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@ -138,6 +138,8 @@ all: build sizeafter |
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build: elf hex |
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applet/$(TARGET).cpp: $(TARGET).pde $(MAKEFILE) |
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applet/%.cpp: %.pde |
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# Here is the "preprocessing".
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# It creates a .cpp file based with the same name as the .pde file.
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# On top of the new .cpp file comes the WProgram.h header.
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@ -145,11 +147,11 @@ applet/$(TARGET).cpp: $(TARGET).pde $(MAKEFILE) |
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# Then the .cpp file will be compiled. Errors during compile will
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# refer to this new, automatically generated, file.
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# Not the original .pde file you actually edit...
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@echo " WR applet/$(TARGET).cpp" |
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@test -d applet || mkdir applet |
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@echo '#include "WProgram.h"' > applet/$(TARGET).cpp |
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@cat $(TARGET).pde >> applet/$(TARGET).cpp |
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@cat $(ARDUINO)/main.cpp >> applet/$(TARGET).cpp |
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@echo " WR $@" |
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@test -d $(dir $@) || mkdir $(dir $@) |
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@echo '#include "WProgram.h"' > $@ |
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@cat $< >> $@ |
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@cat $(ARDUINO)/main.cpp >> $@ |
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elf: applet/$(TARGET).elf |
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hex: applet/$(TARGET).hex |
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