diff --git a/Marlin/src/lcd/language/language_cz.h b/Marlin/src/lcd/language/language_cz.h index ab2aaa943f..fa6a8e21a3 100644 --- a/Marlin/src/lcd/language/language_cz.h +++ b/Marlin/src/lcd/language/language_cz.h @@ -109,7 +109,7 @@ namespace Language_cz { PROGMEM Language_Str MSG_MOVE_AXIS = _UxGT("Posunout osy"); PROGMEM Language_Str MSG_BED_LEVELING = _UxGT("Vyrovnat podložku"); PROGMEM Language_Str MSG_LEVEL_BED = _UxGT("Vyrovnat podložku"); - PROGMEM Language_Str MSG_LEVEL_CORNERS = _UxGT("Vyrovnat rohy"); + PROGMEM Language_Str MSG_BED_TRAMMING = _UxGT("Vyrovnat rohy"); PROGMEM Language_Str MSG_NEXT_CORNER = _UxGT("Další roh"); PROGMEM Language_Str MSG_MESH_EDITOR = _UxGT("Editor sítě"); PROGMEM Language_Str MSG_EDIT_MESH = _UxGT("Upravit síť bodů"); diff --git a/Marlin/src/lcd/language/language_de.h b/Marlin/src/lcd/language/language_de.h index 7e40d42665..f06370078a 100644 --- a/Marlin/src/lcd/language/language_de.h +++ b/Marlin/src/lcd/language/language_de.h @@ -62,7 +62,6 @@ namespace Language_de { PROGMEM Language_Str MSG_AUTO_HOME_Y = _UxGT("Home Y"); PROGMEM Language_Str MSG_AUTO_HOME_Z = _UxGT("Home Z"); PROGMEM Language_Str MSG_AUTO_Z_ALIGN = _UxGT("Z-Achsen ausgleichen"); - PROGMEM Language_Str MSG_ASSISTED_TRAMMING = _UxGT("Bett ausrichten"); // Bettausrichtung PROGMEM Language_Str MSG_LEVEL_BED_HOMING = _UxGT("XYZ homen"); PROGMEM Language_Str MSG_LEVEL_BED_WAITING = _UxGT("Klick zum Starten"); PROGMEM Language_Str MSG_LEVEL_BED_NEXT_POINT = _UxGT("Nächste Koordinate"); @@ -103,7 +102,7 @@ namespace Language_de { PROGMEM Language_Str MSG_MOVE_AXIS = _UxGT("Achsen bewegen"); PROGMEM Language_Str MSG_BED_LEVELING = _UxGT("Bett-Nivellierung"); PROGMEM Language_Str MSG_LEVEL_BED = _UxGT("Bett nivellieren"); - PROGMEM Language_Str MSG_LEVEL_CORNERS = _UxGT("Ecken nivellieren"); + PROGMEM Language_Str MSG_BED_TRAMMING = _UxGT("Bett ausrichten"); PROGMEM Language_Str MSG_NEXT_CORNER = _UxGT("Nächste Ecke"); PROGMEM Language_Str MSG_MESH_EDITOR = _UxGT("Netz Editor"); PROGMEM Language_Str MSG_EDIT_MESH = _UxGT("Netz bearbeiten"); diff --git a/Marlin/src/lcd/language/language_en.h b/Marlin/src/lcd/language/language_en.h index acd45e4820..cd204eef59 100644 --- a/Marlin/src/lcd/language/language_en.h +++ b/Marlin/src/lcd/language/language_en.h @@ -93,7 +93,6 @@ namespace Language_en { PROGMEM Language_Str MSG_HOME_OFFSET_K = _UxGT("Home Offset ") LCD_STR_K; PROGMEM Language_Str MSG_HOME_OFFSETS_APPLIED = _UxGT("Offsets Applied"); PROGMEM Language_Str MSG_SET_ORIGIN = _UxGT("Set Origin"); - PROGMEM Language_Str MSG_ASSISTED_TRAMMING = _UxGT("Assisted Tramming"); PROGMEM Language_Str MSG_TRAMMING_WIZARD = _UxGT("Tramming Wizard"); PROGMEM Language_Str MSG_SELECT_ORIGIN = _UxGT("Select Origin"); PROGMEM Language_Str MSG_LAST_VALUE_SP = _UxGT("Last value "); @@ -139,11 +138,11 @@ namespace Language_en { PROGMEM Language_Str MSG_MOVE_AXIS = _UxGT("Move Axis"); PROGMEM Language_Str MSG_BED_LEVELING = _UxGT("Bed Leveling"); PROGMEM Language_Str MSG_LEVEL_BED = _UxGT("Level Bed"); - PROGMEM Language_Str MSG_LEVEL_CORNERS = _UxGT("Level Corners"); - PROGMEM Language_Str MSG_LEVEL_CORNERS_RAISE = _UxGT("Raise Bed Until Probe Triggered"); - PROGMEM Language_Str MSG_LEVEL_CORNERS_IN_RANGE = _UxGT("All Corners Within Tolerance. Level Bed"); - PROGMEM Language_Str MSG_LEVEL_CORNERS_GOOD_POINTS = _UxGT("Good Points: "); - PROGMEM Language_Str MSG_LEVEL_CORNERS_LAST_Z = _UxGT("Last Z: "); + PROGMEM Language_Str MSG_BED_TRAMMING = _UxGT("Bed Tramming"); + PROGMEM Language_Str MSG_BED_TRAMMING_RAISE = _UxGT("Raise Bed Until Probe Triggered"); + PROGMEM Language_Str MSG_BED_TRAMMING_IN_RANGE = _UxGT("All Corners Within Tolerance. Level Bed"); + PROGMEM Language_Str MSG_BED_TRAMMING_GOOD_POINTS = _UxGT("Good Points: "); + PROGMEM Language_Str MSG_BED_TRAMMING_LAST_Z = _UxGT("Last Z: "); PROGMEM Language_Str MSG_NEXT_CORNER = _UxGT("Next Corner"); PROGMEM Language_Str MSG_MESH_EDITOR = _UxGT("Mesh Editor"); PROGMEM Language_Str MSG_EDIT_MESH = _UxGT("Edit Mesh"); diff --git a/Marlin/src/lcd/language/language_es.h b/Marlin/src/lcd/language/language_es.h index f342732161..8fdf0bd47e 100644 --- a/Marlin/src/lcd/language/language_es.h +++ b/Marlin/src/lcd/language/language_es.h @@ -62,7 +62,6 @@ namespace Language_es { PROGMEM Language_Str MSG_AUTO_HOME_Y = _UxGT("Origen Y"); PROGMEM Language_Str MSG_AUTO_HOME_Z = _UxGT("Origen Z"); PROGMEM Language_Str MSG_AUTO_Z_ALIGN = _UxGT("Auto alineado Z"); - PROGMEM Language_Str MSG_ASSISTED_TRAMMING = _UxGT("Recorrido asistido"); PROGMEM Language_Str MSG_ITERATION = _UxGT("G34 Iteración: %i"); PROGMEM Language_Str MSG_DECREASING_ACCURACY = _UxGT("¡Precisión disminuyendo!"); PROGMEM Language_Str MSG_ACCURACY_ACHIEVED = _UxGT("Precisión conseguida"); @@ -106,7 +105,7 @@ namespace Language_es { PROGMEM Language_Str MSG_MOVE_AXIS = _UxGT("Mover ejes"); PROGMEM Language_Str MSG_BED_LEVELING = _UxGT("Nivelando Cama"); PROGMEM Language_Str MSG_LEVEL_BED = _UxGT("Nivelar Cama"); - PROGMEM Language_Str MSG_LEVEL_CORNERS = _UxGT("Nivelar Esquinas"); + PROGMEM Language_Str MSG_BED_TRAMMING = _UxGT("Recorrido asistido"); PROGMEM Language_Str MSG_NEXT_CORNER = _UxGT("Siguente Esquina"); PROGMEM Language_Str MSG_MESH_EDITOR = _UxGT("Editor Mallado"); PROGMEM Language_Str MSG_EDIT_MESH = _UxGT("Editar Mallado"); diff --git a/Marlin/src/lcd/language/language_eu.h b/Marlin/src/lcd/language/language_eu.h index 2be6f399d8..530742d6d3 100644 --- a/Marlin/src/lcd/language/language_eu.h +++ b/Marlin/src/lcd/language/language_eu.h @@ -82,7 +82,7 @@ namespace Language_eu { PROGMEM Language_Str MSG_MOVE_AXIS = _UxGT("Ardatzak mugitu"); PROGMEM Language_Str MSG_BED_LEVELING = _UxGT("Ohe berdinketa"); PROGMEM Language_Str MSG_LEVEL_BED = _UxGT("Ohea berdindu"); - PROGMEM Language_Str MSG_LEVEL_CORNERS = _UxGT("Ertzak berdindu"); + PROGMEM Language_Str MSG_BED_TRAMMING = _UxGT("Ertzak berdindu"); PROGMEM Language_Str MSG_NEXT_CORNER = _UxGT("Hurrengo ertza"); PROGMEM Language_Str MSG_EDIT_MESH = _UxGT("Sarea editatu"); diff --git a/Marlin/src/lcd/language/language_fr.h b/Marlin/src/lcd/language/language_fr.h index 78a649f626..6032937e0f 100644 --- a/Marlin/src/lcd/language/language_fr.h +++ b/Marlin/src/lcd/language/language_fr.h @@ -78,7 +78,6 @@ namespace Language_fr { PROGMEM Language_Str MSG_HOME_OFFSET_K = _UxGT("Décal. origine ") LCD_STR_K; PROGMEM Language_Str MSG_HOME_OFFSETS_APPLIED = _UxGT("Décalages appliqués"); PROGMEM Language_Str MSG_SET_ORIGIN = _UxGT("Régler origine"); - PROGMEM Language_Str MSG_ASSISTED_TRAMMING = _UxGT("Assistant Molettes"); PROGMEM Language_Str MSG_TRAMMING_WIZARD = _UxGT("Assistant Molettes"); PROGMEM Language_Str MSG_SELECT_ORIGIN = _UxGT("Molette du lit"); // Not a selection of the origin PROGMEM Language_Str MSG_LAST_VALUE_SP = _UxGT("Ecart origine "); @@ -111,9 +110,9 @@ namespace Language_fr { PROGMEM Language_Str MSG_MOVE_AXIS = _UxGT("Déplacer un axe"); PROGMEM Language_Str MSG_BED_LEVELING = _UxGT("Régler Niv. lit"); PROGMEM Language_Str MSG_LEVEL_BED = _UxGT("Niveau du lit"); - PROGMEM Language_Str MSG_LEVEL_CORNERS = _UxGT("Niveau des coins"); - PROGMEM Language_Str MSG_LEVEL_CORNERS_RAISE = _UxGT("Relever le coin jusqu'à la sonde"); - PROGMEM Language_Str MSG_LEVEL_CORNERS_IN_RANGE = _UxGT("Coins dans la tolérance. Niveau lit "); + PROGMEM Language_Str MSG_BED_TRAMMING = _UxGT("Assistant Molettes"); + PROGMEM Language_Str MSG_BED_TRAMMING_RAISE = _UxGT("Relever le coin jusqu'à la sonde"); + PROGMEM Language_Str MSG_BED_TRAMMING_IN_RANGE = _UxGT("Coins dans la tolérance. Niveau lit "); PROGMEM Language_Str MSG_NEXT_CORNER = _UxGT("Coin suivant"); PROGMEM Language_Str MSG_MESH_EDITOR = _UxGT("Modif. maille"); // 13 car. max PROGMEM Language_Str MSG_EDIT_MESH = _UxGT("Modifier grille"); diff --git a/Marlin/src/lcd/language/language_gl.h b/Marlin/src/lcd/language/language_gl.h index 3eec75e138..8defd2b01f 100644 --- a/Marlin/src/lcd/language/language_gl.h +++ b/Marlin/src/lcd/language/language_gl.h @@ -103,7 +103,7 @@ namespace Language_gl { PROGMEM Language_Str MSG_MOVE_AXIS = _UxGT("Mover eixe"); PROGMEM Language_Str MSG_BED_LEVELING = _UxGT("Nivelando Cama"); PROGMEM Language_Str MSG_LEVEL_BED = _UxGT("Nivelar Cama"); - PROGMEM Language_Str MSG_LEVEL_CORNERS = _UxGT("Nivelar Cantos"); + PROGMEM Language_Str MSG_BED_TRAMMING = _UxGT("Nivelar Cantos"); PROGMEM Language_Str MSG_NEXT_CORNER = _UxGT("Seguinte Canto"); PROGMEM Language_Str MSG_MESH_EDITOR = _UxGT("Editor Mallado"); PROGMEM Language_Str MSG_EDIT_MESH = _UxGT("Editar Mallado"); diff --git a/Marlin/src/lcd/language/language_hu.h b/Marlin/src/lcd/language/language_hu.h index d4ff151f57..6fb41f90ff 100644 --- a/Marlin/src/lcd/language/language_hu.h +++ b/Marlin/src/lcd/language/language_hu.h @@ -87,7 +87,6 @@ namespace Language_hu { PROGMEM Language_Str MSG_HOME_OFFSET_K = _UxGT("Kezdö eltol. ") LCD_STR_K; PROGMEM Language_Str MSG_HOME_OFFSETS_APPLIED = _UxGT("Eltolás beállítva."); PROGMEM Language_Str MSG_SET_ORIGIN = _UxGT("Eredeti Be"); - PROGMEM Language_Str MSG_ASSISTED_TRAMMING = _UxGT("Elektromos segéd"); PROGMEM Language_Str MSG_TRAMMING_WIZARD = _UxGT("Elektromos varázsló"); PROGMEM Language_Str MSG_SELECT_ORIGIN = _UxGT("Eredeti választása"); PROGMEM Language_Str MSG_LAST_VALUE_SP = _UxGT("Utolsó érték "); @@ -133,11 +132,11 @@ namespace Language_hu { PROGMEM Language_Str MSG_MOVE_AXIS = _UxGT("Tengelyek mozgatása"); PROGMEM Language_Str MSG_BED_LEVELING = _UxGT("Ágy szintezés"); PROGMEM Language_Str MSG_LEVEL_BED = _UxGT("Ágy szintezése"); - PROGMEM Language_Str MSG_LEVEL_CORNERS = _UxGT("Sarok szint"); - PROGMEM Language_Str MSG_LEVEL_CORNERS_RAISE = _UxGT("Ágy emelése a szonda váltásig"); - PROGMEM Language_Str MSG_LEVEL_CORNERS_IN_RANGE = _UxGT("Minden sarok tolerancián belül. Szint jó."); - PROGMEM Language_Str MSG_LEVEL_CORNERS_GOOD_POINTS = _UxGT("Jó pontok: "); - PROGMEM Language_Str MSG_LEVEL_CORNERS_LAST_Z = _UxGT("Utolsó Z: "); + PROGMEM Language_Str MSG_BED_TRAMMING = _UxGT("Elektromos segéd"); + PROGMEM Language_Str MSG_BED_TRAMMING_RAISE = _UxGT("Ágy emelése a szonda váltásig"); + PROGMEM Language_Str MSG_BED_TRAMMING_IN_RANGE = _UxGT("Minden sarok tolerancián belül. Szint jó."); + PROGMEM Language_Str MSG_BED_TRAMMING_GOOD_POINTS = _UxGT("Jó pontok: "); + PROGMEM Language_Str MSG_BED_TRAMMING_LAST_Z = _UxGT("Utolsó Z: "); PROGMEM Language_Str MSG_NEXT_CORNER = _UxGT("Következö sarok"); PROGMEM Language_Str MSG_MESH_EDITOR = _UxGT("Háló szerkesztö"); PROGMEM Language_Str MSG_EDIT_MESH = _UxGT("Háló szerkesztése"); diff --git a/Marlin/src/lcd/language/language_it.h b/Marlin/src/lcd/language/language_it.h index 85b9d3f399..32bc7ff7c7 100644 --- a/Marlin/src/lcd/language/language_it.h +++ b/Marlin/src/lcd/language/language_it.h @@ -91,7 +91,6 @@ namespace Language_it { PROGMEM Language_Str MSG_HOME_OFFSET_K = _UxGT("Offset home ") LCD_STR_K; PROGMEM Language_Str MSG_HOME_OFFSETS_APPLIED = _UxGT("Offset applicato"); PROGMEM Language_Str MSG_SET_ORIGIN = _UxGT("Imposta Origine"); - PROGMEM Language_Str MSG_ASSISTED_TRAMMING = _UxGT("Tramming assistito"); PROGMEM Language_Str MSG_TRAMMING_WIZARD = _UxGT("Wizard Tramming"); PROGMEM Language_Str MSG_SELECT_ORIGIN = _UxGT("Selez. origine"); PROGMEM Language_Str MSG_LAST_VALUE_SP = _UxGT("Ultimo valore "); @@ -137,11 +136,11 @@ namespace Language_it { PROGMEM Language_Str MSG_MOVE_AXIS = _UxGT("Muovi Asse"); PROGMEM Language_Str MSG_BED_LEVELING = _UxGT("Livella piano"); PROGMEM Language_Str MSG_LEVEL_BED = _UxGT("Livella piano"); - PROGMEM Language_Str MSG_LEVEL_CORNERS = _UxGT("Calibra piano"); - PROGMEM Language_Str MSG_LEVEL_CORNERS_RAISE = _UxGT("Regola la vite finche' la sonda non rileva il piano."); - PROGMEM Language_Str MSG_LEVEL_CORNERS_IN_RANGE = _UxGT("Tolleranza raggiunta su tutti gli angoli. Piano livellato!"); - PROGMEM Language_Str MSG_LEVEL_CORNERS_GOOD_POINTS = _UxGT("Punti buoni: "); - PROGMEM Language_Str MSG_LEVEL_CORNERS_LAST_Z = _UxGT("Ultimo Z: "); + PROGMEM Language_Str MSG_BED_TRAMMING = _UxGT("Tramming piano"); + PROGMEM Language_Str MSG_BED_TRAMMING_RAISE = _UxGT("Regola la vite finche' la sonda non rileva il piano."); + PROGMEM Language_Str MSG_BED_TRAMMING_IN_RANGE = _UxGT("Tolleranza raggiunta su tutti gli angoli. Piano livellato!"); + PROGMEM Language_Str MSG_BED_TRAMMING_GOOD_POINTS = _UxGT("Punti buoni: "); + PROGMEM Language_Str MSG_BED_TRAMMING_LAST_Z = _UxGT("Ultimo Z: "); PROGMEM Language_Str MSG_NEXT_CORNER = _UxGT("Prossimo punto"); PROGMEM Language_Str MSG_MESH_EDITOR = _UxGT("Editor Mesh"); PROGMEM Language_Str MSG_EDIT_MESH = _UxGT("Modifica Mesh"); diff --git a/Marlin/src/lcd/language/language_pl.h b/Marlin/src/lcd/language/language_pl.h index fee627b2fe..e467178f6a 100644 --- a/Marlin/src/lcd/language/language_pl.h +++ b/Marlin/src/lcd/language/language_pl.h @@ -85,7 +85,6 @@ namespace Language_pl { //PROGMEM Language_Str MSG_HOME_OFFSET_Z = _UxGT("Home Offset Z"); PROGMEM Language_Str MSG_HOME_OFFSETS_APPLIED = _UxGT("Poz. zerowa ust."); PROGMEM Language_Str MSG_SET_ORIGIN = _UxGT("Ustaw punkt zero"); - //PROGMEM Language_Str MSG_ASSISTED_TRAMMING = _UxGT("Assisted Tramming"); //PROGMEM Language_Str MSG_TRAMMING_WIZARD = _UxGT("Tramming Wizard"); PROGMEM Language_Str MSG_SELECT_ORIGIN = _UxGT("Wybierz punkt zero"); PROGMEM Language_Str MSG_LAST_VALUE_SP = _UxGT("Poprzednia wartość "); @@ -131,11 +130,11 @@ namespace Language_pl { PROGMEM Language_Str MSG_MOVE_AXIS = _UxGT("Ruch osi"); PROGMEM Language_Str MSG_BED_LEVELING = _UxGT("Poziomowanie stołu"); PROGMEM Language_Str MSG_LEVEL_BED = _UxGT("Wypoziomuj stół"); - PROGMEM Language_Str MSG_LEVEL_CORNERS = _UxGT("Narożniki poziomowania"); - //PROGMEM Language_Str MSG_LEVEL_CORNERS_RAISE = _UxGT("Raise Bed Until Probe Triggered"); - //PROGMEM Language_Str MSG_LEVEL_CORNERS_IN_RANGE = _UxGT("All Corners Within Tolerance. Level Bed"); - //PROGMEM Language_Str MSG_LEVEL_CORNERS_GOOD_POINTS = _UxGT("Good Points: "); - //PROGMEM Language_Str MSG_LEVEL_CORNERS_LAST_Z = _UxGT("Last Z: "); + PROGMEM Language_Str MSG_BED_TRAMMING = _UxGT("Narożniki poziomowania"); + //PROGMEM Language_Str MSG_BED_TRAMMING_RAISE = _UxGT("Raise Bed Until Probe Triggered"); + //PROGMEM Language_Str MSG_BED_TRAMMING_IN_RANGE = _UxGT("All Corners Within Tolerance. Level Bed"); + //PROGMEM Language_Str MSG_BED_TRAMMING_GOOD_POINTS = _UxGT("Good Points: "); + //PROGMEM Language_Str MSG_BED_TRAMMING_LAST_Z = _UxGT("Last Z: "); PROGMEM Language_Str MSG_NEXT_CORNER = _UxGT("Nastepny narożnik"); PROGMEM Language_Str MSG_MESH_EDITOR = _UxGT("Edytor siatki"); PROGMEM Language_Str MSG_EDIT_MESH = _UxGT("Edycja siatki"); diff --git a/Marlin/src/lcd/language/language_pt_br.h b/Marlin/src/lcd/language/language_pt_br.h index 88135f5e28..12904aa7ea 100644 --- a/Marlin/src/lcd/language/language_pt_br.h +++ b/Marlin/src/lcd/language/language_pt_br.h @@ -94,7 +94,7 @@ namespace Language_pt_br { PROGMEM Language_Str MSG_MOVE_AXIS = _UxGT("Mover eixo"); PROGMEM Language_Str MSG_BED_LEVELING = _UxGT("Nivelação Mesa"); PROGMEM Language_Str MSG_LEVEL_BED = _UxGT("Nivelar Mesa"); - PROGMEM Language_Str MSG_LEVEL_CORNERS = _UxGT("Nivelar Cantos"); + PROGMEM Language_Str MSG_BED_TRAMMING = _UxGT("Nivelar Cantos"); PROGMEM Language_Str MSG_NEXT_CORNER = _UxGT("Próximo Canto"); PROGMEM Language_Str MSG_MESH_EDITOR = _UxGT("Editor de Malha"); PROGMEM Language_Str MSG_EDIT_MESH = _UxGT("Editar Malha"); diff --git a/Marlin/src/lcd/language/language_ro.h b/Marlin/src/lcd/language/language_ro.h index 9313adf3f6..3d21e1a58d 100644 --- a/Marlin/src/lcd/language/language_ro.h +++ b/Marlin/src/lcd/language/language_ro.h @@ -102,7 +102,7 @@ namespace Language_ro { PROGMEM Language_Str MSG_MOVE_AXIS = _UxGT("Muta Axa"); PROGMEM Language_Str MSG_BED_LEVELING = _UxGT("Nivelarea Patului"); PROGMEM Language_Str MSG_LEVEL_BED = _UxGT("Niveleaza Patul"); - PROGMEM Language_Str MSG_LEVEL_CORNERS = _UxGT("Niveleaza Colturile"); + PROGMEM Language_Str MSG_BED_TRAMMING = _UxGT("Niveleaza Colturile"); PROGMEM Language_Str MSG_NEXT_CORNER = _UxGT("Urmatorul Colt"); PROGMEM Language_Str MSG_MESH_EDITOR = _UxGT("Editor Mesh"); PROGMEM Language_Str MSG_EDIT_MESH = _UxGT("Editeaza Mesh"); diff --git a/Marlin/src/lcd/language/language_ru.h b/Marlin/src/lcd/language/language_ru.h index bf2bb02ba3..6ccfe5f47a 100644 --- a/Marlin/src/lcd/language/language_ru.h +++ b/Marlin/src/lcd/language/language_ru.h @@ -159,17 +159,17 @@ namespace Language_ru { PROGMEM Language_Str MSG_MOVE_AXIS = _UxGT("Движение по осям"); PROGMEM Language_Str MSG_BED_LEVELING = _UxGT("Выравнивание стола"); PROGMEM Language_Str MSG_LEVEL_BED = _UxGT("Выровнять стол"); - PROGMEM Language_Str MSG_LEVEL_CORNERS = _UxGT("Выровнять углы"); + PROGMEM Language_Str MSG_BED_TRAMMING = _UxGT("Выровнять углы"); PROGMEM Language_Str MSG_NEXT_CORNER = _UxGT("Следующий угол"); #if LCD_WIDTH > 21 - PROGMEM Language_Str MSG_LEVEL_CORNERS_RAISE = _UxGT("Вверх до срабатыв. зонда"); - PROGMEM Language_Str MSG_LEVEL_CORNERS_IN_RANGE = _UxGT("Углы в норме. Вырав.стола"); + PROGMEM Language_Str MSG_BED_TRAMMING_RAISE = _UxGT("Вверх до срабатыв. зонда"); + PROGMEM Language_Str MSG_BED_TRAMMING_IN_RANGE = _UxGT("Углы в норме. Вырав.стола"); #else - PROGMEM Language_Str MSG_LEVEL_CORNERS_RAISE = _UxGT("Вверх до сраб. зонда"); - PROGMEM Language_Str MSG_LEVEL_CORNERS_IN_RANGE = _UxGT("Углы в норме. Вырав."); + PROGMEM Language_Str MSG_BED_TRAMMING_RAISE = _UxGT("Вверх до сраб. зонда"); + PROGMEM Language_Str MSG_BED_TRAMMING_IN_RANGE = _UxGT("Углы в норме. Вырав."); #endif - PROGMEM Language_Str MSG_LEVEL_CORNERS_GOOD_POINTS = _UxGT("Хорошие точки: "); - PROGMEM Language_Str MSG_LEVEL_CORNERS_LAST_Z = _UxGT("Последняя Z: "); + PROGMEM Language_Str MSG_BED_TRAMMING_GOOD_POINTS = _UxGT("Хорошие точки: "); + PROGMEM Language_Str MSG_BED_TRAMMING_LAST_Z = _UxGT("Последняя Z: "); #if LCD_WIDTH > 21 PROGMEM Language_Str MSG_MESH_EDITOR = _UxGT("Смещение по Z"); PROGMEM Language_Str MSG_EDITING_STOPPED = _UxGT("Правка сетки окончена"); diff --git a/Marlin/src/lcd/language/language_sk.h b/Marlin/src/lcd/language/language_sk.h index 96f1bc7ee5..717fa49b33 100644 --- a/Marlin/src/lcd/language/language_sk.h +++ b/Marlin/src/lcd/language/language_sk.h @@ -87,7 +87,6 @@ namespace Language_sk { PROGMEM Language_Str MSG_HOME_OFFSET_Z = _UxGT("Z Ofset"); PROGMEM Language_Str MSG_HOME_OFFSETS_APPLIED = _UxGT("Ofsety nastavené"); PROGMEM Language_Str MSG_SET_ORIGIN = _UxGT("Nastaviť začiatok"); - PROGMEM Language_Str MSG_ASSISTED_TRAMMING = _UxGT("Asist. vyrovnanie"); PROGMEM Language_Str MSG_TRAMMING_WIZARD = _UxGT("Spriev. vyrovn."); PROGMEM Language_Str MSG_SELECT_ORIGIN = _UxGT("Vyberte začiatok"); PROGMEM Language_Str MSG_LAST_VALUE_SP = _UxGT("Posl. hodnota "); @@ -133,11 +132,11 @@ namespace Language_sk { PROGMEM Language_Str MSG_MOVE_AXIS = _UxGT("Posunúť osy"); PROGMEM Language_Str MSG_BED_LEVELING = _UxGT("Vyrovnanie podložky"); PROGMEM Language_Str MSG_LEVEL_BED = _UxGT("Vyrovnať podložku"); - PROGMEM Language_Str MSG_LEVEL_CORNERS = _UxGT("Vyrovnať rohy"); - PROGMEM Language_Str MSG_LEVEL_CORNERS_RAISE = _UxGT("Zdvyhnite podl., kým sa nezopne sonda"); - PROGMEM Language_Str MSG_LEVEL_CORNERS_IN_RANGE = _UxGT("Rohy sú vrámci odchyl. Vyrovnajte podl."); - PROGMEM Language_Str MSG_LEVEL_CORNERS_GOOD_POINTS = _UxGT("Dobré body: "); - PROGMEM Language_Str MSG_LEVEL_CORNERS_LAST_Z = _UxGT("Posl. Z: "); + PROGMEM Language_Str MSG_BED_TRAMMING = _UxGT("Asist. vyrovnanie"); + PROGMEM Language_Str MSG_BED_TRAMMING_RAISE = _UxGT("Zdvyhnite podl., kým sa nezopne sonda"); + PROGMEM Language_Str MSG_BED_TRAMMING_IN_RANGE = _UxGT("Rohy sú vrámci odchyl. Vyrovnajte podl."); + PROGMEM Language_Str MSG_BED_TRAMMING_GOOD_POINTS = _UxGT("Dobré body: "); + PROGMEM Language_Str MSG_BED_TRAMMING_LAST_Z = _UxGT("Posl. Z: "); PROGMEM Language_Str MSG_NEXT_CORNER = _UxGT("Ďalší roh"); PROGMEM Language_Str MSG_MESH_EDITOR = _UxGT("Editor sieťe bodov"); PROGMEM Language_Str MSG_EDIT_MESH = _UxGT("Upraviť sieť bodov"); diff --git a/Marlin/src/lcd/language/language_sv.h b/Marlin/src/lcd/language/language_sv.h index f7b0f06769..baa0f64506 100644 --- a/Marlin/src/lcd/language/language_sv.h +++ b/Marlin/src/lcd/language/language_sv.h @@ -75,7 +75,6 @@ namespace Language_sv { PROGMEM Language_Str MSG_SET_HOME_OFFSETS = _UxGT("Sätt Hem Offset"); PROGMEM Language_Str MSG_HOME_OFFSETS_APPLIED = _UxGT("Offset Tillämpad"); PROGMEM Language_Str MSG_SET_ORIGIN = _UxGT("Sätt Origo"); - PROGMEM Language_Str MSG_ASSISTED_TRAMMING = _UxGT("Assisterad justering"); PROGMEM Language_Str MSG_TRAMMING_WIZARD = _UxGT("Justerings Wizard"); PROGMEM Language_Str MSG_SELECT_ORIGIN = _UxGT("Välj Origo"); PROGMEM Language_Str MSG_LAST_VALUE_SP = _UxGT("Senaste värde "); @@ -122,11 +121,11 @@ namespace Language_sv { PROGMEM Language_Str MSG_MOVE_AXIS = _UxGT("Flytta Axel"); PROGMEM Language_Str MSG_BED_LEVELING = _UxGT("Bädd Nivellering"); PROGMEM Language_Str MSG_LEVEL_BED = _UxGT("Nivellera Bädd"); - PROGMEM Language_Str MSG_LEVEL_CORNERS = _UxGT("Nivellera Hörn"); - PROGMEM Language_Str MSG_LEVEL_CORNERS_RAISE = _UxGT("Höj Bädd tills nästa Sond Triggad"); - PROGMEM Language_Str MSG_LEVEL_CORNERS_IN_RANGE = _UxGT("Alla Hörn inom Tolerans. Nivellering Bädd"); - PROGMEM Language_Str MSG_LEVEL_CORNERS_GOOD_POINTS = _UxGT("Bra Punkter: "); - PROGMEM Language_Str MSG_LEVEL_CORNERS_LAST_Z = _UxGT("Senaste Z: "); + PROGMEM Language_Str MSG_BED_TRAMMING = _UxGT("Bädd Justering"); + PROGMEM Language_Str MSG_BED_TRAMMING_RAISE = _UxGT("Höj Bädd tills nästa Sond Triggad"); + PROGMEM Language_Str MSG_BED_TRAMMING_IN_RANGE = _UxGT("Alla Hörn inom Tolerans. Nivellering Bädd"); + PROGMEM Language_Str MSG_BED_TRAMMING_GOOD_POINTS = _UxGT("Bra Punkter: "); + PROGMEM Language_Str MSG_BED_TRAMMING_LAST_Z = _UxGT("Senaste Z: "); PROGMEM Language_Str MSG_NEXT_CORNER = _UxGT("Nästa Hörn"); PROGMEM Language_Str MSG_MESH_EDITOR = _UxGT("Nät Redigerare"); PROGMEM Language_Str MSG_EDIT_MESH = _UxGT("Redigera Nät"); diff --git a/Marlin/src/lcd/language/language_tr.h b/Marlin/src/lcd/language/language_tr.h index 6858616b4d..bf218f136f 100644 --- a/Marlin/src/lcd/language/language_tr.h +++ b/Marlin/src/lcd/language/language_tr.h @@ -105,7 +105,7 @@ namespace Language_tr { PROGMEM Language_Str MSG_MOVE_AXIS = _UxGT("Eksen Hareketleri"); PROGMEM Language_Str MSG_BED_LEVELING = _UxGT("Tabla Hizalama"); PROGMEM Language_Str MSG_LEVEL_BED = _UxGT("Tabla Hizası"); - PROGMEM Language_Str MSG_LEVEL_CORNERS = _UxGT("Hizalama Köşeleri"); + PROGMEM Language_Str MSG_BED_TRAMMING = _UxGT("Hizalama Köşeleri"); PROGMEM Language_Str MSG_NEXT_CORNER = _UxGT("Sonraki Köşe"); PROGMEM Language_Str MSG_MESH_EDITOR = _UxGT("Mesh Editörü"); PROGMEM Language_Str MSG_EDIT_MESH = _UxGT("Mesh Düzenle"); diff --git a/Marlin/src/lcd/language/language_uk.h b/Marlin/src/lcd/language/language_uk.h index cee795745c..2e4a1b068c 100644 --- a/Marlin/src/lcd/language/language_uk.h +++ b/Marlin/src/lcd/language/language_uk.h @@ -161,16 +161,16 @@ namespace Language_uk { PROGMEM Language_Str MSG_MOVE_AXIS = _UxGT("Рух по осям"); PROGMEM Language_Str MSG_BED_LEVELING = _UxGT("Вирівнювання столу"); PROGMEM Language_Str MSG_LEVEL_BED = _UxGT("Вирівняти стіл"); - PROGMEM Language_Str MSG_LEVEL_CORNERS = _UxGT("Вирівняти кути"); + PROGMEM Language_Str MSG_BED_TRAMMING = _UxGT("Вирівняти кути"); #if LCD_WIDTH > 21 - PROGMEM Language_Str MSG_LEVEL_CORNERS_RAISE = _UxGT("Вгору до спрацюв. зонду"); - PROGMEM Language_Str MSG_LEVEL_CORNERS_IN_RANGE = _UxGT("Кути в межах. Вирів.столу"); + PROGMEM Language_Str MSG_BED_TRAMMING_RAISE = _UxGT("Вгору до спрацюв. зонду"); + PROGMEM Language_Str MSG_BED_TRAMMING_IN_RANGE = _UxGT("Кути в межах. Вирів.столу"); #else - PROGMEM Language_Str MSG_LEVEL_CORNERS_RAISE = _UxGT("Вгору до спрац.зонду"); - PROGMEM Language_Str MSG_LEVEL_CORNERS_IN_RANGE = _UxGT("Кути в межах. Вирівн"); + PROGMEM Language_Str MSG_BED_TRAMMING_RAISE = _UxGT("Вгору до спрац.зонду"); + PROGMEM Language_Str MSG_BED_TRAMMING_IN_RANGE = _UxGT("Кути в межах. Вирівн"); #endif - PROGMEM Language_Str MSG_LEVEL_CORNERS_GOOD_POINTS = _UxGT("Хороші точки: "); - PROGMEM Language_Str MSG_LEVEL_CORNERS_LAST_Z = _UxGT("Остання Z: "); + PROGMEM Language_Str MSG_BED_TRAMMING_GOOD_POINTS = _UxGT("Хороші точки: "); + PROGMEM Language_Str MSG_BED_TRAMMING_LAST_Z = _UxGT("Остання Z: "); PROGMEM Language_Str MSG_NEXT_CORNER = _UxGT("Наступний кут"); #if LCD_WIDTH > 21 PROGMEM Language_Str MSG_MESH_EDITOR = _UxGT("Зміщення по Z"); diff --git a/Marlin/src/lcd/language/language_vi.h b/Marlin/src/lcd/language/language_vi.h index 825666d1e1..013a915921 100644 --- a/Marlin/src/lcd/language/language_vi.h +++ b/Marlin/src/lcd/language/language_vi.h @@ -90,7 +90,7 @@ namespace Language_vi { PROGMEM Language_Str MSG_MOVE_AXIS = _UxGT("Di chuyển trục"); // Move axis PROGMEM Language_Str MSG_BED_LEVELING = _UxGT("San Lấp Bàn"); // Bed Leveling PROGMEM Language_Str MSG_LEVEL_BED = _UxGT("Làm bằng mặt bàn"); // Level bed - PROGMEM Language_Str MSG_LEVEL_CORNERS = _UxGT("Làm bằng góc bàn"); // Level corners + PROGMEM Language_Str MSG_BED_TRAMMING = _UxGT("Làm bằng góc bàn"); // Level corners PROGMEM Language_Str MSG_NEXT_CORNER = _UxGT("Góc tiếp theo"); // Next corner PROGMEM Language_Str MSG_EDITING_STOPPED = _UxGT("Chỉnh lưới đã dừng"); // Mesh Editing Stopped PROGMEM Language_Str MSG_MESH_X = _UxGT("Mục lục X"); // Index X diff --git a/Marlin/src/lcd/language/language_zh_CN.h b/Marlin/src/lcd/language/language_zh_CN.h index 33eb7fca15..31d2623604 100644 --- a/Marlin/src/lcd/language/language_zh_CN.h +++ b/Marlin/src/lcd/language/language_zh_CN.h @@ -100,7 +100,7 @@ namespace Language_zh_CN { PROGMEM Language_Str MSG_MOVE_AXIS = _UxGT("移动轴"); //"Move axis" PROGMEM Language_Str MSG_BED_LEVELING = _UxGT("调平热床"); //"Bed leveling" PROGMEM Language_Str MSG_LEVEL_BED = _UxGT("调平热床"); //"Level bed" - PROGMEM Language_Str MSG_LEVEL_CORNERS = _UxGT("调平边角"); // "Level corners" + PROGMEM Language_Str MSG_BED_TRAMMING = _UxGT("调平边角"); // "Bed Tramming" PROGMEM Language_Str MSG_NEXT_CORNER = _UxGT("下个边角"); // "Next corner" PROGMEM Language_Str MSG_MESH_EDITOR = _UxGT("网格编辑器"); PROGMEM Language_Str MSG_EDIT_MESH = _UxGT("编辑网格"); // "Edit Mesh" diff --git a/Marlin/src/lcd/language/language_zh_TW.h b/Marlin/src/lcd/language/language_zh_TW.h index 2061a66ad8..f162536132 100644 --- a/Marlin/src/lcd/language/language_zh_TW.h +++ b/Marlin/src/lcd/language/language_zh_TW.h @@ -98,7 +98,7 @@ namespace Language_zh_TW { PROGMEM Language_Str MSG_MOVE_AXIS = _UxGT("移動軸"); //"Move axis" PROGMEM Language_Str MSG_BED_LEVELING = _UxGT("調平熱床"); //"Bed leveling" PROGMEM Language_Str MSG_LEVEL_BED = _UxGT("調平熱床"); //"Level bed" - PROGMEM Language_Str MSG_LEVEL_CORNERS = _UxGT("調平邊角"); // "Level corners" + PROGMEM Language_Str MSG_BED_TRAMMING = _UxGT("調平邊角"); // "Bed Tramming" PROGMEM Language_Str MSG_NEXT_CORNER = _UxGT("下個邊角"); // "Next corner" PROGMEM Language_Str MSG_MESH_EDITOR = _UxGT("網格編輯器"); //"Mesh Editor" PROGMEM Language_Str MSG_EDIT_MESH = _UxGT("編輯網格"); // "Edit Mesh" diff --git a/Marlin/src/lcd/menu/menu_bed_corners.cpp b/Marlin/src/lcd/menu/menu_bed_corners.cpp index c7dcc473da..e0c694673e 100644 --- a/Marlin/src/lcd/menu/menu_bed_corners.cpp +++ b/Marlin/src/lcd/menu/menu_bed_corners.cpp @@ -179,7 +179,7 @@ static void _lcd_level_bed_corners_get_next_position() { // Display # of good points found vs total needed if (PAGE_CONTAINS(y - (MENU_FONT_HEIGHT), y)) { SETCURSOR(TERN(TFT_COLOR_UI, 2, 0), cy); - lcd_put_u8str_P(GET_TEXT(MSG_LEVEL_CORNERS_GOOD_POINTS)); + lcd_put_u8str_P(GET_TEXT(MSG_BED_TRAMMING_GOOD_POINTS)); IF_ENABLED(TFT_COLOR_UI, lcd_moveto(12, cy)); lcd_put_u8str(GOOD_POINTS_TO_STR(good_points)); lcd_put_wchar('/'); @@ -192,7 +192,7 @@ static void _lcd_level_bed_corners_get_next_position() { // Display the Last Z value if (PAGE_CONTAINS(y - (MENU_FONT_HEIGHT), y)) { SETCURSOR(TERN(TFT_COLOR_UI, 2, 0), cy); - lcd_put_u8str_P(GET_TEXT(MSG_LEVEL_CORNERS_LAST_Z)); + lcd_put_u8str_P(GET_TEXT(MSG_BED_TRAMMING_LAST_Z)); IF_ENABLED(TFT_COLOR_UI, lcd_moveto(12, 2)); lcd_put_u8str(LAST_Z_TO_STR(last_z)); } @@ -204,7 +204,7 @@ static void _lcd_level_bed_corners_get_next_position() { GET_TEXT(MSG_BUTTON_DONE), GET_TEXT(MSG_BUTTON_SKIP) , []{ corner_probing_done = true; wait_for_probe = false; } , []{ wait_for_probe = false; } - , GET_TEXT(MSG_LEVEL_CORNERS_RAISE) + , GET_TEXT(MSG_BED_TRAMMING_RAISE) , (const char*)nullptr, NUL_STR ); } @@ -214,7 +214,7 @@ static void _lcd_level_bed_corners_get_next_position() { MenuItem_confirm::confirm_screen( []{ queue.inject_P(TERN(HAS_LEVELING, PSTR("G29N"), G28_STR)); ui.return_to_status(); } , []{ ui.goto_previous_screen_no_defer(); } - , GET_TEXT(MSG_LEVEL_CORNERS_IN_RANGE) + , GET_TEXT(MSG_BED_TRAMMING_IN_RANGE) , (const char*)nullptr, PSTR("?") ); } diff --git a/Marlin/src/lcd/menu/menu_bed_leveling.cpp b/Marlin/src/lcd/menu/menu_bed_leveling.cpp index e374d4135f..f01c7899fb 100644 --- a/Marlin/src/lcd/menu/menu_bed_leveling.cpp +++ b/Marlin/src/lcd/menu/menu_bed_leveling.cpp @@ -293,7 +293,7 @@ void menu_bed_leveling() { #endif #if ENABLED(LEVEL_BED_CORNERS) - SUBMENU(MSG_LEVEL_CORNERS, _lcd_level_bed_corners); + SUBMENU(MSG_BED_TRAMMING, _lcd_level_bed_corners); #endif #if ENABLED(EEPROM_SETTINGS) diff --git a/Marlin/src/lcd/menu/menu_motion.cpp b/Marlin/src/lcd/menu/menu_motion.cpp index 8542c19011..3e7977bac6 100644 --- a/Marlin/src/lcd/menu/menu_motion.cpp +++ b/Marlin/src/lcd/menu/menu_motion.cpp @@ -419,7 +419,7 @@ void menu_motion() { #endif #if ENABLED(LEVEL_BED_CORNERS) && DISABLED(LCD_BED_LEVELING) - SUBMENU(MSG_LEVEL_CORNERS, _lcd_level_bed_corners); + SUBMENU(MSG_BED_TRAMMING, _lcd_level_bed_corners); #endif #if ENABLED(Z_MIN_PROBE_REPEATABILITY_TEST) diff --git a/Marlin/src/lcd/menu/menu_tramming.cpp b/Marlin/src/lcd/menu/menu_tramming.cpp index 7ccb320f31..b5868f4056 100644 --- a/Marlin/src/lcd/menu/menu_tramming.cpp +++ b/Marlin/src/lcd/menu/menu_tramming.cpp @@ -61,7 +61,7 @@ static void _menu_single_probe(const uint8_t point) { tram_index = point; DEBUG_ECHOLNPAIR("Screen: single probe screen Arg:", point); START_MENU(); - STATIC_ITEM(MSG_LEVEL_CORNERS, SS_LEFT); + STATIC_ITEM(MSG_BED_TRAMMING, SS_LEFT); STATIC_ITEM(MSG_LAST_VALUE_SP, SS_LEFT, ftostr42_52(z_measured[0] - z_measured[point])); // Print diff ACTION_ITEM(MSG_UBL_BC_INSERT2, []{ if (probe_single_point()) ui.refresh(); }); ACTION_ITEM(MSG_BUTTON_DONE, []{ ui.goto_previous_screen(); }); // Back