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Revert quick-home changes

pull/1/head
Scott Lahteine 8 years ago
parent
commit
177ec20bf0
  1. 13
      Marlin/Marlin_main.cpp

13
Marlin/Marlin_main.cpp

@ -2936,19 +2936,14 @@ inline void gcode_G28() {
#if ENABLED(QUICK_HOME)
bool quick_homed = home_all_axis || (homeX && homeY);
if (quick_homed) quick_home_xy();
#else
const bool quick_homed = false;
if (home_all_axis || (homeX && homeY)) quick_home_xy();
#endif
#if ENABLED(HOME_Y_BEFORE_X)
// Home Y
if (!quick_homed && (home_all_axis || homeY)) {
if (home_all_axis || homeY) {
HOMEAXIS(Y);
#if ENABLED(DEBUG_LEVELING_FEATURE)
if (DEBUGGING(LEVELING)) DEBUG_POS("> homeY", current_position);
@ -2958,7 +2953,7 @@ inline void gcode_G28() {
#endif
// Home X
if (!quick_homed && (home_all_axis || homeX)) {
if (home_all_axis || homeX) {
#if ENABLED(DUAL_X_CARRIAGE)
int tmp_extruder = active_extruder;
extruder_duplication_enabled = false;
@ -2981,7 +2976,7 @@ inline void gcode_G28() {
#if DISABLED(HOME_Y_BEFORE_X)
// Home Y
if (!quick_homed && (home_all_axis || homeY)) {
if (home_all_axis || homeY) {
HOMEAXIS(Y);
#if ENABLED(DEBUG_LEVELING_FEATURE)
if (DEBUGGING(LEVELING)) DEBUG_POS("> homeY", current_position);

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