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/**
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* Marlin 3D Printer Firmware
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* Copyright (c) 2022 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
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*
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* Based on Sprinter and grbl.
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* Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*
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*/
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/**
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* Menu functions for ProUI
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* Author: Miguel A. Risco-Castillo
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* Version: 1.4.1
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* Date: 2022/04/14
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as
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* published by the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*
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*/
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#include "../../../inc/MarlinConfigPre.h"
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#if ENABLED(DWIN_LCD_PROUI)
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#include "../common/encoder.h"
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#include "dwin_lcd.h"
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#include "dwinui.h"
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#include "dwin.h"
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#include "menus.h"
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int8_t MenuItemTotal = 0;
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int8_t MenuItemCount = 0;
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MenuItemClass** MenuItems = nullptr;
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MenuClass *CurrentMenu = nullptr;
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MenuClass *PreviousMenu = nullptr;
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void (*onMenuDraw)(MenuClass* menu) = nullptr;
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void (*onCursorErase)(const int8_t line) = nullptr;
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void (*onCursorDraw)(const int8_t line) = nullptr;
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MenuData_t MenuData;
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// Menuitem Drawing functions =================================================
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void Draw_Title(TitleClass* title) {
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DWIN_Draw_Rectangle(1, HMI_data.TitleBg_color, 0, 0, DWIN_WIDTH - 1, TITLE_HEIGHT - 1);
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if (title->frameid)
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DWIN_Frame_AreaCopy(title->frameid, title->frame.left, title->frame.top, title->frame.right, title->frame.bottom, 14, (TITLE_HEIGHT - (title->frame.bottom - title->frame.top)) / 2 - 1);
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else
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DWIN_Draw_String(false, DWIN_FONT_HEAD, HMI_data.TitleTxt_color, HMI_data.TitleBg_color, 14, (TITLE_HEIGHT - DWINUI::fontHeight(DWIN_FONT_HEAD)) / 2 - 1, title->caption);
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}
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void Draw_Menu(MenuClass* menu) {
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DWINUI::SetColors(HMI_data.Text_Color, HMI_data.Background_Color, HMI_data.StatusBg_Color);
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DWIN_Draw_Rectangle(1, DWINUI::backcolor, 0, TITLE_HEIGHT, DWIN_WIDTH - 1, STATUS_Y - 1);
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}
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void Draw_Menu_Cursor(const int8_t line) {
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const uint16_t ypos = MYPOS(line);
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DWINUI::Draw_Box(1, HMI_data.Cursor_color, {0, ypos, 15, MLINE - 1});
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}
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void Erase_Menu_Cursor(const int8_t line) {
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const uint16_t ypos = MYPOS(line);
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DWINUI::Draw_Box(1, HMI_data.Background_Color, {0, ypos, 15, MLINE - 1});
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}
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void Draw_Menu_Line(const uint8_t line, const uint8_t icon /*=0*/, const char * const label /*=nullptr*/, bool more /*=false*/) {
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if (icon) DWINUI::Draw_Icon(icon, ICOX, MBASE(line) - 3);
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if (label) DWINUI::Draw_String(LBLX, MBASE(line) - 1, (char*)label);
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if (more) DWINUI::Draw_Icon(ICON_More, VALX + 16, MBASE(line) - 3);
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DWIN_Draw_HLine(HMI_data.SplitLine_Color, 16, MYPOS(line + 1), 240);
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}
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void Draw_Chkb_Line(const uint8_t line, const bool checked) {
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DWINUI::Draw_Checkbox(HMI_data.Text_Color, HMI_data.Background_Color, VALX + 3 * DWINUI::fontWidth(), MBASE(line) - 1, checked);
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}
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void Draw_Menu_IntValue(uint16_t bcolor, const uint8_t line, uint8_t iNum, const int32_t value /*=0*/) {
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DWINUI::Draw_Signed_Int(HMI_data.Text_Color, bcolor, iNum , VALX, MBASE(line) - 1, value);
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}
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void onDrawMenuItem(MenuItemClass* menuitem, int8_t line) {
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if (menuitem->icon) DWINUI::Draw_Icon(menuitem->icon, ICOX, MBASE(line) - 3);
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if (menuitem->frameid)
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DWIN_Frame_AreaCopy(menuitem->frameid, menuitem->frame.left, menuitem->frame.top, menuitem->frame.right, menuitem->frame.bottom, LBLX, MBASE(line));
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else if (menuitem->caption)
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DWINUI::Draw_String(LBLX, MBASE(line) - 1, menuitem->caption);
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DWIN_Draw_HLine(HMI_data.SplitLine_Color, 16, MYPOS(line + 1), 240);
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}
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void onDrawSubMenu(MenuItemClass* menuitem, int8_t line) {
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onDrawMenuItem(menuitem, line);
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DWINUI::Draw_Icon(ICON_More, VALX + 16, MBASE(line) - 3);
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}
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void onDrawIntMenu(MenuItemClass* menuitem, int8_t line, int32_t value) {
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onDrawMenuItem(menuitem, line);
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Draw_Menu_IntValue(HMI_data.Background_Color, line, 4, value);
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}
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void onDrawPIntMenu(MenuItemClass* menuitem, int8_t line) {
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const int16_t value = *(int16_t*)static_cast<MenuItemPtrClass*>(menuitem)->value;
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onDrawIntMenu(menuitem, line, value);
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}
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void onDrawPInt8Menu(MenuItemClass* menuitem, int8_t line) {
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const uint8_t value = *(uint8_t*)static_cast<MenuItemPtrClass*>(menuitem)->value;
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onDrawIntMenu(menuitem, line, value);
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}
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void onDrawPInt32Menu(MenuItemClass* menuitem, int8_t line) {
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const uint32_t value = *(uint32_t*)static_cast<MenuItemPtrClass*>(menuitem)->value;
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onDrawIntMenu(menuitem, line, value);
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}
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void onDrawFloatMenu(MenuItemClass* menuitem, int8_t line, uint8_t dp, const float value) {
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onDrawMenuItem(menuitem, line);
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DWINUI::Draw_Signed_Float(HMI_data.Text_Color, HMI_data.Background_Color, 3, dp, VALX - dp * DWINUI::fontWidth(DWIN_FONT_MENU), MBASE(line), value);
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}
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void onDrawPFloatMenu(MenuItemClass* menuitem, int8_t line) {
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const float value = *(float*)static_cast<MenuItemPtrClass*>(menuitem)->value;
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const int8_t dp = UNITFDIGITS;
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onDrawFloatMenu(menuitem, line, dp, value);
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}
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void onDrawPFloat2Menu(MenuItemClass* menuitem, int8_t line) {
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const float value = *(float*)static_cast<MenuItemPtrClass*>(menuitem)->value;
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onDrawFloatMenu(menuitem, line, 2, value);
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}
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void onDrawPFloat3Menu(MenuItemClass* menuitem, int8_t line) {
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const float value = *(float*)static_cast<MenuItemPtrClass*>(menuitem)->value;
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onDrawFloatMenu(menuitem, line, 3, value);
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}
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void onDrawChkbMenu(MenuItemClass* menuitem, int8_t line, bool checked) {
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onDrawMenuItem(menuitem, line);
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Draw_Chkb_Line(line, checked);
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}
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void onDrawChkbMenu(MenuItemClass* menuitem, int8_t line) {
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const bool val = *(bool*)static_cast<MenuItemPtrClass*>(menuitem)->value;
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onDrawChkbMenu(menuitem, line, val);
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}
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//-----------------------------------------------------------------------------
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// On click functions
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//-----------------------------------------------------------------------------
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// Generic onclick event without draw
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// process: process id HMI destiny
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// lo: low limit
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// hi: high limit
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// dp: decimal places, 0 for integers
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// val: value / scaled value
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// LiveUpdate: live update function when the encoder changes
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// Apply: update function when the encoder is pressed
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void SetOnClick(uint8_t process, const int32_t lo, const int32_t hi, uint8_t dp, const int32_t val, void (*Apply)() /*= nullptr*/, void (*LiveUpdate)() /*= nullptr*/) {
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checkkey = process;
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MenuData.MinValue = lo;
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MenuData.MaxValue = hi;
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MenuData.dp = dp;
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MenuData.Apply = Apply;
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MenuData.LiveUpdate = LiveUpdate;
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MenuData.Value = constrain(val, lo, hi);
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EncoderRate.enabled = true;
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}
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// Generic onclick event for integer values
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// process: process id HMI destiny
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// lo: scaled low limit
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// hi: scaled high limit
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// val: value
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// LiveUpdate: live update function when the encoder changes
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// Apply: update function when the encoder is pressed
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void SetValueOnClick(uint8_t process, const int32_t lo, const int32_t hi, const int32_t val, void (*Apply)() /*= nullptr*/, void (*LiveUpdate)() /*= nullptr*/) {
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SetOnClick(process, lo, hi, 0, val, Apply, LiveUpdate);
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Draw_Menu_IntValue(HMI_data.Selected_Color, CurrentMenu->line(), 4, MenuData.Value);
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}
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// Generic onclick event for float values
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// process: process id HMI destiny
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// lo: scaled low limit
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// hi: scaled high limit
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// val: value
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// LiveUpdate: live update function when the encoder changes
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// Apply: update function when the encoder is pressed
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void SetValueOnClick(uint8_t process, const float lo, const float hi, uint8_t dp, const float val, void (*Apply)() /*= nullptr*/, void (*LiveUpdate)() /*= nullptr*/) {
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const int32_t value = round(val * POW(10, dp));
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SetOnClick(process, lo * POW(10, dp), hi * POW(10, dp), dp, value, Apply, LiveUpdate);
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DWINUI::Draw_Signed_Float(HMI_data.Text_Color, HMI_data.Selected_Color, 3, dp, VALX - dp * DWINUI::fontWidth(DWIN_FONT_MENU), MBASE(CurrentMenu->line()), val);
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}
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// Generic onclick event for integer values
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// lo: scaled low limit
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// hi: scaled high limit
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// val: value
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// LiveUpdate: live update function when the encoder changes
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// Apply: update function when the encoder is pressed
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void SetIntOnClick(const int32_t lo, const int32_t hi, const int32_t val, void (*Apply)() /*= nullptr*/, void (*LiveUpdate)() /*= nullptr*/) {
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SetValueOnClick(SetInt, lo, hi, val, Apply, LiveUpdate);
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}
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// Generic onclick event for set pointer to 16 bit uinteger values
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// lo: low limit
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// hi: high limit
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// LiveUpdate: live update function when the encoder changes
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// Apply: update function when the encoder is pressed
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void SetPIntOnClick(const int32_t lo, const int32_t hi, void (*Apply)() /*= nullptr*/, void (*LiveUpdate)() /*= nullptr*/) {
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MenuData.P_Int = (int16_t*)static_cast<MenuItemPtrClass*>(CurrentMenu->SelectedItem())->value;
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const int32_t value = *MenuData.P_Int;
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SetValueOnClick(SetPInt, lo, hi, value, Apply, LiveUpdate);
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}
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// Generic onclick event for float values
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// process: process id HMI destiny
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// lo: low limit
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// hi: high limit
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// dp: decimal places
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// val: value
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void SetFloatOnClick(const float lo, const float hi, uint8_t dp, const float val, void (*Apply)() /*= nullptr*/, void (*LiveUpdate)() /*= nullptr*/) {
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SetValueOnClick(SetFloat, lo, hi, dp, val, Apply, LiveUpdate);
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}
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// Generic onclick event for set pointer to float values
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// lo: low limit
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// hi: high limit
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// LiveUpdate: live update function when the encoder changes
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// Apply: update function when the encoder is pressed
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void SetPFloatOnClick(const float lo, const float hi, uint8_t dp, void (*Apply)() /*= nullptr*/, void (*LiveUpdate)() /*= nullptr*/) {
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MenuData.P_Float = (float*)static_cast<MenuItemPtrClass*>(CurrentMenu->SelectedItem())->value;
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SetValueOnClick(SetPFloat, lo, hi, dp, *MenuData.P_Float, Apply, LiveUpdate);
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}
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// HMI Control functions ======================================================
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// Generic menu control using the encoder
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void HMI_Menu() {
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EncoderState encoder_diffState = get_encoder_state();
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if (encoder_diffState == ENCODER_DIFF_NO) return;
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if (CurrentMenu) {
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if (encoder_diffState == ENCODER_DIFF_ENTER)
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CurrentMenu->onClick();
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else
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CurrentMenu->onScroll(encoder_diffState == ENCODER_DIFF_CW);
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}
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}
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// Get an integer value using the encoder without draw anything
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// lo: low limit
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// hi: high limit
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// Return value:
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// 0 : no change
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// 1 : live change
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// 2 : apply change
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int8_t HMI_GetIntNoDraw(const int32_t lo, const int32_t hi) {
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const int32_t cval = MenuData.Value;
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EncoderState encoder_diffState = Encoder_ReceiveAnalyze();
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if (encoder_diffState != ENCODER_DIFF_NO) {
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if (Apply_Encoder(encoder_diffState, MenuData.Value)) {
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EncoderRate.enabled = false;
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checkkey = Menu;
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return 2;
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}
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LIMIT(MenuData.Value, lo, hi);
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}
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return int8_t(cval != MenuData.Value);
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}
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// Get an integer value using the encoder
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// lo: low limit
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// hi: high limit
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// Return value:
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// 0 : no change
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// 1 : live change
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// 2 : apply change
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int8_t HMI_GetInt(const int32_t lo, const int32_t hi) {
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EncoderState encoder_diffState = Encoder_ReceiveAnalyze();
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if (encoder_diffState != ENCODER_DIFF_NO) {
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if (Apply_Encoder(encoder_diffState, MenuData.Value)) {
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EncoderRate.enabled = false;
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DWINUI::Draw_Signed_Int(HMI_data.Text_Color, HMI_data.Background_Color, 4 , VALX, MBASE(CurrentMenu->line()) - 1, MenuData.Value);
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checkkey = Menu;
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return 2;
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}
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LIMIT(MenuData.Value, lo, hi);
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DWINUI::Draw_Signed_Int(HMI_data.Text_Color, HMI_data.Selected_Color, 4 , VALX, MBASE(CurrentMenu->line()) - 1, MenuData.Value);
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return 1;
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}
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return 0;
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}
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// Set an integer using the encoder
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void HMI_SetInt() {
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int8_t val = HMI_GetInt(MenuData.MinValue, MenuData.MaxValue);
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switch (val) {
|
|
|
|
case 0: return; break;
|
|
|
|
case 1: if (MenuData.LiveUpdate) MenuData.LiveUpdate(); break;
|
|
|
|
case 2: if (MenuData.Apply) MenuData.Apply(); break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// Set an integer without drawing
|
|
|
|
void HMI_SetIntNoDraw() {
|
|
|
|
int8_t val = HMI_GetIntNoDraw(MenuData.MinValue, MenuData.MaxValue);
|
|
|
|
switch (val) {
|
|
|
|
case 0: return; break;
|
|
|
|
case 1: if (MenuData.LiveUpdate) MenuData.LiveUpdate(); break;
|
|
|
|
case 2: if (MenuData.Apply) MenuData.Apply(); break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// Set an integer pointer variable using the encoder
|
|
|
|
void HMI_SetPInt() {
|
|
|
|
int8_t val = HMI_GetInt(MenuData.MinValue, MenuData.MaxValue);
|
|
|
|
switch (val) {
|
|
|
|
case 0: return;
|
|
|
|
case 1: if (MenuData.LiveUpdate) MenuData.LiveUpdate(); break;
|
|
|
|
case 2: *MenuData.P_Int = MenuData.Value; if (MenuData.Apply) MenuData.Apply(); break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// Get a scaled float value using the encoder
|
|
|
|
// dp: decimal places
|
|
|
|
// lo: scaled low limit
|
|
|
|
// hi: scaled high limit
|
|
|
|
// Return value:
|
|
|
|
// 0 : no change
|
|
|
|
// 1 : live change
|
|
|
|
// 2 : apply change
|
|
|
|
int8_t HMI_GetFloat(uint8_t dp, int32_t lo, int32_t hi) {
|
|
|
|
EncoderState encoder_diffState = Encoder_ReceiveAnalyze();
|
|
|
|
if (encoder_diffState != ENCODER_DIFF_NO) {
|
|
|
|
if (Apply_Encoder(encoder_diffState, MenuData.Value)) {
|
|
|
|
EncoderRate.enabled = false;
|
|
|
|
DWINUI::Draw_Signed_Float(HMI_data.Text_Color, HMI_data.Background_Color, 3, dp, VALX - dp * DWINUI::fontWidth(DWIN_FONT_MENU), MBASE(CurrentMenu->line()), MenuData.Value / POW(10, dp));
|
|
|
|
checkkey = Menu;
|
|
|
|
return 2;
|
|
|
|
}
|
|
|
|
LIMIT(MenuData.Value, lo, hi);
|
|
|
|
DWINUI::Draw_Signed_Float(HMI_data.Text_Color, HMI_data.Selected_Color, 3, dp, VALX - dp * DWINUI::fontWidth(DWIN_FONT_MENU), MBASE(CurrentMenu->line()), MenuData.Value / POW(10, dp));
|
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Set a scaled float using the encoder
|
|
|
|
void HMI_SetFloat() {
|
|
|
|
const int8_t val = HMI_GetFloat(MenuData.dp, MenuData.MinValue, MenuData.MaxValue);
|
|
|
|
switch (val) {
|
|
|
|
case 0: return;
|
|
|
|
case 1: if (MenuData.LiveUpdate) MenuData.LiveUpdate(); break;
|
|
|
|
case 2: if (MenuData.Apply) MenuData.Apply(); break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// Set a scaled float pointer variable using the encoder
|
|
|
|
void HMI_SetPFloat() {
|
|
|
|
const int8_t val = HMI_GetFloat(MenuData.dp, MenuData.MinValue, MenuData.MaxValue);
|
|
|
|
switch (val) {
|
|
|
|
case 0: return;
|
|
|
|
case 1: if (MenuData.LiveUpdate) MenuData.LiveUpdate(); break;
|
|
|
|
case 2: *MenuData.P_Float = MenuData.Value / POW(10, MenuData.dp); if (MenuData.Apply) MenuData.Apply(); break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// Menu Classes ===============================================================
|
|
|
|
|
|
|
|
MenuClass::MenuClass() {
|
|
|
|
selected = 0;
|
|
|
|
topline = 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
void MenuClass::draw() {
|
|
|
|
MenuTitle.draw();
|
|
|
|
if (onMenuDraw != nullptr) onMenuDraw(this);
|
|
|
|
for (int8_t i = 0; i < MenuItemCount; i++)
|
|
|
|
MenuItems[i]->draw(i - topline);
|
|
|
|
if (onCursorDraw != nullptr) onCursorDraw(line());
|
|
|
|
DWIN_UpdateLCD();
|
|
|
|
}
|
|
|
|
|
|
|
|
void MenuClass::onScroll(bool dir) {
|
|
|
|
int8_t sel = selected;
|
|
|
|
if (dir) sel++; else sel--;
|
|
|
|
LIMIT(sel, 0, MenuItemCount - 1);
|
|
|
|
if (sel != selected) {
|
|
|
|
if (onCursorErase != nullptr) onCursorErase(line());
|
|
|
|
DWIN_UpdateLCD();
|
|
|
|
if ((sel - topline) == TROWS) {
|
|
|
|
DWIN_Frame_AreaMove(1, DWIN_SCROLL_UP, MLINE, DWINUI::backcolor, 0, TITLE_HEIGHT + 1, DWIN_WIDTH, STATUS_Y - 1);
|
|
|
|
topline++;
|
|
|
|
MenuItems[sel]->draw(TROWS - 1);
|
|
|
|
}
|
|
|
|
if ((sel < topline)) {
|
|
|
|
DWIN_Frame_AreaMove(1, DWIN_SCROLL_DOWN, MLINE, DWINUI::backcolor, 0, TITLE_HEIGHT + 1, DWIN_WIDTH, STATUS_Y - 1);
|
|
|
|
topline--;
|
|
|
|
MenuItems[sel]->draw(0);
|
|
|
|
}
|
|
|
|
selected = sel;
|
|
|
|
if (onCursorDraw != nullptr) onCursorDraw(line());
|
|
|
|
DWIN_UpdateLCD();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void MenuClass::onClick() {
|
|
|
|
if (MenuItems[selected]->onClick != nullptr) (*MenuItems[selected]->onClick)();
|
|
|
|
}
|
|
|
|
|
|
|
|
MenuItemClass *MenuClass::SelectedItem() {
|
|
|
|
return MenuItems[selected];
|
|
|
|
}
|
|
|
|
|
|
|
|
MenuItemClass** MenuClass::Items() {
|
|
|
|
return MenuItems;
|
|
|
|
}
|
|
|
|
|
|
|
|
int8_t MenuClass::count() {
|
|
|
|
return MenuItemCount;
|
|
|
|
};
|
|
|
|
|
|
|
|
/* MenuItem Class ===========================================================*/
|
|
|
|
|
|
|
|
MenuItemClass::MenuItemClass(uint8_t cicon, const char * const text, void (*ondraw)(MenuItemClass* menuitem, int8_t line), void (*onclick)()) {
|
|
|
|
icon = cicon;
|
|
|
|
onClick = onclick;
|
|
|
|
onDraw = ondraw;
|
|
|
|
const uint8_t len = _MIN(sizeof(caption) - 1, strlen(text));
|
|
|
|
memcpy(&caption[0], text, len);
|
|
|
|
caption[len] = '\0';
|
|
|
|
}
|
|
|
|
|
|
|
|
MenuItemClass::MenuItemClass(uint8_t cicon, uint8_t id, uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2, void (*ondraw)(MenuItemClass* menuitem, int8_t line), void (*onclick)()) {
|
|
|
|
icon = cicon;
|
|
|
|
onClick = onclick;
|
|
|
|
onDraw = ondraw;
|
|
|
|
caption[0] = '\0';
|
|
|
|
frameid = id;
|
|
|
|
frame = { x1, y1, x2, y2 };
|
|
|
|
}
|
|
|
|
|
|
|
|
void MenuItemClass::SetFrame(uint8_t id, uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2) {
|
|
|
|
caption[0] = '\0';
|
|
|
|
frameid = id;
|
|
|
|
frame = { x1, y1, x2, y2 };
|
|
|
|
}
|
|
|
|
|
|
|
|
void MenuItemClass::draw(int8_t line) {
|
|
|
|
if (line < 0 || line >= TROWS) return;
|
|
|
|
if (onDraw != nullptr) (*onDraw)(this, line);
|
|
|
|
};
|
|
|
|
|
|
|
|
void MenuItemClass::redraw() {
|
|
|
|
draw(CurrentMenu->line(this->pos));
|
|
|
|
}
|
|
|
|
|
|
|
|
MenuItemPtrClass::MenuItemPtrClass(uint8_t cicon, const char * const text, void (*ondraw)(MenuItemClass* menuitem, int8_t line), void (*onclick)(), void* val) : MenuItemClass(cicon, text, ondraw, onclick) {
|
|
|
|
value = val;
|
|
|
|
};
|
|
|
|
|
|
|
|
// Menu auxiliary functions ===================================================
|
|
|
|
|
|
|
|
void MenuItemsClear() {
|
|
|
|
if (MenuItems == nullptr) return;
|
|
|
|
for (int8_t i = 0; i < MenuItemCount; i++) delete MenuItems[i];
|
|
|
|
delete[] MenuItems;
|
|
|
|
MenuItems = nullptr;
|
|
|
|
MenuItemCount = 0;
|
|
|
|
MenuItemTotal = 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
void MenuItemsPrepare(int8_t totalitems) {
|
|
|
|
MenuItemsClear();
|
|
|
|
MenuItemTotal = totalitems;
|
|
|
|
MenuItems = new MenuItemClass*[totalitems];
|
|
|
|
}
|
|
|
|
|
|
|
|
MenuItemClass* MenuItemsAdd(MenuItemClass* menuitem) {
|
|
|
|
MenuItems[MenuItemCount] = menuitem;
|
|
|
|
menuitem->pos = MenuItemCount++;
|
|
|
|
return menuitem;
|
|
|
|
}
|
|
|
|
|
|
|
|
MenuItemClass* MenuItemsAdd(uint8_t cicon, const char * const text/*=nullptr*/, void (*ondraw)(MenuItemClass* menuitem, int8_t line)/*=nullptr*/, void (*onclick)()/*=nullptr*/) {
|
|
|
|
if (MenuItemCount < MenuItemTotal) {
|
|
|
|
MenuItemClass* menuitem = new MenuItemClass(cicon, text, ondraw, onclick);
|
|
|
|
return MenuItemsAdd(menuitem);
|
|
|
|
}
|
|
|
|
else return nullptr;
|
|
|
|
}
|
|
|
|
|
|
|
|
MenuItemClass* MenuItemsAdd(uint8_t cicon, uint8_t id, uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2, void (*ondraw)(MenuItemClass* menuitem, int8_t line)/*=nullptr*/, void (*onclick)()/*=nullptr*/) {
|
|
|
|
if (MenuItemCount < MenuItemTotal) {
|
|
|
|
MenuItemClass* menuitem = new MenuItemClass(cicon, id, x1, y1, x2, y2, ondraw, onclick);
|
|
|
|
return MenuItemsAdd(menuitem);
|
|
|
|
}
|
|
|
|
else return nullptr;
|
|
|
|
}
|
|
|
|
|
|
|
|
MenuItemClass* MenuItemsAdd(uint8_t cicon, const char * const text, void (*ondraw)(MenuItemClass* menuitem, int8_t line), void (*onclick)(), void* val) {
|
|
|
|
if (MenuItemCount < MenuItemTotal) {
|
|
|
|
MenuItemClass* menuitem = new MenuItemPtrClass(cicon, text, ondraw, onclick, val);
|
|
|
|
return MenuItemsAdd(menuitem);
|
|
|
|
}
|
|
|
|
else return nullptr;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool SetMenu(MenuClass* &menu, FSTR_P title, int8_t totalitems) {
|
|
|
|
if (!menu) menu = new MenuClass();
|
|
|
|
const bool NotCurrent = (CurrentMenu != menu);
|
|
|
|
if (NotCurrent) {
|
|
|
|
menu->MenuTitle.SetCaption(title);
|
|
|
|
MenuItemsPrepare(totalitems);
|
|
|
|
}
|
|
|
|
return NotCurrent;
|
|
|
|
}
|
|
|
|
|
|
|
|
void UpdateMenu(MenuClass* &menu) {
|
|
|
|
if (!menu) return;
|
|
|
|
if (CurrentMenu != menu) {
|
|
|
|
PreviousMenu = CurrentMenu;
|
|
|
|
CurrentMenu = menu;
|
|
|
|
}
|
|
|
|
menu->draw();
|
|
|
|
}
|
|
|
|
|
|
|
|
void ReDrawMenu() { if (CurrentMenu && checkkey==Menu) CurrentMenu->draw(); }
|
|
|
|
|
|
|
|
#endif // DWIN_LCD_PROUI
|