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Only exit menu handler when the screen changes

pull/1/head
Scott Lahteine 8 years ago
parent
commit
13ea43cc8d
  1. 5
      Marlin/ultralcd.cpp

5
Marlin/ultralcd.cpp

@ -258,6 +258,7 @@ uint8_t lcdDrawUpdate = LCDVIEW_CLEAR_CALL_REDRAW; // Set when the LCD needs to
#define START_MENU() \
START_SCREEN_OR_MENU(1); \
screen_changed = false; \
NOMORE(encoderTopLine, encoderLine); \
if (encoderLine >= encoderTopLine + LCD_HEIGHT - TALL_FONT_CORRECTION) { \
encoderTopLine = encoderLine - (LCD_HEIGHT - TALL_FONT_CORRECTION - 1); \
@ -296,7 +297,7 @@ uint8_t lcdDrawUpdate = LCDVIEW_CLEAR_CALL_REDRAW; // Set when the LCD needs to
#define _MENU_ITEM_PART_2(TYPE, ...) \
menu_action_ ## TYPE(__VA_ARGS__); \
return; \
if (screen_changed) return; \
} \
} \
++_thisItemNr
@ -383,6 +384,7 @@ uint8_t lcdDrawUpdate = LCDVIEW_CLEAR_CALL_REDRAW; // Set when the LCD needs to
menuPosition screen_history[10];
uint8_t screen_history_depth = 0;
bool screen_changed;
// LCD and menu clicks
bool lcd_clicked, wait_for_unclick, defer_return_to_status;
@ -410,6 +412,7 @@ uint8_t lcdDrawUpdate = LCDVIEW_CLEAR_CALL_REDRAW; // Set when the LCD needs to
lcd_set_custom_characters(screen == lcd_status_screen);
#endif
lcdDrawUpdate = LCDVIEW_CALL_REDRAW_NEXT;
screen_changed = true;
}
}

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