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@ -65,9 +65,6 @@ |
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#if ENABLED(ULTIPANEL) |
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void lcd_buttons_update(); |
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extern volatile uint8_t buttons; //the last checked buttons in a bit array.
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#if ENABLED(REPRAPWORLD_KEYPAD) |
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extern volatile uint8_t buttons_reprapworld_keypad; // to store the keypad shift register values
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#endif |
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#else |
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FORCE_INLINE void lcd_buttons_update() {} |
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#endif |
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@ -89,33 +86,52 @@ |
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void lcd_ignore_click(bool b=true); |
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bool lcd_blink(); |
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#if ENABLED(ULTIPANEL) && ENABLED(REPRAPWORLD_KEYPAD) |
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#define REPRAPWORLD_BTN_OFFSET 0 // bit offset into buttons for shift register values
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#define BLEN_REPRAPWORLD_KEYPAD_F3 0 |
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#define BLEN_REPRAPWORLD_KEYPAD_F2 1 |
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#define BLEN_REPRAPWORLD_KEYPAD_F1 2 |
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#define BLEN_REPRAPWORLD_KEYPAD_DOWN 3 |
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#define BLEN_REPRAPWORLD_KEYPAD_RIGHT 4 |
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#define BLEN_REPRAPWORLD_KEYPAD_MIDDLE 5 |
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#define BLEN_REPRAPWORLD_KEYPAD_UP 6 |
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#define BLEN_REPRAPWORLD_KEYPAD_LEFT 7 |
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#define EN_REPRAPWORLD_KEYPAD_F3 (_BV(REPRAPWORLD_BTN_OFFSET + BLEN_REPRAPWORLD_KEYPAD_F3)) |
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#define EN_REPRAPWORLD_KEYPAD_F2 (_BV(REPRAPWORLD_BTN_OFFSET + BLEN_REPRAPWORLD_KEYPAD_F2)) |
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#define EN_REPRAPWORLD_KEYPAD_F1 (_BV(REPRAPWORLD_BTN_OFFSET + BLEN_REPRAPWORLD_KEYPAD_F1)) |
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#define EN_REPRAPWORLD_KEYPAD_DOWN (_BV(REPRAPWORLD_BTN_OFFSET + BLEN_REPRAPWORLD_KEYPAD_DOWN)) |
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#define EN_REPRAPWORLD_KEYPAD_RIGHT (_BV(REPRAPWORLD_BTN_OFFSET + BLEN_REPRAPWORLD_KEYPAD_RIGHT)) |
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#define EN_REPRAPWORLD_KEYPAD_MIDDLE (_BV(REPRAPWORLD_BTN_OFFSET + BLEN_REPRAPWORLD_KEYPAD_MIDDLE)) |
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#define EN_REPRAPWORLD_KEYPAD_UP (_BV(REPRAPWORLD_BTN_OFFSET + BLEN_REPRAPWORLD_KEYPAD_UP)) |
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#define EN_REPRAPWORLD_KEYPAD_LEFT (_BV(REPRAPWORLD_BTN_OFFSET + BLEN_REPRAPWORLD_KEYPAD_LEFT)) |
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#define REPRAPWORLD_KEYPAD_MOVE_Z_DOWN (buttons_reprapworld_keypad & EN_REPRAPWORLD_KEYPAD_F3) |
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#define REPRAPWORLD_KEYPAD_MOVE_Z_UP (buttons_reprapworld_keypad & EN_REPRAPWORLD_KEYPAD_F2) |
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#define REPRAPWORLD_KEYPAD_MOVE_Y_DOWN (buttons_reprapworld_keypad & EN_REPRAPWORLD_KEYPAD_DOWN) |
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#define REPRAPWORLD_KEYPAD_MOVE_X_RIGHT (buttons_reprapworld_keypad & EN_REPRAPWORLD_KEYPAD_RIGHT) |
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#define REPRAPWORLD_KEYPAD_MOVE_HOME (buttons_reprapworld_keypad & EN_REPRAPWORLD_KEYPAD_MIDDLE) |
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#define REPRAPWORLD_KEYPAD_MOVE_Y_UP (buttons_reprapworld_keypad & EN_REPRAPWORLD_KEYPAD_UP) |
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#define REPRAPWORLD_KEYPAD_MOVE_X_LEFT (buttons_reprapworld_keypad & EN_REPRAPWORLD_KEYPAD_LEFT) |
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#endif //ULTIPANEL && REPRAPWORLD_KEYPAD
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#if ENABLED(NEWPANEL) |
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#define EN_C (_BV(BLEN_C)) |
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#define EN_B (_BV(BLEN_B)) |
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#define EN_A (_BV(BLEN_A)) |
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#if ENABLED(REPRAPWORLD_KEYPAD) |
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#define EN_REPRAPWORLD_KEYPAD_F3 (_BV(BLEN_REPRAPWORLD_KEYPAD_F3)) |
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#define EN_REPRAPWORLD_KEYPAD_F2 (_BV(BLEN_REPRAPWORLD_KEYPAD_F2)) |
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#define EN_REPRAPWORLD_KEYPAD_F1 (_BV(BLEN_REPRAPWORLD_KEYPAD_F1)) |
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#define EN_REPRAPWORLD_KEYPAD_UP (_BV(BLEN_REPRAPWORLD_KEYPAD_UP)) |
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#define EN_REPRAPWORLD_KEYPAD_RIGHT (_BV(BLEN_REPRAPWORLD_KEYPAD_RIGHT)) |
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#define EN_REPRAPWORLD_KEYPAD_MIDDLE (_BV(BLEN_REPRAPWORLD_KEYPAD_MIDDLE)) |
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#define EN_REPRAPWORLD_KEYPAD_DOWN (_BV(BLEN_REPRAPWORLD_KEYPAD_DOWN)) |
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#define EN_REPRAPWORLD_KEYPAD_LEFT (_BV(BLEN_REPRAPWORLD_KEYPAD_LEFT)) |
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#define LCD_CLICKED ((buttons&EN_C) || (buttons_reprapworld_keypad&EN_REPRAPWORLD_KEYPAD_F1)) |
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#define REPRAPWORLD_KEYPAD_MOVE_Z_UP (buttons_reprapworld_keypad&EN_REPRAPWORLD_KEYPAD_F2) |
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#define REPRAPWORLD_KEYPAD_MOVE_Z_DOWN (buttons_reprapworld_keypad&EN_REPRAPWORLD_KEYPAD_F3) |
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#define REPRAPWORLD_KEYPAD_MOVE_X_LEFT (buttons_reprapworld_keypad&EN_REPRAPWORLD_KEYPAD_LEFT) |
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#define REPRAPWORLD_KEYPAD_MOVE_X_RIGHT (buttons_reprapworld_keypad&EN_REPRAPWORLD_KEYPAD_RIGHT) |
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#define REPRAPWORLD_KEYPAD_MOVE_Y_DOWN (buttons_reprapworld_keypad&EN_REPRAPWORLD_KEYPAD_DOWN) |
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#define REPRAPWORLD_KEYPAD_MOVE_Y_UP (buttons_reprapworld_keypad&EN_REPRAPWORLD_KEYPAD_UP) |
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#define REPRAPWORLD_KEYPAD_MOVE_HOME (buttons_reprapworld_keypad&EN_REPRAPWORLD_KEYPAD_MIDDLE) |
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#else |
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#define LCD_CLICKED (buttons&EN_C) |
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#endif //REPRAPWORLD_KEYPAD
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#else |
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#endif |
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#else //!NEWPANEL
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//atomic, do not change
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#define B_LE (_BV(BL_LE)) |
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#define B_UP (_BV(BL_UP)) |
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@ -127,7 +143,8 @@ |
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#define EN_A (_BV(BLEN_A)) |
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#define LCD_CLICKED ((buttons&B_MI)||(buttons&B_ST)) |
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#endif//NEWPANEL
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#endif //!NEWPANEL
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#else //no LCD
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FORCE_INLINE void lcd_update() {} |
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