Browse Source

📺 Assorted small FTDI Eve Touch UI fixes (#22273)

vanilla_fb_2.0.x
Marcio T 3 years ago
committed by Scott Lahteine
parent
commit
1bb61f27e9
  1. 4
      Marlin/src/lcd/extui/ftdi_eve_touch_ui/archim2-flash/media_file_reader.h
  2. 1
      Marlin/src/lcd/extui/ftdi_eve_touch_ui/cocoa_press/screens.h
  3. 10
      Marlin/src/lcd/extui/ftdi_eve_touch_ui/cocoa_press/status_screen.cpp
  4. 2
      Marlin/src/lcd/extui/ftdi_eve_touch_ui/cocoa_press/status_screen.h
  5. 6
      Marlin/src/lcd/extui/ftdi_eve_touch_ui/ftdi_eve_lib/extended/poly_ui.h
  6. 47
      Marlin/src/lcd/extui/ftdi_eve_touch_ui/ftdi_eve_lib/scripts/file2cpp.py
  7. 108
      Marlin/src/lcd/extui/ftdi_eve_touch_ui/ftdi_eve_lib/scripts/font2cpp.py
  8. 113
      Marlin/src/lcd/extui/ftdi_eve_touch_ui/ftdi_eve_lib/scripts/img2cpp.py
  9. 16
      Marlin/src/lcd/extui/ftdi_eve_touch_ui/generic/bed_mesh_edit_screen.cpp
  10. 3
      Marlin/src/lcd/extui/ftdi_eve_touch_ui/generic/bed_mesh_view_screen.cpp
  11. 6
      Marlin/src/lcd/extui/ftdi_eve_touch_ui/generic/boot_screen.cpp
  12. 15
      Marlin/src/lcd/extui/ftdi_eve_touch_ui/generic/confirm_user_request_alert_box.cpp
  13. 35
      Marlin/src/lcd/extui/ftdi_eve_touch_ui/generic/leveling_menu.cpp
  14. 11
      Marlin/src/lcd/extui/ftdi_eve_touch_ui/generic/tune_menu.cpp
  15. 2
      Marlin/src/lcd/extui/ftdi_eve_touch_ui/generic/z_offset_screen.cpp
  16. 4
      Marlin/src/lcd/extui/ftdi_eve_touch_ui/language/language_en.h
  17. 2
      Marlin/src/lcd/extui/ftdi_eve_touch_ui/screens.h
  18. 66
      Marlin/src/lcd/extui/ftdi_eve_touch_ui/theme/bitmaps.h
  19. 6
      Marlin/src/lcd/extui/ui_api.h

4
Marlin/src/lcd/extui/ftdi_eve_touch_ui/archim2-flash/media_file_reader.h

@ -32,9 +32,7 @@
class MediaFileReader { class MediaFileReader {
private: private:
#if ENABLED(SDSUPPORT) #if ENABLED(SDSUPPORT)
DiskIODriver_SPI_SD card; SdFile root, file;
SdVolume volume;
SdFile root, file;
#endif #endif
public: public:

1
Marlin/src/lcd/extui/ftdi_eve_touch_ui/cocoa_press/screens.h

@ -118,7 +118,6 @@ enum {
#include "../generic/files_screen.h" #include "../generic/files_screen.h"
#include "../generic/move_axis_screen.h" #include "../generic/move_axis_screen.h"
#include "../generic/flow_percent_screen.h" #include "../generic/flow_percent_screen.h"
#include "../generic/tune_menu.h"
#if HAS_JUNCTION_DEVIATION #if HAS_JUNCTION_DEVIATION
#include "../generic/junction_deviation_screen.h" #include "../generic/junction_deviation_screen.h"
#else #else

10
Marlin/src/lcd/extui/ftdi_eve_touch_ui/cocoa_press/status_screen.cpp

@ -294,4 +294,14 @@ void StatusScreen::onIdle() {
} }
} }
void StatusScreen::onMediaInserted() {
if (AT_SCREEN(StatusScreen))
setStatusMessage(GET_TEXT_F(MSG_MEDIA_INSERTED));
}
void StatusScreen::onMediaRemoved() {
if (AT_SCREEN(StatusScreen) || ExtUI::isPrintingFromMedia())
setStatusMessage(GET_TEXT_F(MSG_MEDIA_REMOVED));
}
#endif // COCOA_STATUS_SCREEN #endif // COCOA_STATUS_SCREEN

2
Marlin/src/lcd/extui/ftdi_eve_touch_ui/cocoa_press/status_screen.h

@ -52,4 +52,6 @@ class StatusScreen : public BaseScreen, public CachedScreen<STATUS_SCREEN_CACHE>
static bool onTouchHeld(uint8_t tag); static bool onTouchHeld(uint8_t tag);
static bool onTouchEnd(uint8_t tag); static bool onTouchEnd(uint8_t tag);
static void onIdle(); static void onIdle();
static void onMediaInserted();
static void onMediaRemoved();
}; };

6
Marlin/src/lcd/extui/ftdi_eve_touch_ui/ftdi_eve_lib/extended/poly_ui.h

@ -239,9 +239,11 @@ class DeduplicatedPolyReader : public POLY_READER {
*/ */
template<class POLY_READER=DeduplicatedPolyReader<TransformedPolyReader>> template<class POLY_READER=DeduplicatedPolyReader<TransformedPolyReader>>
class GenericPolyUI { class GenericPolyUI {
private: protected:
CommandProcessor &cmd; CommandProcessor &cmd;
draw_mode_t mode;
private:
// Attributes used to paint buttons // Attributes used to paint buttons
uint32_t btn_fill_color = 0x000000; uint32_t btn_fill_color = 0x000000;
@ -250,8 +252,6 @@ class GenericPolyUI {
uint32_t btn_stroke_color = 0x000000; uint32_t btn_stroke_color = 0x000000;
uint8_t btn_stroke_width = 28; uint8_t btn_stroke_width = 28;
draw_mode_t mode;
public: public:
enum ButtonStyle : uint8_t { enum ButtonStyle : uint8_t {
FILL = 1, FILL = 1,

47
Marlin/src/lcd/extui/ftdi_eve_touch_ui/ftdi_eve_lib/scripts/file2cpp.py

@ -0,0 +1,47 @@
#!/usr/bin/python
# Written By Marcio Teixeira 2021 - SynDaver Labs, Inc.
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# To view a copy of the GNU General Public License, go to the following
# location: <https://www.gnu.org/licenses/>.
from __future__ import print_function
import argparse
import textwrap
import os
import zlib
def deflate(data):
return zlib.compress(data)
if __name__ == "__main__":
parser = argparse.ArgumentParser(description='Converts a file into a packed C array for use as data')
parser.add_argument("input")
parser.add_argument("-d", "--deflate", action="store_true", help="Packs the data using the deflate algorithm")
args = parser.parse_args()
varname = os.path.splitext(os.path.basename(args.input))[0];
with open(args.input, "rb") as in_file:
data = in_file.read()
if args.deflate:
data = deflate(data)
data = bytearray(data)
data = list(map(lambda a: "0x" + format(a, '02x'), data))
nElements = len(data)
data = ', '.join(data)
data = textwrap.fill(data, 75, initial_indent = ' ', subsequent_indent = ' ')
print("const unsigned char " + varname + "[" + format(nElements) + "] PROGMEM = {")
print(data)
print("};")

108
Marlin/src/lcd/extui/ftdi_eve_touch_ui/ftdi_eve_lib/scripts/font2cpp.py

@ -0,0 +1,108 @@
#!/usr/bin/python
# Written By Marcio Teixeira 2019 - Aleph Objects, Inc.
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# To view a copy of the GNU General Public License, go to the following
# location: <https://www.gnu.org/licenses/>.
from __future__ import print_function
from PIL import Image
import argparse
import textwrap
def pack_rle(data):
"""Use run-length encoding to pack the bytes"""
rle = []
value = data[0]
count = 0
for i in data:
if i != value or count == 255:
rle.append(count)
rle.append(value)
value = i
count = 1
else:
count += 1
rle.append(count)
rle.append(value)
return rle
class WriteSource:
def __init__(self, lines_in_blocks):
self.blocks = []
self.values = []
self.block_size = lines_in_blocks
self.rows = 0
def add_pixel(self, value):
self.values.append(value)
def convert_to_4bpp(self, data, chunk_size = 0):
# Invert the image
data = list(map(lambda i: 255 - i, data))
# Quanitize 8-bit values into 4-bits
data = list(map(lambda i: i >> 4, data))
# Make sure there is an even number of elements
if (len(data) & 1) == 1:
data.append(0)
# Combine each two adjacent values into one
i = iter(data)
data = list(map(lambda a, b: a << 4 | b, i ,i))
# Pack the data
data = pack_rle(data)
# Convert values into hex strings
return list(map(lambda a: "0x" + format(a, '02x'), data))
def end_row(self, y):
# Pad each row into even number of values
if len(self.values) & 1:
self.values.append(0)
self.rows += 1
if self.block_size and (self.rows % self.block_size) == 0:
self.blocks.append(self.values)
self.values = []
def write(self):
if len(self.values):
self.blocks.append(self.values)
block_strs = [];
for b in self.blocks:
data = self.convert_to_4bpp(b)
data = ', '.join(data)
data = textwrap.fill(data, 75, initial_indent = ' ', subsequent_indent = ' ')
block_strs.append(data)
print("const unsigned char font[] PROGMEM = {")
for i, b in enumerate(block_strs):
if i:
print(',')
print('\n /* {} */'.format(i))
print(b, end='')
print("\n};")
if __name__ == "__main__":
parser = argparse.ArgumentParser(description='Converts a grayscale bitmap into a 16-level RLE packed C array for use as font data')
parser.add_argument("input")
parser.add_argument('--char_height', help='Adds a separator every so many lines', type=int)
args = parser.parse_args()
writer = WriteSource(args.char_height)
img = Image.open(args.input).convert('L')
for y in range(img.height):
for x in range(img.width):
writer.add_pixel(img.getpixel((x,y)))
writer.end_row(y)
writer.write()

113
Marlin/src/lcd/extui/ftdi_eve_touch_ui/ftdi_eve_lib/scripts/img2cpp.py

@ -0,0 +1,113 @@
#!/usr/bin/python
# Written By Marcio Teixeira 2021 - SynDaver Labs, Inc.
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# To view a copy of the GNU General Public License, go to the following
# location: <https://www.gnu.org/licenses/>.
from __future__ import print_function
from PIL import Image
import argparse
import textwrap
import os
import sys
import zlib
class WriteSource:
def __init__(self, mode):
self.values = []
self.mode = mode
self.offset = 8
self.byte = 0
def finish_byte(self):
if self.offset != 8:
self.values.append(self.byte)
self.offset = 8
self.byte = 0
def add_bits_to_byte(self, value, size = 1):
self.offset -= size
self.byte = self.byte | value << self.offset
if self.offset == 0:
self.finish_byte()
def append_rgb565(self, color):
value = ((color[0] & 0xF8) << 8) + ((color[1] & 0xFC) << 3) + ((color[2] & 0xF8) >> 3)
self.values.append((value & 0x00FF) >> 0);
self.values.append((value & 0xFF00) >> 8);
def append_rgb332(self, color):
value = (color[0] & 0xE0) + ((color[1] & 0xE0) >> 3) + ((color[2] & 0xC0) >> 6)
self.values.append(value);
def append_grayscale(self, color, bits):
luminance = int(0.2126 * color[0] + 0.7152 * color[1] + 0.0722 * color[2])
self.add_bits_to_byte(luminance >> (8 - bits), bits)
def deflate(self, data):
return zlib.compress(data)
def add_pixel(self, color):
if self.mode == "l1":
self.append_grayscale(color, 1)
elif self.mode == "l2":
self.append_grayscale(color, 2)
elif self.mode == "l4":
self.append_grayscale(color, 4)
elif self.mode == "l8":
self.append_grayscale(color, 8)
elif self.mode == "rgb565":
self.append_rgb565(color)
elif self.mode == "rgb332":
self.append_rgb332(color)
def end_row(self, y):
if self.mode in ["l1", "l2", "l3"]:
self.finish_byte()
def write(self, varname, deflate):
print("Length of uncompressed data: ", len(self.values), file=sys.stderr)
data = bytes(bytearray(self.values))
if deflate:
data = self.deflate(data)
print("Length of data after compression: ", len(data), file=sys.stderr)
data = bytearray(data)
data = list(map(lambda a: "0x" + format(a, '02x'), data))
nElements = len(data)
data = ', '.join(data)
data = textwrap.fill(data, 75, initial_indent = ' ', subsequent_indent = ' ')
print("const unsigned char " + varname + "[" + format(nElements) + "] PROGMEM = {")
print(data)
print("};")
if __name__ == "__main__":
parser = argparse.ArgumentParser(description='Converts a bitmap into a C array')
parser.add_argument("input")
parser.add_argument("-d", "--deflate", action="store_true", help="Packs the data using the deflate algorithm")
parser.add_argument("-m", "--mode", default="l1", help="Mode, can be l1, l2, l4, l8, rgb332 or rgb565")
args = parser.parse_args()
varname = os.path.splitext(os.path.basename(args.input))[0];
writer = WriteSource(args.mode)
img = Image.open(args.input)
print("Image height: ", img.height, file=sys.stderr)
print("Image width: ", img.width, file=sys.stderr)
for y in range(img.height):
for x in range(img.width):
writer.add_pixel(img.getpixel((x,y)))
writer.end_row(y)
writer.write(varname, args.deflate)

16
Marlin/src/lcd/extui/ftdi_eve_touch_ui/generic/bed_mesh_edit_screen.cpp

@ -190,17 +190,11 @@ bool BedMeshEditScreen::onTouchEnd(uint8_t tag) {
} }
void BedMeshEditScreen::show() { void BedMeshEditScreen::show() {
// On entry, home if needed and save current mesh // On entry, always home (to account for possible Z offset changes) and save current mesh
if (!ExtUI::isMachineHomed()) { SpinnerDialogBox::enqueueAndWait_P(F("G28\nG29 S1"));
SpinnerDialogBox::enqueueAndWait_P(F("G28\nG29 S1")); // After the spinner, go to this screen.
// After the spinner, go to this screen. current_screen.forget();
current_screen.forget(); PUSH_SCREEN(BedMeshEditScreen);
PUSH_SCREEN(BedMeshEditScreen);
}
else {
injectCommands_P(PSTR("G29 S1"));
GOTO_SCREEN(BedMeshEditScreen);
}
} }
#endif // FTDI_BED_MESH_EDIT_SCREEN #endif // FTDI_BED_MESH_EDIT_SCREEN

3
Marlin/src/lcd/extui/ftdi_eve_touch_ui/generic/bed_mesh_view_screen.cpp

@ -132,7 +132,6 @@ void BedMeshViewScreen::onMeshUpdate(const int8_t x, const int8_t y, const ExtUI
mydata.count = GRID_MAX_POINTS; mydata.count = GRID_MAX_POINTS;
break; break;
case ExtUI::G26_START: case ExtUI::G26_START:
GOTO_SCREEN(BedMeshViewScreen);
mydata.message = nullptr; mydata.message = nullptr;
mydata.count = 0; mydata.count = 0;
break; break;
@ -161,7 +160,7 @@ void BedMeshViewScreen::doProbe() {
void BedMeshViewScreen::doMeshValidation() { void BedMeshViewScreen::doMeshValidation() {
mydata.count = 0; mydata.count = 0;
GOTO_SCREEN(StatusScreen); GOTO_SCREEN(StatusScreen);
injectCommands_P(PSTR("M75\nG28 O\nM117 Heating...\nG26 R X0 Y0\nG27\nM77")); injectCommands_P(PSTR("G28\nM117 Heating...\nG26 R X0 Y0\nG27"));
} }
void BedMeshViewScreen::show() { void BedMeshViewScreen::show() {

6
Marlin/src/lcd/extui/ftdi_eve_touch_ui/generic/boot_screen.cpp

@ -83,8 +83,10 @@ void BootScreen::onIdle() {
if (UIData::animations_enabled()) { if (UIData::animations_enabled()) {
// If there is a startup video in the flash SPI, play // If there is a startup video in the flash SPI, play
// that, otherwise show a static splash screen. // that, otherwise show a static splash screen.
if (!MediaPlayerScreen::playBootMedia()) #ifdef FTDI_MEDIA_PLAYER_SCREEN
showSplashScreen(); if (!MediaPlayerScreen::playBootMedia())
#endif
showSplashScreen();
} }
#endif #endif

15
Marlin/src/lcd/extui/ftdi_eve_touch_ui/generic/confirm_user_request_alert_box.cpp

@ -35,12 +35,15 @@ void ConfirmUserRequestAlertBox::onRedraw(draw_mode_t mode) {
bool ConfirmUserRequestAlertBox::onTouchEnd(uint8_t tag) { bool ConfirmUserRequestAlertBox::onTouchEnd(uint8_t tag) {
switch (tag) { switch (tag) {
case 1: case 1:
if (ExtUI::isPrintingPaused()) { #ifdef FTDI_TUNE_MENU
// The TuneMenu will call ExtUI::setUserConfirmed() if (ExtUI::isPrintingPaused()) {
GOTO_SCREEN(TuneMenu); // The TuneMenu will call ExtUI::setUserConfirmed()
current_screen.forget(); GOTO_SCREEN(TuneMenu);
} current_screen.forget();
else { }
else
#endif
{
ExtUI::setUserConfirmed(); ExtUI::setUserConfirmed();
GOTO_PREVIOUS(); GOTO_PREVIOUS();
} }

35
Marlin/src/lcd/extui/ftdi_eve_touch_ui/generic/leveling_menu.cpp

@ -83,6 +83,7 @@ void LevelingMenu::onRedraw(draw_mode_t what) {
.font(font_medium).colors(normal_btn) .font(font_medium).colors(normal_btn)
.enabled(EITHER(Z_STEPPER_AUTO_ALIGN,MECHANICAL_GANTRY_CALIBRATION)) .enabled(EITHER(Z_STEPPER_AUTO_ALIGN,MECHANICAL_GANTRY_CALIBRATION))
.tag(2).button(LEVEL_AXIS_POS, GET_TEXT_F(MSG_LEVEL_X_AXIS)) .tag(2).button(LEVEL_AXIS_POS, GET_TEXT_F(MSG_LEVEL_X_AXIS))
.enabled(ENABLED(HAS_BED_PROBE))
.tag(3).button(PROBE_BED_POS, GET_TEXT_F(MSG_PROBE_BED)) .tag(3).button(PROBE_BED_POS, GET_TEXT_F(MSG_PROBE_BED))
.enabled(ENABLED(HAS_MESH)) .enabled(ENABLED(HAS_MESH))
.tag(4).button(SHOW_MESH_POS, GET_TEXT_F(MSG_SHOW_MESH)) .tag(4).button(SHOW_MESH_POS, GET_TEXT_F(MSG_SHOW_MESH))
@ -101,30 +102,32 @@ void LevelingMenu::onRedraw(draw_mode_t what) {
bool LevelingMenu::onTouchEnd(uint8_t tag) { bool LevelingMenu::onTouchEnd(uint8_t tag) {
switch (tag) { switch (tag) {
case 1: GOTO_PREVIOUS(); break; case 1: GOTO_PREVIOUS(); break;
#if EITHER(Z_STEPPER_AUTO_ALIGN,MECHANICAL_GANTRY_CALIBRATION) #if EITHER(Z_STEPPER_AUTO_ALIGN,MECHANICAL_GANTRY_CALIBRATION)
case 2: SpinnerDialogBox::enqueueAndWait_P(F("G34")); break; case 2: SpinnerDialogBox::enqueueAndWait_P(F("G34")); break;
#endif #endif
case 3: #if ENABLED(HAS_BED_PROBE)
#ifndef BED_LEVELING_COMMANDS case 3:
#define BED_LEVELING_COMMANDS "G29" #ifndef BED_LEVELING_COMMANDS
#define BED_LEVELING_COMMANDS "G29"
#endif
#if ENABLED(AUTO_BED_LEVELING_UBL)
BedMeshViewScreen::doProbe();
#else
SpinnerDialogBox::enqueueAndWait_P(F(BED_LEVELING_COMMANDS));
#endif
break;
#endif #endif
#if ENABLED(AUTO_BED_LEVELING_UBL) #if ENABLED(AUTO_BED_LEVELING_UBL)
BedMeshViewScreen::doProbe(); case 4: BedMeshViewScreen::show(); break;
#else case 5: BedMeshEditScreen::show(); break;
SpinnerDialogBox::enqueueAndWait_P(F(BED_LEVELING_COMMANDS));
#endif
break;
#if ENABLED(AUTO_BED_LEVELING_UBL)
case 4: BedMeshViewScreen::show(); break;
case 5: BedMeshEditScreen::show(); break;
#endif #endif
#if ENABLED(G26_MESH_VALIDATION) #if ENABLED(G26_MESH_VALIDATION)
case 6: BedMeshViewScreen::doMeshValidation(); break; case 6: BedMeshViewScreen::doMeshValidation(); break;
#endif #endif
#if ENABLED(BLTOUCH) #if ENABLED(BLTOUCH)
case 7: injectCommands_P(PSTR("M280 P0 S60")); break; case 7: injectCommands_P(PSTR("M280 P0 S60")); break;
case 8: SpinnerDialogBox::enqueueAndWait_P(F("M280 P0 S90\nG4 P100\nM280 P0 S120")); break; case 8: SpinnerDialogBox::enqueueAndWait_P(F("M280 P0 S90\nG4 P100\nM280 P0 S120")); break;
#endif #endif
default: return false; default: return false;
} }

11
Marlin/src/lcd/extui/ftdi_eve_touch_ui/generic/tune_menu.cpp

@ -77,8 +77,11 @@ void TuneMenu::onRedraw(draw_mode_t what) {
.tag(3).button(FIL_CHANGE_POS, GET_TEXT_F(MSG_FILAMENTCHANGE)) .tag(3).button(FIL_CHANGE_POS, GET_TEXT_F(MSG_FILAMENTCHANGE))
.enabled(EITHER(LIN_ADVANCE, FILAMENT_RUNOUT_SENSOR)) .enabled(EITHER(LIN_ADVANCE, FILAMENT_RUNOUT_SENSOR))
.tag(9).button(FILAMENT_POS, GET_TEXT_F(MSG_FILAMENT)) .tag(9).button(FILAMENT_POS, GET_TEXT_F(MSG_FILAMENT))
.enabled(BOTH(HAS_LEVELING, HAS_BED_PROBE) || ENABLED(BABYSTEPPING)) #if ENABLED(BABYSTEPPING) && HAS_MULTI_HOTEND
.tag(4).button(NUDGE_NOZ_POS, GET_TEXT_F(TERN(BABYSTEPPING, MSG_NUDGE_NOZZLE, MSG_ZPROBE_ZOFFSET))) .tag(4).button(NUDGE_NOZ_POS, GET_TEXT_F(MSG_NUDGE_NOZZLE))
#elif BOTH(HAS_LEVELING, HAS_BED_PROBE)
.tag(4).button(NUDGE_NOZ_POS, GET_TEXT_F(MSG_ZPROBE_ZOFFSET))
#endif
.tag(5).button(SPEED_POS, GET_TEXT_F(MSG_PRINT_SPEED)) .tag(5).button(SPEED_POS, GET_TEXT_F(MSG_PRINT_SPEED))
.enabled(sdOrHostPrinting) .enabled(sdOrHostPrinting)
.tag(sdOrHostPaused ? 7 : 6) .tag(sdOrHostPaused ? 7 : 6)
@ -99,11 +102,11 @@ bool TuneMenu::onTouchEnd(uint8_t tag) {
using namespace Theme; using namespace Theme;
using namespace ExtUI; using namespace ExtUI;
switch (tag) { switch (tag) {
case 1: GOTO_PREVIOUS(); break; case 1: SaveSettingsDialogBox::promptToSaveSettings(); break;
case 2: GOTO_SCREEN(TemperatureScreen); break; case 2: GOTO_SCREEN(TemperatureScreen); break;
case 3: GOTO_SCREEN(ChangeFilamentScreen); break; case 3: GOTO_SCREEN(ChangeFilamentScreen); break;
case 4: case 4:
#if ENABLED(BABYSTEPPING) #if ENABLED(BABYSTEPPING) && HAS_MULTI_HOTEND
GOTO_SCREEN(NudgeNozzleScreen); GOTO_SCREEN(NudgeNozzleScreen);
#elif BOTH(HAS_LEVELING, HAS_BED_PROBE) #elif BOTH(HAS_LEVELING, HAS_BED_PROBE)
GOTO_SCREEN(ZOffsetScreen); GOTO_SCREEN(ZOffsetScreen);

2
Marlin/src/lcd/extui/ftdi_eve_touch_ui/generic/z_offset_screen.cpp

@ -53,7 +53,7 @@ void ZOffsetScreen::onRedraw(draw_mode_t what) {
w.heading( GET_TEXT_F(MSG_ZPROBE_ZOFFSET)); w.heading( GET_TEXT_F(MSG_ZPROBE_ZOFFSET));
w.color(z_axis).adjuster(4, GET_TEXT_F(MSG_ZPROBE_ZOFFSET), getZOffset_mm()); w.color(z_axis).adjuster(4, GET_TEXT_F(MSG_ZPROBE_ZOFFSET), getZOffset_mm());
w.increments(); w.increments();
w.button(2, GET_TEXT_F(MSG_PROBE_WIZARD), !isPrinting()); w.button(2, GET_TEXT_F(MSG_PROBE_WIZARD), !isPrinting() && !wizardRunning());
} }
void ZOffsetScreen::move(float mm, int16_t steps) { void ZOffsetScreen::move(float mm, int16_t steps) {

4
Marlin/src/lcd/extui/ftdi_eve_touch_ui/language/language_en.h

@ -130,7 +130,7 @@ namespace Language_en {
PROGMEM Language_Str MSG_EEPROM_RESTORED = u8"Settings restored from backup"; PROGMEM Language_Str MSG_EEPROM_RESTORED = u8"Settings restored from backup";
PROGMEM Language_Str MSG_EEPROM_RESET = u8"Settings restored to default"; PROGMEM Language_Str MSG_EEPROM_RESET = u8"Settings restored to default";
PROGMEM Language_Str MSG_EEPROM_SAVED = u8"Settings saved!"; PROGMEM Language_Str MSG_EEPROM_SAVED = u8"Settings saved!";
PROGMEM Language_Str MSG_EEPROM_SAVE_PROMPT = u8"Do you wish to save these settings for next power-on?"; PROGMEM Language_Str MSG_EEPROM_SAVE_PROMPT = u8"Settings applied. Save these settings for next power-on?";
PROGMEM Language_Str MSG_EEPROM_RESET_WARNING = u8"Are you sure? Customizations will be lost."; PROGMEM Language_Str MSG_EEPROM_RESET_WARNING = u8"Are you sure? Customizations will be lost.";
PROGMEM Language_Str MSG_PASSCODE_REJECTED = u8"Wrong passcode!"; PROGMEM Language_Str MSG_PASSCODE_REJECTED = u8"Wrong passcode!";
@ -146,7 +146,7 @@ namespace Language_en {
PROGMEM Language_Str MSG_AXIS_LEVELING = u8"Axis Leveling"; PROGMEM Language_Str MSG_AXIS_LEVELING = u8"Axis Leveling";
PROGMEM Language_Str MSG_PROBE_BED = u8"Probe Mesh"; PROGMEM Language_Str MSG_PROBE_BED = u8"Probe Mesh";
PROGMEM Language_Str MSG_SHOW_MESH = u8"View Mesh"; PROGMEM Language_Str MSG_SHOW_MESH = u8"View Mesh";
PROGMEM Language_Str MSG_PRINT_TEST = u8"Print Test"; PROGMEM Language_Str MSG_PRINT_TEST = u8"Print Test (PLA)";
PROGMEM Language_Str MSG_MOVE_Z_TO_TOP = u8"Raise Z to Top"; PROGMEM Language_Str MSG_MOVE_Z_TO_TOP = u8"Raise Z to Top";
#if ENABLED(TOUCH_UI_LULZBOT_BIO) #if ENABLED(TOUCH_UI_LULZBOT_BIO)

2
Marlin/src/lcd/extui/ftdi_eve_touch_ui/screens.h

@ -40,7 +40,7 @@ extern tiny_timer_t refresh_timer;
#if ENABLED(TOUCH_UI_LULZBOT_BIO) #if ENABLED(TOUCH_UI_LULZBOT_BIO)
#include "bioprinter/screens.h" #include "bioprinter/screens.h"
#elif ENABLED(TOUCH_UI_COCOA_PRESS) #elif ENABLED(TOUCH_UI_COCOA_PRESS)
#include "cocoapress/screens.h" #include "cocoa_press/screens.h"
#elif ENABLED(TOUCH_UI_SYNDAVER_LEVEL) #elif ENABLED(TOUCH_UI_SYNDAVER_LEVEL)
#include "syndaver_level/screens.h" #include "syndaver_level/screens.h"
#else #else

66
Marlin/src/lcd/extui/ftdi_eve_touch_ui/theme/bitmaps.h

@ -36,7 +36,7 @@ namespace Theme {
.height = 23, .height = 23,
}; };
constexpr PROGMEM unsigned char Extruder_Icon[] = { constexpr PROGMEM unsigned char Extruder_Icon[69] = {
0x3F, 0xFF, 0xFC, 0x3F, 0xFF, 0xFC,
0x7F, 0xFF, 0xFE, 0x7F, 0xFF, 0xFE,
0xC0, 0x00, 0x03, 0xC0, 0x00, 0x03,
@ -68,12 +68,12 @@ namespace Theme {
.filter = BILINEAR, .filter = BILINEAR,
.wrapx = BORDER, .wrapx = BORDER,
.wrapy = BORDER, .wrapy = BORDER,
.RAMG_offset = 8100, .RAMG_offset = 8069,
.width = 32, .width = 32,
.height = 23, .height = 23,
}; };
constexpr PROGMEM unsigned char Bed_Heat_Icon[] = { constexpr PROGMEM unsigned char Bed_Heat_Icon[92] = {
0x01, 0x81, 0x81, 0x80, 0x01, 0x81, 0x81, 0x80,
0x01, 0x81, 0x81, 0x80, 0x01, 0x81, 0x81, 0x80,
0x00, 0xC0, 0xC0, 0xC0, 0x00, 0xC0, 0xC0, 0xC0,
@ -105,12 +105,12 @@ namespace Theme {
.filter = BILINEAR, .filter = BILINEAR,
.wrapx = BORDER, .wrapx = BORDER,
.wrapy = BORDER, .wrapy = BORDER,
.RAMG_offset = 8300, .RAMG_offset = 8161,
.width = 32, .width = 32,
.height = 32, .height = 32,
}; };
constexpr PROGMEM unsigned char Fan_Icon[] = { constexpr PROGMEM unsigned char Fan_Icon[128] = {
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xF8, 0x00, 0x00, 0x1F, 0xF8, 0x00, 0x00, 0x1F,
@ -151,12 +151,12 @@ namespace Theme {
.filter = BILINEAR, .filter = BILINEAR,
.wrapx = BORDER, .wrapx = BORDER,
.wrapy = BORDER, .wrapy = BORDER,
.RAMG_offset = 9000, .RAMG_offset = 8289,
.width = 50, .width = 50,
.height = 20, .height = 20,
}; };
constexpr PROGMEM unsigned char TD_Icon[] = { constexpr PROGMEM unsigned char TD_Icon[140] = {
0x00, 0x7F, 0xFF, 0xFF, 0xFF, 0xFC, 0x00, // Thumb Drive Widget 0x00, 0x7F, 0xFF, 0xFF, 0xFF, 0xFC, 0x00, // Thumb Drive Widget
0x00, 0x7F, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0x00, 0x7F, 0xFF, 0xFF, 0xFF, 0xFF, 0x00,
0x00, 0x60, 0x00, 0x00, 0x00, 0x03, 0x80, 0x00, 0x60, 0x00, 0x00, 0x00, 0x03, 0x80,
@ -179,5 +179,55 @@ namespace Theme {
0x00, 0x7F, 0xFF, 0xFF, 0xFF, 0xFC, 0x00 0x00, 0x7F, 0xFF, 0xFF, 0xFF, 0xFC, 0x00
}; };
constexpr PROGMEM uint32_t UTF8_FONT_OFFSET = 10000; constexpr PROGMEM bitmap_info_t File_Icon_Info = {
.format = L1,
.linestride = 4,
.filter = BILINEAR,
.wrapx = BORDER,
.wrapy = BORDER,
.RAMG_offset = 8429,
.width = 25,
.height = 32,
};
const unsigned char File_Icon[128] PROGMEM = {
0x00, 0x00, 0x00, 0x00, 0x7F, 0xFE, 0x00, 0x00, 0x40, 0x03, 0x00, 0x00,
0x40, 0x02, 0x80, 0x00, 0x40, 0x02, 0x40, 0x00, 0x40, 0x02, 0x20, 0x00,
0x40, 0x02, 0x10, 0x00, 0x40, 0x02, 0x08, 0x00, 0x40, 0x02, 0x04, 0x00,
0x40, 0x02, 0x02, 0x00, 0x40, 0x03, 0xFF, 0x00, 0x40, 0x00, 0x01, 0x00,
0x40, 0x00, 0x01, 0x00, 0x40, 0x00, 0x01, 0x00, 0x40, 0x00, 0x01, 0x00,
0x40, 0x00, 0x01, 0x00, 0x40, 0x00, 0x01, 0x00, 0x40, 0x00, 0x01, 0x00,
0x40, 0x00, 0x01, 0x00, 0x40, 0x00, 0x01, 0x00, 0x40, 0x00, 0x01, 0x00,
0x40, 0x00, 0x01, 0x00, 0x40, 0x00, 0x01, 0x00, 0x40, 0x00, 0x01, 0x00,
0x40, 0x00, 0x01, 0x00, 0x40, 0x00, 0x01, 0x00, 0x40, 0x00, 0x01, 0x00,
0x40, 0x00, 0x01, 0x00, 0x40, 0x00, 0x01, 0x00, 0x40, 0x00, 0x01, 0x00,
0x7F, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00
};
constexpr PROGMEM bitmap_info_t Clock_Icon_Info = {
.format = L1,
.linestride = 4,
.filter = BILINEAR,
.wrapx = BORDER,
.wrapy = BORDER,
.RAMG_offset = 8557,
.width = 32,
.height = 32,
};
const unsigned char Clock_Icon[128] PROGMEM = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x0F, 0xF0, 0x00, 0x00, 0x7E, 0x7E, 0x00,
0x00, 0xE0, 0x07, 0x00, 0x03, 0x80, 0x01, 0xC0, 0x07, 0x01, 0x00, 0xE0,
0x0C, 0x01, 0x80, 0x70, 0x0C, 0x01, 0x80, 0x30, 0x18, 0x01, 0x80, 0x18,
0x30, 0x01, 0x80, 0x08, 0x30, 0x01, 0x80, 0x0C, 0x20, 0x01, 0x80, 0x0C,
0x60, 0x01, 0x80, 0x04, 0x60, 0x01, 0x80, 0x06, 0x60, 0x01, 0x80, 0x06,
0x60, 0x01, 0xFF, 0x06, 0x60, 0x01, 0xFF, 0x06, 0x60, 0x00, 0x00, 0x06,
0x60, 0x00, 0x00, 0x06, 0x60, 0x00, 0x00, 0x04, 0x20, 0x00, 0x00, 0x0C,
0x30, 0x00, 0x00, 0x0C, 0x30, 0x00, 0x00, 0x08, 0x18, 0x00, 0x00, 0x18,
0x0C, 0x00, 0x00, 0x30, 0x0E, 0x00, 0x00, 0x70, 0x07, 0x00, 0x00, 0xE0,
0x03, 0x80, 0x01, 0xC0, 0x00, 0xE0, 0x07, 0x00, 0x00, 0x7F, 0xFE, 0x00,
0x00, 0x0F, 0xF0, 0x00, 0x00, 0x00, 0x00, 0x00
};
constexpr PROGMEM uint32_t UTF8_FONT_OFFSET = 10000;
}; // namespace Theme }; // namespace Theme

6
Marlin/src/lcd/extui/ui_api.h

@ -190,7 +190,11 @@ namespace ExtUI {
void setHostResponse(const uint8_t); void setHostResponse(const uint8_t);
#endif #endif
inline void simulateUserClick() { ui.lcd_clicked = true; } inline void simulateUserClick() {
#if EITHER(HAS_LCD_MENU, EXTENSIBLE_UI)
ui.lcd_clicked = true;
#endif
}
#if ENABLED(PRINTCOUNTER) #if ENABLED(PRINTCOUNTER)
char* getFailedPrints_str(char buffer[21]); char* getFailedPrints_str(char buffer[21]);

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