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🚸 Custom Menu Items for JyersUI (#24270)

FB4S_WIFI
bryan065 3 years ago
committed by Scott Lahteine
parent
commit
11d68e3127
  1. 167
      Marlin/src/lcd/e3v2/jyersui/dwin.cpp
  2. 3
      Marlin/src/lcd/e3v2/jyersui/dwin.h

167
Marlin/src/lcd/e3v2/jyersui/dwin.cpp

@ -121,6 +121,26 @@
#define MIN_BED_TEMP 0 #define MIN_BED_TEMP 0
#endif #endif
/**
* Custom menu items with jyersLCD
*/
#if ENABLED(CUSTOM_MENU_CONFIG)
#ifdef CONFIG_MENU_ITEM_5_DESC
#define CUSTOM_MENU_COUNT 5
#elif defined(CONFIG_MENU_ITEM_4_DESC)
#define CUSTOM_MENU_COUNT 4
#elif defined(CONFIG_MENU_ITEM_3_DESC)
#define CUSTOM_MENU_COUNT 3
#elif defined(CONFIG_MENU_ITEM_2_DESC)
#define CUSTOM_MENU_COUNT 2
#elif defined(CONFIG_MENU_ITEM_1_DESC)
#define CUSTOM_MENU_COUNT 1
#endif
#if CUSTOM_MENU_COUNT
#define HAS_CUSTOM_MENU 1
#endif
#endif
constexpr uint16_t TROWS = 6, MROWS = TROWS - 1, constexpr uint16_t TROWS = 6, MROWS = TROWS - 1,
TITLE_HEIGHT = 30, TITLE_HEIGHT = 30,
MLINE = 53, MLINE = 53,
@ -1078,7 +1098,8 @@ void CrealityDWINClass::Menu_Item_Handler(uint8_t menu, uint8_t item, bool draw/
#define PREPARE_PREHEAT (PREPARE_ZOFFSET + ENABLED(HAS_PREHEAT)) #define PREPARE_PREHEAT (PREPARE_ZOFFSET + ENABLED(HAS_PREHEAT))
#define PREPARE_COOLDOWN (PREPARE_PREHEAT + EITHER(HAS_HOTEND, HAS_HEATED_BED)) #define PREPARE_COOLDOWN (PREPARE_PREHEAT + EITHER(HAS_HOTEND, HAS_HEATED_BED))
#define PREPARE_CHANGEFIL (PREPARE_COOLDOWN + ENABLED(ADVANCED_PAUSE_FEATURE)) #define PREPARE_CHANGEFIL (PREPARE_COOLDOWN + ENABLED(ADVANCED_PAUSE_FEATURE))
#define PREPARE_TOTAL PREPARE_CHANGEFIL #define PREPARE_CUSTOM_MENU (PREPARE_CHANGEFIL + ENABLED(HAS_CUSTOM_MENU))
#define PREPARE_TOTAL PREPARE_CUSTOM_MENU
switch (item) { switch (item) {
case PREPARE_BACK: case PREPARE_BACK:
@ -1153,6 +1174,18 @@ void CrealityDWINClass::Menu_Item_Handler(uint8_t menu, uint8_t item, bool draw/
break; break;
#endif #endif
#if HAS_CUSTOM_MENU
case PREPARE_CUSTOM_MENU:
#ifndef CUSTOM_MENU_CONFIG_TITLE
#define CUSTOM_MENU_CONFIG_TITLE "Custom Commands"
#endif
if (draw)
Draw_Menu_Item(row, ICON_Version, F(CUSTOM_MENU_CONFIG_TITLE));
else
Draw_Menu(MenuCustom);
break;
#endif
#if ENABLED(ADVANCED_PAUSE_FEATURE) #if ENABLED(ADVANCED_PAUSE_FEATURE)
case PREPARE_CHANGEFIL: case PREPARE_CHANGEFIL:
if (draw) { if (draw) {
@ -1750,6 +1783,126 @@ void CrealityDWINClass::Menu_Item_Handler(uint8_t menu, uint8_t item, bool draw/
break; break;
#endif // FILAMENT_LOAD_UNLOAD_GCODES #endif // FILAMENT_LOAD_UNLOAD_GCODES
#if HAS_CUSTOM_MENU
case MenuCustom:
#define CUSTOM_MENU_BACK 0
#define CUSTOM_MENU_1 1
#define CUSTOM_MENU_2 2
#define CUSTOM_MENU_3 3
#define CUSTOM_MENU_4 4
#define CUSTOM_MENU_5 5
#define CUSTOM_MENU_TOTAL CUSTOM_MENU_COUNT
switch (item) {
case CUSTOM_MENU_BACK:
if (draw)
Draw_Menu_Item(row, ICON_Back, F("Back"));
else
Draw_Menu(Prepare, PREPARE_CUSTOM_MENU);
break;
#if CUSTOM_MENU_COUNT >= 1
case CUSTOM_MENU_1:
if (draw)
Draw_Menu_Item(row, ICON_Info, F(CONFIG_MENU_ITEM_1_DESC));
else {
Popup_Handler(Custom);
//queue.inject(F(CONFIG_MENU_ITEM_1_GCODE)); // Old code
gcode.process_subcommands_now(F(CONFIG_MENU_ITEM_1_GCODE));
planner.synchronize();
Redraw_Menu();
#if ENABLED(CUSTOM_MENU_CONFIG_SCRIPT_AUDIBLE_FEEDBACK)
AudioFeedback();
#endif
#ifdef CUSTOM_MENU_CONFIG_SCRIPT_RETURN
queue.inject(F(CUSTOM_MENU_CONFIG_SCRIPT_DONE));
#endif
}
break;
#endif
#if CUSTOM_MENU_COUNT >= 2
case CUSTOM_MENU_2:
if (draw)
Draw_Menu_Item(row, ICON_Info, F(CONFIG_MENU_ITEM_2_DESC));
else {
Popup_Handler(Custom);
gcode.process_subcommands_now(F(CONFIG_MENU_ITEM_2_GCODE));
planner.synchronize();
Redraw_Menu();
#if ENABLED(CUSTOM_MENU_CONFIG_SCRIPT_AUDIBLE_FEEDBACK)
AudioFeedback();
#endif
#ifdef CUSTOM_MENU_CONFIG_SCRIPT_RETURN
queue.inject(F(CUSTOM_MENU_CONFIG_SCRIPT_DONE));
#endif
}
break;
#endif
#if CUSTOM_MENU_COUNT >= 3
case CUSTOM_MENU_3:
if (draw)
Draw_Menu_Item(row, ICON_Info, F(CONFIG_MENU_ITEM_3_DESC));
else {
Popup_Handler(Custom);
gcode.process_subcommands_now(F(CONFIG_MENU_ITEM_3_GCODE));
planner.synchronize();
Redraw_Menu();
#if ENABLED(CUSTOM_MENU_CONFIG_SCRIPT_AUDIBLE_FEEDBACK)
AudioFeedback();
#endif
#ifdef CUSTOM_MENU_CONFIG_SCRIPT_RETURN
queue.inject(F(CUSTOM_MENU_CONFIG_SCRIPT_DONE));
#endif
}
break;
#endif
#if CUSTOM_MENU_COUNT >= 4
case CUSTOM_MENU_4:
if (draw)
Draw_Menu_Item(row, ICON_Info, F(CONFIG_MENU_ITEM_4_DESC));
else {
Popup_Handler(Custom);
gcode.process_subcommands_now(F(CONFIG_MENU_ITEM_4_GCODE));
planner.synchronize();
Redraw_Menu();
#if ENABLED(CUSTOM_MENU_CONFIG_SCRIPT_AUDIBLE_FEEDBACK)
AudioFeedback();
#endif
#ifdef CUSTOM_MENU_CONFIG_SCRIPT_RETURN
queue.inject(F(CUSTOM_MENU_CONFIG_SCRIPT_DONE));
#endif
}
break;
#endif
#if CUSTOM_MENU_COUNT >= 5
case CUSTOM_MENU_5:
if (draw)
Draw_Menu_Item(row, ICON_Info, F(CONFIG_MENU_ITEM_5_DESC));
else {
Popup_Handler(Custom);
gcode.process_subcommands_now(F(CONFIG_MENU_ITEM_5_GCODE));
planner.synchronize();
Redraw_Menu();
#if ENABLED(CUSTOM_MENU_CONFIG_SCRIPT_AUDIBLE_FEEDBACK)
AudioFeedback();
#endif
#ifdef CUSTOM_MENU_CONFIG_SCRIPT_RETURN
queue.inject(F(CUSTOM_MENU_CONFIG_SCRIPT_DONE));
#endif
}
break;
#endif // Custom Menu
}
break;
#endif // HAS_CUSTOM_MENU
case Control: case Control:
#define CONTROL_BACK 0 #define CONTROL_BACK 0
@ -3688,6 +3841,14 @@ FSTR_P CrealityDWINClass::Get_Menu_Title(uint8_t menu) {
#if ENABLED(FILAMENT_LOAD_UNLOAD_GCODES) #if ENABLED(FILAMENT_LOAD_UNLOAD_GCODES)
case ChangeFilament: return F("Change Filament"); case ChangeFilament: return F("Change Filament");
#endif #endif
#if HAS_CUSTOM_MENU
case MenuCustom:
#ifdef CUSTOM_MENU_CONFIG_TITLE
return F(CUSTOM_MENU_CONFIG_TITLE);
#else
return F("Custom Commands");
#endif
#endif
case Control: return F("Control"); case Control: return F("Control");
case TempMenu: return F("Temperature"); case TempMenu: return F("Temperature");
#if HAS_HOTEND || HAS_HEATED_BED #if HAS_HOTEND || HAS_HEATED_BED
@ -3753,6 +3914,9 @@ uint8_t CrealityDWINClass::Get_Menu_Size(uint8_t menu) {
#if ENABLED(FILAMENT_LOAD_UNLOAD_GCODES) #if ENABLED(FILAMENT_LOAD_UNLOAD_GCODES)
case ChangeFilament: return CHANGEFIL_TOTAL; case ChangeFilament: return CHANGEFIL_TOTAL;
#endif #endif
#if HAS_CUSTOM_MENU
case MenuCustom: return CUSTOM_MENU_TOTAL;
#endif
case Control: return CONTROL_TOTAL; case Control: return CONTROL_TOTAL;
case TempMenu: return TEMP_TOTAL; case TempMenu: return TEMP_TOTAL;
#if HAS_HOTEND || HAS_HEATED_BED #if HAS_HOTEND || HAS_HEATED_BED
@ -3831,6 +3995,7 @@ void CrealityDWINClass::Popup_Handler(PopupID popupid, bool option/*=false*/) {
case Runout: Draw_Popup(F("Filament Runout"), F(""), F(""), Wait, ICON_BLTouch); break; case Runout: Draw_Popup(F("Filament Runout"), F(""), F(""), Wait, ICON_BLTouch); break;
case PIDWait: Draw_Popup(F("PID Autotune"), F("in process"), F("Please wait until done."), Wait, ICON_BLTouch); break; case PIDWait: Draw_Popup(F("PID Autotune"), F("in process"), F("Please wait until done."), Wait, ICON_BLTouch); break;
case Resuming: Draw_Popup(F("Resuming Print"), F("Please wait until done."), F(""), Wait, ICON_BLTouch); break; case Resuming: Draw_Popup(F("Resuming Print"), F("Please wait until done."), F(""), Wait, ICON_BLTouch); break;
case Custom: Draw_Popup(F("Running Custom GCode"), F("Please wait until done."), F(""), Wait, ICON_BLTouch); break;
default: break; default: break;
} }
} }

3
Marlin/src/lcd/e3v2/jyersui/dwin.h

@ -43,7 +43,7 @@ enum processID : uint8_t {
enum PopupID : uint8_t { enum PopupID : uint8_t {
Pause, Stop, Resume, SaveLevel, ETemp, ConfFilChange, PurgeMore, MeshSlot, Pause, Stop, Resume, SaveLevel, ETemp, ConfFilChange, PurgeMore, MeshSlot,
Level, Home, MoveWait, Heating, FilLoad, FilChange, TempWarn, Runout, PIDWait, Resuming, ManualProbing, Level, Home, MoveWait, Heating, FilLoad, FilChange, TempWarn, Runout, PIDWait, Resuming, ManualProbing,
FilInsert, HeaterTime, UserInput, LevelError, InvalidMesh, UI, Complete FilInsert, HeaterTime, UserInput, LevelError, InvalidMesh, UI, Complete, Custom
}; };
enum menuID : uint8_t { enum menuID : uint8_t {
@ -55,6 +55,7 @@ enum menuID : uint8_t {
ZOffset, ZOffset,
Preheat, Preheat,
ChangeFilament, ChangeFilament,
MenuCustom,
Control, Control,
TempMenu, TempMenu,
PID, PID,

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