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LCD: Added Deadzone at 100% Feedrate

This adds a deadzone at 100% Feedrate when changing it at the status
screen/main menu. Prevents from unwanted feedrate-changing when
navigating back to the main menu and makes it easier to return to 100%.
pull/1/head
xifle 11 years ago
parent
commit
03141a5ef4
  1. 29
      Marlin/ultralcd.cpp

29
Marlin/ultralcd.cpp

@ -77,6 +77,7 @@ static void menu_action_setting_edit_callback_float52(const char* pstr, float* p
static void menu_action_setting_edit_callback_long5(const char* pstr, unsigned long* ptr, unsigned long minValue, unsigned long maxValue, menuFunc_t callbackFunc);
#define ENCODER_STEPS_PER_MENU_ITEM 5
#define ENCODER_FEEDRATE_DEADZONE 10
/* Helper macros for menus */
#define START_MENU() do { \
@ -158,10 +159,34 @@ static void lcd_status_screen()
if (LCD_CLICKED)
{
currentMenu = lcd_main_menu;
encoderPosition = 0;
lcd_quick_feedback();
}
feedmultiply += int(encoderPosition);
encoderPosition = 0;
// Dead zone at 100% feedrate
if (feedmultiply < 100 && (feedmultiply + int(encoderPosition)) > 100 ||
feedmultiply > 100 && (feedmultiply + int(encoderPosition)) < 100)
{
encoderPosition = 0;
feedmultiply = 100;
}
if (feedmultiply == 100 && int(encoderPosition) > ENCODER_FEEDRATE_DEADZONE)
{
feedmultiply += int(encoderPosition) - ENCODER_FEEDRATE_DEADZONE;
encoderPosition = 0;
}
else if (feedmultiply == 100 && int(encoderPosition) < -ENCODER_FEEDRATE_DEADZONE)
{
feedmultiply += int(encoderPosition) + ENCODER_FEEDRATE_DEADZONE;
encoderPosition = 0;
}
else if (feedmultiply != 100)
{
feedmultiply += int(encoderPosition);
encoderPosition = 0;
}
if (feedmultiply < 10)
feedmultiply = 10;
if (feedmultiply > 999)

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