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changes:

- changed the variables from keypad to reprapworld_keypad
- added a missing ifdef check
pull/1/head
gregor 12 years ago
parent
commit
2739c26c4f
  1. 8
      Marlin/Configuration.h
  2. 18
      Marlin/pins.h
  3. 57
      Marlin/ultralcd.cpp
  4. 32
      Marlin/ultralcd.h

8
Marlin/Configuration.h

@ -338,10 +338,10 @@ const bool Z_ENDSTOPS_INVERTING = true; // set to true to invert the logic of th
// ==> REMEMBER TO INSTALL U8glib to your ARDUINO library folder: http://code.google.com/p/u8glib/wiki/u8glib
//#define REPRAP_DISCOUNT_FULL_GRAPHIC_SMART_CONTROLLER
// The RepRapWorld Keypad v1.1
// The RepRapWorld REPRAPWORLD_KEYPAD v1.1
// http://reprapworld.com/?products_details&products_id=202&cPath=1591_1626
//#define KEYPAD
//#define KEYPAD_MOVE_STEP 10.0 // how much should be moved when a key is pressed, eg 10.0 means 10mm per click
//#define REPRAPWORLD_KEYPAD
//#define REPRAPWORLD_KEYPAD_MOVE_STEP 10.0 // how much should be moved when a key is pressed, eg 10.0 means 10mm per click
//automatic expansion
#if defined (REPRAP_DISCOUNT_FULL_GRAPHIC_SMART_CONTROLLER)
@ -355,7 +355,7 @@ const bool Z_ENDSTOPS_INVERTING = true; // set to true to invert the logic of th
#define NEWPANEL
#endif
#if defined(KEYPAD)
#if defined(REPRAPWORLD_KEYPAD)
#define NEWPANEL
#define ULTIPANEL
#endif

18
Marlin/pins.h

@ -416,7 +416,7 @@
#define BEEPER 33 // Beeper on AUX-4
//buttons are directly attached using AUX-2
#ifdef KEYPAD
#ifdef REPRAPWORLD_KEYPAD
#define BTN_EN1 64 // encoder
#define BTN_EN2 59 // encoder
#define BTN_ENC 63 // enter button
@ -424,14 +424,14 @@
#define SHIFT_CLK 44 // shift register
#define SHIFT_LD 42 // shift register
// define register bit values, don't change it
#define BLEN_KEYPAD_F3 0
#define BLEN_KEYPAD_F2 1
#define BLEN_KEYPAD_F1 2
#define BLEN_KEYPAD_UP 3
#define BLEN_KEYPAD_RIGHT 4
#define BLEN_KEYPAD_MIDDLE 5
#define BLEN_KEYPAD_DOWN 6
#define BLEN_KEYPAD_LEFT 7
#define BLEN_REPRAPWORLD_KEYPAD_F3 0
#define BLEN_REPRAPWORLD_KEYPAD_F2 1
#define BLEN_REPRAPWORLD_KEYPAD_F1 2
#define BLEN_REPRAPWORLD_KEYPAD_UP 3
#define BLEN_REPRAPWORLD_KEYPAD_RIGHT 4
#define BLEN_REPRAPWORLD_KEYPAD_MIDDLE 5
#define BLEN_REPRAPWORLD_KEYPAD_DOWN 6
#define BLEN_REPRAPWORLD_KEYPAD_LEFT 7
#else
#define BTN_EN1 37
#define BTN_EN2 35

57
Marlin/ultralcd.cpp

@ -113,7 +113,7 @@ static void menu_action_setting_edit_callback_long5(const char* pstr, unsigned l
/** Used variables to keep track of the menu */
volatile uint8_t buttons;//Contains the bits of the currently pressed buttons.
volatile uint8_t buttons_keypad; // to store the keypad shiftregister values
volatile uint8_t buttons_reprapworld_keypad; // to store the reprapworld_keypad shiftregister values
uint8_t currentMenuViewOffset; /* scroll offset in the current menu */
uint32_t blocking_enc;
@ -688,19 +688,18 @@ menu_edit_type(float, float51, ftostr51, 10)
menu_edit_type(float, float52, ftostr52, 100)
menu_edit_type(unsigned long, long5, ftostr5, 0.01)
#ifdef KEYPAD
static void keypad_move_y_down() {
SERIAL_ECHO("keypad_move_y_down");
#ifdef REPRAPWORLD_KEYPAD
static void reprapworld_keypad_move_y_down() {
encoderPosition = 1;
move_menu_scale = KEYPAD_MOVE_STEP;
move_menu_scale = REPRAPWORLD_KEYPAD_MOVE_STEP;
lcd_move_y();
}
static void keypad_move_y_up() {
static void reprapworld_keypad_move_y_up() {
encoderPosition = -1;
move_menu_scale = KEYPAD_MOVE_STEP;
move_menu_scale = REPRAPWORLD_KEYPAD_MOVE_STEP;
lcd_move_y();
}
static void keypad_move_home() {
static void reprapworld_keypad_move_home() {
//enquecommand_P((PSTR("G28"))); // move all axis home
// TODO gregor: move all axis home, i have currently only one axis on my prusa i3
enquecommand_P((PSTR("G28 Y")));
@ -770,7 +769,7 @@ void lcd_init()
WRITE(BTN_EN1,HIGH);
WRITE(BTN_EN2,HIGH);
WRITE(BTN_ENC,HIGH);
#ifdef KEYPAD
#ifdef REPRAPWORLD_KEYPAD
pinMode(SHIFT_CLK,OUTPUT);
pinMode(SHIFT_LD,OUTPUT);
pinMode(SHIFT_OUT,INPUT);
@ -823,15 +822,15 @@ void lcd_update()
if (lcd_next_update_millis < millis())
{
#ifdef ULTIPANEL
#ifdef KEYPAD
if (KEYPAD_MOVE_Y_DOWN) {
keypad_move_y_down();
#ifdef REPRAPWORLD_KEYPAD
if (REPRAPWORLD_KEYPAD_MOVE_Y_DOWN) {
reprapworld_keypad_move_y_down();
}
if (KEYPAD_MOVE_Y_UP) {
keypad_move_y_up();
if (REPRAPWORLD_KEYPAD_MOVE_Y_UP) {
reprapworld_keypad_move_y_up();
}
if (KEYPAD_MOVE_HOME) {
keypad_move_home();
if (REPRAPWORLD_KEYPAD_MOVE_HOME) {
reprapworld_keypad_move_home();
}
#endif
if (encoderDiff)
@ -914,18 +913,20 @@ void lcd_buttons_update()
if((blocking_enc<millis()) && (READ(BTN_ENC)==0))
newbutton |= EN_C;
buttons = newbutton;
// for the keypad
uint8_t newbutton_keypad=0;
WRITE(SHIFT_LD,LOW);
WRITE(SHIFT_LD,HIGH);
for(int8_t i=0;i<8;i++) {
newbutton_keypad = newbutton_keypad>>1;
if(READ(SHIFT_OUT))
newbutton_keypad|=(1<<7);
WRITE(SHIFT_CLK,HIGH);
WRITE(SHIFT_CLK,LOW);
}
buttons_keypad=~newbutton_keypad; //invert it, because a pressed switch produces a logical 0
#ifdef REPRAPWORLD_KEYPAD
// for the reprapworld_keypad
uint8_t newbutton_reprapworld_keypad=0;
WRITE(SHIFT_LD,LOW);
WRITE(SHIFT_LD,HIGH);
for(int8_t i=0;i<8;i++) {
newbutton_reprapworld_keypad = newbutton_reprapworld_keypad>>1;
if(READ(SHIFT_OUT))
newbutton_reprapworld_keypad|=(1<<7);
WRITE(SHIFT_CLK,HIGH);
WRITE(SHIFT_CLK,LOW);
}
buttons_reprapworld_keypad=~newbutton_reprapworld_keypad; //invert it, because a pressed switch produces a logical 0
#endif
#else //read it from the shift register
uint8_t newbutton=0;
WRITE(SHIFT_LD,LOW);

32
Marlin/ultralcd.h

@ -23,8 +23,8 @@
#ifdef ULTIPANEL
void lcd_buttons_update();
extern volatile uint8_t buttons; //the last checked buttons in a bit array.
#ifdef KEYPAD
extern volatile uint8_t buttons_keypad; // to store the keypad shiftregister values
#ifdef REPRAPWORLD_KEYPAD
extern volatile uint8_t buttons_reprapworld_keypad; // to store the keypad shiftregister values
#endif
#else
FORCE_INLINE void lcd_buttons_update() {}
@ -44,21 +44,21 @@
#define EN_A (1<<BLEN_A)
#define LCD_CLICKED (buttons&EN_C)
#ifdef KEYPAD
#define EN_KEYPAD_F3 (1<<BLEN_KEYPAD_F3)
#define EN_KEYPAD_F2 (1<<BLEN_KEYPAD_F2)
#define EN_KEYPAD_F1 (1<<BLEN_KEYPAD_F1)
#define EN_KEYPAD_UP (1<<BLEN_KEYPAD_UP)
#define EN_KEYPAD_RIGHT (1<<BLEN_KEYPAD_RIGHT)
#define EN_KEYPAD_MIDDLE (1<<BLEN_KEYPAD_MIDDLE)
#define EN_KEYPAD_DOWN (1<<BLEN_KEYPAD_DOWN)
#define EN_KEYPAD_LEFT (1<<BLEN_KEYPAD_LEFT)
#ifdef REPRAPWORLD_KEYPAD
#define EN_REPRAPWORLD_KEYPAD_F3 (1<<BLEN_REPRAPWORLD_KEYPAD_F3)
#define EN_REPRAPWORLD_KEYPAD_F2 (1<<BLEN_REPRAPWORLD_KEYPAD_F2)
#define EN_REPRAPWORLD_KEYPAD_F1 (1<<BLEN_REPRAPWORLD_KEYPAD_F1)
#define EN_REPRAPWORLD_KEYPAD_UP (1<<BLEN_REPRAPWORLD_KEYPAD_UP)
#define EN_REPRAPWORLD_KEYPAD_RIGHT (1<<BLEN_REPRAPWORLD_KEYPAD_RIGHT)
#define EN_REPRAPWORLD_KEYPAD_MIDDLE (1<<BLEN_REPRAPWORLD_KEYPAD_MIDDLE)
#define EN_REPRAPWORLD_KEYPAD_DOWN (1<<BLEN_REPRAPWORLD_KEYPAD_DOWN)
#define EN_REPRAPWORLD_KEYPAD_LEFT (1<<BLEN_REPRAPWORLD_KEYPAD_LEFT)
#define LCD_CLICKED ((buttons&EN_C) || (buttons_keypad&EN_KEYPAD_F1))
#define KEYPAD_MOVE_Y_DOWN (buttons_keypad&EN_KEYPAD_DOWN)
#define KEYPAD_MOVE_Y_UP (buttons_keypad&EN_KEYPAD_UP)
#define KEYPAD_MOVE_HOME (buttons_keypad&EN_KEYPAD_MIDDLE)
#endif //KEYPAD
#define LCD_CLICKED ((buttons&EN_C) || (buttons_reprapworld_keypad&EN_REPRAPWORLD_KEYPAD_F1))
#define REPRAPWORLD_KEYPAD_MOVE_Y_DOWN (buttons_reprapworld_keypad&EN_REPRAPWORLD_KEYPAD_DOWN)
#define REPRAPWORLD_KEYPAD_MOVE_Y_UP (buttons_reprapworld_keypad&EN_REPRAPWORLD_KEYPAD_UP)
#define REPRAPWORLD_KEYPAD_MOVE_HOME (buttons_reprapworld_keypad&EN_REPRAPWORLD_KEYPAD_MIDDLE)
#endif //REPRAPWORLD_KEYPAD
#else
//atomatic, do not change
#define B_LE (1<<BL_LE)

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