From 1635613c255ae87a88ede49cf05ff03bc7b65794 Mon Sep 17 00:00:00 2001 From: Richard Wackerbarth Date: Thu, 10 Dec 2015 06:22:26 -0600 Subject: [PATCH] Backport cosmetic --- Marlin/Configuration.h | 20 ++++++++++---------- 1 file changed, 10 insertions(+), 10 deletions(-) diff --git a/Marlin/Configuration.h b/Marlin/Configuration.h index 5838943898..b7f8f4f1df 100644 --- a/Marlin/Configuration.h +++ b/Marlin/Configuration.h @@ -478,14 +478,14 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l #else // !AUTO_BED_LEVELING_GRID - // Arbitrary points to probe. - // A simple cross-product is used to estimate the plane of the bed. - #define ABL_PROBE_PT_1_X 15 - #define ABL_PROBE_PT_1_Y 180 - #define ABL_PROBE_PT_2_X 15 - #define ABL_PROBE_PT_2_Y 20 - #define ABL_PROBE_PT_3_X 170 - #define ABL_PROBE_PT_3_Y 20 + // Arbitrary points to probe. + // A simple cross-product is used to estimate the plane of the bed. + #define ABL_PROBE_PT_1_X 15 + #define ABL_PROBE_PT_1_Y 180 + #define ABL_PROBE_PT_2_X 15 + #define ABL_PROBE_PT_2_Y 20 + #define ABL_PROBE_PT_3_X 170 + #define ABL_PROBE_PT_3_Y 20 #endif // AUTO_BED_LEVELING_GRID @@ -504,8 +504,8 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l #define Z_RAISE_BETWEEN_PROBINGS 5 // How much the Z axis will be raised when traveling from between next probing points. #define Z_RAISE_AFTER_PROBING 15 // How much the Z axis will be raised after the last probing point. -//#define Z_PROBE_END_SCRIPT "G1 Z10 F12000\nG1 X15 Y330\nG1 Z0.5\nG1 Z10" // These commands will be executed in the end of G29 routine. - // Useful to retract a deployable Z probe. + //#define Z_PROBE_END_SCRIPT "G1 Z10 F12000\nG1 X15 Y330\nG1 Z0.5\nG1 Z10" // These commands will be executed in the end of G29 routine. + // Useful to retract a deployable Z probe. //#define Z_PROBE_SLED // Turn on if you have a Z probe mounted on a sled like those designed by Charles Bell. //#define SLED_DOCKING_OFFSET 5 // The extra distance the X axis must travel to pickup the sled. 0 should be fine but you can push it further if you'd like.