Browse Source

Merge pull request #3719 from jbrazio/feature/update-configs

Harmonize LCD comment section
pull/1/head
Scott Lahteine 9 years ago
parent
commit
03bda5c141
  1. 44
      Marlin/Configuration.h
  2. 44
      Marlin/example_configurations/Felix/Configuration.h
  3. 44
      Marlin/example_configurations/Hephestos/Configuration.h
  4. 44
      Marlin/example_configurations/Hephestos_2/Configuration.h
  5. 44
      Marlin/example_configurations/K8200/Configuration.h
  6. 44
      Marlin/example_configurations/RepRapWorld/Megatronics/Configuration.h
  7. 44
      Marlin/example_configurations/RigidBot/Configuration.h
  8. 44
      Marlin/example_configurations/SCARA/Configuration.h
  9. 44
      Marlin/example_configurations/TAZ4/Configuration.h
  10. 44
      Marlin/example_configurations/WITBOX/Configuration.h
  11. 44
      Marlin/example_configurations/adafruit/ST7565/Configuration.h
  12. 44
      Marlin/example_configurations/delta/biv2.5/Configuration.h
  13. 44
      Marlin/example_configurations/delta/generic/Configuration.h
  14. 44
      Marlin/example_configurations/delta/kossel_mini/Configuration.h
  15. 44
      Marlin/example_configurations/delta/kossel_pro/Configuration.h
  16. 44
      Marlin/example_configurations/delta/kossel_xl/Configuration.h
  17. 44
      Marlin/example_configurations/makibox/Configuration.h
  18. 44
      Marlin/example_configurations/tvrrug/Round2/Configuration.h

44
Marlin/Configuration.h

@ -786,28 +786,28 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
//
#define LCD_LANGUAGE en
/**
* LCD Character Set
*
* Note: This option is NOT applicable to Graphical Displays.
*
* All character-based LCD's provide ASCII plus one of these
* language extensions:
*
* - JAPANESE ... the most common
* - WESTERN ... with more accented characters
* - CYRILLIC ... for the Russian language
*
* To determine the language extension installed on your controller:
*
* - Compile and upload with LCD_LANGUAGE set to 'test'
* - Click the controller to view the LCD menu
* - The LCD will display Japanese, Western, or Cyrillic text
*
* See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
*
* :['JAPANESE','WESTERN','CYRILLIC']
*/
//
// LCD Character Set
//
// Note: This option is NOT applicable to Graphical Displays.
//
// All character-based LCD's provide ASCII plus one of these
// language extensions:
//
// - JAPANESE ... the most common
// - WESTERN ... with more accented characters
// - CYRILLIC ... for the Russian language
//
// To determine the language extension installed on your controller:
//
// - Compile and upload with LCD_LANGUAGE set to 'test'
// - Click the controller to view the LCD menu
// - The LCD will display Japanese, Western, or Cyrillic text
//
// See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
//
// :['JAPANESE','WESTERN','CYRILLIC']
//
#define DISPLAY_CHARSET_HD44780 JAPANESE
//

44
Marlin/example_configurations/Felix/Configuration.h

@ -769,28 +769,28 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
//
//#define LCD_LANGUAGE en
/**
* LCD Character Set
*
* Note: This option is NOT applicable to Graphical Displays.
*
* All character-based LCD's provide ASCII plus one of these
* language extensions:
*
* - JAPANESE ... the most common
* - WESTERN ... with more accented characters
* - CYRILLIC ... for the Russian language
*
* To determine the language extension installed on your controller:
*
* - Compile and upload with LCD_LANGUAGE set to 'test'
* - Click the controller to view the LCD menu
* - The LCD will display Japanese, Western, or Cyrillic text
*
* See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
*
* :['JAPANESE','WESTERN','CYRILLIC']
*/
//
// LCD Character Set
//
// Note: This option is NOT applicable to Graphical Displays.
//
// All character-based LCD's provide ASCII plus one of these
// language extensions:
//
// - JAPANESE ... the most common
// - WESTERN ... with more accented characters
// - CYRILLIC ... for the Russian language
//
// To determine the language extension installed on your controller:
//
// - Compile and upload with LCD_LANGUAGE set to 'test'
// - Click the controller to view the LCD menu
// - The LCD will display Japanese, Western, or Cyrillic text
//
// See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
//
// :['JAPANESE','WESTERN','CYRILLIC']
//
#define DISPLAY_CHARSET_HD44780 JAPANESE
//

44
Marlin/example_configurations/Hephestos/Configuration.h

@ -778,28 +778,28 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = true; // set to true to invert the lo
//
//#define LCD_LANGUAGE en
/**
* LCD Character Set
*
* Note: This option is NOT applicable to Graphical Displays.
*
* All character-based LCD's provide ASCII plus one of these
* language extensions:
*
* - JAPANESE ... the most common
* - WESTERN ... with more accented characters
* - CYRILLIC ... for the Russian language
*
* To determine the language extension installed on your controller:
*
* - Compile and upload with LCD_LANGUAGE set to 'test'
* - Click the controller to view the LCD menu
* - The LCD will display Japanese, Western, or Cyrillic text
*
* See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
*
* :['JAPANESE','WESTERN','CYRILLIC']
*/
//
// LCD Character Set
//
// Note: This option is NOT applicable to Graphical Displays.
//
// All character-based LCD's provide ASCII plus one of these
// language extensions:
//
// - JAPANESE ... the most common
// - WESTERN ... with more accented characters
// - CYRILLIC ... for the Russian language
//
// To determine the language extension installed on your controller:
//
// - Compile and upload with LCD_LANGUAGE set to 'test'
// - Click the controller to view the LCD menu
// - The LCD will display Japanese, Western, or Cyrillic text
//
// See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
//
// :['JAPANESE','WESTERN','CYRILLIC']
//
#define DISPLAY_CHARSET_HD44780 JAPANESE
//

44
Marlin/example_configurations/Hephestos_2/Configuration.h

@ -780,28 +780,28 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
//
#define LCD_LANGUAGE en
/**
* LCD Character Set
*
* Note: This option is NOT applicable to Graphical Displays.
*
* All character-based LCD's provide ASCII plus one of these
* language extensions:
*
* - JAPANESE ... the most common
* - WESTERN ... with more accented characters
* - CYRILLIC ... for the Russian language
*
* To determine the language extension installed on your controller:
*
* - Compile and upload with LCD_LANGUAGE set to 'test'
* - Click the controller to view the LCD menu
* - The LCD will display Japanese, Western, or Cyrillic text
*
* See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
*
* :['JAPANESE','WESTERN','CYRILLIC']
*/
//
// LCD Character Set
//
// Note: This option is NOT applicable to Graphical Displays.
//
// All character-based LCD's provide ASCII plus one of these
// language extensions:
//
// - JAPANESE ... the most common
// - WESTERN ... with more accented characters
// - CYRILLIC ... for the Russian language
//
// To determine the language extension installed on your controller:
//
// - Compile and upload with LCD_LANGUAGE set to 'test'
// - Click the controller to view the LCD menu
// - The LCD will display Japanese, Western, or Cyrillic text
//
// See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
//
// :['JAPANESE','WESTERN','CYRILLIC']
//
#define DISPLAY_CHARSET_HD44780 JAPANESE
//

44
Marlin/example_configurations/K8200/Configuration.h

@ -803,28 +803,28 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
//
#define LCD_LANGUAGE en
/**
* LCD Character Set
*
* Note: This option is NOT applicable to Graphical Displays.
*
* All character-based LCD's provide ASCII plus one of these
* language extensions:
*
* - JAPANESE ... the most common
* - WESTERN ... with more accented characters
* - CYRILLIC ... for the Russian language
*
* To determine the language extension installed on your controller:
*
* - Compile and upload with LCD_LANGUAGE set to 'test'
* - Click the controller to view the LCD menu
* - The LCD will display Japanese, Western, or Cyrillic text
*
* See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
*
* :['JAPANESE','WESTERN','CYRILLIC']
*/
//
// LCD Character Set
//
// Note: This option is NOT applicable to Graphical Displays.
//
// All character-based LCD's provide ASCII plus one of these
// language extensions:
//
// - JAPANESE ... the most common
// - WESTERN ... with more accented characters
// - CYRILLIC ... for the Russian language
//
// To determine the language extension installed on your controller:
//
// - Compile and upload with LCD_LANGUAGE set to 'test'
// - Click the controller to view the LCD menu
// - The LCD will display Japanese, Western, or Cyrillic text
//
// See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
//
// :['JAPANESE','WESTERN','CYRILLIC']
//
#define DISPLAY_CHARSET_HD44780 JAPANESE // K8200: for Display VM8201
//

44
Marlin/example_configurations/RepRapWorld/Megatronics/Configuration.h

@ -786,28 +786,28 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
//
#define LCD_LANGUAGE en
/**
* LCD Character Set
*
* Note: This option is NOT applicable to Graphical Displays.
*
* All character-based LCD's provide ASCII plus one of these
* language extensions:
*
* - JAPANESE ... the most common
* - WESTERN ... with more accented characters
* - CYRILLIC ... for the Russian language
*
* To determine the language extension installed on your controller:
*
* - Compile and upload with LCD_LANGUAGE set to 'test'
* - Click the controller to view the LCD menu
* - The LCD will display Japanese, Western, or Cyrillic text
*
* See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
*
* :['JAPANESE','WESTERN','CYRILLIC']
*/
//
// LCD Character Set
//
// Note: This option is NOT applicable to Graphical Displays.
//
// All character-based LCD's provide ASCII plus one of these
// language extensions:
//
// - JAPANESE ... the most common
// - WESTERN ... with more accented characters
// - CYRILLIC ... for the Russian language
//
// To determine the language extension installed on your controller:
//
// - Compile and upload with LCD_LANGUAGE set to 'test'
// - Click the controller to view the LCD menu
// - The LCD will display Japanese, Western, or Cyrillic text
//
// See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
//
// :['JAPANESE','WESTERN','CYRILLIC']
//
#define DISPLAY_CHARSET_HD44780 JAPANESE
//

44
Marlin/example_configurations/RigidBot/Configuration.h

@ -781,28 +781,28 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
//
#define LCD_LANGUAGE en
/**
* LCD Character Set
*
* Note: This option is NOT applicable to Graphical Displays.
*
* All character-based LCD's provide ASCII plus one of these
* language extensions:
*
* - JAPANESE ... the most common
* - WESTERN ... with more accented characters
* - CYRILLIC ... for the Russian language
*
* To determine the language extension installed on your controller:
*
* - Compile and upload with LCD_LANGUAGE set to 'test'
* - Click the controller to view the LCD menu
* - The LCD will display Japanese, Western, or Cyrillic text
*
* See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
*
* :['JAPANESE','WESTERN','CYRILLIC']
*/
//
// LCD Character Set
//
// Note: This option is NOT applicable to Graphical Displays.
//
// All character-based LCD's provide ASCII plus one of these
// language extensions:
//
// - JAPANESE ... the most common
// - WESTERN ... with more accented characters
// - CYRILLIC ... for the Russian language
//
// To determine the language extension installed on your controller:
//
// - Compile and upload with LCD_LANGUAGE set to 'test'
// - Click the controller to view the LCD menu
// - The LCD will display Japanese, Western, or Cyrillic text
//
// See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
//
// :['JAPANESE','WESTERN','CYRILLIC']
//
#define DISPLAY_CHARSET_HD44780 JAPANESE
//

44
Marlin/example_configurations/SCARA/Configuration.h

@ -794,28 +794,28 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
//
//#define LCD_LANGUAGE en
/**
* LCD Character Set
*
* Note: This option is NOT applicable to Graphical Displays.
*
* All character-based LCD's provide ASCII plus one of these
* language extensions:
*
* - JAPANESE ... the most common
* - WESTERN ... with more accented characters
* - CYRILLIC ... for the Russian language
*
* To determine the language extension installed on your controller:
*
* - Compile and upload with LCD_LANGUAGE set to 'test'
* - Click the controller to view the LCD menu
* - The LCD will display Japanese, Western, or Cyrillic text
*
* See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
*
* :['JAPANESE','WESTERN','CYRILLIC']
*/
//
// LCD Character Set
//
// Note: This option is NOT applicable to Graphical Displays.
//
// All character-based LCD's provide ASCII plus one of these
// language extensions:
//
// - JAPANESE ... the most common
// - WESTERN ... with more accented characters
// - CYRILLIC ... for the Russian language
//
// To determine the language extension installed on your controller:
//
// - Compile and upload with LCD_LANGUAGE set to 'test'
// - Click the controller to view the LCD menu
// - The LCD will display Japanese, Western, or Cyrillic text
//
// See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
//
// :['JAPANESE','WESTERN','CYRILLIC']
//
#define DISPLAY_CHARSET_HD44780 JAPANESE
//

44
Marlin/example_configurations/TAZ4/Configuration.h

@ -807,28 +807,28 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
//
#define LCD_LANGUAGE en
/**
* LCD Character Set
*
* Note: This option is NOT applicable to Graphical Displays.
*
* All character-based LCD's provide ASCII plus one of these
* language extensions:
*
* - JAPANESE ... the most common
* - WESTERN ... with more accented characters
* - CYRILLIC ... for the Russian language
*
* To determine the language extension installed on your controller:
*
* - Compile and upload with LCD_LANGUAGE set to 'test'
* - Click the controller to view the LCD menu
* - The LCD will display Japanese, Western, or Cyrillic text
*
* See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
*
* :['JAPANESE','WESTERN','CYRILLIC']
*/
//
// LCD Character Set
//
// Note: This option is NOT applicable to Graphical Displays.
//
// All character-based LCD's provide ASCII plus one of these
// language extensions:
//
// - JAPANESE ... the most common
// - WESTERN ... with more accented characters
// - CYRILLIC ... for the Russian language
//
// To determine the language extension installed on your controller:
//
// - Compile and upload with LCD_LANGUAGE set to 'test'
// - Click the controller to view the LCD menu
// - The LCD will display Japanese, Western, or Cyrillic text
//
// See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
//
// :['JAPANESE','WESTERN','CYRILLIC']
//
#define DISPLAY_CHARSET_HD44780 JAPANESE
//

44
Marlin/example_configurations/WITBOX/Configuration.h

@ -778,28 +778,28 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = true; // set to true to invert the lo
//
//#define LCD_LANGUAGE en
/**
* LCD Character Set
*
* Note: This option is NOT applicable to Graphical Displays.
*
* All character-based LCD's provide ASCII plus one of these
* language extensions:
*
* - JAPANESE ... the most common
* - WESTERN ... with more accented characters
* - CYRILLIC ... for the Russian language
*
* To determine the language extension installed on your controller:
*
* - Compile and upload with LCD_LANGUAGE set to 'test'
* - Click the controller to view the LCD menu
* - The LCD will display Japanese, Western, or Cyrillic text
*
* See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
*
* :['JAPANESE','WESTERN','CYRILLIC']
*/
//
// LCD Character Set
//
// Note: This option is NOT applicable to Graphical Displays.
//
// All character-based LCD's provide ASCII plus one of these
// language extensions:
//
// - JAPANESE ... the most common
// - WESTERN ... with more accented characters
// - CYRILLIC ... for the Russian language
//
// To determine the language extension installed on your controller:
//
// - Compile and upload with LCD_LANGUAGE set to 'test'
// - Click the controller to view the LCD menu
// - The LCD will display Japanese, Western, or Cyrillic text
//
// See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
//
// :['JAPANESE','WESTERN','CYRILLIC']
//
#define DISPLAY_CHARSET_HD44780 JAPANESE
//

44
Marlin/example_configurations/adafruit/ST7565/Configuration.h

@ -786,28 +786,28 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
//
#define LCD_LANGUAGE en
/**
* LCD Character Set
*
* Note: This option is NOT applicable to Graphical Displays.
*
* All character-based LCD's provide ASCII plus one of these
* language extensions:
*
* - JAPANESE ... the most common
* - WESTERN ... with more accented characters
* - CYRILLIC ... for the Russian language
*
* To determine the language extension installed on your controller:
*
* - Compile and upload with LCD_LANGUAGE set to 'test'
* - Click the controller to view the LCD menu
* - The LCD will display Japanese, Western, or Cyrillic text
*
* See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
*
* :['JAPANESE','WESTERN','CYRILLIC']
*/
//
// LCD Character Set
//
// Note: This option is NOT applicable to Graphical Displays.
//
// All character-based LCD's provide ASCII plus one of these
// language extensions:
//
// - JAPANESE ... the most common
// - WESTERN ... with more accented characters
// - CYRILLIC ... for the Russian language
//
// To determine the language extension installed on your controller:
//
// - Compile and upload with LCD_LANGUAGE set to 'test'
// - Click the controller to view the LCD menu
// - The LCD will display Japanese, Western, or Cyrillic text
//
// See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
//
// :['JAPANESE','WESTERN','CYRILLIC']
//
#define DISPLAY_CHARSET_HD44780 JAPANESE
//

44
Marlin/example_configurations/delta/biv2.5/Configuration.h

@ -915,28 +915,28 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = true; // set to true to invert the lo
//
#define LCD_LANGUAGE en
/**
* LCD Character Set
*
* Note: This option is NOT applicable to Graphical Displays.
*
* All character-based LCD's provide ASCII plus one of these
* language extensions:
*
* - JAPANESE ... the most common
* - WESTERN ... with more accented characters
* - CYRILLIC ... for the Russian language
*
* To determine the language extension installed on your controller:
*
* - Compile and upload with LCD_LANGUAGE set to 'test'
* - Click the controller to view the LCD menu
* - The LCD will display Japanese, Western, or Cyrillic text
*
* See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
*
* :['JAPANESE','WESTERN','CYRILLIC']
*/
//
// LCD Character Set
//
// Note: This option is NOT applicable to Graphical Displays.
//
// All character-based LCD's provide ASCII plus one of these
// language extensions:
//
// - JAPANESE ... the most common
// - WESTERN ... with more accented characters
// - CYRILLIC ... for the Russian language
//
// To determine the language extension installed on your controller:
//
// - Compile and upload with LCD_LANGUAGE set to 'test'
// - Click the controller to view the LCD menu
// - The LCD will display Japanese, Western, or Cyrillic text
//
// See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
//
// :['JAPANESE','WESTERN','CYRILLIC']
//
#define DISPLAY_CHARSET_HD44780 JAPANESE
//

44
Marlin/example_configurations/delta/generic/Configuration.h

@ -915,28 +915,28 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = true; // set to true to invert the lo
//
#define LCD_LANGUAGE en
/**
* LCD Character Set
*
* Note: This option is NOT applicable to Graphical Displays.
*
* All character-based LCD's provide ASCII plus one of these
* language extensions:
*
* - JAPANESE ... the most common
* - WESTERN ... with more accented characters
* - CYRILLIC ... for the Russian language
*
* To determine the language extension installed on your controller:
*
* - Compile and upload with LCD_LANGUAGE set to 'test'
* - Click the controller to view the LCD menu
* - The LCD will display Japanese, Western, or Cyrillic text
*
* See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
*
* :['JAPANESE','WESTERN','CYRILLIC']
*/
//
// LCD Character Set
//
// Note: This option is NOT applicable to Graphical Displays.
//
// All character-based LCD's provide ASCII plus one of these
// language extensions:
//
// - JAPANESE ... the most common
// - WESTERN ... with more accented characters
// - CYRILLIC ... for the Russian language
//
// To determine the language extension installed on your controller:
//
// - Compile and upload with LCD_LANGUAGE set to 'test'
// - Click the controller to view the LCD menu
// - The LCD will display Japanese, Western, or Cyrillic text
//
// See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
//
// :['JAPANESE','WESTERN','CYRILLIC']
//
#define DISPLAY_CHARSET_HD44780 JAPANESE
//

44
Marlin/example_configurations/delta/kossel_mini/Configuration.h

@ -919,28 +919,28 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
//
#define LCD_LANGUAGE en
/**
* LCD Character Set
*
* Note: This option is NOT applicable to Graphical Displays.
*
* All character-based LCD's provide ASCII plus one of these
* language extensions:
*
* - JAPANESE ... the most common
* - WESTERN ... with more accented characters
* - CYRILLIC ... for the Russian language
*
* To determine the language extension installed on your controller:
*
* - Compile and upload with LCD_LANGUAGE set to 'test'
* - Click the controller to view the LCD menu
* - The LCD will display Japanese, Western, or Cyrillic text
*
* See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
*
* :['JAPANESE','WESTERN','CYRILLIC']
*/
//
// LCD Character Set
//
// Note: This option is NOT applicable to Graphical Displays.
//
// All character-based LCD's provide ASCII plus one of these
// language extensions:
//
// - JAPANESE ... the most common
// - WESTERN ... with more accented characters
// - CYRILLIC ... for the Russian language
//
// To determine the language extension installed on your controller:
//
// - Compile and upload with LCD_LANGUAGE set to 'test'
// - Click the controller to view the LCD menu
// - The LCD will display Japanese, Western, or Cyrillic text
//
// See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
//
// :['JAPANESE','WESTERN','CYRILLIC']
//
#define DISPLAY_CHARSET_HD44780 JAPANESE
//

44
Marlin/example_configurations/delta/kossel_pro/Configuration.h

@ -912,28 +912,28 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
//
#define LCD_LANGUAGE en
/**
* LCD Character Set
*
* Note: This option is NOT applicable to Graphical Displays.
*
* All character-based LCD's provide ASCII plus one of these
* language extensions:
*
* - JAPANESE ... the most common
* - WESTERN ... with more accented characters
* - CYRILLIC ... for the Russian language
*
* To determine the language extension installed on your controller:
*
* - Compile and upload with LCD_LANGUAGE set to 'test'
* - Click the controller to view the LCD menu
* - The LCD will display Japanese, Western, or Cyrillic text
*
* See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
*
* :['JAPANESE','WESTERN','CYRILLIC']
*/
//
// LCD Character Set
//
// Note: This option is NOT applicable to Graphical Displays.
//
// All character-based LCD's provide ASCII plus one of these
// language extensions:
//
// - JAPANESE ... the most common
// - WESTERN ... with more accented characters
// - CYRILLIC ... for the Russian language
//
// To determine the language extension installed on your controller:
//
// - Compile and upload with LCD_LANGUAGE set to 'test'
// - Click the controller to view the LCD menu
// - The LCD will display Japanese, Western, or Cyrillic text
//
// See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
//
// :['JAPANESE','WESTERN','CYRILLIC']
//
#define DISPLAY_CHARSET_HD44780 JAPANESE
//

44
Marlin/example_configurations/delta/kossel_xl/Configuration.h

@ -920,28 +920,28 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
//
#define LCD_LANGUAGE en
/**
* LCD Character Set
*
* Note: This option is NOT applicable to Graphical Displays.
*
* All character-based LCD's provide ASCII plus one of these
* language extensions:
*
* - JAPANESE ... the most common
* - WESTERN ... with more accented characters
* - CYRILLIC ... for the Russian language
*
* To determine the language extension installed on your controller:
*
* - Compile and upload with LCD_LANGUAGE set to 'test'
* - Click the controller to view the LCD menu
* - The LCD will display Japanese, Western, or Cyrillic text
*
* See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
*
* :['JAPANESE','WESTERN','CYRILLIC']
*/
//
// LCD Character Set
//
// Note: This option is NOT applicable to Graphical Displays.
//
// All character-based LCD's provide ASCII plus one of these
// language extensions:
//
// - JAPANESE ... the most common
// - WESTERN ... with more accented characters
// - CYRILLIC ... for the Russian language
//
// To determine the language extension installed on your controller:
//
// - Compile and upload with LCD_LANGUAGE set to 'test'
// - Click the controller to view the LCD menu
// - The LCD will display Japanese, Western, or Cyrillic text
//
// See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
//
// :['JAPANESE','WESTERN','CYRILLIC']
//
#define DISPLAY_CHARSET_HD44780 JAPANESE
//

44
Marlin/example_configurations/makibox/Configuration.h

@ -789,28 +789,28 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
//
//#define LCD_LANGUAGE en
/**
* LCD Character Set
*
* Note: This option is NOT applicable to Graphical Displays.
*
* All character-based LCD's provide ASCII plus one of these
* language extensions:
*
* - JAPANESE ... the most common
* - WESTERN ... with more accented characters
* - CYRILLIC ... for the Russian language
*
* To determine the language extension installed on your controller:
*
* - Compile and upload with LCD_LANGUAGE set to 'test'
* - Click the controller to view the LCD menu
* - The LCD will display Japanese, Western, or Cyrillic text
*
* See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
*
* :['JAPANESE','WESTERN','CYRILLIC']
*/
//
// LCD Character Set
//
// Note: This option is NOT applicable to Graphical Displays.
//
// All character-based LCD's provide ASCII plus one of these
// language extensions:
//
// - JAPANESE ... the most common
// - WESTERN ... with more accented characters
// - CYRILLIC ... for the Russian language
//
// To determine the language extension installed on your controller:
//
// - Compile and upload with LCD_LANGUAGE set to 'test'
// - Click the controller to view the LCD menu
// - The LCD will display Japanese, Western, or Cyrillic text
//
// See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
//
// :['JAPANESE','WESTERN','CYRILLIC']
//
#define DISPLAY_CHARSET_HD44780 JAPANESE
//

44
Marlin/example_configurations/tvrrug/Round2/Configuration.h

@ -780,28 +780,28 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = true; // set to true to invert the lo
//
//#define LCD_LANGUAGE en
/**
* LCD Character Set
*
* Note: This option is NOT applicable to Graphical Displays.
*
* All character-based LCD's provide ASCII plus one of these
* language extensions:
*
* - JAPANESE ... the most common
* - WESTERN ... with more accented characters
* - CYRILLIC ... for the Russian language
*
* To determine the language extension installed on your controller:
*
* - Compile and upload with LCD_LANGUAGE set to 'test'
* - Click the controller to view the LCD menu
* - The LCD will display Japanese, Western, or Cyrillic text
*
* See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
*
* :['JAPANESE','WESTERN','CYRILLIC']
*/
//
// LCD Character Set
//
// Note: This option is NOT applicable to Graphical Displays.
//
// All character-based LCD's provide ASCII plus one of these
// language extensions:
//
// - JAPANESE ... the most common
// - WESTERN ... with more accented characters
// - CYRILLIC ... for the Russian language
//
// To determine the language extension installed on your controller:
//
// - Compile and upload with LCD_LANGUAGE set to 'test'
// - Click the controller to view the LCD menu
// - The LCD will display Japanese, Western, or Cyrillic text
//
// See https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
//
// :['JAPANESE','WESTERN','CYRILLIC']
//
#define DISPLAY_CHARSET_HD44780 JAPANESE
//

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