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#ifndef UTF_MAPPER_H
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#define UTF_MAPPER_H
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#include "language.h"
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#ifdef DOGLCD
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#define HARDWAERE_CHAR_OUT u8g.print
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#else
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#define HARDWAERE_CHAR_OUT lcd.write
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#endif
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#ifndef SIMULATE_ROMFONT
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#if defined( DISPLAY_CHARSET_ISO10646_1 ) && defined( DOGLCD )
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#define MAPPER_ONE_TO_ONE
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#elif defined( DISPLAY_CHARSET_ISO10646_5 ) && defined( DOGLCD )
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#define MAPPER_ONE_TO_ONE
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#elif defined( DISPLAY_CHARSET_ISO10646_KANA ) && defined( DOGLCD )
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#define MAPPER_ONE_TO_ONE
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#elif defined( DISPLAY_CHARSET_KANJI ) && defined( DOGLCD )
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#define MAPPER_NON
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#endif
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#else // SIMULATE_ROMFONT
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#if defined( DISPLAY_CHARSET_HD44780_JAPAN )
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#if defined( MAPPER_C2C3 )
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const PROGMEM uint8_t utf_recode[] =
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{ // 0 1 2 3 4 5 6 7 8 9 a b c d e f This is fair for symbols
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0x20,0x3f,0xec,0xed,0x3f,0x5c,0x7c,0x3f,0x22,0x63,0x61,0x7f,0x3f,0x3f,0x52,0xb0, // c2a
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// ' ' ¢ £ l " c a « R
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0xdf,0x3f,0x32,0x33,0x27,0xe4,0xf1,0xa5,0x2c,0x31,0xdf,0x7e,0x3f,0x3f,0x3f,0x3f, // c2b but relatively bad for letters.
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// ° 2 3 ` N p . , 1 ° »
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0x3f,0x3f,0x3f,0x3f,0xe1,0x3f,0x3f,0x3f,0x3f,0x3f,0x3f,0x3f,0x3f,0x3f,0x3f,0x3f, // c38
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// ä
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0x3f,0x3f,0x3f,0x3f,0x3f,0x3f,0xef,0x78,0x3f,0x3f,0x3f,0x3f,0xf5,0x3f,0x3f,0xe2, // c39 missing characters display as '?'
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// ö x ü ß
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0x3f,0x3f,0x3f,0x3f,0xe1,0x3f,0x3f,0x3f,0x3f,0x3f,0x3f,0x3f,0x3f,0x3f,0x3f,0x3f, // c3a
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// ä
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0x3f,0xee,0x3f,0x3f,0x3f,0x3f,0xef,0xfd,0x3f,0x3f,0x3f,0x3f,0xf5,0x3f,0x3f,0x3f // c3b
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// n ö ÷ ü
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};
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#elif defined( MAPPER_E382E383 )
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const PROGMEM uint8_t utf_recode[] =
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{ // 0 1 2 3 4 5 6 7 8 9 a b c d e f
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0x3d,0xb1,0xb1,0xa8,0xb2,0xa9,0xb3,0xaa,0xb4,0xab,0xb5,0xb6,0xb6,0xb7,0xb7,0xb8, // e382a Please test and correct
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// = ア ア ィ イ ゥ ウ ェ エ ォ オ ガ ガ キ キ ク
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0xb8,0xb9,0xb9,0xba,0xba,0xbb,0xbb,0xbc,0xbc,0xbd,0xbd,0xbe,0xbe,0xbf,0xbf,0xc0, // e382b
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// ク ケ ケ コ コ サ サ シ シ ス ス セ セ ソ ソ タ
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0xc0,0xc1,0xc1,0xc2,0xc2,0xc2,0xc3,0xc3,0xc4,0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca, // e3838
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// タ チ チ ッ ッ ッ テ テ ト ト ナ ニ ヌ ネ ノ ハ
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0xca,0xca,0xcb,0xcb,0xcb,0xcc,0xcc,0xcc,0xcd,0xcd,0xcd,0xce,0xce,0xce,0xcf,0xd0, // e3839
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// ハ ハ ヒ ヒ ヒ フ フ フ ヘ ヘ ヘ ホ ホ ホ マ ミ
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0xd1,0xd2,0xd3,0xd4,0xd4,0xd5,0xd5,0xae,0xd6,0xd7,0xd8,0xd9,0xda,0xdb,0xdc,0xdc, // e383a
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// ム メ モ ャ ャ ユ ユ ョ ヨ ラ リ ル レ ロ ワ ワ
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0xec,0xa7,0xa6,0xdd,0xcc,0x3f,0x3f,0x3f,0x3f,0x3f,0xa6,0xa5,0xb0,0xa4,0xa4,0x3f // e383b
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// ヰ ヱ ヲ ン フ ? ? ? ? ? ヲ ・ ー ヽ ヽ ?
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};
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#elif defined( MAPPER_D0D1 )
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#error( "Cyrillic on a japanese dsplay makes no sense. There are no matching symbols.");
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#endif
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#elif defined( DISPLAY_CHARSET_HD44780_WESTERN )
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#if defined( MAPPER_C2C3 )
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const PROGMEM uint8_t utf_recode[] =
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{ // 0 1 2 3 4 5 6 7 8 9 a b c d e f This is relative complete.
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0x20,0xa1,0xa2,0xa3,0xa4,0xa5,0xa6,0xa7,0x22,0xa9,0xaa,0xab,0x3f,0x3f,0xae,0x3f, // c2a ¡¢£¤¥¦§¨©ª«¬®¯
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// ' ' ¡ ¢ £ ¤ ¥ ¦ § " © ª « ? ? ® ?
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0xb0,0xb1,0xb2,0xb3,0x27,0xb5,0xb6,0xb7,0x2c,0xb9,0xba,0xbb,0xbc,0xbd,0xbe,0xbf, // c2b °±²³´µ¶·¸¹º»¼½¾¿
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// ° ± ³ ² ? µ ¶ · , ¹ º » ¼ ½ ¾ ¿
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0xc0,0xc1,0xc2,0xc3,0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xcb,0xcc,0xcd,0xce,0xcf, // c38 ÀÁÃÄÅÆÇÈÉÊËÌÍÎÏ
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// À Á Â Ã Ä Å Æ Ç È É Ê Ë Ì Í Î Ï
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0xd0,0xd1,0xd2,0xd3,0xd4,0xd5,0xd6,0xd7,0xd8,0xd9,0xda,0xdb,0xdc,0xdd,0xde,0xdf, // c39 ÐÑÓÔÕÖ×ØÙÚÛÜÝÞß
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// Ð Ñ Ò Ó Ô Õ Ö × Ø Ù Ú Û Ü Ý Þ ß
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0xe0,0xe1,0xe2,0xe3,0xe4,0xe5,0xe6,0xe7,0xe8,0xe9,0xea,0xeb,0xec,0xed,0xee,0xef, // c3a àáãäåæçèéêëìíîï
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// à á â ã ä å æ ç è é ê ë ì í î ï
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0xf0,0xf1,0xf2,0xf3,0xf4,0xf5,0xf6,0xf7,0xf8,0xf9,0xfa,0xfb,0xfc,0xfd,0xfe,0xff // c3b ðñóôõö÷øùúûüýþÿ
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// ð ñ ò ó ô õ ö ÷ ø ù ú û ü ý þ ÿ
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};
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#elif defined( MAPPER_D0D1 )
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#define MAPPER_D0D1_MOD
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const PROGMEM uint8_t utf_recode[] =
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{//0 1 2 3 4 5 6 7 8 9 a b c d e f
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0x41,0x80,0x42,0x92,0x81,0x45,0x82,0x83,0x84,0x85,0x4b,0x86,0x4d,0x48,0x4f,0x87, // d0a
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// A Б B Г Д E Ж З И Й K Л M H O П
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0x50,0x43,0x54,0x88,0xd8,0x58,0x89,0x8a,0x8b,0x8c,0x8d,0x8e,0x62,0x8f,0xac,0xad, // d0b
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// P C T У Ф X Ч ч Ш Щ Ъ Ы b Э Ю Я
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0x61,0x36,0x42,0x92,0x81,0x65,0x82,0xb3,0x84,0x85,0x6b,0x86,0x4d,0x48,0x6f,0x87, // d18
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// a 6 B Г Д e Ж ³ И Й k Л M H o П
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0x70,0x63,0x54,0x79,0xd8,0x78,0x89,0x8a,0x8b,0x8c,0x8d,0x8e,0x62,0x8f,0xac,0xad // d19
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// p c T y Ф x Ч ч Ш Щ Ъ Ы b Э Ю Я
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};
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#elif defined( MAPPER_E382E383 )
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#error( "Katakana on a western display makes no sense. There are no matching symbols." );
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#endif
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#elif defined( DISPLAY_CHARSET_HD44780_CYRILIC )
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#if defined( MAPPER_D0D1 )
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#define MAPPER_D0D1_MOD
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// it is a Russian alphabet translation
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// except 0401 --> 0xa2 = Ё, 0451 --> 0xb5 = ё
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const PROGMEM uint8_t utf_recode[] =
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{ 0x41,0xa0,0x42,0xa1,0xe0,0x45,0xa3,0xa4, // unicode U+0400 to U+047f
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// A Б->Ё B Г Д E Ж З // 0 Ѐ Ё Ђ Ѓ Є Ѕ І Ї
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0xa5,0xa6,0x4b,0xa7,0x4d,0x48,0x4f,0xa8, // Ј Љ Њ Ћ Ќ Ѝ Ў Џ
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// И Й K Л M H O П // 1 А Б В Г Д Е Ж З
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0x50,0x43,0x54,0xa9,0xaa,0x58,0xe1,0xab, // И Й К Л М Н О П
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// P C T У Ф X Ч ч // 2 Р С Т У Ф Х Г Ч
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0xac,0xe2,0xad,0xae,0x62,0xaf,0xb0,0xb1, // Ш Щ Ъ Ы Ь Э Ю Я
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// Ш Щ Ъ Ы b Э Ю Я // 3 а б в г д е ж з
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0x61,0xb2,0xb3,0xb4,0xe3,0x65,0xb6,0xb7, // и й к л м н о п
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// a б->ё в г д e ж з // 4 р с т у ф х ц ч
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0xb8,0xb9,0xba,0xbb,0xbc,0xbd,0x6f,0xbe, // ш щ ъ ы ь э ю я
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// и й к л м н o п // 5 ѐ ё ђ ѓ є ѕ і ї
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0x70,0x63,0xbf,0x79,0xe4,0x78,0xe5,0xc0, // ј љ њ ћ ќ ѝ ў џ
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// p c т y ф x ц ч // 6 Ѡ ѡ Ѣ ѣ Ѥ ѥ Ѧ ѧ
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0xc1,0xe6,0xc2,0xc3,0xc4,0xc5,0xc6,0xc7 // Ѫ ѩ Ѫ ѫ Ѭ ѭ Ѯ ѯ
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// ш щ ъ ы ь э ю я // 7 Ѱ ѱ Ѳ ѳ Ѵ ѵ Ѷ ѷ
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}; // ѻ ѹ Ѻ ѻ Ѽ ѽ Ѿ ѿ
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#elif defined( MAPPER_C2C3 )
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#error( "Western languages on a cyrillic display makes no sense. There are no matching symbols." );
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#elif defined( MAPPER_E382E383 )
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#error( "Katakana on a cyrillic display makes no sense. There are no matching symbols." );
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#endif
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#endif // DISPLAY_CHARSET_HD44780_CYRILIC
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#endif // SIMULATE_ROMFONT
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#if defined( MAPPER_NON )
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char charset_mapper(char c){
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HARDWAERE_CHAR_OUT( c );
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return 1;
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}
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#elif defined( MAPPER_C2C3 )
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uint8_t utf_hi_char; // UTF-8 high part
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bool seen_c2 = false;
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char charset_mapper(char c){
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uint8_t d = c;
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if ( d >= 0x80 ) { // UTF-8 handling
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if ( (d >= 0xc0) && (!seen_c2) ) {
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utf_hi_char = d - 0xc2;
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seen_c2 = true;
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return 0;
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}
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else if (seen_c2){
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d &= 0x3f;
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#ifndef MAPPER_ONE_TO_ONE
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HARDWAERE_CHAR_OUT( (char) pgm_read_byte_near( utf_recode + d + ( utf_hi_char << 6 ) - 0x20) );
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#else
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HARDWAERE_CHAR_OUT( (char) (0x80 + ( utf_hi_char << 6 ) + d) ) ;
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#endif
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}
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else {
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HARDWAERE_CHAR_OUT('?');
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}
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}
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else {
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HARDWAERE_CHAR_OUT((char) c );
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}
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seen_c2 = false;
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return 1;
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}
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#elif defined( MAPPER_D0D1_MOD )
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uint8_t utf_hi_char; // UTF-8 high part
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bool seen_d5 = false;
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char charset_mapper(char c){
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// it is a Russian alphabet translation
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// except 0401 --> 0xa2 = Ё, 0451 --> 0xb5 = ё
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uint8_t d = c;
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if ( d >= 0x80 ) { // UTF-8 handling
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if ((d >= 0xd0) && (!seen_d5)) {
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utf_hi_char = d - 0xd0;
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seen_d5 = true;
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return 0;
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} else if (seen_d5) {
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d &= 0x3f;
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if ( !utf_hi_char && ( d == 1 )) {
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HARDWAERE_CHAR_OUT((char) 0xa2 ); // Ё
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} else if ((utf_hi_char == 1) && (d == 0x11)) {
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HARDWAERE_CHAR_OUT((char) 0xb5 ); // ё
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} else {
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HARDWAERE_CHAR_OUT((char) pgm_read_byte_near( utf_recode + d + ( utf_hi_char << 6 ) - 0x10 ));
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}
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}
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else {
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HARDWAERE_CHAR_OUT('?');
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}
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} else {
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HARDWAERE_CHAR_OUT((char) c );
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}
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seen_d5 = false;
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return 1;
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}
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#elif defined( MAPPER_D0D1 )
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uint8_t utf_hi_char; // UTF-8 high part
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bool seen_d5 = false;
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char charset_mapper(char c){
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uint8_t d = c;
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if ( d >= 0x80u ) { // UTF-8 handling
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if ((d >= 0xd0u) && (!seen_d5)) {
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utf_hi_char = d - 0xd0u;
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seen_d5 = true;
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return 0;
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} else if (seen_d5) {
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d &= 0x3fu;
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#ifndef MAPPER_ONE_TO_ONE
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HARDWAERE_CHAR_OUT( (char) pgm_read_byte_near( utf_recode + d + ( utf_hi_char << 6 ) - 0x20) );
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#else
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HARDWAERE_CHAR_OUT( (char) (0xa0u + ( utf_hi_char << 6 ) + d) ) ;
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#endif
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} else {
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HARDWAERE_CHAR_OUT('?');
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}
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} else {
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HARDWAERE_CHAR_OUT((char) c );
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}
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seen_d5 = false;
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return 1;
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}
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#elif defined( MAPPER_E382E383 )
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uint8_t utf_hi_char; // UTF-8 high part
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bool seen_e3 = false;
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bool seen_82_83 = false;
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char charset_mapper(char c){
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uint8_t d = c;
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if ( d >= 0x80 ) { // UTF-8 handling
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if ( (d == 0xe3) && (seen_e3 == false)) {
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seen_e3 = true;
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return 0; // eat 0xe3
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} else if ( (d >= 0x82) && (seen_e3 == true) && (seen_82_83 == false)) {
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utf_hi_char = d - 0x82;
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seen_82_83 = true;
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return 0;
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} else if ((seen_e3 == true) && (seen_82_83 == true)){
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d &= 0x3f;
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#ifndef MAPPER_ONE_TO_ONE
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HARDWAERE_CHAR_OUT( (char) pgm_read_byte_near( utf_recode + d + ( utf_hi_char << 6 ) - 0x20) );
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#else
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HARDWAERE_CHAR_OUT( (char) (0x80 + ( utf_hi_char << 6 ) + d) ) ;
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#endif
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} else {
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HARDWAERE_CHAR_OUT((char) '?' );
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}
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} else {
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HARDWAERE_CHAR_OUT((char) c );
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}
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seen_e3 = false;
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seen_82_83 = false;
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return 1;
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}
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#else
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#error "You have to define one of the DISPLAY_INPUT_CODE_MAPPERs in your language_xx.h file" // should not occur because (en) will set.
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#endif // code mappers
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#endif // UTF_MAPPER_H
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