define MSG_UBL_VALIDATE_MESH_M2 _UxGT("Validate Mesh (" PREHEAT_2_LABEL ")") -#define MSG_UBL_VALIDATE_MESH_CUSTOM _UxGT("Validate Custom Mesh") +#define MSG_UBL_VALIDATE_CUSTOM_MESH _UxGT("Validate Custom Mesh") #define MSG_UBL_CONTINUE_MESH _UxGT("Continue Bed Mesh") #define MSG_UBL_MESH_LEVELING _UxGT("Mesh Leveling") #define MSG_UBL_3POINT_MESH_LEVELING _UxGT("3-Point Leveling") diff --git a/Marlin/src/lcd/language/language_pt-br.h b/Marlin/src/lcd/language/language_pt-br.h index 577194e008..8a0cdd9eb2 100644 --- a/Marlin/src/lcd/language/language_pt-br.h +++ b/Marlin/src/lcd/language/language_pt-br.h @@ -105,7 +105,7 @@ #define MSG_UBL_EDIT_CUSTOM_MESH _UxGT("Editar Malha Custom") #define MSG_UBL_FINE_TUNE_MESH _UxGT("Ajuste Fino da Malha") #define MSG_UBL_DONE_EDITING_MESH _UxGT("Fim da Edição") -#define MSG_UBL_BUILD_MESH_CUSTOM _UxGT("Montar Customi") +#define MSG_UBL_BUILD_CUSTOM_MESH _UxGT("Montar Customi") #define MSG_UBL_BUILD_MESH_MENU _UxGT("Montar ") #define MSG_UBL_BUILD_MESH_M1 _UxGT("Montar " PREHEAT_1_LABEL) #define MSG_UBL_BUILD_MESH_M2 _UxGT("Montar " PREHEAT_2_LABEL) @@ -115,7 +115,7 @@ #define MSG_UBL_VALIDATE_MESH_MENU _UxGT("Validar Malha") #define MSG_UBL_VALIDATE_MESH_M1 _UxGT("Checar " PREHEAT_1_LABEL) #define MSG_UBL_VALIDATE_MESH_M2 _UxGT("Checar " PREHEAT_2_LABEL) -#define MSG_UBL_VALIDATE_MESH_CUSTOM _UxGT("Validar Malha Custom") +#define MSG_UBL_VALIDATE_CUSTOM_MESH _UxGT("Validar Malha Custom") #define MSG_UBL_CONTINUE_MESH _UxGT("Continuar Malha") #define MSG_UBL_MESH_LEVELING _UxGT("Nivelação da Malha") #define MSG_UBL_3POINT_MESH_LEVELING _UxGT("Nivelação 3 pontos") diff --git a/Marlin/src/lcd/language/language_ru.h b/Marlin/src/lcd/language/language_ru.h index 61335bae1c..b3eeac5654 100644 --- a/Marlin/src/lcd/language/language_ru.h +++ b/Marlin/src/lcd/language/language_ru.h @@ -101,7 +101,7 @@ #define MSG_UBL_EDIT_CUSTOM_MESH _UxGT("Редакт. свою сетку") #define MSG_UBL_FINE_TUNE_MESH _UxGT("Точная настр. сетки") #define MSG_UBL_DONE_EDITING_MESH _UxGT("Ред. сетки завершено") -#define MSG_UBL_BUILD_MESH_CUSTOM _UxGT("Построить свою сетку") +#define MSG_UBL_BUILD_CUSTOM_MESH _UxGT("Построить свою сетку") #define MSG_UBL_BUILD_MESH_MENU _UxGT("Построить сетку") #define MSG_UBL_BUILD_MESH_M1 _UxGT("Построить сетку " PREHEAT_1_LABEL) #define MSG_UBL_BUILD_MESH_M2 _UxGT("Построить сетку " PREHEAT_2_LABEL) @@ -111,7 +111,7 @@ #define MSG_UBL_VALIDATE_MESH_MENU _UxGT("Проверить сетку") #define MSG_UBL_VALIDATE_MESH_M1 _UxGT("Проверить сетку " PREHEAT_1_LABEL) #define MSG_UBL_VALIDATE_MESH_M2 _UxGT("Проверить сетку " PREHEAT_2_LABEL) -#define MSG_UBL_VALIDATE_MESH_CUSTOM _UxGT("Проверить свою сетку") +#define MSG_UBL_VALIDATE_CUSTOM_MESH _UxGT("Проверить свою сетку") #define MSG_UBL_CONTINUE_MESH _UxGT("Продолжить сетку") #define MSG_UBL_MESH_LEVELING _UxGT("Калибровка сетки") #define MSG_UBL_3POINT_MESH_LEVELING _UxGT("Калибровка 3-х точек") diff --git a/Marlin/src/lcd/language/language_sk.h b/Marlin/src/lcd/language/language_sk.h index d7215f019d..1e57544ade 100644 --- a/Marlin/src/lcd/language/language_sk.h +++ b/Marlin/src/lcd/language/language_sk.h @@ -123,7 +123,7 @@ #define MSG_UBL_EDIT_CUSTOM_MESH _UxGT("Upraviť vlastnú sieť") #define MSG_UBL_FINE_TUNE_MESH _UxGT("Doladiť sieť bodov") #define MSG_UBL_DONE_EDITING_MESH _UxGT("Koniec úprav siete") -#define MSG_UBL_BUILD_MESH_CUSTOM _UxGT("Vlastná sieť") +#define MSG_UBL_BUILD_CUSTOM_MESH _UxGT("Vlastná sieť") #define MSG_UBL_BUILD_MESH_MENU _UxGT("Vytvoriť sieť") #define MSG_UBL_BUILD_MESH_M1 _UxGT("Sieť bodov " PREHEAT_1_LABEL) #define MSG_UBL_BUILD_MESH_M2 _UxGT("Sieť bodov " PREHEAT_2_LABEL) @@ -133,7 +133,7 @@ #define MSG_UBL_VALIDATE_MESH_MENU _UxGT("Skontrolovať sieť") #define MSG_UBL_VALIDATE_MESH_M1 _UxGT("Kontrola siete " PREHEAT_1_LABEL) #define MSG_UBL_VALIDATE_MESH_M2 _UxGT("Kontrola siete " PREHEAT_2_LABEL) -#define MSG_UBL_VALIDATE_MESH_CUSTOM _UxGT("Kontrola vlast.siete") +#define MSG_UBL_VALIDATE_CUSTOM_MESH _UxGT("Kontrola vlast.siete") #define MSG_UBL_CONTINUE_MESH _UxGT("Pokračovať v sieti") #define MSG_UBL_MESH_LEVELING _UxGT("Sieťové rovnanie") #define MSG_UBL_3POINT_MESH_LEVELING _UxGT("3-bodové rovnanie") diff --git a/Marlin/src/lcd/language/language_zh_CN.h b/Marlin/src/lcd/language/language_zh_CN.h index d104dcd3ae..19cb0c2dfd 100644 --- a/Marlin/src/lcd/language/language_zh_CN.h +++ b/Marlin/src/lcd/language/language_zh_CN.h @@ -99,7 +99,7 @@ #define MSG_UBL_EDIT_CUSTOM_MESH _UxGT("编辑客户网格") // "Edit Custom Mesh" #define MSG_UBL_FINE_TUNE_MESH _UxGT("细调网格") // "Fine Tuning Mesh" #define MSG_UBL_DONE_EDITING_MESH _UxGT("完成编辑网格") // "Done Editing Mesh" -#define MSG_UBL_BUILD_MESH_CUSTOM _UxGT("创设客户网格") // "Build Custom Mesh" +#define MSG_UBL_BUILD_CUSTOM_MESH _UxGT("创设客户网格") // "Build Custom Mesh" #define MSG_UBL_BUILD_MESH_MENU _UxGT("创设网格") // "Build Mesh" #define MSG_UBL_BUILD_MESH_M1 _UxGT("创设" PREHEAT_1_LABEL "网格") // "Build PREHEAT_1_LABEL Mesh" #define MSG_UBL_BUILD_MESH_M2 _UxGT("创设" PREHEAT_2_LABEL "网格") // "Build PREHEAT_2_LABEL Mesh" @@ -109,7 +109,7 @@ #define MSG_UBL_VALIDATE_MESH_MENU _UxGT("批准网格") // "Validate Mesh" #define MSG_UBL_VALIDATE_MESH_M1 _UxGT("批准" PREHEAT_1_LABEL "网格") // "Validate PREHEAT_1_LABEL Mesh" #define MSG_UBL_VALIDATE_MESH_M2 _UxGT("批准" PREHEAT_2_LABEL "网格") // "Validate PREHEAT_2_LABEL Mesh" -#define MSG_UBL_VALIDATE_MESH_CUSTOM _UxGT("批准客户网格") // "Validate Custom Mesh" +#define MSG_UBL_VALIDATE_CUSTOM_MESH _UxGT("批准客户网格") // "Validate Custom Mesh" #define MSG_UBL_CONTINUE_MESH _UxGT("继续热床网格") // "Continue Bed Mesh" #define MSG_UBL_MESH_LEVELING _UxGT("网格调平") // "Mesh Leveling" #define MSG_UBL_3POINT_MESH_LEVELING _UxGT("三点调平") // "3-Point Leveling" diff --git a/Marlin/src/lcd/language/language_zh_TW.h b/Marlin/src/lcd/language/language_zh_TW.h index e795afed87..5e41128dee 100644 --- a/Marlin/src/lcd/language/language_zh_TW.h +++ b/Marlin/src/lcd/language/language_zh_TW.h @@ -99,7 +99,7 @@ #define MSG_UBL_EDIT_CUSTOM_MESH _UxGT("編輯客戶網格") // "Edit Custom Mesh" #define MSG_UBL_FINE_TUNE_MESH _UxGT("細調網格") // "Fine Tuning Mesh" #define MSG_UBL_DONE_EDITING_MESH _UxGT("完成編輯網格") // "Done Editing Mesh" -#define MSG_UBL_BUILD_MESH_CUSTOM _UxGT("創設客戶網格") // "Build Custom Mesh" +#define MSG_UBL_BUILD_CUSTOM_MESH _UxGT("創設客戶網格") // "Build Custom Mesh" #define MSG_UBL_BUILD_MESH_MENU _UxGT("創設網格") // "Build Mesh" #define MSG_UBL_BUILD_MESH_M1 _UxGT("創設" PREHEAT_1_LABEL "網格") // "Build PREHEAT_1_LABEL Mesh" #define MSG_UBL_BUILD_MESH_M2 _UxGT("創設" PREHEAT_2_LABEL "網格") // "Build PREHEAT_2_LABEL Mesh" @@ -109,7 +109,7 @@ #define MSG_UBL_VALIDATE_MESH_MENU _UxGT("批准網格") // "Validate Mesh" #define MSG_UBL_VALIDATE_MESH_M1 _UxGT("批准" PREHEAT_1_LABEL "網格") // "Validate PREHEAT_1_LABEL Mesh" #define MSG_UBL_VALIDATE_MESH_M2 _UxGT("批准" PREHEAT_2_LABEL "網格") // "Validate PREHEAT_2_LABEL Mesh" -#define MSG_UBL_VALIDATE_MESH_CUSTOM _UxGT("批准客戶網格") // "Validate Custom Mesh" +#define MSG_UBL_VALIDATE_CUSTOM_MESH _UxGT("批准客戶網格") // "Validate Custom Mesh" #define MSG_UBL_CONTINUE_MESH _UxGT("繼續熱床網格") // "Continue Bed Mesh" #define MSG_UBL_MESH_LEVELING _UxGT("網格調平") // "Mesh Leveling" #define MSG_UBL_3POINT_MESH_LEVELING _UxGT("三點調平") // "3-Point Leveling" diff --git a/Marlin/src/lcd/ultralcd.cpp b/Marlin/src/lcd/ultralcd.cpp index ea8cd8e61e..4f710f9ea6 100644 --- a/Marlin/src/lcd/ultralcd.cpp +++ b/Marlin/src/lcd/ultralcd.cpp @@ -2230,7 +2230,7 @@ void lcd_quick_feedback(const bool clear_buttons) { #if HAS_HEATED_BED MENU_ITEM_EDIT(int3, MSG_UBL_BED_TEMP_CUSTOM, &custom_bed_temp, BED_MINTEMP, (BED_MAXTEMP - 15)); #endif - MENU_ITEM(function, MSG_UBL_BUILD_MESH_CUSTOM, _lcd_ubl_build_custom_mesh); + MENU_ITEM(function, MSG_UBL_BUILD_CUSTOM_MESH, _lcd_ubl_build_custom_mesh); END_MENU(); } @@ -2316,7 +2316,7 @@ void lcd_quick_feedback(const bool clear_buttons) { MENU_ITEM(gcode, MSG_UBL_VALIDATE_MESH_M1, PSTR("G28\nG26 C B0 H" STRINGIFY(PREHEAT_1_TEMP_HOTEND) " P")); MENU_ITEM(gcode, MSG_UBL_VALIDATE_MESH_M2, PSTR("G28\nG26 C B0 H" STRINGIFY(PREHEAT_2_TEMP_HOTEND) " P")); #endif - MENU_ITEM(function, MSG_UBL_VALIDATE_MESH_CUSTOM, _lcd_ubl_validate_custom_mesh); + MENU_ITEM(function, MSG_UBL_VALIDATE_CUSTOM_MESH, _lcd_ubl_validate_custom_mesh); MENU_ITEM(function, MSG_WATCH, lcd_return_to_status); END_MENU(); } @@ -2444,7 +2444,7 @@ void lcd_quick_feedback(const bool clear_buttons) { "M104 S0" )); #endif - MENU_ITEM(submenu, MSG_UBL_BUILD_MESH_CUSTOM, _lcd_ubl_custom_mesh); + MENU_ITEM(submenu, MSG_UBL_BUILD_CUSTOM_MESH, _lcd_ubl_custom_mesh); MENU_ITEM(gcode, MSG_UBL_BUILD_COLD_MESH, PSTR("G28\nG29 P1")); MENU_ITEM(submenu, MSG_UBL_FILLIN_MESH, _lcd_ubl_fillin_menu); MENU_ITEM(gcode, MSG_UBL_CONTINUE_MESH, PSTR("G29 P1 C"));