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Rename CORE_AXIS_3 to NORMAL_AXIS

pull/1/head
Scott Lahteine 8 years ago
parent
commit
0e55c06f7d
  1. 6
      Marlin/Conditionals.h
  2. 4
      Marlin/temperature.h

6
Marlin/Conditionals.h

@ -317,15 +317,15 @@
#if ENABLED(COREXY)
#define CORE_AXIS_1 A_AXIS // XY from A + B
#define CORE_AXIS_2 B_AXIS
#define CORE_AXIS_3 Z_AXIS // normal axis
#define NORMAL_AXIS Z_AXIS
#elif ENABLED(COREXZ)
#define CORE_AXIS_1 A_AXIS // XZ from A + C
#define CORE_AXIS_2 C_AXIS
#define CORE_AXIS_3 Y_AXIS // normal axis
#define NORMAL_AXIS Y_AXIS
#elif ENABLED(COREYZ)
#define CORE_AXIS_1 B_AXIS // YZ from B + C
#define CORE_AXIS_2 C_AXIS
#define CORE_AXIS_3 X_AXIS // normal axis
#define NORMAL_AXIS X_AXIS
#endif
/**

4
Marlin/temperature.h

@ -317,8 +317,8 @@ class Temperature {
babystepsTodo[CORE_AXIS_1] += distance * 2;
babystepsTodo[CORE_AXIS_2] -= distance * 2;
break;
case CORE_AXIS_3: // Z on CoreXY, Y on CoreXZ, X on CoreYZ
babystepsTodo[CORE_AXIS_3] += distance;
case NORMAL_AXIS: // Z on CoreXY, Y on CoreXZ, X on CoreYZ
babystepsTodo[NORMAL_AXIS] += distance;
break;
}
#elif ENABLED(COREXZ) || ENABLED(COREYZ)

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