diff --git a/Marlin/Configuration.h b/Marlin/Configuration.h index f48646ac7f..81392d96bb 100644 --- a/Marlin/Configuration.h +++ b/Marlin/Configuration.h @@ -661,10 +661,9 @@ const bool Z_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the logic //#define ENCODER_STEPS_PER_MENU_ITEM 5 // Set according to ENCODER_PULSES_PER_STEP or your liking //#define ULTIMAKERCONTROLLER //as available from the Ultimaker online store. //#define ULTIPANEL //the UltiPanel as on Thingiverse -//#define LCD_FEEDBACK_FREQUENCY_HZ 1000 // this is the tone frequency the buzzer plays when on UI feedback. ie Screen Click //#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 100 // the duration the buzzer plays the UI feedback sound. ie Screen Click - // 0 to disable buzzer feedback - +//#define LCD_FEEDBACK_FREQUENCY_HZ 1000 // this is the tone frequency the buzzer plays when on UI feedback. ie Screen Click + // 0 to disable buzzer feedback. Test with M300 S P // PanelOne from T3P3 (via RAMPS 1.4 AUX2/AUX3) // http://reprap.org/wiki/PanelOne //#define PANEL_ONE @@ -681,7 +680,7 @@ const bool Z_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the logic // The RepRapDiscount Smart Controller (white PCB) // http://reprap.org/wiki/RepRapDiscount_Smart_Controller -//#define REPRAP_DISCOUNT_SMART_CONTROLLER +#define REPRAP_DISCOUNT_SMART_CONTROLLER // The GADGETS3D G3D LCD/SD Controller (blue PCB) // http://reprap.org/wiki/RAMPS_1.3/1.4_GADGETS3D_Shield_with_Panel diff --git a/Marlin/Marlin_main.cpp b/Marlin/Marlin_main.cpp index 4e3bb05be5..b74cf66abe 100644 --- a/Marlin/Marlin_main.cpp +++ b/Marlin/Marlin_main.cpp @@ -3965,20 +3965,8 @@ inline void gcode_M226() { inline void gcode_M300() { uint16_t beepS = code_seen('S') ? code_value_short() : 110; uint32_t beepP = code_seen('P') ? code_value_long() : 1000; - if (beepS > 0) { - #if BEEPER > 0 - tone(BEEPER, beepS); - delay(beepP); - noTone(BEEPER); - #elif defined(ULTRALCD) - lcd_buzz(beepP, beepS); - #elif defined(LCD_USE_I2C_BUZZER) - lcd_buzz(beepP, beepS); - #endif - } - else { - delay(beepP); - } + if (beepP > 5000) beepP = 5000; // limit to 5 seconds + lcd_buzz(beepP, beepS); } #endif // BEEPER>0 || ULTRALCD || LCD_USE_I2C_BUZZER diff --git a/Marlin/configurator/config/Configuration.h b/Marlin/configurator/config/Configuration.h index 2b2175cc46..7210894182 100644 --- a/Marlin/configurator/config/Configuration.h +++ b/Marlin/configurator/config/Configuration.h @@ -660,9 +660,9 @@ const bool Z_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the logic //#define ENCODER_STEPS_PER_MENU_ITEM 5 // Set according to ENCODER_PULSES_PER_STEP or your liking //#define ULTIMAKERCONTROLLER //as available from the Ultimaker online store. //#define ULTIPANEL //the UltiPanel as on Thingiverse -//#define LCD_FEEDBACK_FREQUENCY_HZ 1000 // this is the tone frequency the buzzer plays when on UI feedback. ie Screen Click //#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 100 // the duration the buzzer plays the UI feedback sound. ie Screen Click - // 0 to disable buzzer feedback +//#define LCD_FEEDBACK_FREQUENCY_HZ 1000 // this is the tone frequency the buzzer plays when on UI feedback. ie Screen Click + // 0 to disable buzzer feedback. Test with M300 S P // PanelOne from T3P3 (via RAMPS 1.4 AUX2/AUX3) // http://reprap.org/wiki/PanelOne diff --git a/Marlin/example_configurations/Felix/Configuration.h b/Marlin/example_configurations/Felix/Configuration.h index 269b8b794e..8536f4b2cb 100644 --- a/Marlin/example_configurations/Felix/Configuration.h +++ b/Marlin/example_configurations/Felix/Configuration.h @@ -594,9 +594,9 @@ const bool Z_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the logic //#define ENCODER_STEPS_PER_MENU_ITEM 5 // Set according to ENCODER_PULSES_PER_STEP or your liking //#define ULTIMAKERCONTROLLER //as available from the Ultimaker online store. //#define ULTIPANEL //the UltiPanel as on Thingiverse -//#define LCD_FEEDBACK_FREQUENCY_HZ 1000 // this is the tone frequency the buzzer plays when on UI feedback. ie Screen Click //#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 100 // the duration the buzzer plays the UI feedback sound. ie Screen Click - // 0 to disable buzzer feedback +//#define LCD_FEEDBACK_FREQUENCY_HZ 1000 // this is the tone frequency the buzzer plays when on UI feedback. ie Screen Click + // 0 to disable buzzer feedback. Test with M300 S P // PanelOne from T3P3 (via RAMPS 1.4 AUX2/AUX3) // http://reprap.org/wiki/PanelOne diff --git a/Marlin/example_configurations/Felix/Configuration_DUAL.h b/Marlin/example_configurations/Felix/Configuration_DUAL.h index 49b9f5b0b7..edc1588101 100644 --- a/Marlin/example_configurations/Felix/Configuration_DUAL.h +++ b/Marlin/example_configurations/Felix/Configuration_DUAL.h @@ -590,9 +590,9 @@ const bool Z_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the logic //#define ENCODER_STEPS_PER_MENU_ITEM 5 // Set according to ENCODER_PULSES_PER_STEP or your liking //#define ULTIMAKERCONTROLLER //as available from the Ultimaker online store. //#define ULTIPANEL //the UltiPanel as on Thingiverse -//#define LCD_FEEDBACK_FREQUENCY_HZ 1000 // this is the tone frequency the buzzer plays when on UI feedback. ie Screen Click //#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 100 // the duration the buzzer plays the UI feedback sound. ie Screen Click - // 0 to disable buzzer feedback +//#define LCD_FEEDBACK_FREQUENCY_HZ 1000 // this is the tone frequency the buzzer plays when on UI feedback. ie Screen Click + // 0 to disable buzzer feedback. Test with M300 S P // PanelOne from T3P3 (via RAMPS 1.4 AUX2/AUX3) // http://reprap.org/wiki/PanelOne diff --git a/Marlin/example_configurations/Hephestos/Configuration.h b/Marlin/example_configurations/Hephestos/Configuration.h index a83c6e911d..b6bafe8f74 100644 --- a/Marlin/example_configurations/Hephestos/Configuration.h +++ b/Marlin/example_configurations/Hephestos/Configuration.h @@ -614,9 +614,9 @@ const bool Z_PROBE_ENDSTOP_INVERTING = true; // set to true to invert the logic //#define ENCODER_STEPS_PER_MENU_ITEM 5 // Set according to ENCODER_PULSES_PER_STEP or your liking //#define ULTIMAKERCONTROLLER //as available from the Ultimaker online store. //#define ULTIPANEL //the UltiPanel as on Thingiverse -//#define LCD_FEEDBACK_FREQUENCY_HZ 1000 // this is the tone frequency the buzzer plays when on UI feedback. ie Screen Click //#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 100 // the duration the buzzer plays the UI feedback sound. ie Screen Click - // 0 to disable buzzer feedback +//#define LCD_FEEDBACK_FREQUENCY_HZ 1000 // this is the tone frequency the buzzer plays when on UI feedback. ie Screen Click + // 0 to disable buzzer feedback. Test with M300 S P // PanelOne from T3P3 (via RAMPS 1.4 AUX2/AUX3) // http://reprap.org/wiki/PanelOne diff --git a/Marlin/example_configurations/K8200/Configuration.h b/Marlin/example_configurations/K8200/Configuration.h index df0614b507..9790eabaeb 100644 --- a/Marlin/example_configurations/K8200/Configuration.h +++ b/Marlin/example_configurations/K8200/Configuration.h @@ -622,9 +622,9 @@ const bool Z_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the logic //#define ENCODER_STEPS_PER_MENU_ITEM 5 // Set according to ENCODER_PULSES_PER_STEP or your liking #define ULTIMAKERCONTROLLER //as available from the Ultimaker online store. //#define ULTIPANEL //the UltiPanel as on Thingiverse -//#define LCD_FEEDBACK_FREQUENCY_HZ 1000 // this is the tone frequency the buzzer plays when on UI feedback. ie Screen Click //#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 100 // the duration the buzzer plays the UI feedback sound. ie Screen Click - // 0 to disable buzzer feedback +//#define LCD_FEEDBACK_FREQUENCY_HZ 1000 // this is the tone frequency the buzzer plays when on UI feedback. ie Screen Click + // 0 to disable buzzer feedback. Test with M300 S P // PanelOne from T3P3 (via RAMPS 1.4 AUX2/AUX3) // http://reprap.org/wiki/PanelOne diff --git a/Marlin/example_configurations/SCARA/Configuration.h b/Marlin/example_configurations/SCARA/Configuration.h index 1f180a53d2..b1ffea4563 100644 --- a/Marlin/example_configurations/SCARA/Configuration.h +++ b/Marlin/example_configurations/SCARA/Configuration.h @@ -645,9 +645,9 @@ const bool Z_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the logic //#define ENCODER_STEPS_PER_MENU_ITEM 5 // Set according to ENCODER_PULSES_PER_STEP or your liking //#define ULTIMAKERCONTROLLER //as available from the Ultimaker online store. //#define ULTIPANEL //the UltiPanel as on Thingiverse -//#define LCD_FEEDBACK_FREQUENCY_HZ 1000 // this is the tone frequency the buzzer plays when on UI feedback. ie Screen Click //#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 100 // the duration the buzzer plays the UI feedback sound. ie Screen Click - // 0 to disable buzzer feedback +//#define LCD_FEEDBACK_FREQUENCY_HZ 1000 // this is the tone frequency the buzzer plays when on UI feedback. ie Screen Click + // 0 to disable buzzer feedback. Test with M300 S P // PanelOne from T3P3 (via RAMPS 1.4 AUX2/AUX3) // http://reprap.org/wiki/PanelOne diff --git a/Marlin/example_configurations/WITBOX/Configuration.h b/Marlin/example_configurations/WITBOX/Configuration.h index dda21b7759..d9265da9bf 100644 --- a/Marlin/example_configurations/WITBOX/Configuration.h +++ b/Marlin/example_configurations/WITBOX/Configuration.h @@ -613,9 +613,9 @@ const bool Z_PROBE_ENDSTOP_INVERTING = true; // set to true to invert the logic //#define ENCODER_STEPS_PER_MENU_ITEM 5 // Set according to ENCODER_PULSES_PER_STEP or your liking //#define ULTIMAKERCONTROLLER //as available from the Ultimaker online store. //#define ULTIPANEL //the UltiPanel as on Thingiverse -//#define LCD_FEEDBACK_FREQUENCY_HZ 1000 // this is the tone frequency the buzzer plays when on UI feedback. ie Screen Click //#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 100 // the duration the buzzer plays the UI feedback sound. ie Screen Click - // 0 to disable buzzer feedback +//#define LCD_FEEDBACK_FREQUENCY_HZ 1000 // this is the tone frequency the buzzer plays when on UI feedback. ie Screen Click + // 0 to disable buzzer feedback. Test with M300 S P // PanelOne from T3P3 (via RAMPS 1.4 AUX2/AUX3) // http://reprap.org/wiki/PanelOne diff --git a/Marlin/example_configurations/delta/generic/Configuration.h b/Marlin/example_configurations/delta/generic/Configuration.h index 2562010ea7..926469e32d 100644 --- a/Marlin/example_configurations/delta/generic/Configuration.h +++ b/Marlin/example_configurations/delta/generic/Configuration.h @@ -662,9 +662,9 @@ const bool Z_PROBE_ENDSTOP_INVERTING = true; // set to true to invert the logic //#define ENCODER_STEPS_PER_MENU_ITEM 5 // Set according to ENCODER_PULSES_PER_STEP or your liking //#define ULTIMAKERCONTROLLER //as available from the Ultimaker online store. //#define ULTIPANEL //the UltiPanel as on Thingiverse -//#define LCD_FEEDBACK_FREQUENCY_HZ 1000 // this is the tone frequency the buzzer plays when on UI feedback. ie Screen Click //#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 100 // the duration the buzzer plays the UI feedback sound. ie Screen Click - // 0 to disable buzzer feedback +//#define LCD_FEEDBACK_FREQUENCY_HZ 1000 // this is the tone frequency the buzzer plays when on UI feedback. ie Screen Click + // 0 to disable buzzer feedback. Test with M300 S P // PanelOne from T3P3 (via RAMPS 1.4 AUX2/AUX3) // http://reprap.org/wiki/PanelOne diff --git a/Marlin/example_configurations/delta/kossel_mini/Configuration.h b/Marlin/example_configurations/delta/kossel_mini/Configuration.h index 1c6313e938..090811249a 100644 --- a/Marlin/example_configurations/delta/kossel_mini/Configuration.h +++ b/Marlin/example_configurations/delta/kossel_mini/Configuration.h @@ -666,9 +666,9 @@ const bool Z_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the logic //#define ENCODER_STEPS_PER_MENU_ITEM 5 // Set according to ENCODER_PULSES_PER_STEP or your liking //#define ULTIMAKERCONTROLLER //as available from the Ultimaker online store. //#define ULTIPANEL //the UltiPanel as on Thingiverse -//#define LCD_FEEDBACK_FREQUENCY_HZ 1000 // this is the tone frequency the buzzer plays when on UI feedback. ie Screen Click //#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 100 // the duration the buzzer plays the UI feedback sound. ie Screen Click - // 0 to disable buzzer feedback +//#define LCD_FEEDBACK_FREQUENCY_HZ 1000 // this is the tone frequency the buzzer plays when on UI feedback. ie Screen Click + // 0 to disable buzzer feedback. Test with M300 S P // PanelOne from T3P3 (via RAMPS 1.4 AUX2/AUX3) // http://reprap.org/wiki/PanelOne diff --git a/Marlin/example_configurations/makibox/Configuration.h b/Marlin/example_configurations/makibox/Configuration.h index a01bcb6684..16516deb27 100644 --- a/Marlin/example_configurations/makibox/Configuration.h +++ b/Marlin/example_configurations/makibox/Configuration.h @@ -613,9 +613,9 @@ const bool Z_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the logic //#define ENCODER_STEPS_PER_MENU_ITEM 5 // Set according to ENCODER_PULSES_PER_STEP or your liking //#define ULTIMAKERCONTROLLER //as available from the Ultimaker online store. //#define ULTIPANEL //the UltiPanel as on Thingiverse -//#define LCD_FEEDBACK_FREQUENCY_HZ 1000 // this is the tone frequency the buzzer plays when on UI feedback. ie Screen Click //#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 100 // the duration the buzzer plays the UI feedback sound. ie Screen Click - // 0 to disable buzzer feedback +//#define LCD_FEEDBACK_FREQUENCY_HZ 1000 // this is the tone frequency the buzzer plays when on UI feedback. ie Screen Click + // 0 to disable buzzer feedback. Test with M300 S P // PanelOne from T3P3 (via RAMPS 1.4 AUX2/AUX3) // http://reprap.org/wiki/PanelOne diff --git a/Marlin/example_configurations/tvrrug/Round2/Configuration.h b/Marlin/example_configurations/tvrrug/Round2/Configuration.h index 423822a866..b4af63b959 100644 --- a/Marlin/example_configurations/tvrrug/Round2/Configuration.h +++ b/Marlin/example_configurations/tvrrug/Round2/Configuration.h @@ -619,9 +619,9 @@ const bool Z_PROBE_ENDSTOP_INVERTING = true; // set to true to invert the logic //#define ENCODER_STEPS_PER_MENU_ITEM 5 // Set according to ENCODER_PULSES_PER_STEP or your liking //#define ULTIMAKERCONTROLLER //as available from the Ultimaker online store. //#define ULTIPANEL //the UltiPanel as on Thingiverse -//#define LCD_FEEDBACK_FREQUENCY_HZ 1000 // this is the tone frequency the buzzer plays when on UI feedback. ie Screen Click //#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 100 // the duration the buzzer plays the UI feedback sound. ie Screen Click - // 0 to disable buzzer feedback +//#define LCD_FEEDBACK_FREQUENCY_HZ 1000 // this is the tone frequency the buzzer plays when on UI feedback. ie Screen Click + // 0 to disable buzzer feedback. Test with M300 S P // PanelOne from T3P3 (via RAMPS 1.4 AUX2/AUX3) // http://reprap.org/wiki/PanelOne diff --git a/Marlin/ultralcd.cpp b/Marlin/ultralcd.cpp index 293f819c92..2673f0f853 100644 --- a/Marlin/ultralcd.cpp +++ b/Marlin/ultralcd.cpp @@ -1131,23 +1131,18 @@ void lcd_quick_feedback() { #endif lcd_buzz(LCD_FEEDBACK_FREQUENCY_DURATION_MS, LCD_FEEDBACK_FREQUENCY_HZ); #elif defined(BEEPER) && BEEPER > -1 - SET_OUTPUT(BEEPER); #ifndef LCD_FEEDBACK_FREQUENCY_HZ #define LCD_FEEDBACK_FREQUENCY_HZ 5000 #endif #ifndef LCD_FEEDBACK_FREQUENCY_DURATION_MS #define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2 #endif - const uint16_t delay = 1000000 / LCD_FEEDBACK_FREQUENCY_HZ / 2; - uint16_t i = LCD_FEEDBACK_FREQUENCY_DURATION_MS * LCD_FEEDBACK_FREQUENCY_HZ / 1000; - while (i--) { - WRITE(BEEPER,HIGH); - delayMicroseconds(delay); - WRITE(BEEPER,LOW); - delayMicroseconds(delay); - } - const uint16_t j = max(10000 - LCD_FEEDBACK_FREQUENCY_DURATION_MS * 1000, 0); - if (j) delayMicroseconds(j); + lcd_buzz(LCD_FEEDBACK_FREQUENCY_DURATION_MS, LCD_FEEDBACK_FREQUENCY_HZ); + #else + #ifndef LCD_FEEDBACK_FREQUENCY_DURATION_MS + #define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2 + #endif + delay(LCD_FEEDBACK_FREQUENCY_DURATION_MS); #endif } @@ -1544,9 +1539,21 @@ bool lcd_detected(void) { } void lcd_buzz(long duration, uint16_t freq) { - #ifdef LCD_USE_I2C_BUZZER - lcd.buzz(duration,freq); - #endif + if (freq > 0) { + #if BEEPER > 0 + SET_OUTPUT(BEEPER); + tone(BEEPER, freq); + delay(duration); + noTone(BEEPER); + #elif defined(LCD_USE_I2C_BUZZER) + lcd.buzz(duration,freq); + #else + delay(duration); + #endif + } + else { + delay(duration); + } } bool lcd_clicked() { return LCD_CLICKED; }